A Town in Chaos: Difference between revisions

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[[File:WL3 S ATownInChaos9.PNG|thumb|W4 A Town in Chaos]]
[[File:WL3 S ATownInChaos9.PNG|thumb|W4 A Town in Chaos]]
'''A Town in Chaos''' is a location found in ''[[Wario Land 3]]'' of the [[Wario Land (series)|''Wario Land'' series]]. It serves as the fourth of six levels found on the west side of the [[music box (world)|music box world]]. At first [[Wario]] cannot reach this level due to a huge crater on the west side blocking his way. After he acquires the Jar from [[Out of the Woods]] however, the crater fills with rain water, granting Wario access to this level. A Town in Chaos gets unlocked simultaneously with [[The Pool of Rain]].
'''A Town in Chaos''' is a location found in ''[[Wario Land 3]]'' of the [[Wario Land (series)|''Wario Land'' series]]. It serves as the fourth of six levels found on the west side of the [[music box (world)|music box world]]. At first [[Wario]] cannot reach this level due to a huge crater on the west side blocking his way. After he acquires the Jar from [[Out of the Woods]] however, the crater fills with rainwater, granting Wario access to this level. A Town in Chaos gets unlocked simultaneously with [[The Pool of Rain]].


The level itself is set in an urban environment, where there are two buildings that can be entered. Both buildings contain switches that are used for toggling shifting blocks to open or close access to certain areas, as well as the fans to operate if the propeller for the fans are acquired. The building to the right is also used to access the boss of this level, [[Shoot]].
The level itself is set in an urban environment, where there are two buildings that can be entered. Both buildings contain switches that are used for toggling shifting blocks to open or close access to certain areas, as well as the fans to operate if the propeller for the fans are acquired. The building to the right is also used to access the boss of this level, [[Shoot]].
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The Second Gear for Machine<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 90.</ref> can be found in the [[treasure chest|Gray Chest]] near the start of the level.
The Second Gear for Machine<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 90.</ref> can be found in the [[treasure chest|Gray Chest]] near the start of the level.


The [[key|Gray Key]] is located in the third floor of the building to the right, and on the way to the door, there are [[Para-Goom]]s and [[Brrr Bear]]s. Once Wario entered the buildingm, he emerges from a window and thus it cannot be exited normally. From there, the Gray Key is to the bottom-right of the room, where it is above a door.
The [[key|Gray Key]] is located in the third floor of the building to the right, and on the way to the door, there are [[Para-Goom]]s and [[Brrr Bear]]s. Once Wario entered the building, he emerges from a window and thus it cannot be exited normally. From there, the Gray Key is to the bottom-right of the room, where it is above a door.


To exit the room and access the Gray Chest, Wario must go out of the building. One way to do this is to go into the room near the Gray Key, and then activate the switch to cause the blocks in the previous room to move up, thus allowing the [[stove]] atop the room to be tackled with a Dash Attack to the left so that it is below the window, in order to exit the room. Alternatively, within the room, Wario can use the [[zombie]] there to trigger [[Zombie Wario]] and fall through the floor, and then tackle the stove with a Dash Attack to the right so that it is below the window, after which Wario can exit through it. Once out of the building, he needs to go to the top of the right building by climbing the ladders to reach the top, where there is a zipline handle on the left. After grabbing it, Wario will quickly zip down and to the left, rolling on the ground and breaking the breakable blocks before the Gray Chest, making it accessible.
To exit the room and access the Gray Chest, Wario must go out of the building. One way to do this is to go into the room near the Gray Key, and then activate the switch to cause the blocks in the previous room to move up, thus allowing the [[stove]] atop the room to be tackled with a Dash Attack to the left so that it is below the window, in order to exit the room. Alternatively, within the room, Wario can use the [[zombie]] there to trigger [[Zombie Wario]] and fall through the floor, and then tackle the stove with a Dash Attack to the right so that it is below the window, after which Wario can exit through it. Once out of the building, he needs to go to the top of the right building by climbing the ladders to reach the top, where there is a zipline handle on the left. After grabbing it, Wario will quickly zip down and to the left, rolling on the ground and breaking the breakable blocks before the Gray Chest, making it accessible.
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The Blue Music Box<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 93.</ref> is the second of five [[Music Box|music box]]es, and it is in the Red Chest. In order to access it, the Head Smash Helmet from [[The Frigid Sea]]'s Gray Chest is needed.
The Blue Music Box<ref>Brady, Matthew K., Nathan Beittenmiller, Debra McBride, and David Cassady. ''Game Boy Game Secrets, 2001 Edition'' Prima's Official Strategy Guide. Page 93.</ref> is the second of five [[Music Box|music box]]es, and it is in the Red Chest. In order to access it, the Head Smash Helmet from [[The Frigid Sea]]'s Gray Chest is needed.


To get the Red Key, Wario must first activate a switch because it is locked behind shifting blocks. One such switch is in the third floor of the building. Within the room, there is another room below it to the bottom-right, where there is a switch. After activating it, Wario must exit the building, and then enter to the room in the first floor of this building. Within this room, the Red Key is down the first ladder, though there are [[Hebarii]] and [[Fire Robota]] on the way there.
To get the Red Key, Wario must first activate a switch because it is locked behind shifting blocks. One such switch is in the third floor of the building. Within the room, there is another room below it to the bottom-right, where there is a switch. After activating it, Wario must exit the building, and then enter to the room on the first floor of this building. Within this room, the Red Key is down the first ladder, though there are [[Hebarii]] and [[Fire Robota]] on the way there.


In order to go to the Red Chest, Wario must first exit the room and go back to the room on the third floor, and then into the room at the bottom-right. From there, there is a breakable block to the right that must be broken by jumping on it from below. After that, Wario must make his way to the right, where Zombie Wario must be triggered before the thin floor near the window, in order to collapse through it and exit the room through the window below. In this part of the level, there is a boss battle against [[Shoot]] in a game of soccer.
In order to go to the Red Chest, Wario must first exit the room and go back to the room on the third floor, and then into the room at the bottom-right. From there, there is a breakable block to the right that must be broken by jumping on it from below. After that, Wario must make his way to the right, where Zombie Wario must be triggered before the thin floor near the window, in order to collapse through it and exit the room through the window below. In this part of the level, there is a boss battle against [[Shoot]] in a game of soccer.
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The {{conjectural|Sapling of Growth}} can be found in the Blue Chest in the basement of the city building. In order to access the treasure, the Electric Fan Propeller from The Tidal Coast's Green Chest is required.
The {{conjectural|Sapling of Growth}} can be found in the Blue Chest in the basement of the city building. In order to access the treasure, the Electric Fan Propeller from The Tidal Coast's Green Chest is required.


In order to get to this room, Wario must go to the room in the first floor of the right building, and then go down two levels where a door is. Behind this door, there are two fans on the floor where they must be activated to operate. To the right of this door, there is a room containing a switch and the Blue Chest, which is past the breakable blocks. After activating the switch, the fans will operate and causes an updraft. In order to reach the Blue Key, the Spearhead around the middle of the room is needed to be thrown upwards and then to the left on the platforms so that it is brought to the upper-left of the propeller. After that, the Spearhead must be brought down to be thrown on the Enemy Blocks to break them, allowing the Blue Key to be accessed.
In order to get to this room, Wario must go to the room in the first floor of the right building, and then go down two levels where a door is. Behind this door, there are two fans on the floor where they must be activated to operate. To the right of this door, there is a room containing a switch and the Blue Chest, which is past the breakable blocks. After activating the switch, the fans will operate and causes an updraft. In order to reach the Blue Key, the Spearhead around the middle of the room is needed to be thrown upwards and then to the left on the platforms so that it is brought to the upper left of the propeller. After that, the Spearhead must be brought down to be thrown on the Enemy Blocks to break them, allowing the Blue Key to be accessed.


From the Blue Key, Wario must go down from the platform to the ground, and then go into the door to the right where the Blue Chest is to open it.
From the Blue Key, Wario must go down from the platform to the ground, and then go into the door to the right where the Blue Chest is to open it.
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|[[File:WL3 S ATownInChaos MC2.png]]
|[[File:WL3 S ATownInChaos MC2.png]]
|align="center"|In the room on the first floor of the right building, there is another room where the ventilation devices are. The Musical Coin is to the right of the Spearhead, and it is required to throw the enemy to break the blocks that are blocking the coin.
|align="center"|In the room on the first floor of the right building, there is another room where the ventilation devices are. The Musical Coin is to the right of the Spearhead, surrounded by Enemy Blocks that require throwing the Spearhead at them to reach.
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|[[File:WL3 S ATownInChaos MC3.png]]
|[[File:WL3 S ATownInChaos MC3.png]]
|align="center"|In the room on the third floor of the right building, the Musical Coin is in the area below the floor from where the player appears from. To get there, a Doughnuteer must be thrown at the wall from the right of the area at the lower floor, and then travel to the left to reach it.
|align="center"|In the room on the third floor of the right building, the Musical Coin is in the area below the floor from where the player appears from. To get there, a Doughnuteer must be thrown at the wall from the right of the area at the lower floor (the wall is treated as a series of Enemy Blocks), and then go to the left to reach it.
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|[[File:WL3 S ATownInChaos MC4.png]]
|[[File:WL3 S ATownInChaos MC4.png]]
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|[[File:WL3 S ATownInChaos MC6.png]]
|[[File:WL3 S ATownInChaos MC6.png]]
|align="center"|In the room past Prince Froggy of the left building, and behind the left door of the lowest floor, there is a Musical Coin at the top-right in this room. After breaking the first set of blocks by throwing an enemy, the coin is above the ladder.
|align="center"|In the room past Prince Froggy of the left building, and behind the left door of the lowest floor, there is a Musical Coin at the top-right in this room. After breaking the first set of Enemy Blocks by throwing the Para-Goom, the coin is above the ladder.
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|[[File:WL3 S ATownInChaos MC7.png]]
|[[File:WL3 S ATownInChaos MC7.png]]
|align="center"|In the room past Prince Froggy of the left building, and behind the middle-right door up a ladder, there is a Musical Coin at the top-right. To reach it, the top-right Togēba must be knocked into the air with a Super Smash next to it, in order to have enough height to collect the coin.
|align="center"|In the room past Prince Froggy of the left building, and behind the middle-right door up a ladder, there is a Musical Coin at the top-right. To reach it, the top right Togēba must be knocked into the air with a Super Smash next to it, in order to have enough height to collect the coin.
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|[[File:WL3 S ATownInChaos MC8.png]]
|[[File:WL3 S ATownInChaos MC8.png]]
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