Kanaami Road: Difference between revisions

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'''Kanaami Roads'''<ref>''Mario Kart Tour'' internal filename (<tt>roadkanaami</tt>)</ref> are red [[Chain-Link]] platforms that appear in the [[Mario Kart (series)|''Mario Kart'']] series. They have a unique associated [[ramp]] design, and also sometimes incorporate sloping structures similar to those found in [[Excitebike Arena]] or the [[RMX Choco Island 1|RMX Choco]] [[RMX Choco Island 2|Island courses]]. They make their first appearance in ''[[Mario Kart Tour]]'', where they are mostly found in the R, T, and R/T variations of courses.
'''Kanaami Roads'''<ref>''Mario Kart Tour'' internal filename (<tt>roadkanaami</tt>)</ref> are red [[Chain-Link]] platforms that appear in the [[Mario Kart (series)|''Mario Kart'']] series. They have a unique associated [[ramp]] design, and also sometimes incorporate sloping structures similar to those found in [[Excitebike Arena]] or the [[RMX Choco Island 1|RMX Choco]] [[RMX Choco Island 2|Island courses]]. They make their first appearance in ''[[Mario Kart Tour]]'', where they are mostly found in the R, T, and R/T variations of courses.


In R variants, they are placed to assist the player in going upwards in areas where racers jump or glide down from a height, or sometimes at the end of [[glider]] or [[Cannon (Mario Kart series)|cannon]] sections to give more space for the player to land. In T variants, their main use is instead to enable more [[Jump Boost]]s, [[Dash Panel]]s, and [[Mini-Turbo]]s, which in turn provides more actions for the game's combo and point-earning system. In some variations of courses, they are used to take racers outside the normal bounds of the track. Kanaami Roads are also frequently the startpoint and/or endpoint of [[Glider Challenge]]s.
In R variants, they are placed to assist the player in going upwards in areas where racers jump or glide down from a height, or sometimes at the end of [[glider]] or [[Cannon (Mario Kart series)|cannon]] sections to give more space for the player to land. In T variants, their main use is instead to enable more [[Mini-Turbo]]s, [[Jump Boost]]s, and [[Dash Panel]] boosts, which in turn provides more actions for the game's combo and point-earning system. In some variations of courses, they are used to take racers outside the normal bounds of the track. Kanaami Roads are also frequently the startpoint and/or endpoint of [[Glider Challenge]]s.


Kanaami Roads are also used in the normal variations of some courses, usually to replace a Chain-Link platform from a previous appearance. [[Wii Mushroom Gorge]] has several ramps replaced by Kanaami Roads, [[3DS Toad Circuit]] has part of the bridge replaced, [[3DS Rock Rock Mountain]] uses them on the left half of the starting area, and [[3DS Piranha Plant Slide]] uses them as the floor of the underwater section.
Kanaami Roads are also used in the normal variations of some courses, usually to replace a Chain-Link platform from a previous appearance. [[Wii Mushroom Gorge]] has several ramps replaced by Kanaami Roads, [[3DS Toad Circuit]] has part of the bridge replaced, [[3DS Rock Rock Mountain]] uses them on the left half of the starting area, and [[3DS Piranha Plant Slide]] uses them as the floor of the underwater section.
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