Drift: Difference between revisions

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[[File:Mk64rainbowroad2.PNG|thumb|right|[[Mario]] drifting in his [[Kart]]]]
[[File:Mk64rainbowroad2.PNG|thumb|right|[[Mario]] drifting in his [[Kart]]]]
A '''drift''' (also referred to as a '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> or '''Power-slide'''<ref>''Mario Kart DS'' Mission Mode: 1-8</ref>) is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, at a cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button &ndash; the player simply needs to keep press the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead &ndash; and in the ''Mario Kart Arcade GP'' sub-series, where the player needs to tap the brake to enable drifting.   
A '''drift''' (also referred to as a '''power slide'''<ref>''Mario Kart: Double Dash!!'' instruction booklet, page 12.</ref> or '''Power-slide'''<ref>''Mario Kart DS'' Mission Mode: 1-8</ref>) is a move in the [[Mario Kart (series)|''Mario Kart'' series]], allowing the [[kart]] to keep speed around corners, by holding {{button|n64|R}} and turning {{button|n64|Stick}} Left or right, at the cost of a bit of handling. Beginning with ''[[Mario Kart 64]]'', it is possible to use both directions of the D-Pad (left and right) simultaneously while in a drift to cause the kart to get a short, but helpful [[Mini-Turbo]] when the drift is ended. In most ''Mario Kart'' games, the player must [[Hop (move)|hop]] before being able to drift. The exceptions to this are in ''[[Mario Kart: Double Dash!!]]'', where there is no hop button &ndash; the player simply needs to keep press the {{button|gcn|R}} button (or {{button|gcn|L}} button) instead &ndash; and in the ''Mario Kart Arcade GP'' sub-series, where the player needs to tap the brake to enable drifting.   


Due to the emergence of the "[[Mini-Turbo|snaking]]" technique in ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', starting from ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. ''[[Mario Kart Wii]]'' also introduced the "inside drifting" mechanic, in which the vehicle will commit to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All [[Sport bike (vehicle class)|sport bikes]] in the ''Mario Kart'' series uses this mechanic.
Due to the emergence of the "[[Mini-Turbo|snaking]]" technique in ''[[Mario Kart: Double Dash!!]]'' and ''[[Mario Kart DS]]'', starting from ''[[Mario Kart Wii]]'', performing Mini-Turbos by drifting has been simplified by becoming time-based rather than by tilting/pressing the control pad multiple times. ''[[Mario Kart Wii]]'' also introduced the "inside drifting" mechanic, in which the vehicle will commit to the turn by going to the inside instead of drifting to the outside when the player attempts to drift. All [[Sport bike (vehicle class)|sport bikes]] in the ''Mario Kart'' series uses this mechanic.
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