List of Super Smash Bros. for Nintendo 3DS / Wii U pre-release and unused content: Difference between revisions

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m (→‎Single-player story mode: Two words: fans and speculate. Pretty sure we don't use either in articles.)
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==Early builds==
==Early builds==
According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS'', but the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power that Sakurai mentions in the Super Smash Bros. Direct video that all fighters will get 60 FPS in the Nintendo 3DS version during in the development that caused the problem during in the debug testing. But, Sakurai mentions that the Ice Climbers were running perfectly in the Wii U version.<ref>[http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/ Sakurai mentions about the Ice Climbers had trouble developing on the ''Super Smash Bros. for Nintendo 3DS''.]</ref>
According to [[Masahiro Sakurai]] on Famitsu, he was planning on adding the [[Ice Climbers]] for ''Super Smash Bros. for Nintendo 3DS'', but the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power that Sakurai mentions in the Super Smash Bros. Direct video that all fighters will get 60 FPS in the Nintendo 3DS version during in the development that caused the problem during in the debug testing. But, Sakurai mentions that the Ice Climbers were running perfectly in the Wii U version, but nothing says if he decides to keep them or cuts them also in Wii U version.<ref>[http://nintendoeverything.com/sakurai-addresses-ice-climbers-absence-in-smash-bros-wii-u3ds-and-more-in-new-famitsu-column/ Sakurai mentions about the Ice Climbers had trouble developing on the ''Super Smash Bros. for Nintendo 3DS''.]</ref>


==Single-player story mode==
==Single-player story mode==

Revision as of 13:05, September 24, 2014

This is a list of beta elements for the game Super Smash Bros. for Nintendo 3DS / Wii U.

Early builds

According to Masahiro Sakurai on Famitsu, he was planning on adding the Ice Climbers for Super Smash Bros. for Nintendo 3DS, but the team had trouble getting the Ice Climbers working in the Nintendo 3DS version due to issues on the hardware power that Sakurai mentions in the Super Smash Bros. Direct video that all fighters will get 60 FPS in the Nintendo 3DS version during in the development that caused the problem during in the debug testing. But, Sakurai mentions that the Ice Climbers were running perfectly in the Wii U version, but nothing says if he decides to keep them or cuts them also in Wii U version.[1]

Single-player story mode

Initially, Sakurai announced that the game would have a single-player story mode akin to Brawl's Subspace Emissary. Later on, he revealed that this new mode would not have any cutscenes, due to Sakurai's dislike of people prematurely showing off the cutscenes on video-sharing sites such as YouTube and Twitch. Eventually however, the idea for a story mode of any kind was completely killed.

References

External Links

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