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{{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[Hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}} | {{about|a form of transportation in the [[Donkey Kong (franchise)|Donkey Kong]] games|the recurring object in the [[Mario Kart (series)|''Mario Kart'' series]]|[[Hot-air balloon]]|the Yoshi transformation|[[Hot-Air Balloon Yoshi]]}} | ||
{{item infobox | {{item infobox | ||
|image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork of a Hot Air Balloon for '' | |image=[[File:Hot Air Balloon DKC2 artwork.jpg]]<br>Artwork of a Hot Air Balloon for ''Donkey Kong Country 2: Diddy's Kong Quest'' | ||
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | |first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]]) | ||
|latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | |latest_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest#Differences in the Game Boy Advance version|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]]) | ||
}} | }} | ||
'''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 16.</ref> (also parsed '''Hot-Air Balloons'''<ref>''Donkey Kong Country 2'' GBA instruction booklet, page 15.</ref> | '''Hot Air Balloons'''<ref>''Donkey Kong Country 2: Diddy's Kong Quest'' SNES instruction booklet, page 16.</ref> (also parsed as '''Hot-Air Balloons''')<ref>''Donkey Kong Country 2'' GBA instruction booklet, page 15.</ref> are objects that are used for crossing large portions of [[lava]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. They are large blue balloons that are about the size of [[Diddy Kong]] and [[Dixie Kong]]. | ||
==History== | ==History== | ||
===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ===''Donkey Kong Country 2: Diddy's Kong Quest''=== | ||
[[File:Red-Hot Ride DKC2.png|thumb|left|The Kongs riding on a Hot Air Balloon in Red-Hot Ride in ''Donkey Kong Country 2: Diddy's Kong Quest'']] | [[File:Red-Hot Ride DKC2.png|thumb|left|The Kongs riding on a Hot Air Balloon in Red-Hot Ride in ''Donkey Kong Country 2: Diddy's Kong Quest'']] | ||
In ''Donkey Kong Country 2: Diddy's Kong Quest'', Hot Air Balloons only | In ''Donkey Kong Country 2: Diddy's Kong Quest'', Hot Air Balloons appear only in [[Red-Hot Ride]], where they are featured throughout. Diddy and Dixie can stand on a Hot Air Balloon and control the direction that it moves in by leaning either left or right. If the [[Kong]]s stand at the edge of a Hot Air Balloon, the animation of them about to fall off is shown, even though they cannot walk off a Hot Air Balloon. They can leave a Hot Air Balloon only by [[jump]]ing off it. | ||
By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column. The thermal columns are at varying heights, and the Hot Air Balloon stops rising when it reaches the top of a thermal column. Most Hot Air Balloons start off at the top of a thermal column. | By default, a Hot Air Balloon slowly descends into the lava, but it can be suspended in midair if it is floating at the top of a thermal column. The thermal columns are at varying heights, and the Hot Air Balloon stops rising when it reaches the top of a thermal column. Most Hot Air Balloons start off at the top of a thermal column. | ||
Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until they reach the next Hot Air Balloon or land. This usually occurs a few times before the Kongs reach the land. Some of the Hot Air Balloons have a [[DK Barrel]] or an enemy such as a [[Kruncha]] or [[Neek]] on them. Although the enemies walk back and forth on a Hot Air Balloon, this does not affect the direction of the Hot Air Balloon. Krunchas can | Throughout Red-Hot Ride, the Kongs must maneuver the Hot Air Balloon past a series of enemies, especially [[Zinger]]s, until they reach the next Hot Air Balloon or land. This usually occurs a few times before the Kongs reach the land. Some of the Hot Air Balloons have a [[DK Barrel]] or an enemy such as a [[Kruncha]] or [[Neek]] on them. Although the enemies walk back and forth on a Hot Air Balloon, this does not affect the direction of the Hot Air Balloon. Krunchas can be defeated by either doing a [[team up]] throw or having an object thrown at them, as Diddy and Dixie cannot get onto the Hot Air Balloon otherwise. | ||
===''Donkey Kong Land 2''=== | ===''Donkey Kong Land 2''=== | ||
In their second appearance, ''Donkey Kong Land 2'', Hot Air Balloons have the same purpose as in ''Donkey Kong Country 2: Diddy's Kong Quest'', although they have a slightly wider appearance. They | In their second appearance, ''Donkey Kong Land 2'', Hot Air Balloons have the same purpose as in ''Donkey Kong Country 2: Diddy's Kong Quest'', although they have a slightly wider appearance. They appear in only two [[level]]s, both of which take place in a volcanic area: [[Redhot Ride]] and [[Fiery Furnace (Donkey Kong Land 2)|Fiery Furnace]]. There are no thermal columns, so Diddy or Dixie cannot suspend a Hot Air Balloon back in midair. | ||
{{br|left}} | {{br|left}} | ||
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