Pirate Land: Difference between revisions

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'''Pirate Land''' is an archipelago in [[Mario Land]] in ''[[Mario Party 2]]''. Players are dressed in pirate garb, and have the title "Captain" in their names.  
'''Pirate Land''' is an archipelago in [[Mario Land]] in ''[[Mario Party 2]]''. Players are dressed in pirate garb, and have the title "Captain" in their names.  


There are [[Thwomp]]s on the board that block shortcuts and request a toll. If the player wants to take the shortcut, they have to pay the Thwomp's fee. The fee starts at 1 coin, and escalates by one coin each time the fee is paid (this is similar to the Thwomps from the level in ''Mario Party 2's'' predecessor, ''[[Mario Party]]'s'' [[Yoshi's Tropical Island]]). Also, if players land on a [[Blue Space]] that's on a dock, [[Sushi]] the Shark will come and take them to another dock (they will still get the three coins). Anyone who lands on [[? Space]]s makes the [[Shy Guy]] ship's cannonballs blast everyone standing on the corresponding bridges, sending them back to the start. The [[Item Mini-game]] is [[Roll Out the Barrels]], and the [[Duel mini-game]] is [[Sabre Swipers]].
There are [[Thwomp]]s on the board that block shortcuts and request a toll. If the player wants to take the shortcut, they have to pay the Thwomp's fee. The fee starts at 1 coin, and escalates by one coin each time the fee is paid (this is similar to the Thwomps from the level in ''Mario Party 2's'' predecessor, ''[[Mario Party]]'s'' [[Yoshi's Tropical Island]]). Also, if players land on a [[Blue Space]] that's on a dock, [[Sushi]] the Shark will come and take them to another dock (they will still get the three coins). Anyone who lands on [[Green Space|Happening Space]]s makes the [[Shy Guy]] ship's cannonballs blast everyone standing on the corresponding bridges, sending them back to the start. The [[Item Mini-game]] is [[Roll Out the Barrels]], and the [[Duel mini-game]] is [[Sabre Swipers]].


At the end of the game, a red [[Koopa Troopa]] comes and alerts the players that the treasure has been found. A cut-scene then shows a green Koopa in a cave where the treasure is. Suddenly, the board villain, [[Cap'n Bowser]], comes to take the treasure for his own. However, before he does, the winner of the game comes to confront him. The two engage with a sword fight, with the winner poking him in the stomach. Bowser bellows, "That smarts!"  and leaves, leaving the treasure to the winner, who is congratulated by the other players, [[Toad]], Koopa, and the Star.
At the end of the game, a red [[Koopa Troopa]] comes and alerts the players that the treasure has been found. A cut-scene then shows a green Koopa in a cave where the treasure is. Suddenly, the board villain, [[Cap'n Bowser]], comes to take the treasure for his own. However, before he does, the winner of the game comes to confront him. The two engage with a sword fight, with the winner poking him in the stomach. Bowser bellows, "That smarts!"  and leaves, leaving the treasure to the winner, who is congratulated by the other players, [[Toad]], Koopa, and the Star.

Revision as of 10:38, May 29, 2010

File:Piratelandlogo.jpg
Pirate Land logo.

Pirate Land is an archipelago in Mario Land in Mario Party 2. Players are dressed in pirate garb, and have the title "Captain" in their names.

There are Thwomps on the board that block shortcuts and request a toll. If the player wants to take the shortcut, they have to pay the Thwomp's fee. The fee starts at 1 coin, and escalates by one coin each time the fee is paid (this is similar to the Thwomps from the level in Mario Party 2's predecessor, Mario Party's Yoshi's Tropical Island). Also, if players land on a Blue Space that's on a dock, Sushi the Shark will come and take them to another dock (they will still get the three coins). Anyone who lands on Happening Spaces makes the Shy Guy ship's cannonballs blast everyone standing on the corresponding bridges, sending them back to the start. The Item Mini-game is Roll Out the Barrels, and the Duel mini-game is Sabre Swipers.

At the end of the game, a red Koopa Troopa comes and alerts the players that the treasure has been found. A cut-scene then shows a green Koopa in a cave where the treasure is. Suddenly, the board villain, Cap'n Bowser, comes to take the treasure for his own. However, before he does, the winner of the game comes to confront him. The two engage with a sword fight, with the winner poking him in the stomach. Bowser bellows, "That smarts!" and leaves, leaving the treasure to the winner, who is congratulated by the other players, Toad, Koopa, and the Star.

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