Talk:Bull's-Eye Bill: Difference between revisions

Line 508: Line 508:
:I'm personally puzzled how that changes anything. Mister Wu puts it well. Boos from the same game will actively home in on you; Missile Bills just turn around once. Different behavior entirely. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 11:32, January 6, 2023 (EST)
:I'm personally puzzled how that changes anything. Mister Wu puts it well. Boos from the same game will actively home in on you; Missile Bills just turn around once. Different behavior entirely. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 11:32, January 6, 2023 (EST)
::It's about as homey as they could get on NES, since sprite rotation just plain isn't a thing on that level of processing power; ESMB/MP not even mentioning them makes this a bit more frustrating, though I want to point out how much the SMMSMB3 sprite resembles the red palette (minus flash) on the original SMB3. SMA3's also does u-turns, just with added rotation. I'm abstaining this round since I can see it go either way. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:36, January 6, 2023 (EST)
::It's about as homey as they could get on NES, since sprite rotation just plain isn't a thing on that level of processing power; ESMB/MP not even mentioning them makes this a bit more frustrating, though I want to point out how much the SMMSMB3 sprite resembles the red palette (minus flash) on the original SMB3. SMA3's also does u-turns, just with added rotation. I'm abstaining this round since I can see it go either way. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 13:36, January 6, 2023 (EST)
:::Why would Missile Bills need sprite rotation for more elaborate homing if Boos do just fine without? [[User:SmokedChili|SmokedChili]] ([[User talk:SmokedChili|talk]]) 03:46, January 7, 2023 (EST)
1,119

edits