Mario's Bombs Away: Difference between revisions

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==Gameplay==
==Gameplay==
The game involves [[Mario]] - a soldier in this game - on a mission to carry a [[Bomb (item)|bomb]] to his troops on the other side of the screen. The enemy is waiting on the trees in his path, so he must keep his bomb away from their torches. One of his comrades is the heavy smoker, who is a slacker that carelessly tosses burning cigarettes into a stream of spilled oil, so he must also keep it from igniting on the ground. When he reaches the other side, he must carefully pass the bomb to his buddy, who will toss it on one of the five trees. After five bombs are passed, they will explode on the enemy, rewarding the [[player]] with bonus points. The game ends when there are three "misses" (ie. Mario's own bomb comically detonates in his face as well as blows up his outpost). True to the game's wartime jungle setting, there is an alarm monkey serving as this unit's time function.
The game involves [[Mario]] - a soldier in this game - on a mission to carry a [[Bomb (item)|bomb]] to his [[Troop|troops]] on the other side of the screen. The [[Enemy Solider|enemy]] is waiting on the trees in his path, so he must keep his bomb away from their torches. One of his comrades is the [[Heavy Smoker|heavy smoker]], who is a slacker that carelessly tosses burning cigarettes into a stream of spilled oil, so he must also keep it from igniting on the ground. When he reaches the other side, he must carefully pass the bomb to his buddy, who will toss it on one of the five trees. After five bombs are passed, they will explode on the enemy, rewarding the [[player]] with bonus points. The game ends when there are three "misses" (ie. Mario's own bomb comically detonates in his face as well as blows up his outpost). True to the game's wartime jungle setting, there is an [[Alarm Monkey|alarm monkey]] serving as this unit's time function.


It was later re-released in its classic form in ''[[Game & Watch Gallery 4]]''. It can be played after the player collects 100 stars.
It was later re-released in its classic form in ''[[Game & Watch Gallery 4]]''. It can be played after the player collects 100 stars.

Revision as of 19:33, July 4, 2012

It has been requested that this article be rewritten and expanded to include more information.

Mario's Bombs Away unit.

Mario's Bombs Away is a game for the Game & Watch released on November 10, 1983[1]; it was one of the six games made for the Panorama line.

Gameplay

The game involves Mario - a soldier in this game - on a mission to carry a bomb to his troops on the other side of the screen. The enemy is waiting on the trees in his path, so he must keep his bomb away from their torches. One of his comrades is the heavy smoker, who is a slacker that carelessly tosses burning cigarettes into a stream of spilled oil, so he must also keep it from igniting on the ground. When he reaches the other side, he must carefully pass the bomb to his buddy, who will toss it on one of the five trees. After five bombs are passed, they will explode on the enemy, rewarding the player with bonus points. The game ends when there are three "misses" (ie. Mario's own bomb comically detonates in his face as well as blows up his outpost). True to the game's wartime jungle setting, there is an alarm monkey serving as this unit's time function.

It was later re-released in its classic form in Game & Watch Gallery 4. It can be played after the player collects 100 stars.

References

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