King Totomesu: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
Line 8: | Line 8: | ||
'''King Totomesu'''<ref>''Super Mario Land'' English instruction booklet, page 15.</ref> is the first boss in the game ''[[Super Mario Land]]''. He is a large [[wikipedia:Sphinx|sphinx]]- or lion-like creature who resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu leads the [[Birabuto Kingdom]] under [[Princess Daisy]]. During [[Tatanga]]'s invasion of [[Sarasaland]], King Totomesu fell under Tatanga's control. | '''King Totomesu'''<ref>''Super Mario Land'' English instruction booklet, page 15.</ref> is the first boss in the game ''[[Super Mario Land]]''. He is a large [[wikipedia:Sphinx|sphinx]]- or lion-like creature who resembles a [[Gao]] but, unlike this enemy, is capable of moving in addition to breathing fire. King Totomesu leads the [[Birabuto Kingdom]] under [[Princess Daisy]]. During [[Tatanga]]'s invasion of [[Sarasaland]], King Totomesu fell under Tatanga's control. | ||
Mario faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. In battle, he attacks by attempting to [[jump]] on and shoot fire at [[Mario]]. To defeat King Totomesu, Mario has to wait for him to jump and dash to activate the switch behind him | Mario faces King Totomesu at the end of the pyramid in which the third level of Birabuto Kingdom takes place. His fight works like the battles with [[Bowser]] and [[Fake Bowser|his copies]] in ''[[Super Mario Bros.]]'' In battle, he attacks by attempting to [[jump]] on and shoot fire at [[Mario]]. To defeat King Totomesu, Mario has to wait for him to jump and then dash to activate the switch behind him or simply shoot five [[superball]]s at him. Dashing and jumping over him works as well. Either way, Mario is awarded 5000 points for defeating King Totomesu and is allowed to progress into the [[Muda Kingdom]]. | ||
==Gallery== | ==Gallery== |