World 2 (Super Mario 3D World): Difference between revisions
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!width="1%"|Preview | !width="1%"|Preview | ||
!width="20%"|Description | !width="20%"|Description | ||
!width="5%"|Stamp | |||
|- | |- | ||
|'''World 2-1''' | |'''World 2-1''' | ||
|[[Conkdor Canyon]] | |[[Conkdor Canyon]] | ||
|[[File:WiiU_SM3DW_10.01.13_Scrn01.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn01.png|250px]] | ||
|A desert level with [[Conkdor]]s. | |A desert level with [[Conkdor]]s. | ||
|Jumping Mario | |||
|- | |- | ||
|'''World 2-2''' | |'''World 2-2''' | ||
|[[Puffprod Peaks]] | |[[Puffprod Peaks]] | ||
|[[File:World2-2.PNG|250px]] | |[[File:World2-2.PNG|250px]] | ||
|A cosmic level with platforms that can be activated using the | |A cosmic level with platforms that can be activated using the GamePad. | ||
|Goomba | |||
|- | |- | ||
|'''World 2-3''' | |'''World 2-3''' | ||
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|[[File:WiiU_SM3DW_10.01.13_Scrn07.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn07.png|250px]] | ||
|A level that introduces shadow gameplay. | |A level that introduces shadow gameplay. | ||
|Piranha Plant | |||
|- | |- | ||
|'''World 2-4''' | |'''World 2-4''' | ||
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|[[File:SM3DWgrass.png|250px]] | |[[File:SM3DWgrass.png|250px]] | ||
|A grassy level with [[Galoomba]]s and mice enemies. | |A grassy level with [[Galoomba]]s and mice enemies. | ||
|Small Mario | |||
|- | |- | ||
|'''World 2-A''' | |'''World 2-A''' | ||
|[[Enemy Blockade|Big Galoomba Blockade]] | |[[Enemy Blockade|Big Galoomba Blockade]] | ||
|N/A | |||
|N/A | |N/A | ||
|N/A | |N/A | ||
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|[[Double Cherry Pass]] | |[[Double Cherry Pass]] | ||
|[[File:WiiU_SM3DW_10.01.13_Scrn17.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn17.png|250px]] | ||
|The first level introducing the [[Double Cherry]] | |The first level introducing the [[Double Cherry]] power-up. | ||
|Fire Peach | |||
|- | |- | ||
|'''{{world|2|castle}}''' | |'''{{world|2|castle}}''' | ||
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|[[File:WiiU_SM3DW_10.01.13_Scrn13.png|250px]] | |[[File:WiiU_SM3DW_10.01.13_Scrn13.png|250px]] | ||
|A castle that also introduces [[Cannon Box]]es and [[Boom Boom]]. | |A castle that also introduces [[Cannon Box]]es and [[Boom Boom]]. | ||
|Boom Boom | |||
|- | |- | ||
|'''World 2-Mystery House''' | |'''World 2-Mystery House''' | ||
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|[[File:World2-Mystery.PNG|250px]] | |[[File:World2-Mystery.PNG|250px]] | ||
|The first Mystery Box where the player has to beat certain Mystery Box levels on time in order to continue. | |The first Mystery Box where the player has to beat certain Mystery Box levels on time in order to continue. | ||
|N/A | |||
|} | |} | ||
Revision as of 15:21, November 20, 2013
World 2 is the second world of Super Mario 3D World. It has a desert themed island and has sand blocks around the map. It has ? Blocks and a 1-Up Mushroom scattered around the map. The world contains five standard courses, a Mystery House, a Sprixie House, and a Castle. After beating Boom Boom, the yellow Sprixie Princess will create a Clear Pipe to World 3.
Levels
Level Number | Level Name | Preview | Description | Stamp |
---|---|---|---|---|
World 2-1 | Conkdor Canyon | File:WiiU SM3DW 10.01.13 Scrn01.png | A desert level with Conkdors. | Jumping Mario |
World 2-2 | Puffprod Peaks | File:World2-2.PNG | A cosmic level with platforms that can be activated using the GamePad. | Goomba |
World 2-3 | Shadow-Play Alley | File:WiiU SM3DW 10.01.13 Scrn07.png | A level that introduces shadow gameplay. | Piranha Plant |
World 2-4 | Really Rolling Hills | A grassy level with Galoombas and mice enemies. | Small Mario | |
World 2-A | Big Galoomba Blockade | N/A | N/A | N/A |
World 2-5 | Double Cherry Pass | File:WiiU SM3DW 10.01.13 Scrn17.png | The first level introducing the Double Cherry power-up. | Fire Peach |
World 2-Castle | Bowser's Bullet Bill Brigade | File:WiiU SM3DW 10.01.13 Scrn13.png | A castle that also introduces Cannon Boxes and Boom Boom. | Boom Boom |
World 2-Mystery House | Mystery House Melee | File:World2-Mystery.PNG | The first Mystery Box where the player has to beat certain Mystery Box levels on time in order to continue. | N/A |