Donkey Kong Country: Difference between revisions

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*An intro cutscene is played when the player starts a new file, which is an abridged version of the story from the manual.
*An intro cutscene is played when the player starts a new file, which is an abridged version of the story from the manual.
**Similarly, a post-credits scene is shown where King K. Rool forces the celebrating Kongs off his ship with the threat of using the Gangplank Galleon's onboard cannons to blow up Kong Island, with Cranky Kong while swimming back to shore criticizing this as a cheap attempt at [[Donkey Kong Country 2: Diddy's Kong Quest|setting up for a sequel]].
*A "Time Attack" mode has been added, called [[DK Attack]], where Donkey and Diddy Kong must collect objects and complete the level in a certain amount of time.
*A "Time Attack" mode has been added, called [[DK Attack]], where Donkey and Diddy Kong must collect objects and complete the level in a certain amount of time.
*Rock Krocs can now be defeated by Donkey Kong's hand slap move when they are curled up in a ball when the [[Stop and Go Barrels]] turn to the sign "STOP".
*Rock Krocs can now be defeated by Donkey Kong's hand slap move when they are curled up in a ball when the [[Stop and Go Barrels]] turn to the sign "STOP".
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*[[Very Gnawty]] appears in [[DK's Tree House]] after defeating [[Really Gnawty]]. When it realizes [[Donkey Kong]] or [[Diddy Kong]] has entered the tree house, the beaver runs past them and out of the front door. This can be performed only once per file, however.
*[[Very Gnawty]] appears in [[DK's Tree House]] after defeating [[Really Gnawty]]. When it realizes [[Donkey Kong]] or [[Diddy Kong]] has entered the tree house, the beaver runs past them and out of the front door. This can be performed only once per file, however.
*Queen B is now dizzy upon defeat in addition to moving constantly. In the original, she just occasionally moved.
*Queen B is now dizzy upon defeat in addition to moving constantly. In the original, she just occasionally moved.
*King K. Rool during his boss fight can now make yells as he's charging the Kongs. Originally, the only sound he makes is when he's hit on the head (which was reused from Krusha's defeat sound).


==Development==
==Development==