Circuit Maximus: Difference between revisions

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|appears_in=''[[Mario Party 6]]''
|appears_in=''[[Mario Party 6]]''
|type=4-Player mini-game
|type=4-Player mini-game
|record=1'00"00
|track=Pumped Up
|track=Pumped Up
|sample=[[File:MP6 Pumped Up.oga]]
|sample=[[File:MP6 Pumped Up.oga]]
}}
}}
'''Circuit Maximus''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. The minigame's name is a reference to the {{wp|Circus Maximus}}, which was a racing arena in {{wp|ancient Rome}}.
'''Circuit Maximus''' is a 4-Player [[minigame]] in ''[[Mario Party 6]]''. Its name is a reference to the {{wp|Circus Maximus}}, which was a racing arena in {{wp|ancient Rome}}.


In the [[Miracle Book]] of the game, there is a page involving Circuit Maximus; the page's name is "[[Amp]] Attack." [[Luigi]] and [[Princess Daisy|Daisy]] are shown playing. Activating the page causes an Amp to shock Luigi.
In the [[Miracle Book]] of the game, there is a page entitled "[[Amp]] Attack" that is based on Circuit Maximus. [[Luigi]] and [[Princess Daisy|Daisy]] are shown playing. Activating the page causes an Amp to shock Luigi.


There are only aesthetic changes between day and night.
There are only aesthetic changes between day and night.
Line 16: Line 17:


==Gameplay==
==Gameplay==
The game takes place in an octagonal circuit with many Amps in it. Players must get through the circuit by passing through the gates in each section while avoiding the Amps. If a player touches an Amp, it stuns them for a few moments. Each section has more and more Amps, making it harder for the player to get through as the game progresses. Some Amps move about the room; others remain stationary. The goal is to get all the way around the octagon the fastest.
The game takes place in an octagonal circuit with many Amps in it. Players must get through the circuit by passing through the gates in each section while avoiding the Amps. If a player touches an Amp, it stuns them for a few moments. Each section has more and more Amps, making it harder for the players to get through as the game progresses. Some Amps move about the room; others remain stationary. The goal is to get all the way around the octagon the fastest.


This minigame appears as the third minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60 seconds.
This minigame appears as the third minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60 seconds.


==Ending==
==Ending==
The other three players are seen being chased by a pair of Amps around a podium on which the winner stands and celebrates. If a tie occurs, all players in the octagonal circuit sulk.
The other three players are seen being chased by a pair of Amps around a podium on which the winner stands and celebrates. If five minutes pass, a tie occurs, and all players remain where they are and perform their losing poses.


==Controls==
==Controls==

Revision as of 23:03, June 14, 2022

Circuit Maximus
Circuit Maximus from Mario Party 6
Appears in Mario Party 6
Type 4-Player mini-game
Initial record 1'00"00
Music track Pumped Up
Music sample

Circuit Maximus is a 4-Player minigame in Mario Party 6. Its name is a reference to the Circus Maximus, which was a racing arena in ancient Rome.

In the Miracle Book of the game, there is a page entitled "Amp Attack" that is based on Circuit Maximus. Luigi and Daisy are shown playing. Activating the page causes an Amp to shock Luigi.

There are only aesthetic changes between day and night.

Introduction

The camera zooms to the starting point as several Amps emerge from hatches in the center of the room.

Gameplay

The game takes place in an octagonal circuit with many Amps in it. Players must get through the circuit by passing through the gates in each section while avoiding the Amps. If a player touches an Amp, it stuns them for a few moments. Each section has more and more Amps, making it harder for the players to get through as the game progresses. Some Amps move about the room; others remain stationary. The goal is to get all the way around the octagon the fastest.

This minigame appears as the third minigame in Decathlon Park. Here, the player's objective is to get to the goal as fast as possible to earn as many points as possible, up to 1,000. The default record for this minigame in Decathlon Park is 60 seconds.

Ending

The other three players are seen being chased by a pair of Amps around a podium on which the winner stands and celebrates. If five minutes pass, a tie occurs, and all players remain where they are and perform their losing poses.

Controls

  • Control Stick – Move

In-game text

  • Rules"Avoid the high-voltage Amps as you dash around the maze! Whoever reaches the goal first wins!"
  • Advice"Some Amps move, some stay put. Study them for a moment before rushing ahead. If you get zapped, you'll be temporarily stunned."

Gallery

See also

Names in other languages

Language Name Meaning
Japanese ぐるっとビリキューレース
Gurutto birikyūrēsu
Lots of Amps Race

German Elektrosprint
Electrodash
Italian Circuito Massimo
Circuit Maximus
Spanish Corto circuito
Pun on "circuito" (circuit) and "cortocircuito" (short-circuit)