Doorstop Dash: Difference between revisions

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|image=[[File:Doorstop Dash.png]]
|image=[[File:Doorstop Dash.png]]
|code=1 - 2
|code=1 - 2
|world=[[Lake Orangatanga]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]
|song=Mill Fever
|song=Mill Fever
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During this mill level, the [[Kong]]s find several doorways blocking their path. In order to open these doorways, they must pull nearby levers to lift them. Unfortunately, the doors only stay open for a limited amount of time, so they have to run through the level's other obstacles to get through them quickly. All in all, though, it shouldn't be much trouble for them, as it is only the second level. The enemies here include [[Buzz (enemy)|Buzzes]], in their debut, and [[Sneek]]s.
During this mill level, the [[Kong]]s find several doorways blocking their path. In order to open these doorways, they must pull nearby levers to lift them. Unfortunately, the doors only stay open for a limited amount of time, so they have to run through the level's other obstacles to get through them quickly. All in all, though, it shouldn't be much trouble for them, as it is only the second level. The enemies here include [[Buzz (enemy)|Buzzes]], in their debut, and [[Sneek]]s.


==Level Layout==
==Level layout==
At the beginning of the level, the Kongs approach a [[Banana Bunch]] as they walk down a slanted bridge, which is followed by a lever that hangs above the [[K-O-N-G Letters|letter K]]. If they pull the lever, they can open a doorway ahead of them that leads to a Sneek, a [[DK Barrel]], and another lever. Once they pull the lever, a door blocking their path, found after a trail of restless Sneeks, opens, allowing them to access another area, where they can find a [[Bear Coin]] hidden in the top-left corner of the room. After the apes climb up a small ledge near here, they encounter an additional Sneek and a lever, which can be used to open a door on the above floor.
At the beginning of the level, the Kongs approach a [[Banana Bunch]] as they walk down a slanted bridge, which is followed by a lever that hangs above the [[K-O-N-G Letters|letter K]]. If they pull the lever, they can open a doorway ahead of them that leads to a Sneek, a [[DK Barrel]], and another lever. Once they pull the lever, a door blocking their path, found after a trail of restless Sneeks, opens, allowing them to access another area, where they can find a [[Bear Coin]] hidden in the top-left corner of the room. After the apes climb up a small ledge near here, they encounter an additional Sneek and a lever, which can be used to open a door on the above floor.


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