Half-pipe (object): Difference between revisions

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===''Mario Kart Tour''===
===''Mario Kart Tour''===
[[File:MKT Larry Half-pipe Trick.png|thumb|250px|left|[[Larry Koopa|Larry]] performing a Jump Boost off a half-pipe on Wii Maple Treeway in ''Mario Kart Tour'']]
[[File:MKT Larry Half-pipe Trick.png|thumb|250px|left|[[Larry Koopa|Larry]] performing a Jump Boost off a half-pipe on Wii Maple Treeway in ''Mario Kart Tour'']]
After being absent from ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]'', half-pipes return in ''[[Mario Kart Tour]]'', first appearing on [[Wii Maple Treeway]] and later appearing on [[Wii DK Summit]], [[Wii Koopa Cape]], and [[N64 Yoshi Valley]]. In this game, their mechanics are slightly altered, in that the Jump Boost is automatically performed as soon as the vertical jump starts, but if the jump is high enough, a second trick, named '''special trick''', is performed. When this happens, the speed boost received upon landing is longer.
After being absent from ''[[Mario Kart 7]]'' and ''[[Mario Kart 8]]'', half-pipes return in ''[[Mario Kart Tour]]'', first appearing on [[Wii Maple Treeway]] and later appearing on [[Wii DK Summit]], [[Wii Koopa Cape]], [[N64 Yoshi Valley]], and [[GCN DK Mountain]]. In this game, their mechanics are slightly altered, in that the Jump Boost is automatically performed as soon as the vertical jump starts, but if the jump is high enough, a second trick, named '''special trick''', is performed. When this happens, the speed boost received upon landing is longer.


A different type of half-pipe, known as a '''super half-pipe''', is introduced on [[Merry Mountain]], and it differs from a normal half-pipe because of its magenta color. It leads to a longer boost upon landing without the need of a special trick, which cannot be performed when a player jumps from a super half-pipe. The super half-pipe also has a unique sound effect.
A different type of half-pipe, known as a '''super half-pipe''', is introduced on [[Merry Mountain]], and it differs from a normal half-pipe because of its magenta color. It leads to a longer boost upon landing without the need of a special trick, which cannot be performed when a player jumps from a super half-pipe. The super half-pipe also has a unique sound effect.

Revision as of 02:00, November 16, 2022

This article is about the Mario Kart object. For the Mario & Sonic at the Olympic Winter Games Event, see Halfpipe.
A half-pipe in Mario Kart Tour.
A half-pipe in Mario Kart Tour

A half-pipe[1][2] (also known as a halfpipe-style boost ramp)[3] is a structure signaled by vertical dash panels[4] (also known as half-pipe boost pads)[5] that appears in the Mario Kart series, starting with Mario Kart Wii. It allows players to jump off the side of a course and perform a Jump Boost to gain a speed boost upon landing. Its panels are cyan, blue, and purple with scrolling white arrows on them and stripes across them, resembling those of a Glide Ramp, and despite the half-pipes' former North American name, they have only a signaling function, not giving any speed boost when touched. Said speed boost rather happens when the player lands after the jump, regardless of whether the vehicle landed on the half-pipe or not. Half-pipes may sometimes cause the player to be sent backwards.

History

Mario Kart Wii

GCN Waluigi Stadium
A half-pipe in GCN Waluigi Stadium in Mario Kart Wii

Half-pipes are introduced in Mario Kart Wii, where they are known in North America as halfpipe-style boost ramps.[3] The ramps appear in both nitro courses, such as Dry Dry Ruins and DK Summit, and some updated retro courses, such as GCN Waluigi Stadium and GCN DK Mountain. These ramps are also included in the battle stages Funky Stadium and Chain Chomp Wheel. When a player jumps, it is possible to perform a trick to receive a longer speed boost. The trick performed is the same one that is performed when the player jumps off a Dash Panel.

Mario Kart Tour

Larry tricking off a half-pipe in Mario Kart Tour.
Larry performing a Jump Boost off a half-pipe on Wii Maple Treeway in Mario Kart Tour

After being absent from Mario Kart 7 and Mario Kart 8, half-pipes return in Mario Kart Tour, first appearing on Wii Maple Treeway and later appearing on Wii DK Summit, Wii Koopa Cape, N64 Yoshi Valley, and GCN DK Mountain. In this game, their mechanics are slightly altered, in that the Jump Boost is automatically performed as soon as the vertical jump starts, but if the jump is high enough, a second trick, named special trick, is performed. When this happens, the speed boost received upon landing is longer.

A different type of half-pipe, known as a super half-pipe, is introduced on Merry Mountain, and it differs from a normal half-pipe because of its magenta color. It leads to a longer boost upon landing without the need of a special trick, which cannot be performed when a player jumps from a super half-pipe. The super half-pipe also has a unique sound effect.

Mario Kart 8 Deluxe

In Mario Kart 8 Deluxe, a blue half-pipe appears on Merry Mountain,[6] replacing the super half-pipe present in the Mario Kart Tour rendition. It uses the same design as Antigravity Panels, albeit it has no effect on a kart's anti-gravity properties.

Gallery

Names in other languages

Language Name Meaning
Japanese ハーフパイプ
Hāfupaipu
Half-pipe

Chinese U池技巧
U Chí Jìqiǎo
U Pool Skills

German Halfpipe
Half-pipe
Italian Rampa a U
U-ramp
Korean 하프파이프
Hapeupaipeu
Half-pipe

Portuguese Rampa em U
U-ramp
Spanish Rampa en U
U-ramp

References

  1. ^ Mario Kart Tour in-game name
  2. ^ "The giant cannon that fires you to the mountaintop is just the first part of an incredible trip on this snow-covered track. Avoid the deepest drifts and look out for snowboarders as you pull off stunts on the half-pipe!" - Mario Kart Wii DK Summit official European website description
  3. ^ a b "A challenging downhill course with a long series of halfpipe-style boost ramps for tricking over heavy snow banks." - Mario Kart Wii DK Summit official North American website description
  4. ^ David S. J. Hodgson (April 27, 2008). Mario Kart Wii PRIMA Official Game Guide. Prima Games. Pages 60, 64, 72, 76, 84, 92, 96, 128, and 156.
  5. ^ "The plentiful bumps and hills - plus new half-pipe boost pads - make this the best track for tricks." - Mario Kart Wii GCN Waluigi Stadium official North American website description
  6. ^ Nintendo (September 13, 2022). Nintendo Direct 9.13.2022. YouTube. Retrieved September 13, 2022.