User:Zaku/Sandbox: Difference between revisions

Tag: Manual revert
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Hey, look, Mario!<br>See that building over there?
Hey, look, Mario!<br>See that building over there?
!
!
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===Objects===
A list of interactive objects that Mario and company can encounter during their quest. Some of them are beneficial and help the player by making traveling easier, containing items. Others serve as obstacles and require an item or pixl to overcome.
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'''Beneficial objects'''
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!width=25%|Object
!Effect
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|style="text-align:center;"|[[File:PMTTYD Save Block.png]]<br>[[Save Block]]
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|-
|style="text-align:center;"|[[File:PM Chest Render.png]]<br>[[Treasure Chest]]
|Treasure chests contain Important Things, items, or keys. The bigger variants typically contain [[Pixls]] or items to strengthen the playable character.
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|style="text-align:center;"|[[File:Question Block SPM.png]][[File:PM Badge Block Render.png]]<br>[[? Block]]
|Mario can reveal the contents of these blocks by jumping beneath them or hitting them with a hammer.
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|style="text-align:center;"|[[File:PM Hidden Block Render.png]]<br>[[Hidden Block]]
|The same as a regular ? Block, except it is invisible. Mario can use Watt's overworld ability to make them visible. A list of all 47 hidden blocks can be found [[List of hidden blocks in Paper Mario|here]].
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|style="text-align:center;"|[[File:PaperMarioBrickBlock.png]]<br>[[Brick Block]]
|These can be broken by jumping beneath them or with the hammer. Some ? Blocks are disguised as Brick Blocks.
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|style="text-align:center;"|[[File:PMTTYD Jump Pad render (blue).png|64px]][[File:PMTTYD Jump Pad render (red).png|64px]]<br>[[Trampoline|Jump pad]]
|By jumping on a jump pad, Mario's jump gains some extra height. The blue ones allow the player to retain control of Mario's jump while the red ones launch him towards a fixed location.
|-
|style="text-align:center;"|[[File:PM Warp Pipe Render.png]]<br>[[Warp Pipe]]
|Warp Pipes can be used for traveling between certain areas. Blue pipes serve as shortcuts to remote towns and have to be unlocked in Toad Town Tunnels before they can be used.
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'''Obstacles'''
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!width=25%|Object
!Effect
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|style="text-align:center;"|[[File:PM Yellow Block Render.png|60px]]<br>[[Yellow block]]
|Requires Hammer to break.
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|style="text-align:center;"|[[File:PM Stone Block Render.png]]<br>[[Stone block]]
|Requires Super Hammer to break.
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|style="text-align:center;"|[[File:PM Metal Block.png]]<br>[[Metal block]]
|Requires Ultra Hammer to break.
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|style="text-align:center;"|[[File:PM Floor Barricade Render.png]]<br>Floor barricade
|These can be broken with the [[Ground Pound|Spin Jump]] or [[Tornado Jump (move)|Tornado Jump]].
|-
|style="text-align:center;"|[[File:PM Exclaimation Switch Render.png]]<br>[[! Switch]]
|Switches trigger various events when hit or jumped on and are often involved in puzzles. The blue ones vanish after being triggered, while the red ones can be activated multiple times.
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|style="text-align:center;"|[[File:PM Lock Render.png]]<br>Door lock
|These can be found on certain doors. They require a key to be unlocked.
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|style="text-align:center;"|[[File:PM Cracked Rock Render.png]]<br>Cracked object
|Walls or other objects with visible cracks in them can be blown up by Bombette's Bomb ability.
|-
|style="text-align:center;"|[[File:PM Wooden Platform Render.png]]<br>[[Wooden dock]]
|These can be found on the edges of bodies of water. When near them, Mario can use Sushie's overworld ability to swim.
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