Mario vs. Donkey Kong: Minis March Again!: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 20: Line 20:


The [[nwiki:Nintendo DSi Shop|Nintendo DSi Shop]] was shut down on on March 31, 2017, rendering ''Mario vs. Donkey Kong: Minis March Again!'' no longer legitimately obtainable. The game was later removed from the 3DS eShop after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game. However, players who purchased the title before this date can still play it as long as it is on their 3DS device.
The [[nwiki:Nintendo DSi Shop|Nintendo DSi Shop]] was shut down on on March 31, 2017, rendering ''Mario vs. Donkey Kong: Minis March Again!'' no longer legitimately obtainable. The game was later removed from the 3DS eShop after its discontinuation on March 27, 2023, making it no longer possible for players to purchase the game. However, players who purchased the title before this date can still play it as long as it is on their 3DS device.
==Story==
==Story==
After the success of the [[Super Mini Mario World|Super Mini Mario World theme park]], [[Mario]] and [[Pauline]] open an expansion of it. A crowd of [[Toad (species)|Toad]]s are in line for the opening celebration, along with [[Donkey Kong]]. As Donkey Kong reaches the front of the line, he discovers the tickets have just sold out. Donkey Kong bursts into anger and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing and ripping the fringe of her dress. As Mario lies on the ground, a few [[Mini Mario (toy)|Mini Marios]] come towards him, volunteering to help save Pauline.
After the success of the [[Super Mini Mario World|Super Mini Mario World theme park]], [[Mario]] and [[Pauline]] open an expansion of it. A crowd of [[Toad (species)|Toad]]s are in line for the opening celebration, along with [[Donkey Kong]]. As Donkey Kong reaches the front of the line, he discovers the tickets have just sold out. Donkey Kong bursts into anger and grabs Pauline. As Donkey Kong runs for the elevator, Mario leaps to rescue Pauline, but ends up failing and ripping the fringe of her dress. As Mario lies on the ground, a few [[Mini Mario (toy)|Mini Mario]]s come towards him, volunteering to help save Pauline.


Later on, when Mario reaches to the top of the tower, he finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline once again. Mario and the Mini Marios jump out of the tower after Donkey Kong, leading them to more floors.
Later on, when Mario reaches to the top of the tower, he finds Pauline is there waiting for him. Relieved, Mario opens the door, ready to hug her, but then all of a sudden, Donkey Kong turns off the light and captures Pauline once again. Mario and the Mini Marios jump out of the tower after Donkey Kong, leading them to more floors.


After all the trouble, Mario once again opens the door and sees Donkey Kong, Pauline, and two Mini Marios. Confused by this, Mario then sees Pauline with a clipboard, showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis.
After all the trouble, Mario once again opens the door and sees Donkey Kong, Pauline, and two Mini Marios. Confused by this, Mario then sees Pauline with a clipboard, showing that the Mini Mario model passed the test. Mario shrugs, and then celebrates with Donkey Kong, Pauline, and the rest of his minis.
<gallery widths=150px heights=200px>
<gallery widths=150px heights=200px>
MvDKMMA Intro 3.png|Donkey Kong waiting in line
MvDKMMA Intro 3.png|Donkey Kong waiting in line
Line 50: Line 48:


==Characters==
==Characters==
In this game, there are four different types of minis that the player can use in levels. [[Mini Mario (toy)|Mini Marios]] are the default type for most of the game, but [[Mini Toad]]s, [[Mini Peach]]es and [[Mini Donkey Kong]]s are also playable on the Rooftop floor. There are no significant differences between the types of minis.
In this game, there are four different types of minis that the player can use in levels. [[Mini Mario (toy)|Mini Mario]]s are the default type for most of the game, but [[Mini Toad]]s, [[Mini Peach]]es and [[Mini Donkey Kong]]s are also playable on the Rooftop floor. There are no significant differences between the types of minis.


After three levels with a particular type of mini are completed on the Rooftop floor, the player will be able to switch most Mini Marios in the game with that type of mini. This is done by tapping the "Characters" button in the Showroom section of the Options menu. The only levels where this change does not take effect are key and Donkey Kong levels, where Mini Marios are always used.
After three levels with a particular type of mini are completed on the Rooftop floor, the player will be able to switch most Mini Marios in the game with that type of mini. This is done by tapping the "Characters" button in the Showroom section of the Options menu. The only levels where this change does not take effect are key and Donkey Kong levels, where Mini Marios are always used.
Line 158: Line 156:
!width=8%|Last appearance
!width=8%|Last appearance
|-
|-
|align="center"|[[Bird (toy)|Bird]]s
|align="center"|[[Bird (Mario vs. Donkey Kong series)|Bird]]s
|A bird enemy that flies around the bottom screen in the Donkey Kong level of [[Jungle Rumble]]. A Mini Mario will break if simply shot into a Bird. The Bird also occasionally drops [[egg]]s at the Mini Marios in an attempt to destroy them, mainly when Donkey Kong gets hit. To defeat a Bird, the player has to cause a banana bunch to fall on it from the treetops.
|A bird enemy that flies around the bottom screen in the Donkey Kong level of [[Jungle Rumble]]. A Mini Mario will break if simply shot into a Bird. The Bird also occasionally drops [[egg]]s at the Mini Marios in an attempt to destroy them, mainly when Donkey Kong gets hit. To defeat a Bird, the player has to cause a banana bunch to fall on it from the treetops.
|align="center"|[[Floor 4 Donkey Kong]]
|align="center"|[[Floor 4 Donkey Kong]]
Line 183: Line 181:
|align="center"|[[Room B-4]]
|align="center"|[[Room B-4]]
|-
|-
|align="center"|[[Pokey (toy)|Pokey]]
|align="center"|[[Pokey]]
|A three-segmented enemy that slides back and forth on a platform. It can destroy a mini upon contact. Its segments can be turned into solid harmless blocks and vice-versa by pressing a Yellow Color Switch.
|A three-segmented enemy that slides back and forth on a platform. It can destroy a mini upon contact. Its segments can be turned into solid harmless blocks and vice-versa by pressing a Yellow Color Switch.
|align="center"|[[Room 3-3 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-3]]
|align="center"|[[Room 3-3 (Mario vs. Donkey Kong: Minis March Again!)|Room 3-3]]
Line 193: Line 191:
|align="center"|[[Room B-7]]
|align="center"|[[Room B-7]]
|-
|-
|align="center"|[[Shy Guy (toy)|Shy Guy]]
|align="center"|[[Shy Guy]]
|A short enemy that walks back and forth on a platform. It carries an upward spear to signify that it cannot be jumped on, unlike in ''Mario vs. Donkey Kong 2: March of the Minis''; for this reason, the enemy is called a [[Spear Guy]] in the British English version of the game. Shy Guys can be defeated with Hammers or turned into solid harmless blocks (or vice-versa) by pressing a Red Color Switch.
|A short enemy that walks back and forth on a platform. It carries an upward spear to signify that it cannot be jumped on, unlike in ''Mario vs. Donkey Kong 2: March of the Minis''; for this reason, the enemy is called a [[Spear Guy]] in the British English version of the game. Shy Guys can be defeated with Hammers or turned into solid harmless blocks (or vice-versa) by pressing a Red Color Switch.
|align="center"|[[Room 1-7+]]
|align="center"|[[Room 1-7+]]
Line 203: Line 201:
|align="center"|[[Floor 4+ Donkey Kong]]
|align="center"|[[Floor 4+ Donkey Kong]]
|-
|-
|align="center"|[[Snifit (toy)|Snifit]]
|align="center"|[[Snifit]]
|An enemy that shoots five consecutive bullets from its mouth. With each shot, the Snifit gets pushed back a little, but returns to its initial position and pauses for a few moments before shooting more bullets. The enemy displays three spikes on its head to signify, much like Shy Guys, that it cannot be stood on as in the previous game.
|An enemy that shoots five consecutive bullets from its mouth. With each shot, the Snifit gets pushed back a little, but returns to its initial position and pauses for a few moments before shooting more bullets. The enemy displays three spikes on its head to signify, much like Shy Guys, that it cannot be stood on as in the previous game.
|align="center"|[[Room 1-6+]]
|align="center"|[[Room 1-6+]]
Line 229: Line 227:


==Reception==
==Reception==
{| class="wikitable reviews"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4"style="font-size:120%;text-align:center;background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Reviewer, publication
|Reviewer, publication
Line 248: Line 246:
|align="left"|"''All around Minis March Again is a very competent, fun, and engaging package. It is easily one of the top games to be had on DSiWare at this time and in the foreseeable future. Just think of all the possible ways you can drive your friends (and even complete strangers!) up the wall with your devious designs! And if building such contraptions isn't your cup of tea, you're still bound to have a grand old time being the lab rat.''"
|align="left"|"''All around Minis March Again is a very competent, fun, and engaging package. It is easily one of the top games to be had on DSiWare at this time and in the foreseeable future. Just think of all the possible ways you can drive your friends (and even complete strangers!) up the wall with your devious designs! And if building such contraptions isn't your cup of tea, you're still bound to have a grand old time being the lab rat.''"
|-
|-
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver;font-size:120%;text-align:center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
Line 299: Line 297:
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=マリオ{{hover|vs.|ブイエス}}ドンキーコング ミニミニ再行進!
|Jap=マリオ{{ruby|vs.|ブイエス}}ドンキーコング ミニミニ再行進!
|JapR=Mario buiesu Donkī Kongu Mini Mini Sai Kōshin!
|JapR=Mario buiesu Donkī Kongu Mini Mini Sai Kōshin!
|JapM=Mario vs. Donkey Kong: Mini Mini Re-March!
|JapM=Mario vs. Donkey Kong: Mini Mini Re-March!
Line 320: Line 318:
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/Mario-vs-Donkey-Kong-Minis-March-Again--264083.html Nintendo UK site]
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/Mario-vs-Donkey-Kong-Minis-March-Again--264083.html Nintendo UK site]
*[https://www.nintendo.co.jp/ds/dsiware/kdmj/index.html Japanese site]
*[https://www.nintendo.co.jp/ds/dsiware/kdmj/index.html Japanese site]
{{MVDKMMA}}
{{MVDKMMA}}
{{Super Mario games}}
{{Super Mario games}}
94,296

edits