Battle Card (Mario & Luigi: Paper Jam): Difference between revisions

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m (→‎Trivia: Several characters who aren't in the game appear in artwork. Antasma may be from the same series, but he's no more notable than any other character.)
(Other Battle Cards but mainly polish here and there)
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'''Battle Cards''' are items introduced in ''[[Mario & Luigi: Paper Jam]]'', being the spiritual successor the [[Badge#Mario & Luigi: Dream Team|Badge]] system in the [[MLBIS|previous]] [[MLDT|games]]. They are used in battle and have a plethora of effects: examples include temporarily boosting a certain stat, healing the party, reducing a specific group of enemy's Level, dealing damage to a specific group of enemies and boosting [[EXP]] and [[Coins]] earned at the end of the battle.
'''Battle Cards''' are items introduced in ''[[Mario & Luigi: Paper Jam]]'', being the spiritual successor the [[Badge#Mario & Luigi: Dream Team|Badge]] system in the [[MLBIS|previous]] [[MLDT|games]]. They are used in battle and have a plethora of effects: examples include temporarily boosting a certain stat, healing the party, reducing a specific group of enemy's Level, dealing damage to a specific group of enemies and boosting [[EXP]] and [[Coins]] earned at the end of the battle.


Battle Cards are introduced in [[Twinsy Tropics]]'s dungeon. After freeing a Paper [[Goomba]], the player receives their first cards. After that, previously unavaible Card Shops will officially open, and they can be also obtained by clearing [[Mario & Luigi: Paper Jam#Lakitu Centre|Lakitu Centre]] quests or sometimes retrieved from defeated enemies.
Battle Cards are introduced in [[Twinsy Tropics]]'s dungeon. After freeing a Paper [[Goomba]], the player receives their first cards. After that, previously unavaible Card Shops will officially open, and they can be also obtained by clearing [[Mario & Luigi: Paper Jam#Lakitu Centre|Lakitu Info Centre]] quests or sometimes retrieved from defeated enemies.


In the menu, the player can set up a deck from his Battle Card collection from the Battle Card option. A deck can only contain 10 cards: no more, no less. At the start, only one deck can be set up at a time, but as the player collects more Battle Cards, they can store more decks, even unfinished ones. From this menu, the player can also clear its deck, restore it to the last setting, or make one randomly.
In the menu, the player can set up a deck from his Battle Card collection from the Battle Card option. A deck can only contain 10 cards: no more, no less. First, the player can only make a deck, but as they collect more Battle Cards, they can store 3 decks, and, by changing them, they can even make unfinished ones (that can't be used in battle). From this menu, the player can also delete the currently set Battle Cards, restore the deck to how it was last time the player edited it, or let the game complete the deck by picking random Battle Cards.


== In battle ==
== In battle ==
Once a deck is set up, it will show up in the Touch Screen in battle. Their effects can be used in exchange of [[Star Points]]: up to 20 of them can be obtained at once (30 with a [[Rank|Rank-Up Bonus]]). Each card uses a different amount of Star Points, from just one to about a dozen of them. Star Points can be obtained by succesfully attacking enemies and obtaining ranks like Great and Excellent: however, ordinary attacks can only add up to about a third of a Star Point, while [[Bros. Attacks]] and [[Trio Attacks]] can grant up to 3 Star Points at once.{{refneeded}} If a player doesn't want to use a card, they can turn it over to discard it. The status of a player's deck carries over battles.
When a deck is set up, it will show up in the Touch Screen in battle. Their effects can be used in exchange of [[Star Points]]: up to 20 of them can be obtained at once (30 with a [[Rank|Rank-Up Bonus]]). Each card uses a different amount of Star Points, from just one to over a dozen of them (this amount can also be reduced by 1 with a Rank-Up Bonus). Star Points are obtained by attacking enemies, and obtaining ranks like Great and Excellent gives more of them at once: however, ordinary attacks can only add up to about a third of a Star Point, while [[Bros. Attacks]] and [[Trio Attacks]] can grant up over 1 Star Point and a half. If a player doesn't want to use a card, they can turn it over to discard it.


Up to three cards can be dealt at once. If three of them are present at once, no more will come out, and the player has to use one or turn it over. When all 10 cards are used, they are shuffled again and the cycle repeats.
Up to three cards can be dealt at once. If three of them are present at once, no more will come out, and the player has to use one or turn it over. When all 10 cards are used, they are shuffled again and the cycle repeats. The status of a player's deck carries over battles, unless the player changes deck: in that case, the cards are dealt all over again.
 
Various [[Clothing|Gears]] help the player gather Star Points. Filler Gloves (and Filler Gloves DX) increase the Star Points the player obtains after any attack. Counter Change Gloves make the player obtain Star Points when countering enemy attacks, while Filler Brooches give Star Points whenever a Lucky Hit is scored and Filler Wears (and Filler Wears DX) give Star Points whenever the user takes damage. Paper Mario also has his own variants of these Gears, but he doesn't seem to be able to wear Counter Change Gloves, and Filler Wear (DX) is calle Boost Wear (DX).


== Other kinds of Battle Cards ==
== Other kinds of Battle Cards ==


=== Shiny Battle Cards ===
=== Shiny Battle Cards ===
'''Shiny Battle Cards''' are a variation of ordinary Battle Cards. They are rarely dropped by enemies and are never sold in Card Shops. Their effects are similar to an ordinary Battle Card, however cost half of its Star Points (rounded up) and have a slightly stronger effect at the same time.
'''Shiny Battle Cards''' are a variation of ordinary Battle Cards. They are rarely dropped by enemies and are never sold in Card Shops. Their effects are similar to an ordinary Battle Card, however cost half of its Star Points (rounded up).


After Battle Cards are introduced, Shiny Battle Cards can be dropped by enemies at anytime. The player can learn about their effect by taliking to the rightmost Toad in a Card Shop.
After Battle Cards are introduced, Shiny Battle Cards can be dropped by enemies at anytime. The player can learn about their effect by taliking to the rightmost Toad in a Card Shop.


=== Character Cards ===
=== Character Cards ===
'''Character Cards''' are a system similar to Battle Cards, but work with [[amiibo]]s. To get started, one must first get a '''? Card'''. ? Cards come in two variations: LV 1 ? Cards and LV 2 ? Cards. The second type is rarer but produces stronger cards. They are rarely dropped by enemies or alternatively bought for 200 and 800 [[Coins]], respectively, in a Card Shop from a Toad with a dialogue box with a ? Card in it. From the menu, the player can make a random Character Card of the ? Card's level by scanning an amiibo. In battle, the player can scan an amiibo, pick a card and use it. That card can't be used again until the battle ends. The player can't get doubles of the same card in the same amiibo.
'''Character Cards''' are a system similar to Battle Cards, but work with [[amiibo]]s. To get started, one must first get a '''? Card'''. ? Cards come in two variations: LV 1 ? Cards and LV 2 ? Cards. The second type is rarer but produces stronger cards. They are rarely dropped by enemies or alternatively bought for 200 and 800 [[Coins]], respectively, in a Card Shop from Toads that have a dialogue box with a ? Card in it. ? Cards can also be sold, for the same price the can be bought for, to the afromentioned Toads. From the menu, the player can make a random Character Card of the ? Card's level by scanning an amiibo. In battle, the player can scan an amiibo, pick a card and use it. That amiibo character can't be used again until the battle ends, limiting the player to 6 Character Cards per battle. The player can't get doubles of the same card: every ? Card is guaranteed to grant a new card. Once all cards of the same level are obtained, the player also can't make another for that amiibo.


Two variations of them exist. The first is '''Duo Character Cards'''. If the game alerts the player they can make one, they have to scan a different amiibo (no data will be written on it) and the card will be obtained. They feature an artwork of two characters at once. If the player doesn't have another amiibo, they can cancel the creation with {{button|3ds|B}}. If they make a combination that doesn't lead to any card (such as Mario + Bowser), they don't get anything.  
Two variations of them exist. The first is '''Duo Character Cards'''. If the game alerts the player they can make one by saying "Duo Character Chance!", they can scan a different character amiibo (no data will be written on it) and the card will be obtained. They feature an artwork of two characters at once. If the player doesn't have another amiibo, they can cancel the creation with {{button|3ds|B}}. If they make a combination that doesn't lead to any Duo Character Card, the card making is cancelled. Bowser doesn't appear in any LV 1 Duo Character Cards (except for its own), while only Mario, Luigi and Bowser are guaranteed to star in an amiibo's LV 2 Duo Card: Yoshi, Peach and Toad are present sparingly.


'''Sparkle Character Cards''' are also stronger version of Character Cards, but are made differently. If the player has two amiibos and both of them have a certain card, they can both be scanned to make a card with the same effect, but also grants Star Points (2 for LV 1 Cards, 4 for LV 2 Cards), and register it on both amiibos. They are shiny too, making them similar to Shiny Battle Cards. However, the player can only make one per day.
'''Sparkle Character Cards''' are stronger version of Character Cards, but are made differently. If the player has two amiibos of the same character and both of them have at least one shared Character Card, they can both be scanned to make a card with the same effect, but that also grants Star Points (2 for LV 1 Cards, 4 for LV 2 Cards and 5 for {{conjecturaltext|Extra Card}}), and register it on both amiibos. They are shiny too, making them similar to Shiny Battle Cards. However, the player can only make one Spakle Character Card per day.


The first ? Cards are dropped by defeating [[Petey Piranha]]: after that, they can be freely bought and used. [[Mario]] and [[Luigi]] have 26 different cards, while [[Peach]], [[Yoshi]], [[Toad]] and [[Bowser]] all have 23 of them, having one less LV 1 Character Card, LV 2 Character Card and LV 2 Duo Character Card. If one amiibo has all Character Cards, it'll unlock an extra, unusually powerful Character Card.
The first ? Cards are dropped by defeating [[Petey Piranha]]: after that, they can be freely bought and used. [[Mario]] and [[Luigi]] have 26 different cards, while [[Peach]], [[Yoshi]], [[Toad]] and [[Bowser]] all have 23 of them, having one less LV 1 Character Card, LV 2 Character Card and LV 2 Duo Character Card. If one amiibo has all Character Cards, it'll unlock a secret, unusually powerful Character Card.


=== Enemies' Battle Cards ===
=== Enemies' Battle Cards ===
Some bosses also have their custom Battle Card decks. Some of them are [[Larry Koopa]] and [[Ludwig von Koopa]], fought respectively in Twinsy Tropics and [[Neo Bowser Castle]]. They also have a personal Star Points counter (Dark Star Points in-game), which works similarly to the player's: if they fail to dodge enemy attacks and get hit, the counter goes up. Battle Cards are as well used automatically by spending Dark Star Points and have different effects, including raising one of their stats or disabling some of the player's attack temporarily. At the start of the match and after any card is played, a dialogue plays, alerting the player of the next card's effect and the number of Dark Star Points needed.
[[Larry]] and [[Ludwig]] of the [[Koopalings]], fought in Twinsy Tropics and [[Neo Bowser Castle]], are unique bosses as they have their own Battle Card deck. They also have a personal Star Points counter (called Dark Star Points in-game), which works similarly to the player's: if the player fails to dodge enemy attacks and gets hit, the counter goes up. Battle Cards are used automatically as the needed Dark Star Points are reached by spending Dark Star Points. They have different effects, including raising one of their stats or disabling some of the player's attack temporarily. At the start of the match and after any card is played, a dialogue plays, alerting the player of the next card's effect and the number of Dark Star Points needed.
 
[[Morton]] also uses his magic to mess with the player's Battle Deck. All their cards become Battle Cards with Morton's logo over them. They cost 2 Star Points, but the game obscures its effect. Once used, everyone gets hit with 60 damage. He prevents the player to use Character Cards too.


==List of Battle Cards==
==List of Battle Cards==
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|9
|9
|Ressurrects fallen party members with 25% of their HP.
|Ressurrects fallen party members with 25% of their HP.
|-
|
|Given by Lakitu after obtaining 62 Medals
|N/A
|14
|Resurrects fallen party members with 50% of their HP.
|-
|-
|
|
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|3
|3
|Raises your characters' POW by 20% for a limited time.
|Raises your characters' POW by 20% for a limited time.
|-
|
|Given by Lakitu after obtaining 65 Medals
|N/A
|6
|Raises your characters' POW by 35% for a limited time.
|-
|-
|
|
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|7
|7
|Hits all enemies with 60 damage.
|Hits all enemies with 60 damage.
|-
|
|Given by Lakitu after obtaining 68 Medals
|N/A
|8
|Hits all enemies with 90 damage.
|-
|-
|
|
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|11
|11
|Hits all enemies 5 times with 20 damage.
|Hits all enemies 5 times with 20 damage.
|-
|
|Given by Lakitu after obtaining all 70 Medals
|N/A
|13
|Hits all enemies 6 times with 25 damage.
|-
|-
|
|
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|6
|6
|Nullifies all damage to your party 2 times.
|Nullifies all damage to your party 2 times.
|-
|
|Given by Lakitu after obtaining 59 Medals
|N/A
|8
|Nullifies all damage to your party 3 times.
|-
|-
|
|
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|3200 Coins
|3200 Coins
|7
|7
|Nullified all damage to your party 3 times when using Emergency Block.
|Nullifies all damage to your party 3 times when using Emergency Block.
|-
|-
|
|
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|1500 Coins
|1500 Coins
|5
|5
|For a limited time, reduces all damage by an additional 60& when using Emergency Block.
|For a limited time, reduces all damage by an additional 60% when using Emergency Block.
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|-
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|-
|[[File:Luigiart5.png|100px]]
|[[File:Luigiart5.png|100px]]
|LV 1 Card
|Increases the striking power of the user's [[Boots]] by 50%.
|Increases the striking power of the user's [[Boots]] by 50%.
|
|-
|-
|[[File:LuigiMK7.png|100px]]
|[[File:LuigiMK7.png|100px]]

Revision as of 04:49, January 4, 2016

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Battle Cards are items introduced in Mario & Luigi: Paper Jam, being the spiritual successor the Badge system in the previous games. They are used in battle and have a plethora of effects: examples include temporarily boosting a certain stat, healing the party, reducing a specific group of enemy's Level, dealing damage to a specific group of enemies and boosting EXP and Coins earned at the end of the battle.

Battle Cards are introduced in Twinsy Tropics's dungeon. After freeing a Paper Goomba, the player receives their first cards. After that, previously unavaible Card Shops will officially open, and they can be also obtained by clearing Lakitu Info Centre quests or sometimes retrieved from defeated enemies.

In the menu, the player can set up a deck from his Battle Card collection from the Battle Card option. A deck can only contain 10 cards: no more, no less. First, the player can only make a deck, but as they collect more Battle Cards, they can store 3 decks, and, by changing them, they can even make unfinished ones (that can't be used in battle). From this menu, the player can also delete the currently set Battle Cards, restore the deck to how it was last time the player edited it, or let the game complete the deck by picking random Battle Cards.

In battle

When a deck is set up, it will show up in the Touch Screen in battle. Their effects can be used in exchange of Star Points: up to 20 of them can be obtained at once (30 with a Rank-Up Bonus). Each card uses a different amount of Star Points, from just one to over a dozen of them (this amount can also be reduced by 1 with a Rank-Up Bonus). Star Points are obtained by attacking enemies, and obtaining ranks like Great and Excellent gives more of them at once: however, ordinary attacks can only add up to about a third of a Star Point, while Bros. Attacks and Trio Attacks can grant up over 1 Star Point and a half. If a player doesn't want to use a card, they can turn it over to discard it.

Up to three cards can be dealt at once. If three of them are present at once, no more will come out, and the player has to use one or turn it over. When all 10 cards are used, they are shuffled again and the cycle repeats. The status of a player's deck carries over battles, unless the player changes deck: in that case, the cards are dealt all over again.

Various Gears help the player gather Star Points. Filler Gloves (and Filler Gloves DX) increase the Star Points the player obtains after any attack. Counter Change Gloves make the player obtain Star Points when countering enemy attacks, while Filler Brooches give Star Points whenever a Lucky Hit is scored and Filler Wears (and Filler Wears DX) give Star Points whenever the user takes damage. Paper Mario also has his own variants of these Gears, but he doesn't seem to be able to wear Counter Change Gloves, and Filler Wear (DX) is calle Boost Wear (DX).

Other kinds of Battle Cards

Shiny Battle Cards

Shiny Battle Cards are a variation of ordinary Battle Cards. They are rarely dropped by enemies and are never sold in Card Shops. Their effects are similar to an ordinary Battle Card, however cost half of its Star Points (rounded up).

After Battle Cards are introduced, Shiny Battle Cards can be dropped by enemies at anytime. The player can learn about their effect by taliking to the rightmost Toad in a Card Shop.

Character Cards

Character Cards are a system similar to Battle Cards, but work with amiibos. To get started, one must first get a ? Card. ? Cards come in two variations: LV 1 ? Cards and LV 2 ? Cards. The second type is rarer but produces stronger cards. They are rarely dropped by enemies or alternatively bought for 200 and 800 Coins, respectively, in a Card Shop from Toads that have a dialogue box with a ? Card in it. ? Cards can also be sold, for the same price the can be bought for, to the afromentioned Toads. From the menu, the player can make a random Character Card of the ? Card's level by scanning an amiibo. In battle, the player can scan an amiibo, pick a card and use it. That amiibo character can't be used again until the battle ends, limiting the player to 6 Character Cards per battle. The player can't get doubles of the same card: every ? Card is guaranteed to grant a new card. Once all cards of the same level are obtained, the player also can't make another for that amiibo.

Two variations of them exist. The first is Duo Character Cards. If the game alerts the player they can make one by saying "Duo Character Chance!", they can scan a different character amiibo (no data will be written on it) and the card will be obtained. They feature an artwork of two characters at once. If the player doesn't have another amiibo, they can cancel the creation with B Button. If they make a combination that doesn't lead to any Duo Character Card, the card making is cancelled. Bowser doesn't appear in any LV 1 Duo Character Cards (except for its own), while only Mario, Luigi and Bowser are guaranteed to star in an amiibo's LV 2 Duo Card: Yoshi, Peach and Toad are present sparingly.

Sparkle Character Cards are stronger version of Character Cards, but are made differently. If the player has two amiibos of the same character and both of them have at least one shared Character Card, they can both be scanned to make a card with the same effect, but that also grants Star Points (2 for LV 1 Cards, 4 for LV 2 Cards and 5 for Template:Conjecturaltext), and register it on both amiibos. They are shiny too, making them similar to Shiny Battle Cards. However, the player can only make one Spakle Character Card per day.

The first ? Cards are dropped by defeating Petey Piranha: after that, they can be freely bought and used. Mario and Luigi have 26 different cards, while Peach, Yoshi, Toad and Bowser all have 23 of them, having one less LV 1 Character Card, LV 2 Character Card and LV 2 Duo Character Card. If one amiibo has all Character Cards, it'll unlock a secret, unusually powerful Character Card.

Enemies' Battle Cards

Larry and Ludwig of the Koopalings, fought in Twinsy Tropics and Neo Bowser Castle, are unique bosses as they have their own Battle Card deck. They also have a personal Star Points counter (called Dark Star Points in-game), which works similarly to the player's: if the player fails to dodge enemy attacks and gets hit, the counter goes up. Battle Cards are used automatically as the needed Dark Star Points are reached by spending Dark Star Points. They have different effects, including raising one of their stats or disabling some of the player's attack temporarily. At the start of the match and after any card is played, a dialogue plays, alerting the player of the next card's effect and the number of Dark Star Points needed.

Morton also uses his magic to mess with the player's Battle Deck. All their cards become Battle Cards with Morton's logo over them. They cost 2 Star Points, but the game obscures its effect. Once used, everyone gets hit with 60 damage. He prevents the player to use Character Cards too.

List of Battle Cards

Image Location Price/type Star Points needed Effect
Card Shop 450 Coins 6 Restores 30% of all your characters' HP.
Given by Lakitu after obtaining 41 Medals N/A 8 Restores 50% of all your characters' HP.
??? Shiny Battle Card 5 Restores 20% of all your characters' HP.
??? Shiny Battle Card 4 Restores 50% of all your characters' HP.
Card Shop 600 Coins 8 Restores 30% of all your characters' BP.
Given by Lakitu after obtaining 47 Medals N/A 12 Restores 50% of all your characters' BP.
??? Shiny Battle Card 4 Restores 30% of all your characters' BP.
??? Shiny Battle Card 6 Restores 50% of all your characters' BP.
Card Shop 900 Coins 9 Ressurrects fallen party members with 25% of their HP.
Given by Lakitu after obtaining 62 Medals N/A 14 Resurrects fallen party members with 50% of their HP.
Card Shop 600 Coins 4 Raises your characters' POW by 25% for a limited time.
Enemy Drop Shiny Battle Card 2 Raises your characters' POW by 25% for a limited time.
Given by Paper Goomba N/A 3 Raises your characters' POW by 20% for a limited time.
Given by Lakitu after obtaining 65 Medals N/A 6 Raises your characters' POW by 35% for a limited time.
Given by Paper Goomba N/A 2 Raises your characters' DEF by 25% for a limited time.
Card Shop 450 Coins 3 Raises your characters' DEF by 30% for a limited time.
Given by Lakitu after obtaining 35 Medals N/A 5 Raises your characters' DEF by 40% for a limited time.
Given by Paper Goomba N/A 3 Raises your characters' SPEED by 20% for a limited time.
Card Shop 450 Coins 4 Raises your characters' SPEED by 25% for a limited time.
Given by Lakitu after obtaining 50 Medals N/A 6 Raises your characters' SPEED by 35% for a limited time.
Enemy Drop Shiny Battle Card 3 Raises the damage that player characters and enemies deal by 25% for a limited time.
Card Shop 600 Coins 6 Raises the damage that player characters and enemies deal by 25% for a limited time.
Card Shop 3200 Coins 8 Raises the damage that player characters and enemies deal by 50% for a limited time.
Card Shop 450 Coins 3 Lowers enemies' POW by 20% for a limited time.
Card Shop 1200 Coins 5 Lowers enemies' POW by 30% for a limited time.
Card Shop 450 Coins 3 Lowers enemies' DEF by 20% for a limited time.
Card Shop 1200 Coins 5 Lowers enemies' DEF by 30% for a limited time.
Card Shop 300 Coins 3 Lowers enemies' SPEED by 20% for a limited time.
Card Shop 800 Coins 5 Lowers enemies' SPEED by 30% for a limited time.
Card Shop 750 Coins 5 Can transform standard enemies into Goombas. Has a chance of failure.
Enemy Drop Shiny Battle Card 3 Can transform standard enemies into Goombas. Has a chance of failure.
Given by Lakitu after obtaining 29 Medals N/A 7 Can transform standard enemies into Mushrooms. Has a chance of failure.
Card Shop 5600 Coins 10 Heals all damage to the user for a limited time.
Card Shop 900 Coins 8 Lowers Piranha Plant enemies' levels by 5.
Card Shop 2400 Coins 9 Lowers the Koopalings' levels by 5.
Card Shop 4800 Coins 10 Lowers Bowser's and Bowser Jr.'s levels by 5.
Enemy Drop Shiny Battle Card 1 Boosts the Star Point you earn per succesful action by 50% for a time.
Enemy Drop Shiny Battle Card 2 Boosts your Star Points by 50% if you can dodge the next enemy attack.
Card Shop 750 Coins 2 Boosts the Star Points you earn per succesful action by 50% for a time.
Given by Paper Goomba N/A 2 Boosts the Star Points you earn per succesful action by 25% for a time.
Given by Lakitu after obtaining 53 Medals N/A 4 Boosts the Star Points you earn per succesful action by 100% for a time.
Given by Lakitu after obtaining 44 Medals N/A 2 Earns Star Points proportional to the damage you've earned in battle.
Given by Paper Goomba N/A 1 Boosts your Star Points by 30% if you avoid the next enemy attack.
Given by Lakitu after obtaining 20 Medals N/A 3 Boosts your Star Points by 50% if you avoid the next enemy attack.
Card Shop 1050 Coins 2 Deals damage to each of your characters equal to 50% of their max HP, and grants up to 6 Star Points.
Card Shop 5600 Coins 2 Deals damage to each of your characters equal to 80% of their max HP, and grants up to 12 Star Points.
Card Shop 750 Coins 2 Takes a small number of your Coins (based on your level) in exchange for up to 6 Star Points.
Card Shop 4000 Coins 2 Takes a large numbr of your Coins (based on your level) in exchange for up to 12 Star Points.
Enemy Drop Shiny Battle Card 4 Deals 150 damage to the enemy or character with the most HP remaining - including the Mario Bros.!
Enemy Drop Shiny Battle Card 3 Hits all paper monsters with 50 damage.
Enemy Drop Shiny Battle Card 4 Hits all shiny paper monsters with 100 damage.
Enemy Drop Shiny Battle Card 1 Defeats Goombas.
Given by Paper Goomba N/A 4 Hits all enemies with 20 damage.
Card Shop 600 Coins 6 Hits all enemies with 30 damage.
Card Shop 1600 Coins 7 Hits all enemies with 60 damage.
Given by Lakitu after obtaining 68 Medals N/A 8 Hits all enemies with 90 damage.
Given by Paper Goomba N/A 5 Hits all enemies 3 times with 10 damage.
Card Shop 1200 Coins 9 Hits all enemies 4 times with 15 damage.
Card Shop 3200 Coins 11 Hits all enemies 5 times with 20 damage.
Given by Lakitu after obtaining all 70 Medals N/A 13 Hits all enemies 6 times with 25 damage.
Card Shop 450 Coins 6 Hits all spiky monsters with 50 damage.
Card Shop 2400 Coins 8 Hits all spiky monsters with 100 damage.
Card Shop 450 Coins 6 Hits all flying monsters with 50 damage.
Card Shop 2400 Coins 8 Hits all flying monsters with 100 damage.
Given by Paper Goomba N/A 4 Hits all paper monsters with 30 damage.
Card Shop 600 Coins 6 Hits all paper monsters with 50 damage.
Card Shop 3200 Coins 8 Hits all paper monsters with 100 damage.
Card Shop 1200 Coins 8 Hits all shiny paper monsters with 100 damage.
Card Shop 2400 Coins 12 Hits all shiny paper monsters with 200 damage.
Card Shop 600 Coins 6 Hits all shelled monsters with 50 damage.
Card Shop 3200 Coins 8 Hits all shelled monsters with 100 damage.
Given by Lakitu after obtaining 56 Medals N/A 8 Deals 150 damage to the enemy or character with the most HP remaining - including the Mario Bros.!
Given by Lakitu after obtaining 23 Medals N/A 5 Defeats enemies that are the same level as the user. Not 100% effective.
Card Shop 1200 Coins 2 Defeats Goombas.
Enemy Drop Shiny Battle Card 3 Nullifies all damage to your party 2 times
Enemy Drop Shiny Battle Card 2 Nullifies 1 instance of damage over 50 to your party.
Enemy Drop Shiny Battle Card 3 Earns twice the EXP and Coins when defeating an enemy with this attack.
Enemy Drop Shiny Battle Card 3 Increases the Coins earned after battle by 50%.
Card Shop 750 Coins 6 Nullifies all damage to your party 2 times.
Given by Lakitu after obtaining 59 Medals N/A 8 Nullifies all damage to your party 3 times.
Given by Paper Goomba N/A 4 Nullifies all damage to your party once when using Emergency Block.
Card Shop 600 Coins 5 Nullifies all damage to your party 2 times when using Emergency Block.
Card Shop 3200 Coins 7 Nullifies all damage to your party 3 times when using Emergency Block.
Card Shop 450 Coins 4 Nullifies 1 instance of damage over 50 to your party.
Card Shop 6400 Coins 6 Nullifies any damage of 4% or less of max HP when using Emergency Block.
Card Shop 300 Coins 3 For a limited time, reduces all damage by an additional 40% when using Emergency Block.
Card Shop 1500 Coins 5 For a limited time, reduces all damage by an additional 60% when using Emergency Block.
Card Shop 450 Coins 4 Earns twice the EXP when defeating an enemy with this attack.
Card Shop 1200 Coins 4 Earns twice the Coins when defeating an enemy with this attack.
Given by Paper Goomba N/A 4 Increases the EXP earned after battle by 25%.
Card Shop 600 Coins 5 Increases the EXP earned after battle by 50%.
Given by Paper Goomba N/A 4 Increases the Coins earned after battle by 25%.
Card Shop 1600 Coins 5 Increases the Coins earned after battle by 50%.
Given by Lakitu after obtaining 38 Medals N/A 7 Increases the EXP and Coins earned after battle by 50%.
Card Shop 1600 Coins 6 Maxes out Paper Mario's copies.
Given by Lakitu after obtaining 32 Medals N/A 5 Extends the time by 5 minutes. Only effective when timer is displayed.
Enemy Drop Shiny Battle Card 2 Shuffles all Battle Cards.
Enemy Drop Shiny Battle Cards 2 Pulls 3 new Battle Cards.
Card Shop 2400 Coins 4 Shuffles all Battle Cards.
Given by Lakitu after obtaining 26 Medals N/A 3 Pulls 3 new Battle Cards.

List of amiibo Cards

Mario

Image/Artwork used Card type Effect
Mario holding a present LV 1 Card Given 1 consumable item as a present. What you'll get is a surprise.
LV 1 Card Nullifies all damage to your party once.
MarioMK7.png LV 1 Card Removes status effects from all your characters.
LV 1 Card Increases the striking power of the user's Hammer by 50%.
Artwork of Tanooki Mario in Super Mario 3D Land LV 1 Card Pulls 3 new Battle Cards.
Blockhead Mario LV 1 Card Increases the card earned after battle by 30%.
NSMBUSmallMario.png LV 1 Card Doubles your cahnce of lucky hits.
File:SMB Smallmario.svg LV 1 Card Boosts the Star Points you earn per succesul action by 30% for a time.
Artwork of Fire Mario from Super Mario 3D World. LV 1 Card Hits all enemies 5 times with 6 damage.
SuperMarioart.png LV 2 Card Shuffles all Battle Cards.
LV 2 Card Gives 1 consumable item as a present. What you'll get is a surprise.
MarioMSMix.png LV 2 Card Boosts your Star Points by 50% if you avoid the next enemy attack.
Statue Mario LV 2 Card Raises your characters' DEF by 40% for a limited time.
Invincibility Raccoon Mario New Super Mario Bros. 2.png LV 2 Card Earns Star Points proportional to the damage you've taken in the battle.
Mario's Boomerang form from Super Mario 3D Land. LV 2 Card Hits all flying enemies with 50 damage.
MariohammerPMSS.png LV 2 Card Maxes out all Paper Mario's copies.
LV 2 Card Hits all enemies 6 times with 8 damage.
Rainbow Mario from Super Mario Galaxy / Super Mario Galaxy 2 LV 2 Card Triggers a Lucky Attack. Using a Lucky Attack right away guarantees a Lucky Hit.
LV 1 Duo Card (Mario + Luigi) Restores 30% of the user's BP.
LV 1 Duo Card (Mario + Peach) Restores 30% of the user's HP.
Mario riding Yoshi LV 1 Duo Card (Mario + Yoshi) Raises your characters' SPEED by 25% for a limited time.
LV 1 Duo Card (Mario + Toad) Increases the EXP earned after battle by 30%.
Artwork of a Bros. Attack from Mario & Luigi: Dream Team LV 2 Duo Card (Mario + Luigi) Allows you to use a Bros. Attack once without consuming BP.
Artwork of Mario giving a thumbs-up + File:NSMBWiiPeach.png LV 2 Duo Card (Mario + Peach) Resurrects a fallen party member once.
Mario on Blimp Yoshi from Super Mario Galaxy 2 LV 2 Duo Card (Mario + Yoshi) Forces an enemt to drop an item it's carrying.
File:MK3D Mario.PNG + File:MK3D Bowser.PNG LV 2 Duo Card (Mario + Bowser) Reverses any effects on POW, DEF and SPEED for a limited time.
Artwork of Mario for Mario Party DS + Artwork of Luigi in Puzzle & Dragons: Super Mario Bros. Edition (later used in Mario Party: The Top 100) + File:NSMBWiiPeach.png + Artwork of Yoshi in Mario Party: Island Tour (also used in Mario Party: The Top 100 and Mario Party Superstars) + File:ToadMP8a.PNG + Character-bowser.png Template:Conjecturaltext (received by obtaining all Mario's other 26 Character Cards) Prevents enemies from taking action for a limited time.

Luigi

Image/Artwork used Card type Effect
Luigiart5.png LV 1 Card Increases the striking power of the user's Boots by 50%.
LuigiMK7.png LV 1 Card Removes status effects from all your characters.
Image of Luigi for the Year of Luigi celebration LV 1 Card Restores 30% of the user's HP.
LV 1 Card Hits all spiky monsters with 35 damage.
File:TanookiLuigi.png LV 1 Card Pulls 3 new Battle Cards.
Luigi LV 1 Card Increases the Coins earned after battle by 30%.
File:Small Luigi Artwork - New Super Luigi U.png LV 1 Card Doubles your chance of Lucky Hits.
Small Luigi in Super Mario Bros. Deluxe. LV 1 Card Boosts the Star Point you earn per succesful action by 30% for a time.
File:Flying Squirrel Luigi - New Super Luigi U.png LV 1 Card Increases the defence of the user's wear by 50%.
Luigiart6.png LV 2 Card Shuffles all Battle Cards.
Luigiholdinggift.png LV 2 Card Gives 1 consumable item as a present. What you'll get is a surprise.
Artwork of Luigi reading the green from Mario Golf: World Tour. LV 2 Card Triggers a Luck Attack. Using a Lucky Attack right away guarantees a Lucky Hit.
Fox Luigi from New Super Mario Bros. 2 LV 2 Card Earns Star Points proportional to the damage you've taken in battle.
Super Mario Galaxy Artwork: Bee Luigi LV 2 Card Hits all flying monsters with 50 damage.
Artwork of Luigi for Mario Party: Island Tour LV 2 Card Lets you use the Battle Card that was just played.
File:LuigiGlider3DS.PNG LV 2 Card Raises your characters' SPEED by 35% for a limited time.
LV 2 Card Lets the character with the highest POW act first for a limited time.
Luigi artwork for Mario & Luigi: Dream Team LV 2 Card Restores 30% of all your characters' HP.
Mario and Luigi performing the Spin Jump LV 1 Duo Card (Luigi + Mario) Restrores 30% of the user's BP.
Artwork of Luigi in SSX on Tour + Artwork of Princess Peach in SSX on Tour LV 1 Duo Card (Luigi + Peach) Gives you the chance to double your Star Points, but can also reduce them to 0.
File:Luigi and Yoshi Artwork - New Super Luigi U.png LV 1 Duo Card (Luigi + Yoshi) Raises your characters' SPEED by 25% for a limited time.
Luigiart4.png + File:Mpa toad.jpg LV 1 Duo Card (Luigi + Toad) Increases the EXP earned after battle by 30%.
Luigi carrying Baby Luigi + Mario carrying Baby Mario LV 2 Duo Card (Luigi + Mario) Allows you to use a Bros. Attack once without consuming BP.
File:Luigi MP9.png + File:NSMBWiiPeach.png LV 2 Duo Card (Luigi + Peach) Resurrects a fallen party member once.
File:Rvl mariobrosw 02char e3.jpg LV 2 Duo Card (Luigi + Toad) Increases the EXP earned after battle by 50%.
Luigi + Mario Super Sluggers: Bowser wielding his black spiked bat LV 2 Duo Card (Luigi + Bowser) Heals all damage to the user for a limited time.
(partly) Artwork of the dream bubble with multiple Luigis, seen on the box art of Mario & Luigi: Dream Team Template:Conjecturaltext (received by obtaining all Luigi's other 26 Character Cards) Hits all enemies 8 times with 10 damage.

Peach

Image/Artwork used Card type Effect
Peach artwork, used in club nintendo prizes to members. This is also a re-illustrated version of one of her early poses, but in her current dress design. LV 1 Card Restores 30% of the user's HP.
File:Mpds peach.jpg LV 1 Card Increases the Coins earned after battle by 30%.
PeachCGicon.png LV 1 Card Pulls 3 new Batle Cards.
Princess Peach's artwork in Mario & Luigi: Partners in Time / Mario & Luigi: Bowser's Inside Story LV 1 Card Restores 30% of the user's BP.
(Peach only) Peach MK7.png LV 1 Card Increases the EXP earned after battle by 30%.
Official 2D artwork of Princess Peach from promotional material LV 1 Card Removes status effects from all your characters.
Artwork of Princess Peach in SSX on Tour LV 1 Card Gives you the chance to double your Star Points, but can also reduce them to 0.
File:PrincessToadstoolSMB.gif LV 1 Card Doubles your chances of Lucky Hits.
LV 2 Card Lets you use the Battle Card that was just played.
Princess Peach with her Parasol. LV 2 Card Nullifies all damage to your party 2 times.
Princess Peach LV 2 Card Lets the character with the highest POW act first for a limited time.
Artwork of Princess Peach for Mario & Sonic at the Olympic Games (reused for Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition) LV 2 Card Restores 30% of all your characters' HP.
LV 2 Card Resurrects a fallen party member once.
PeachSportMix.png LV 2 Card Hits all enemies with 60 damage.
Princess Peach artwork from Mario & Luigi: Dream Team LV 2 Card Resurrects fallen party members with 25% of their HP.
Princess Peach LV 2 Card Maxes out Paper Mario's copies.
LV 1 Duo Card (Peach + Mario) Raises your characters' POW by 25% for a limited time.
Artwork of Luigi reading the green from Mario Golf: World Tour. + Princess Peach artwork from Mario Golf: World Tour. LV 1 Duo Card (Peach + Luigi) Reduces the cost of the Battle Cards currently in play by 30%.
Artwork of Princess Peach and two Toads in New Super Mario Bros. U LV 1 Duo Card (Peach + Toad) Prevents enemies from taking ation for a limited time.
File:BPeachYIDS.png LV 1 Duo Card (Peach + Yoshi) Lowers enemies' POW by 20% for a limited time.
Artwork of Princess Peach from Mario Tennis Open + Artwork of Mario from Mario Tennis Open LV 2 Duo Card (Peach + Mario) Boosts the Star Points you earn per succesful action by 70% for a time.
Peach mscart.png + Luigiart5.png LV 2 Duo Card (Peach + Luigi) Triggers a Lucky Attack. Usiing a Lucky Attack right away guarantees a Lucky Hit.
LV 2 Duo Card (Peach + Bowser) Increases POW in proportion to the damage you've taken in battle.
(just the princesses) Artwork of Princess Peach for Mario & Sonic at the Olympic Winter Games (also used for Fortune Street and New Super Mario Bros. 2) + Princess Daisy and her kart with a Birthday Girl body and Sponge wheels. + Rosalina's artwork in Mario Kart 7 Template:Conjecturaltext (received by obtaining all Peach's other 23 Character Cards) Completely restores your characters' HP and BP.

Yoshi

Image/Artwork used Card type Effect
Yoshiart3.png LV 1 Card Doubles your chances of Lucky Hits.
LV 1 Card Restores 30% of the user's HP.
YoshiCGicon.png LV 1 Card Pulls 3 new Battle Cards.
File:MnL Yoshispecies.jpg LV 1 Card Removes status effects from all your characters.
YoshiMK7.png LV 1 Card Raises your characters' SPEED by 25% for a limited time.
Artwork of Submarine Yoshi, from Yoshi's New Island. LV 1 Card Gives 1 consumable item as a present. What you'll get is a surprise.
File:Yoshi SM64DS.png LV 1 Card Raises your characters' SPEED by 25% for a limited time.
File:ND1abril31.jpg LV 1 Card Reduces the cost of the Battle Cards currently in play by 30%.
Yoshiart.png LV 2 Card Quadruples your chances of Lucky Hits.
File:Yoshi2 MP9.png LV 2 Card Gives 1 consumable item as a present. What you'll get is a surprise.
Artwork of Yoshi with his tongue out LV 2 Card Lets you use the battle card that was just played.
Artwork of Helicopter Yoshi from Yoshi's New Island. LV 2 Card Raises your characters' SPEED by 35% for a limited time.
MK7 Yoshi.png LV 2 Card Hits all enemies 6 times with 8 damage.
Artwork of a Yoshi minecart transformation, from Yoshi's New Island. LV 2 Card Earns Star Points proportional to the damage you've taken in battle.
Yoshi colouring book1.png LV 2 Card Completely restores the user's HP and BP.
File:ND1abril29.jpg LV 2 Card Hits all enemies with 60 damage.
File:Mario Yoshi NSMBW.png LV 1 Duo Card (Yoshi + Mario) Raises your characters' POW by 25% for a limited time.
File:Luigi 2D.png + File:ItadakiYoshi.PNG LV 1 Deo Card (Yoshi + Luigi) Raises your characters' DEF by 30% hor a limited time.
Yellow Toad (character) riding on a Light Blue Yoshi. LV 1 Duo Card (Yoshi + Toad) Takes a small number of your coins (based on your level) in exchange for up to 6 Star Points.
Artwork of Baby Peach riding on Yoshi in Yoshi's Island DS LV 1 Duo Card (Yoshi + Peach) Resurrects a fallen party member once.
Super Mario Galaxy 2 artwork: Mario riding Yoshi, and Luma LV 2 Duo Card (Yoshi + Mario) Boosts the Star Points you earn per succesful action by 70% for a time.
File:Yohislugguh.PNG + Luigi LV 2 Duo Card (Yoshi + Luigi) Triggers a Lucky Attack. Using a Lucky Attack right away guarantees a Lucky Hit.
Artwork of Yoshi from Mario Tennis Open + Artwork of Bowser from Mario Tennis Open LV 2 Duo Card (Yoshi + Bowser) Reverses any effects on POW, DEF, and SPEED for a limited time.
(partly) Artwork of all the ten different colored Yoshis in Yoshi's Island DS Template:Conjecturaltext (received by obtaining all Yoshi's other 23 Character Cards) Hits all enemies 8 times with 10 damage.

Toad

Image/Artwork used Card type Effect
Promotional artwork of Toad LV 1 Card Nullifies all damage to your party once.
LV 1 Card Lowers enemies' DEF by 20% for a limited time.
Toad's 3D icon LV 1 Card Restores 30% of the user's HP.
LV 1 Card Gives 1 consumable item as a present. What you'll get is a surprise.
Toad Solo MK7.png LV 1 Card Restores 30% of the user's BP.
Captain Toad TT artwork05.png LV 1 Card Increases the Coins earned after battle by 30%.
File:Squirrel Toad.png LV 1 Card Hits all flying monsters with 35 damage.
File:Mushroom retainer.gif LV 1 Card Can transform standard enemies into Mushrooms. Has a chance of failure.
Toad icon.png LV 2 Card Lets you use the Battle Card that was just played.
Blue Toad artwork from New Super Luigi U LV 2 Card Allows you to use a Bros. Attack once without consuming BP.
Captain Toad TT artwork04.png LV 2 Card Forces an enemy to drop an item it's carrying.
Artwork of Blue Toad with a Bubble Baby Yoshi blowing out bubbles in New Super Mario Bros. U LV 2 Card Lowers enemies' POW by 30% for a limited time.
File:TanookiToad.PNG LV 2 Card Completely restores the user's HP and BP.
File:Toad Artwork - Mario Party 9.png LV 2 Card Triggers a Lucky Attacks. Using a Lucky Attack right away guarantees a Lucky Hit.
Toad waving LV 2 Card Allows you to use a Trio Attack once without consuming BP.
Artwork from Captain Toad: Treasure Tracker. LV 2 Card Gives 1 consumable item as a present. What you'll get is a suprise.
File:ToadMP8.png + Marioart7.png LV 1 Duo Card (Toad + Mario) Raises your characters' POW by 25% for a limited time.
File:ToadMP8a.PNG + Mario Party 8 Artwork: Luigi LV 1 Duo Card (Toad + Luigi) Raises your characters' DEF by 30% for a limited time.
File:Bluepinktoadyoshi.png LV 1 Duo Card (Toad + Yoshi) Pulls 3 new Battle Cards.
Artwork of Toad from the Nintendo UK Kids Club site + Artwork of Princess Peach. It is unknown whether this artwork was released with a specific game or not. Puzzle & Dragons: Super Mario Bros. Edition uses this artwork. LV 1 Duo Card (Toad + Peach) Removes status effects from all your characters.
LV 2 Duo Card (Toad + Mario) Nullifies all damage to your party 2 times.
LV 2 Duo Card (Toad + Luigi) Nullifies all damage to your party 3 times when using Emergency Block.
LV 2 Duo Card (Toad + Bowser) Raises your characters' POW by 35% for a limited time.
File:Mario (jumping) - New Super Mario Bros Wii.png + File:NsmbLuigi.png + File:YellowToad2.png + File:BlueToad.png Template:Conjecturaltext (received by obtaining all Toad's other 23 Character Cards) Increases the EXP and Coins earned after battle by 100%.

Bowser

Image/Artwork used Card type Effect
Bowser colouring book2.png LV 1 Card Hits all enemies and player characters with 50 damage each.
Mario Super Sluggers: Bowser wielding his black spiked bat LV 1 Card Hits all enemies and player characters 6 times with 8 damage.
Bowser artwork02.png LV 1 Card Hits all Paper monsters with 25 damage.
Bowser LV 1 Card Increases POW in proportion to the damage you've taken in the battle.
(Bowser only) Bowser MK7.png LV 1 Card Earns Star Points proportional to the damage you've taken in the battle.
File:Bowser MLSS.png LV 1 Card Raises your character's POW by 25% for a limited time.
Artwork of a Tail Bowser from Super Mario 3D Land LV 1 Card Defeats Goombas.
File:BowserSMB.png LV 1 Card Raises the damage that player characters and enemies deal by 25% for a limited time.
LV 2 Card Adds fire to the user's attack.
File:Dry Bowser MSOWG.jpg LV 2 Card Resurrects fallen party member with 25% of their HP.
File:Pprbwsr.png LV 2 Card Maxes out Paper Mario's copies.
Artwork of Bowser in New Super Mario Bros. U LV 2 Card Raises your character's POW by 35% for a limited time.
Bowserrules.png LV 2 Card Hits all enemies 6 times with 8 times.
LV 2 Card Reduces the cost of the Battle Cards currently in play by 50%.
Official group artwork of Bowser and Antasma in his bat form, from Mario & Luigi: Dream Team LV 2 Card Forces an enemy to drop an item it's carrying.
Official artwork of Bowser, Bowser Jr., and the Koopalings on an Airship. LV 2 Card Lowers enemies' POW by 30% for a limited time.
Mario facing off with Bowser in hockey LV 1 Duo Card (Bowser + Mario) Deals damage to each of you characters equal to 50% of their max HP, and grants up to 6 Star Points.
File:MK3D Bowser.PNG + File:LuigiGlider3DS.PNG LV 1 Duo Card (Bowser + Luigi) Lets the character with the highest POW act first for a limited time.
Bowser artwork from Mario Golf: World Tour. + LV 1 Duo Card (Bowser + Toad) Can transform enemies into Mushrooms- Has a chance of failure.
(Bowser and Yoshi only) Bowser and Bowser Jr. playing hockey + LV 1 Duo Card (Bowser + Yoshi) Takes a small number of your Coins (based on your level) in exchange for up to 6 Star Points.
Bowser + MariohammerPMSS.png LV 2 Duo Card (Bowser + Mario) Allows you to use a Trio Attack once without consuming BP.
(Bowser and Luigi only) The North American cover of Mario & Luigi: Bowser's Inside Story. LV 2 Duo Card (Bowser + Luigi) Reverses any effects to POW, DEF and SPEED for a limited time.
Bowser and Princess Peach on an airship LV 2 Duo Card (Bowser + Peach) Hits all enemies and player characters with 80 damage each.
File:BowserNSMBWii.png + File:Goomba NSMB.PNG + File:Koopa Troopa NSMB.png + File:SpinyWii.png + File:Hammer Bro.png + Artwork of a Blooper from Mario Party 8. It has subsequently been used for Super Mario 3D Land.[1] + Paratroopart.png Template:Conjecturaltext (received by obtaining all Bowser's other 23 Character Cards) Prevents enemies from taking action for a limited time.

Trivia

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