Nintendo GameCube: Difference between revisions

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===Nintendo GameCube Controller===
===Nintendo GameCube Controller===
[[File:GCN Controller.png|thumb|right|The '''Nintendo GameCube Controller'''. The color shown here is indigo.]]
[[File:GCN Controller.png|thumb|right|The '''Nintendo GameCube Controller'''. The color shown here is indigo.]]
The '''Nintendo GameCube Controller''' is the system's standard controller. In addition to the standard buttons seen on the [[Super Nintendo Entertainment System|SNES]] and the control stick, introduced with the [[Nintendo 64]], the Nintendo GameCube is the first Nintendo system to include a second analog stick ({{button|GCN|C}}, on the bottom right side of the controller). The controller features an analog trigger {{button|GCN|L}}{{button|GCN|R}} on each side of its back and a single small shoulder button {{button|GCN|Z}} on the right. The controller features a built-in rumble motor, carried over from the Nintendo 64's [[Rumble Pak]] add-on. With the replacement of the N64's C-buttons with a C-stick, the controller also regains the {{button|GCN|X}} and {{button|GCN|Y}} buttons that the Nintendo 64 controller didn't have.
The '''Nintendo GameCube Controller''' is the system's standard controller. In addition to the standard buttons seen on the [[Super Nintendo Entertainment System|SNES]] and the control stick, introduced with the [[Nintendo 64]], the Nintendo GameCube is the first Nintendo system to include a second analog stick ({{button|GCN|C}}, on the bottom right side of the controller). The controller features an analog trigger {{button|GCN|L}}{{button|GCN|R}} on each side of its back and a single small shoulder button {{button|GCN|Z}} on the right. The controller features a built-in rumble motor, carried over from the Nintendo 64's [[Rumble Pak]] add-on. With the replacement of the N64's C-buttons with a C-stick, the controller also regains the {{button|GCN|X}} and {{button|GCN|Y}} buttons that the Nintendo 64 controller didn't have. The controller also has two grips instead of three.


If the player holds {{button|gcn|A}} during the startup of the console, the cube itself and the tiles will rotate, and the player gains rapid access to the main menu even if there is a disc in the console. Holding down {{button|GCN|Z}} on one controller causes a xylophone to play, followed by a "BOING" and the laughter of a child. Holding down {{button|GCN|Z}} on all four controllers causes a kabuki shout to play, followed by woodblocks, and then a whoop, followed by a triangle's "ding".
If the player holds {{button|gcn|A}} during the startup of the console, the cube itself and the tiles will rotate, and the player gains rapid access to the main menu even if there is a disc in the console. Holding down {{button|GCN|Z}} on one controller causes a xylophone to play, followed by a "BOING" and the laughter of a child. Holding down {{button|GCN|Z}} on all four controllers causes a kabuki shout to play, followed by woodblocks, and then a whoop, followed by a triangle's "ding".
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The Nintendo GameCube controller can also be used to play several Wii titles, including ''[[Mario Kart Wii]]'' and ''[[Super Smash Bros. Brawl]]'' as well as most [[Virtual Console]] titles. In addition, through use of the GameCube Controller Adapter for Wii U, the controller can be used to play ''Super Smash Bros. for Wii U''. The accessory was released alongside an official ''Super Smash Bros.''-themed GameCube controller.
The Nintendo GameCube controller can also be used to play several Wii titles, including ''[[Mario Kart Wii]]'' and ''[[Super Smash Bros. Brawl]]'' as well as most [[Virtual Console]] titles. In addition, through use of the GameCube Controller Adapter for Wii U, the controller can be used to play ''Super Smash Bros. for Wii U''. The accessory was released alongside an official ''Super Smash Bros.''-themed GameCube controller.
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===Memory Card===
===Memory Card===
{{main|Memory Card}}
{{main|Memory Card}}