Hiroyuki Kimura: Difference between revisions

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[[File:HiroyukiKimura.jpg|thumb|Hiroyuki Kimura]]
[[File:HiroyukiKimura.jpg|thumb|Hiroyuki Kimura]]
'''Hiroyuki Kimura''' (木村 浩之 ''Kimura Hiroyuki'', born in June 1, 1965) is a video game designer and producer works for Nintendo. Kimura acted as the Manager and Producer of Software Development Group No. 4 of [[Nintendo Entertainment Analysis and Development|Nintendo Entertainment Analysis & Development]] Division since 2003. Upon consolidation of Nintendo EAD and [[Nintendo Software Planning & Development|Nintendo SPD]] in 2015, his current position at [[Nintendo Entertainment Planning and Development|Nintendo EPD]] is unknown. He often assists [[Takashi Tezuka]] with his development duties.
'''Hiroyuki Kimura''' (木村 浩之 ''Kimura Hiroyuki'', born in 1965) is a video game designer and producer works for Nintendo. Kimura acted as the Manager and Producer of Software Development Group No. 4 of [[Nintendo Entertainment Analysis and Development|Nintendo Entertainment Analysis & Development]] Division since 2003. Upon consolidation of Nintendo EAD and [[Nintendo Software Planning & Development|Nintendo SPD]] in 2015, his current position at [[Nintendo Entertainment Planning and Development|Nintendo EPD]] is unknown. He often assists [[Takashi Tezuka]] with his development duties.


==History==
==History==

Latest revision as of 22:29, September 5, 2021

Hiroyuki Kimura
Hiroyuki Kimura

Hiroyuki Kimura (木村 浩之 Kimura Hiroyuki, born in 1965) is a video game designer and producer works for Nintendo. Kimura acted as the Manager and Producer of Software Development Group No. 4 of Nintendo Entertainment Analysis & Development Division since 2003. Upon consolidation of Nintendo EAD and Nintendo SPD in 2015, his current position at Nintendo EPD is unknown. He often assists Takashi Tezuka with his development duties.

History[edit]

He entered Nintendo in 1988 and joined Nintendo EAD as a member of training. In his first work, Super Mario Bros. 3, he designed two characters, Lava Lotus and Spike. Afterward, he was assigned to Nintendo Research & Development 1, where he worked on the graphic design of a few Metroid series. After a while, he was assigned to EAD again, and directed most of the Super Mario Advance series. Since he has been appointed manager of Software Development Group No. 4 of EAD in the mid 2000s, he has produced all of the New Super Mario Bros., Super Mario Maker, and Pikmin series.

Games[edit]