List of Donkey Kong Country glitches: Difference between revisions

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The player should have went to a bonus area in [[Temple Tempest]] while using Diddy and have [[Donkey Kong]]. After this,they should run to the first [[Necky]] and take a hit. Diddy will be paralyzed and Donkey Kong needs to jump on the Necky and fall into the [[abyss]]. The player will lose a life. He should go back to the level, but, instead of this, Donkey Kong will go out his house in [[Jungle Hijinxs]].
The player should have went to a bonus area in [[Temple Tempest]] while using Diddy and have [[Donkey Kong]]. After this,they should run to the first [[Necky]] and take a hit. Diddy will be paralyzed and Donkey Kong needs to jump on the Necky and fall into the [[abyss]]. The player will lose a life. He should go back to the level, but, instead of this, Donkey Kong will go out his house in [[Jungle Hijinxs]].


===Hability-Switching Barrel===
===Ability-Switching Barrel===
This glitch only can be made in the GBA remake. Donkey and Diddy need get a place with a barrel and a [[Krusha|Grey Krusha]]. Exist two ways of make this glitch:
This glitch only can be made in the GBA remake. Donkey and Diddy need get a place with a barrel and a [[Krusha|Grey Krusha]]. Exist two ways of make this glitch:
#Donkey Kong needs to hold the barrel and jump on the Krusha. He will not did defeat the Krusha and will jump to the side. In this instant, Diddy will defeat it. DK cannot defeat a Krusha by jumping, like Diddy.
#Donkey Kong needs to hold the barrel and jump on the Krusha. He will not did defeat the Krusha and will jump to the side. In this instant, Diddy will defeat it. DK cannot defeat a Krusha by jumping, like Diddy.
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