World 2-2 (Super Mario 3D Land): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (typo)
(Adding music)
Line 10: Line 10:
|after=[[World 2-3 (Super Mario 3D Land)|>>]]
|after=[[World 2-3 (Super Mario 3D Land)|>>]]
|secret=
|secret=
|sample=Underground<br>[[File:SM3DL-Underground Theme.oga]]<br>End<br>[[File:SuperMario3DLandTheme.oga]]
}}
}}
'''World 2-2''' is the second course of [[World 2 (Super Mario 3D Land)|World 2]] in ''[[Super Mario 3D Land]]''. This level takes place in a dark underground area with [[Poison (obstacle)|poison]] and a flashlight that spots Mario.  The icon for the course is a cave with poison at the bottom and a path of [[Flip Panel (platform)|Flip Panel]]s above it, alongside a [[? Block]].
'''World 2-2''' is the second course of [[World 2 (Super Mario 3D Land)|World 2]] in ''[[Super Mario 3D Land]]''. This level takes place in a dark underground area with [[Poison (obstacle)|poison]] and a flashlight that spots Mario.  The icon for the course is a cave with poison at the bottom and a path of [[Flip Panel (platform)|Flip Panel]]s above it, alongside a [[? Block]].

Revision as of 11:00, January 29, 2024

Level
World 2-2
Mario running
Level code World 2-2
World World 2
Game Super Mario 3D Land
Time limit 400 seconds
Music sample
Underground

End
<< Directory of levels >>

World 2-2 is the second course of World 2 in Super Mario 3D Land. This level takes place in a dark underground area with poison and a flashlight that spots Mario. The icon for the course is a cave with poison at the bottom and a path of Flip Panels above it, alongside a ? Block.

Layout

World 2-2
3D

There are two ways. Above, green panels are found and conduct to the regular way, that contains a Star Medal. Under it, there are two Paragoombas and a Warp Pipe, which leads to a small room with the word "3D" made of coins. The next area is mostly a pool of poison that Mario can cross only by the Flip Panels. In this area, some ? Blocks and another Paragoomba are faced. At the end of the poison, Mario can use the Checkpoint Flag and a reproducing coin. Soon after, another poison pond is found, this time, bigger than the first one. After that, Mario will reach a small area with a Warp Pipe that lead to the Goal Pole. Mario can reach the top of it only by activating some green reproducing panels.

Star Medals

  • Star Medal 1: At the start of the level, it can be collected easily by going up on the first Flip Panels. The Star Medal is a bit behind the area.
  • Star Medal 2: Right after the Checkpoint Flag, a hidden area exists in the ceiling. Mario can reach in the elevated area after the Checkpoint Flag by a hole in the left part of the place.
  • Star Medal 3: On the outdoors final area, the wall in the left side have some Brick Blocks at the bottom part. Mario can break them with a somersault or Tanooki Mario's tail. The Star Medal is in a small corridor behind this blocks, where Mario must wall jump in the far behind wall.

Enemies

Name Count
Goomba 1
Paragoomba 10