Star Power: Difference between revisions

342 bytes added ,  11 months ago
m
→‎Special Moves: Made the descriptions more accurate
(Added the distinction that Star Power was known as Star Energy in PM64. Improved PM64 Special Move descriptions, and separated Star Beam and Peach Beam for precision's sake.)
m (→‎Special Moves: Made the descriptions more accurate)
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|align="center"|1
|align="center"|1
|align="center"|[[Magical Map]]
|align="center"|[[Magical Map]]
|A weak technique that slightly restores [[Heart Point]]s and [[Flower Point]]s, and cures status ailments.
|Restores up to 8 [[Flower Point|FP]]s, 7 [[Heart Point|HP]]s to Mario and his partner, and cures their negative status ailments. If Mario's partner is KO'd, it lets Mario restore up to 14 HP instead.
|-
|-
|align="center"|[[Earth Tremor]]
|align="center"|[[Earth Tremor]]
|align="center"|2
|align="center"|2
|align="center"|[[Diamond Star]]
|align="center"|[[Diamond Star]]
|An attack using shock waves that deals up to 6 points of damage to all enemies. Pierces [[Defense|Defense Power]] and ignores [[Invisible|invisibility]].
|Deals up to 6 damage to all enemies. Needs to fill at least two bars to hit flying enemies, and four bars to hit ceiling enemies.
|-
|-
|align="center"|[[Clock Out]]
|align="center"|[[Clock Out]]
|align="center"|2
|align="center"|2
|align="center"|[[Emerald Star]]
|align="center"|[[Emerald Star]]
|Produces a huge time bomb that [[Immobilized|immobilizes]] its targets and affects either Mario's team, the enemy group, or the audience.
|Produces a huge time bomb that [[Immobilized|immobilizes]] its targets and affects either Mario's team, the enemy group, or the audience. Effectiveness depends on the enemy's susceptibility and Action Command success.
|-
|-
|align="center"|[[Power Lift]]
|align="center"|[[Power Lift]]
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|align="center"|4
|align="center"|4
|align="center"|[[Ruby Star]]
|align="center"|[[Ruby Star]]
|Summons a small cursor which the player can circle around the enemies. Each complete circle causes up to 3 points of damage to the enclosed enemies. Pierces Defense Power and ignores invisibility.  
|Summons a small cursor which the player can circle around the enemies. Each complete circle before the time limit is up causes up to 3 points of damage to the enclosed enemies.  
|-
|-
|align="center"|[[Sweet Feast]]
|align="center"|[[Sweet Feast]]
|align="center"|5
|align="center"|5
|align="center"|[[Sapphire Star]]
|align="center"|[[Sapphire Star]]
|A recovery move similar to Sweet Treat, though it's more powerful and can restore more Heart Points and Flower Points.
|Restores up to 24 FP, 24 HP to Mario and his partner, and cures their negative status ailments. If Mario's partner is KO'd, it lets Mario restore up to 48 HP instead.
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|-
|align="center"|[[Showstopper]]
|align="center"|[[Showstopper]]
|align="center"|2
|align="center"|2
|align="center"|[[Garnet Star]]
|align="center"|[[Garnet Star]]
|Has a chance to instantly defeat all enemies in battle.
|Has a chance to instantly defeat all enemies in battle depending on the enemies' susceptibility and Action Command success.
|-
|-
|align="center"|[[Supernova]]
|align="center"|[[Supernova]]
|align="center"|6
|align="center"|6
|align="center"|[[Crystal Star]]
|align="center"|[[Crystal Star]]
|Deals up to 15 points of damage to all enemies on the battlefield. Pierces Defense Power and ignores invisibility.  
|Deals up to 15 points of damage to all enemies on the battlefield.
|}
|}
All Star Powers ignore evasion and invisibility checks. Furthermore, they pierce defense except for special defense such as the [[Iron Cleft]]s'.


==Names in other languages==
==Names in other languages==