Talk:Amiibo: Difference between revisions

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::It is said that their SSB amiibos will work for it. However, I think they will get their own Mario amiibo in the future, alongside the other characters...{{User:Ashley anEoTselkie/sig}}
::It is said that their SSB amiibos will work for it. However, I think they will get their own Mario amiibo in the future, alongside the other characters...{{User:Ashley anEoTselkie/sig}}
:::Maybe all the playable characters in MP10. Donkey Kong, Rosalina, Daisy, Toadette, Wario and Waluigi in Wave 2, I guess. If Birdo, Koopa Troopa, Dry Bones, Boo and Shy Guy are playable characters, I think they'll be in Wave 3. {{User:Infinite8/sig}} 08:09, 15 January 2015 (EST)
:::Maybe all the playable characters in MP10. Donkey Kong, Rosalina, Daisy, Toadette, Wario and Waluigi in Wave 2, I guess. If Birdo, Koopa Troopa, Dry Bones, Boo and Shy Guy are playable characters, I think they'll be in Wave 3. {{User:Infinite8/sig}} 08:09, 15 January 2015 (EST)
== Games that read and write/read only amiibos ==
I'm asking because nobody ever thought about this. Mario Party 10 does this, apparently. As I noted on the summary, the situation is different depending on the amiibo I'll scan. Say I have got a Mario amiibo and a Kirby amiibo, both with Super Smash Bros. data on them, and I want to use them in MP10. If I want to use Mario, I'll have to delete the SSB data first, since Mario is a playable character and is used on amiibo Party, so the game writes data. If I want to use Kirby instead, I don't have to download my SSB data because he isn't a playable character, so is not used in amiibo Party but only for earning easy Mario Party Points, so the game only reads data for it. So, the article stated it boths reads and writes data, but it's not always true, so I corrected by putting both images separated by a bold, x5 big slash. Is it good now or we should do something else? {{User:Tsunami/sig}}
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