Mario & Luigi: Superstar Saga: Difference between revisions

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*This game was featured in the Playback section of the 263rd issue of ''[[Nintendo Power]]''.
*This game was featured in the Playback section of the 263rd issue of ''[[Nintendo Power]]''.
*''Mario & Luigi: Superstar Saga'' is the only ''Mario & Luigi'' game to be playable on a home console at launch, due to being compatible with the GameCube's Game Boy Player. It would also receive a Virtual Console re-release on the Wii U and so would ''Mario & Luigi: Partners in Time''.
*''Mario & Luigi: Superstar Saga'' is the only ''Mario & Luigi'' game to be playable on a home console at launch, due to being compatible with the GameCube's Game Boy Player. It would also receive a Virtual Console re-release on the Wii U and so would ''Mario & Luigi: Partners in Time''.
*Not counting [[Reissue|remakes]], this game marks the last time Birdo appears as an enemy.
*This game was planned to release in {{wp|Mainland China}} by {{wp|iQue}}, but left unreleased due to the huge scene of piracy in China at that time. The unreleased Chinese prototype received an ISBN, meaning it was approved for distribution despite the ban on video games from the {{wp|Government of China|Chinese government}}.
*This game was planned to release in {{wp|Mainland China}} by {{wp|iQue}}, but left unreleased due to the huge scene of piracy in China at that time. The unreleased Chinese prototype received an ISBN, meaning it was approved for distribution despite the ban on video games from the {{wp|Government of China|Chinese government}}.