GCN Peach Beach: Difference between revisions

→‎Course layout: I added the brown pianta where he claps for the racers to begin the race.
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(→‎Course layout: I added the brown pianta where he claps for the racers to begin the race.)
Tag: Mobile edit
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==Course layout==
==Course layout==
[[File:Peach Beach.png|thumb|left|A bird's-eye view of Peach Beach in ''Mario Kart: Double Dash!!'']]
[[File:Peach Beach.png|thumb|left|A bird's-eye view of Peach Beach in ''Mario Kart: Double Dash!!'']]
The racers first begin on the stoned straight road. A blue [[Pianta]] and a [[Noki]] can be seen waving from the sidelines. After turning to the right of the first corner, the player can go to the left to find a ramp with [[Dash Panel]]s and get an [[Item Box]] there.  If the player takes an early left they will be shot out of a pipe and receive a [[Double Item Box]]. However, this pipe does not appear in ''Mario Kart Wii''. After jumping over the ramp, the racer lands on a small piece of land with a palm tree and grass surrounded by water. If the tide is high, the water greatly slows down the vehicle crossing this zone. However, if the tide is low, the player can travel across without problems. Computer-controlled players never take this path. The darker patches of water represent deeper areas that act like [[pit]]s.
The racers first begin on the stoned straight road. A brown [[Pianta]] and A blue [[Pianta]] and a [[Noki]] can be seen waving from the sidelines. After turning to the right of the first corner, the player can go to the left to find a ramp with [[Dash Panel]]s and get an [[Item Box]] there.  If the player takes an early left they will be shot out of a pipe and receive a [[Double Item Box]]. However, this pipe does not appear in ''Mario Kart Wii''. After jumping over the ramp, the racer lands on a small piece of land with a palm tree and grass surrounded by water. If the tide is high, the water greatly slows down the vehicle crossing this zone. However, if the tide is low, the player can travel across without problems. Computer-controlled players never take this path. The darker patches of water represent deeper areas that act like [[pit]]s.


On the right path, Cataquacks appear roaming in the shore, but only in Grand Prix and VS races. They flip any vehicle in the air by contact and also take away some items on hand. While there is high tide, racers must follow the curved path, but by using a speed power-up, it is possible to take a shortcut over the water. During the low tide, racers can cut the path going straight to the next turn.
On the right path, Cataquacks appear roaming in the shore, but only in Grand Prix and VS races. They flip any vehicle in the air by contact and also take away some items on hand. While there is high tide, racers must follow the curved path, but by using a speed power-up, it is possible to take a shortcut over the water. During the low tide, racers can cut the path going straight to the next turn.
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