Kloak: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(→‎Trivia: It's just a muted version of the same gray-turquoise the art uses)
m (→‎Trivia: Kackle?)
Line 51: Line 51:
*As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref>
*As revealed by game designer [[Gregg Mayles]], Kloak (or at least a Kremling magician enemy with that name) was originally intended to debut in the first ''[[Donkey Kong Country]]'', but was cut.<ref>Ghoulyboy (August 10, 2018). [https://twitter.com/Ghoulyboy/status/1027946702270021638 Never expected this tweet about #KingKRool in #SmashBros to be so popular. As a moderately interesting bonus follow up, an early naming sheet shows K. Rool was going to be 'Kommander' and #DKC was going to be called 'Monkey Mayhem']. ''Twitter''. Retrieved August 10, 2018.</ref>
*The Game Boy Advance version gave Kloak a different laugh, which was reused from Baron Samedi in another game developed by [[Rare Ltd.|Rare]], ''{{wp|GoldenEye 007}}''. The same laugh was also reused for [[King K. Rool]] in ''[[Donkey Kong 64]]'' and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.
*The Game Boy Advance version gave Kloak a different laugh, which was reused from Baron Samedi in another game developed by [[Rare Ltd.|Rare]], ''{{wp|GoldenEye 007}}''. The same laugh was also reused for [[King K. Rool]] in ''[[Donkey Kong 64]]'' and [[Kroc]] in the Game Boy Advance remake of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''. Additionally, if the player pauses the game as Kloak is defeated, its laugh can be heard in its normal manner, rather than getting deeper and slower.
*Aside from [[Kopter]]s, Kloaks are the only Kremlings with the capability to fly or hover.


==References==
==References==