Boo: Difference between revisions

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{{quote2|Mind turning around for a minute?|Boo|[[Paper Mario: Color Splash]]}}
{{quote2|Mind turning around for a minute?|Boo|[[Paper Mario: Color Splash]]}}
'''Boos''' (originally known as '''"Boo" Diddlys'''<ref>''Super Mario Bros. 3'' English instruction booklet, page 38.</ref> and later '''Boo Buddies'''<ref>''Super Mario World'' English instruction booklet, page 24.</ref><ref>''Yoshi'' instruction booklet, pages 5 and 12 on NES and pages 4 and 11 on Game Boy.</ref><ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[media:SMW2 Guide 126.jpg|Page 126]].</ref><ref>''Nintendo Power'' Volume 104, page 16. "''Still haunting the Yoshis, the Boo Buddies bust back onto the scene.''"</ref><ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Pages 19, 35, 45, 56, 57, 66, 71, 82, 85, 97, 102, 103, 104, 121, 122, 125, and 126.</ref>) are common ghost enemies in the ''[[Super Mario (franchise)|Super Mario]]'' franchise that first appear in ''[[Super Mario Bros. 3]]''. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after their back is turned; this exact behavior is used by [[wikirby:Mumbies|Mumbies]] in the ''[[wikirby:Kirby (series)|Kirby]]'' series.
'''Boos''' (originally known as '''"Boo" Diddlys'''<ref>''Super Mario Bros. 3'' English instruction booklet, page 38.</ref> and later '''Boo Buddies'''<ref>''Super Mario World'' English instruction booklet, page 24.</ref><ref>''Yoshi'' instruction booklet, pages 5 and 12 on NES and pages 4 and 11 on Game Boy.</ref><ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[media:SMW2 Guide 126.jpg|Page 126]].</ref><ref>''Nintendo Power'' Volume 104, page 16. "''Still haunting the Yoshis, the Boo Buddies bust back onto the scene.''"</ref><ref>Hodgson, David S J. ''Super Mario Advance 4: Super Mario Bros. 3'' Prima's Official Strategy Guide. Pages 19, 35, 45, 56, 57, 66, 71, 82, 85, 97, 102, 103, 104, 121, 122, 125, and 126.</ref>) are common ghost enemies in the ''[[Super Mario (franchise)|Super Mario]]'' franchise that first appear in ''[[Super Mario Bros. 3]]''. They are a type of white spherical ghost with menacing and normally open mouths. They are known for their large tongues and small stubby arms. However, the most distinctive characteristic of the Boos is their shy personality, as they cover their faces when someone looks directly at them, but then uncover and move after the character when their back is turned; this exact behavior is used by [[wikirby:Mumbies|Mumbies]] in the ''[[wikirby:Kirby (series)|Kirby]]'' series.


[[Shigeru Miyamoto]] got the idea for Boo from the wife of his coworker and close friend [[Takashi Tezuka]], as she is shy but one day got very angry with him for coming home late from work.<ref>Stuart, Keith (13:56 BST, September 13, 2010). [http://www.guardian.co.uk/technology/gamesblog/2010/sep/13/games-gameculture Super Mario Bros: 25 Mario facts for the 25th anniversary]. ''The Guardian''. Retrieved September 14, 2010.</ref><ref>[https://archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20080%20January%201996#page/n26/mode/1up Nintendo Power], January 1996 issue, page 25</ref>
[[Shigeru Miyamoto]] got the idea for Boo from the wife of his coworker and close friend [[Takashi Tezuka]], as she is shy but one day got very angry with him for coming home late from work.<ref>Stuart, Keith (13:56 BST, September 13, 2010). [http://www.guardian.co.uk/technology/gamesblog/2010/sep/13/games-gameculture Super Mario Bros: 25 Mario facts for the 25th anniversary]. ''The Guardian''. Retrieved September 14, 2010.</ref><ref>[https://archive.org/stream/Nintendo_Power_Issue001-Issue127/Nintendo%20Power%20Issue%20080%20January%201996#page/n26/mode/1up Nintendo Power], January 1996 issue, page 25</ref>