List of Luigi sightings in Super Mario 3D World: Difference between revisions
(→World 3: I added content that was not here) Tags: Reverted Mobile edit |
(Undo revision 4098394 by 99.45.249.181 (talk) That's in many levels (see "confetti/snow"), and info wasn't added properly) Tag: Undo |
||
Line 145: | Line 145: | ||
|[[File:HiddenLuigi Chainlink SM3DW.jpg|300px]] | |[[File:HiddenLuigi Chainlink SM3DW.jpg|300px]] | ||
|If the [[Arrow Sign]] near the Checkpoint Flag is broken, an 8-bit Luigi can be seen behind it. | |If the [[Arrow Sign]] near the Checkpoint Flag is broken, an 8-bit Luigi can be seen behind it. | ||
|- | |- | ||
|'''World 3-3''' | |'''World 3-3''' | ||
|'''[[Shifty Boo Mansion]]''' | |'''[[Shifty Boo Mansion]]''' |
Revision as of 02:20, January 6, 2024
Similarly to New Super Luigi U, 8-bit sprites of Luigi are hidden in most levels of Super Mario 3D World and its campaign in Super Mario 3D World + Bowser's Fury to celebrate the Year of Luigi, which the original game was released in. The more challenging versions of earlier levels in World Mushroom and World Flower contain 8-bit Luigis in the same locations across both counterparts; as such, only Luigis unique to those levels are listed.
While there are no 8-bit Luigis specific to the Bowser's Fury campaign of Super Mario 3D World + Bowser's Fury, methods of encountering them across both campaigns are noted in their respective sections.
World Map
World | Picture | Luigi Location |
---|---|---|
World 1 | An 8-bit Luigi occasionally pops out of the pipe above the ground layer of the World 1-2 icon. | |
World 3 | An 8-bit Luigi can be seen out on the ocean in the background from the platform with a 1-Up Mushroom. | |
World 4 | By taking the Warp Pipe to the upper platform, an 8-bit Luigi can be seen ducking behind a rock to the right after the camera angle shifts. | |
World 5 | While taking the Warp Pipe to the island, the player can briefly see a crouching 8-bit Luigi in the water. This Luigi is also visible from World 6. | |
World 6 | By changing the camera angle near the rainbow bridge dividing the two sections of the world, an 8-bit Luigi can be seen in the water below. It is the same Luigi from World 5. | |
This same Luigi can be seen if the player takes the Clear Pipe to the platform with the Toad House. | ||
World Castle | By waiting near the Clear Pipe used to enter the world, an 8-bit Luigi will appear to its right, above the brick behind the gated-off lava. | |
World Bowser | Changing the camera angle when near the hidden Toad House reveals an 8-bit Luigi on the wall. | |
An 8-bit Luigi can be seen riding on the Ferris wheel. |
World 1
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World 1-1 | Super Bell Hill | By approaching the Sprixie with a pair of binoculars near the Checkpoint Flag and entering its view, an 8-bit Luigi can be seen behind the white fence near the bushes. However, it disappears if a character approaches its hiding location. | |
World 1-2 | Koopa Troopa Cave | At the beginning of the stage, an 8-bit Luigi can be seen crouching in the bottom-right of the wall if the player tilts the camera to the right. | |
At the beginning of the stage, an 8-bit Luigi appears out of the Warp Pipe when the Time Limit has around 105 seconds remaining; after the "hurry up" jingle plays, the Luigi will go back down the Warp Pipe. | |||
World 1-3 | Mount Beanpole | By approaching the Sprixie with a pair of binoculars at the beginning of the stage and entering its view, an 8-bit Luigi can be seen on the wall of the mountain, directly below the tallest tree. | |
World 1-4 | Plessie's Plunging Falls | Immediately after the first set of Dash Panels, there is an 8-bit Luigi floating on the surface of the water. | |
World 1-5 | Switch Scramble Circus | A running 8-bit Luigi can be seen in the reflection of the first spade-shaped mirror at the start of the level. | |
World 1-Castle | Bowser's Highway Showdown | During the cutscene that plays when entering the castle, an 8-bit Luigi can be seen on the right brick on top of the arch at the entrance. | |
A giant 8-bit Luigi can be seen in the background walking through the water before disappearing below the surface. |
World 2
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World 2-1 | Conkdor Canyon | Underneath the platform past the shifting platforms just after the checkpoint, a large 8-bit Luigi can be seen on the wall. | |
World 2-2 | Puffprod Peaks | When using the touch cursor to touch the Touchstones, an 8-bit Luigi appears within the resulting particle effect. | |
World 2-3 | Shadow-Play Alley | Using the Cat Suit to climb up the wall at the start of the level reveals the shadow of an 8-bit Luigi continually crouching in the top-left corner. | |
World 2-4 | Really Rolling Hills | An 8-bit Luigi rotates on the wall of the large Turning Floor before the Checkpoint Flag. | |
An 8-bit Luigi pops out of the Warp Pipe leading to the underground section if the Time Limit reaches 100 seconds. | |||
World 2-5 | Double Cherry Pass | On the rightmost fence at the end of the level, there is an 8-bit Luigi hiding in one of the posts. | |
World 2-Tank | Bowser's Bullet Bill Brigade | At the start of the level, an 8-bit Luigi is on the ground, along the rightmost set of tank treads. |
World 3
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World 3-2 | Chain-Link Charge | If the Arrow Sign near the Checkpoint Flag is broken, an 8-bit Luigi can be seen behind it. | |
World 3-3 | Shifty Boo Mansion | The player must first collect all six + Clocks in the level (those in bold require the Cat Suit):
Upon reaching the Goal Pole, they must then wait until 12 seconds remain on the timer; at that point, several 8-bit Luigis rise from the graves in the background and begin running. | |
World 3-5 | Pipeline Lagoon | An-8 bit Luigi can be seen within the Clear Pipe before the Checkpoint Flag, but only if the player is fast enough. | |
Near the beginning of the level, an 8-bit Luigi can be seen floating in the water. | |||
World 3-6 | Mount Must Dash | If the player reaches the end of the level while the Time Limit is at 325 to 320 seconds remaining, an 8-bit Luigi will passes by the finish line before vanishing. | |
World 3-7 | Switchboard Falls | By approaching the Sprixie with a pair of binoculars and entering its view, an 8-bit Luigi can be seen above the left waterfall in the background. | |
A faded 8-bit Luigi can barely be seen on the leafy ground in the area just after the Checkpoint Flag, below the bush in the corner. | |||
World 3-Train | The Bullet Bill Express | During the cutscene that plays when starting the level, an 8-bit Luigi can faintly be seen outrunning the train. | |
By standing on the locomotive of the Bowser train and moving the camera, an 8-bit Luigi can be seen outrunning the Bullet Bill train. |
World 4
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World 4-1 | Ant Trooper Hill | An 8-bit Luigi hides behind the platform with the Sprixie holding binoculars. Entering the Sprixie's view is not required to see the Luigi, but it will vanish in certain camera angles. | |
World 4-2 | Piranha Creeper Creek | During the cutscene that plays after touching the Goal Pole, a small, crouching 8-bit Luigi can be seen on the bottom right corner of the screen. | |
World 4-3 | Beep Block Skyway | Several 8-bit Luigis scroll alongside the coin and Super Star sprites on the electronic screens in the level. | |
World 4-4 | Big Bounce Byway | By Ground Pounding the Cloud Lift under the Warp Box near the end of the level, an 8-bit Luigi can be seen before the cloud reappears. | |
World 4-5 | Spike's Lost City | Near the beginning of the level, before the first Galoombas, an 8-bit Luigi can be found hidden in some leaves on the wall. | |
World 4-Castle | Lava Rock Lair | An 8-bit Luigi can be found on the top of the bridge used to access the first Green Star before it is lowered. |
World 5
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World 5-1 | Sunshine Seaside | By approaching the Sprixie with a pair of binoculars and entering its view, it reveals an 8-bit Luigi on top the tree closest to the Koopa Troopas. | |
At the end of the Plessie section of the level, using a Fire Flower to burn the second bush from the left reveals an 8-bit Luigi. | |||
World 5-2 | Tricky Trapeze Theater | At the beginning of the level, an 8-bit Luigi can be seen at the bottom of the rightmost column in the background, somewhat obscured by the clouds in the bottomless pit below. | |
World 5-4 | Sprawling Savanna | After blasting out of the fifth Clear Pipe Cannon, a large 8-bit Luigi is on the floor in the bottom right of the savannah area. | |
By approaching the Sprixie with a pair of binoculars and entering its view, it reveals an 8-bit Luigi standing on a Clear Pipe near the top of the cliff wall. | |||
World 5-5 | Bob-ombs Below | At the beginning of the level, by waiting until the Time Limit is at 333 seconds, an 8-bit Luigi can be seen running across the bottom of the screen. |
World 6
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World 6-1 | Clear Pipe Cruise | When collecting this level's Stamp by walking on top of the Clear Pipe Cannon, an 8-bit Luigi can very faintly be seen imprinted on the section going upward. | |
World 6-2 | Spooky Seasick Wreck | Near the beginning of the level, an 8-bit Luigi can be seen inside one of the ships, under the bottommost grate. | |
World 6-3 | Hands-On Hall | If the player continuously hits the gong with the touch cursor, an 8-bit Luigi will eventually appear. | |
The rollers that lead to a secret room outside have an 8-bit Luigi on them. | |||
Tilting the camera on the right side of the roof at the end of the level reveals an 8-bit Luigi in one of the windows below. | |||
World 6-4 | Deep Jungle Drift | By tilting the camera near the Goal Pole, a crouching 8-bit Luigi can be seen in the background, obscured by fog. | |
World 6-5 | Ty-Foo Flurries | By approaching the Sprixie with a pair of binoculars, entering its view, and tilting the camera to the right, a small 8-bit Luigi can be seen behind the fence where the Sprixie is. | |
World 6-6 | Bullet Bill Base | By approaching the Sprixie with a pair of binoculars, entering its view, and tilting the camera to the right, a small 8-bit Luigi can be seen on the corner of the fence where the Sprixie is. | |
World 6-7 | Fuzzy Time Mine | An 8-bit Luigi appears after using the Fire Flower to burn a bush near the Goal Pole. |
World Castle
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World Castle-1 | Fort Fire Bros. | After defeating the Fire Bro at the end of the level and changing the camera angle to look down and to the right, an 8-bit Luigi can be seen inside one of the windows; it only appears after the Fire Bro is defeated. | |
World Castle-2 | Switchblack Ruins | By lighting the wall around the location of the Stamp using the touch cursor, a crouching 8-bit Luigi can be seen. | |
World Castle-3 | Red-Hot Run | At the end of the level, an 8-bit Luigi can faintly be seen on top of the volcano in the background. | |
World Castle-4 | Boiling Blue Bully Belt | An 8-bit Luigi is on one end of the first rotating spiked rollers. | |
World Castle-5 | Trick Trap Tower | A large 8-bit Luigi is on the wall near the first Green Star. | |
World Castle-6 | Rammerhead Reef | By tilting the camera to the right near the Warp Pipe after the Checkpoint Flag, an 8-bit Luigi can be seen jumping on a rock in the distance. | |
World Castle-7 | Simmering Lava Lake | Changing the camera angle at the beginning of the level reveals an 8-bit Luigi on the thin side of the barrier behind the starting point. | |
World Castle-Castle | Bowser's Lava Lake Keep | During the cutscene that plays when entering the castle, an 8-bit Luigi can be seen on the right brick on top of the arch at the entrance. |
World Bowser
Level Number | Level Name | Picture | Luigi Location |
---|---|---|---|
World Bowser-1 | Spiky Spike Bridge | By adjusting the camera near the first Warp Box, an 8-bit Luigi can be seen on the side of the ledge towards the bottom. | |
World Bowser-2 | Plessie's Dune Downhill | Similarly to Sprawling Savanna, this Luigi is imprinted on the left side of the grass after the Plessie section | |
World Bowser-3 | Cookie Cogworks | By approaching the Sprixie with a pair of binoculars, entering its view, and viewing the wall on the left, a large 8-bit Luigi can faintly be seen on the wall. | |
World Bowser-Train | The Bowser Express | During the cutscene that plays when starting the level, an 8-bit Luigi can faintly be seen outrunning the train. | |
An 8-bit Luigi is on the locomotive, imprinted directly below a Hidden Block. | |||
World Bowser-4 | Footlight Lane | Occasionally, an 8-bit Luigi can be seen on the back of the first Thwomp in the level. | |
World Bowser-5 | Deepwater Dungeon | Immediately after the Plessie section, by using the Super Bell to climb to the platform with the Green Star and jumping to the wall adjacent to the corner, a crouching 8-bit Luigi is on the third stone block from the top. | |
World Bowser-6 | A Beam in the Dark | If the player waits at the first mirror in the level until the Time Limit reaches 90 seconds, an 8-bit Luigi begins to move toward the player from inside the mirror's reflection before phasing through it into the actual level. | |
By waiting until the Time Limit reaches around 30 seconds and jumping on the Goal Pole, an 8-bit Luigi appears on the moon. | |||
World Bowser-7 | Grumblump Inferno | An 8-bit Luigi can occasionally be seen on the second Grumblump after starting the level. | |
World Bowser-Castle | The Great Tower of Bowser Land | At the beginning of the level, attacking Bowser's Muscle Car may cause an 8-bit Luigi to fly out. |
World Star
World Number | World Name | Picture | Luigi Location |
---|---|---|---|
World Star-2 | Super Galaxy | An 8-bit Luigi appears inside Rosalina's crown. It only appears in Super Mario 3D World + Bowser's Fury. As Rosalina is only present in the course before it is cleared, this sighting can only be seen once.[1] | |
World Star-3 | Rolling Ride Run | By approaching the Sprixie with a pair of binoculars and entering its view, it reveals an 8-bit Luigi on the closest tall wall, under an arched block. | |
World Star-4 | The Great Goal Pole | By running along the endless path of Donut Blocks without touching the Goal Pole, an 8-bit Luigi eventually appears. | |
World Star-5 | Super Block Land | Breaking a giant Brick Block next to the ground after the Checkpoint Flag reveals an 8-bit Luigi on the wall behind where it was. | |
World Star-6 | Honeycomb Starway | An 8-bit Luigi is on the upper right honeycomb platform, next to the Warp Box. | |
World Star-7 | Gargantuan Grotto | An 8-bit Luigi can be seen at the bottom of one of the vines in the foreground of the level, near the first Green Star. |
World Flower
World Number | World Name | Picture | Luigi Location |
---|---|---|---|
World Flower-9 | Towering Sunshine Seaside | By going to the left of the level and climbing the leftmost tree, the camera angle shifts to reveal an 8-bit Luigi positioned above the Time Limit. |
Other
Location | Picture | Luigi Location |
---|---|---|
Title screen | An icon of Luigi will appear after Luigi Bros. has been unlocked. | |
Electronic Manual | An 8-bit Luigi is at the bottom of Page 8 in the game's electronic manual. | |
An 8-bit Luigi can be seen ducking on page 17 of the manual, above the control listings for the Crouch move. | ||
Intro | Several 8-bit Luigis are hidden among the items that come out of the Clear Pipe. | |
Ball minigame | In rooms where the player must guide a ball to obtain a Green Star, an 8-bit Luigi design may appear on the ball. | |
Sprixie House | Moving towards the little birds to scare them away from the window reveals an 8-bit Luigi on the very left peeking in, which ducks down out of sight after a few seconds. | |
Confetti/snow | Levels featuring falling snow or confetti have 8-bit Luigis floating among the particles. | |
? Blocks | An 8-bit Luigi occasionally pops out of ? Blocks when they are hit by a character. This also applies to the Bowser's Fury campaign. | |
Lucky House | If two or more Slot Blocks are matched, an 8-bit Luigi appears for a split second during the resulting shower of coins. | |
Cheep Cheep | An 8-bit Luigi can occasionally be found inside the mouth of a Cheep Cheep, stuck head-first. This is exclusive to Pipeline Lagoon in the Super Mario 3D World campaign, but it also applies to Cat Cheep Cheeps in the Bowser's Fury campaign. | |
Banzai Bill | All Banzai Bills and Cat Banzai Bills have an 8-bit Luigi on their thrusters, which can be seen from behind. |
See also
- List of Luigi sightings in New Super Luigi U
- List of Luigi sightings in Captain Toad: Treasure Tracker
- List of Luigi sightings in NES Remix 2
References
- ^ Supper Mario Broth [@MarioBrothBlog] (September 14, 2021). "World Star-2 in the original version of Super Mario 3D World (left) contained no hidden Luigis. To rectify this, in the Nintendo Switch version, one was added inside Rosalina's crown (right). This can only be seen once per save file as she disappears after clearing the level." (Tweet) – via Twitter.