Conkdor Canyon

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Revision as of 22:48, December 2, 2013 by 108.13.135.130 (talk) (Incorrect usage of the comma.)
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This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

Template:Levelbox Conkdor Canyon, or World 2-1, is the seventh regular level of Super Mario 3D World and the first one in World 2. It is set on an old-looking building and introduces Conkdors, the main enemies in here.

Layout

The first area contains a few Conkdors and Stingbies, as well as some ponds of quicksand and spring panels. Just after the third Conkdor encountered, atop a wall behind it there is a Warp Pipe that leads to a room with a golden P-Switch. The Checkpoint Flag is found near a small oasis with grass, and small pond with coins in it, a palm tree and a Conkdor.

Next, Mario must cross a bridge made of moving tiles, and then another bridge, this time a very narrow one, guarded by more Conkdors. The last part contains more Stingbies, a quicksand fall, and a long shifting bridge that leads to the Goal Pole.

Green Stars

  • Green Star 1: Above a high wall in the start of the course. The player can use the Cat transformation to reach the top.
  • Green Star 2: After the thin walkway, the player will see a Conkdor surrounded by four Grey Blocks. Have it break the block facing north-east to get the second Green Star.
  • Green Star 3: Help out the Toad Brigade Captain by defeating a Conkdor who's attacking him to obtain the Green Star.

Stamp

Jumping Mario Stamp from Super Mario 3D World.
  • Right before the set of shifting platforms that end on the Goal Pole.

Enemies

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