Donkey Kong Country 3 (Game Boy Advance): Difference between revisions

Up through Razor Ridge and Pacifica
(Up through Razor Ridge and Pacifica)
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|style="text-align:center"|[[Criss Kross Cliffs]]
|style="text-align:center"|[[Criss Kross Cliffs]]
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|-
|style="text-align:center"|[[File:DKC3GBA Knik-Knak red.png]] [[File:DKC3GBA Knik-Knak yellow.png]]
|style="text-align:center"|[[File:DKC3GBA Knik-Knak red.png]] [[File:DKC3GBA Knik-Knak yellow.png]] [[File:DKC3GBA Knik-Knak red walk.png]]
|style="text-align:center"|[[Knik-Knak]]
|style="text-align:center"|[[Knik-Knak]]
|Knik-Knaks are common beetle-like enemies which are featured in two variations: red and yellow. The red Knik-Knaks are the most common, and are always found in midair, usually staying in a single position. The rarer yellow variety are only encountered on the ground.
|Knik-Knaks are common beetle-like enemies which are featured in two variations: red and yellow. The red Knik-Knaks are the most common, and are almost always found in midair, usually staying in a single position. The rarer yellow variety are only encountered on the ground.
|style="text-align:center"|[[Tidal Trouble]]
|style="text-align:center"|[[Tidal Trouble]]
|style="text-align:center"|[[Criss Kross Cliffs]]
|style="text-align:center"|[[Criss Kross Cliffs]]
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|-
|style="text-align:center"|[[File:DKC3 GBA Knocka sprite.png]]
|style="text-align:center"|[[File:DKC3 GBA Knocka sprite.png]] [[File:DKC3GBA Knocka run.png]] [[File:DKC3GBA Knocka roll.png]]
|style="text-align:center"|[[Knocka]]
|style="text-align:center"|[[Knocka]]
|These Kremlings in green barrels are the successor to [[Klobber]]s from ''Donkey Kong Country 2: Diddy's Kong Quest''. Knockas act the exact same as Klobbers: they try to bump the Kongs into a gap or pit.
|These Kremlings in green barrels are the successor to [[Klobber]]s from ''Donkey Kong Country 2: Diddy's Kong Quest''. Knockas act the exact same as Klobbers: they try to bump the Kongs into a gap or pit.
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|style="text-align:center"|[[Poisonous Pipeline]]
|style="text-align:center"|[[Poisonous Pipeline]]
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|style="text-align:center"|[[File:DKC3 GBA Koin sprite.png]]
|style="text-align:center"|[[File:DKC3 GBA Koin sprite.png]] [[File:DKC3GBA Koin empty.png]]
|style="text-align:center"|[[Koin]]
|style="text-align:center"|[[Koin]]
|One of these Kremlings appear in each level, guarding a [[DK Coin]]. To defeat Koin and thus obtain the DK Coin, the Kongs must throw a Steel Barrel at a wall behind Koin so that it bounces off and hits Koin in the back, defeating it. Dixie and Kiddy can only obtain a DK Coin from each Koin once.
|One of these Kremlings appear in each level, guarding a [[DK Coin]]. To defeat Koin and thus obtain the DK Coin, the Kongs must throw a Steel Barrel at a wall behind Koin so that it bounces off and hits Koin in the back, defeating it. Dixie and Kiddy can only obtain a DK Coin from each Koin once.
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|style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]]
|style="text-align:center"|[[Pot Hole Panic (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Pot Hole Panic]]
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|-
|style="text-align:center"|[[File:Kracka DKC3 GBA.png]]
|style="text-align:center"|[[File:Kracka DKC3 GBA.png]] [[File:DKC3GBA Kracka run.png]] [[File:DKC3GBA Kracka roll.png]]
|style="text-align:center"|[[Kracka]]
|style="text-align:center"|[[Kracka]]
|This rare Kremling enemy only appears in Stormy Seas, a level exclusive to the remake. Krackas are similar to Knockas except they hide in a TNT Barrel, so touching a Kracka results in an explosion that injures the Kongs but simultaneously defeats the Kracka. A Kracka can also be defeated if Dixie or Kiddy pick it up and throw it on the ground.  
|This rare Kremling enemy only appears in Stormy Seas, a level exclusive to the remake. Krackas are similar to Knockas except they hide in a TNT Barrel, so touching a Kracka results in an explosion that injures the Kongs but simultaneously defeats the Kracka. A Kracka can also be defeated if Dixie or Kiddy pick it up and throw it on the ground.  
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|colspan=2, style="text-align:center"|[[Lemguin Lunge]]
|colspan=2, style="text-align:center"|[[Lemguin Lunge]]
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|style="text-align:center"|[[File:Lurchin DKC3 GBA sprite.png]] [[File:Lurchin (Gold) GBA Sprite.png]]
|style="text-align:center"|[[File:Lurchin DKC3 GBA sprite.png]] [[File:Lurchin (Gold) GBA Sprite.png]] [[File:DKC3GBA Lurchin Barbos.png]]
|style="text-align:center"|[[Lurchin]]
|style="text-align:center"|[[Lurchin]]
|These sea urchin enemies are found in bodies of water. Lurchins repeatedly open and close their body. To defeat a Lurchin, Enguarde must stab its body while it is exposed. If the Kongs or Enguarde touch a Lurchin's spiky shell, they take damage.
|These sea urchin enemies are found in bodies of water. Lurchins repeatedly open and close their body. To defeat a Lurchin, Enguarde must stab its body while it is exposed. If the Kongs or Enguarde touch a Lurchin's spiky shell, they take damage.
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|style="text-align:center"|[[Sunken Spruce]]
|style="text-align:center"|[[Sunken Spruce]]
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|-
|style="text-align:center"|{{no image|40px}}
|style="text-align:center"|[[File:DKC3GBA Missile shell.png]]
|style="text-align:center"|[[Missile shell]]
|style="text-align:center"|[[Missile shell]]
|This underwater enemy only appears in Barbos's Barrier. A missile shell can be defeated by either luring it at the wall or on a Lurchin.
|This underwater enemy only appears in Barbos's Barrier. A missile shell can be defeated by either luring it at the wall or on a Lurchin.
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|style="text-align:center"|[[Big Bessie]]
|style="text-align:center"|[[Big Bessie]]
|An enormous cannon owned by [[Bazooka]], it can launch the Kongs to the [[secret cave|Sky-High Secret]].
|An enormous cannon owned by [[Bazooka]], it can launch the Kongs to the [[secret cave|Sky-High Secret]].
|-
|style="text-align:center"|[[File:DKC3GBA Chairlift.png]]
|style="text-align:center"|[[Chairlift]]s
|Two sets of chairlifts are used on the overworld to cross [[Razor Ridge]].
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|style="text-align:center"|[[File:DKC3GBA Crystal blue.png]] [[File:DKC3GBA Crystal green.png]] [[File:DKC3GBA Crystal red.png]] [[File:DKC3GBA Crystal yellow.png]]
|style="text-align:center"|Crystals
|Four differently colored clusters of crystals are found in each [[secret cave]]. The player needs to light them in the order shown when first entering.
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|style="text-align:center"|[[File:DKC3GBA Current.png]]
|style="text-align:center"|[[Current]]
|Pushes the Kongs forcefully in the waters of [[Ripcurl Reef]].
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|style="text-align:center"|[[File:DKC3GBA Ceiling switch doorstop.png]]
|style="text-align:center"|[[File:DKC3GBA Ceiling switch doorstop.png]]
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|Keeps the [[Banana Queen]] imprisoned, and can only be opened by collecting all the [[Banana Bird]]s.
|Keeps the [[Banana Queen]] imprisoned, and can only be opened by collecting all the [[Banana Bird]]s.
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|-
|style="text-align:center"|{{no image|40px}}
|style="text-align:center"|[[File:DKC3GBA Flame.png]]
|style="text-align:center"|{{conjectural|Flame}}
|style="text-align:center"|{{conjectural|Flame}}
|Burns through a rope in [[Kong-Fused Cliffs]].
|Burns through a rope in [[Kong-Fused Cliffs]].
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|An upwards-moving saw that is the main obstacle in [[Ripsaw Rage]].
|An upwards-moving saw that is the main obstacle in [[Ripsaw Rage]].
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|style="text-align:center"|{{no image|40px}}
|style="text-align:center"|[[File:DKC3GBA Rope.png]]
|style="text-align:center"|[[Rope]]s
|style="text-align:center"|[[Rope]]s
|Ropes can be climbed on vertically or horizontally. Some move the Kongs automatically.
|Ropes can be climbed on vertically or horizontally. Some move the Kongs automatically.
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|Projectiles thrown by [[Minkey]]s.
|Projectiles thrown by [[Minkey]]s.
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|-
|style="text-align:center"|{{no image|40px}}
|style="text-align:center"|[[File:DKC3GBA Bomb Kuchuka.png]]
|style="text-align:center"|[[Bomb]]s
|style="text-align:center"|[[Bomb]]s
|Small projectiles launched by [[Kuchuka]]s and [[KAOS]] which explode upon landing.
|Small projectiles launched by [[Kuchuka]]s and [[KAOS]] which explode upon landing.
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|Projectiles thrown from the background by [[Bleak]], as well as at him by the Kongs.
|Projectiles thrown from the background by [[Bleak]], as well as at him by the Kongs.
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|-
|style="text-align:center"|{{no image|40px}}
|style="text-align:center"|[[File:DKC3GBA Stinger.png]]
|style="text-align:center"|Stingers
|style="text-align:center"|Stingers
|Quills shot by [[Barbos]].
|Quills shot by [[Barbos]].
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!Description
!Description
|-
|-
|style="text-align:center"|[[File:DKC2GBA Barrel.png]]
|style="text-align:center"|[[File:DKC2GBA Barrel.png]] [[File:DKC2GBA Barrel roll.png]]
|style="text-align:center"|[[Barrel|Normal Barrel]]
|style="text-align:center"|[[Barrel|Normal Barrel]]
|The most common barrels of the game, these can be used to defeat enemies and sometimes find hidden Bonus Areas. They can be picked up by Ellie and Quawks, who can then roll them on the ground to hit some enemies. Ellie can also suck the barrels in towards her if the player presses Y.
|The most common barrels of the game, these can be used to defeat enemies and sometimes find hidden Bonus Areas. They can be picked up by Ellie and Quawks, who can then roll them on the ground to hit some enemies. Ellie can also suck the barrels in towards her if the player presses Y.
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|These common barrels returning from the first two games help revive a Kong who has been injured. There are at least two in each level, although some later levels have even more. They are often found at the very beginning of levels and right after the Star Barrel.
|These common barrels returning from the first two games help revive a Kong who has been injured. There are at least two in each level, although some later levels have even more. They are often found at the very beginning of levels and right after the Star Barrel.
|-
|-
|style="text-align:center"|[[File:DKC3GBA Steel Barrel.png]]
|style="text-align:center"|[[File:DKC3GBA Steel Barrel.png]] [[File:DKC3GBA Steel Barrel roll.png]]
|style="text-align:center"|[[Iron Barrel|Steel Barrel]]
|style="text-align:center"|[[Iron Barrel|Steel Barrel]]
|Steel Barrels previously appeared in the original ''[[Donkey Kong Country]]''. Unlike the regular barrels, Steel Barrels do not break if they hit a wall. The Kongs can ride a Steel Barrel if they jump on one as it is rolling. Steel Barrels are required to defeat Koins.
|Steel Barrels previously appeared in the original ''[[Donkey Kong Country]]''. Unlike the regular barrels, Steel Barrels do not break if they hit a wall. The Kongs can ride a Steel Barrel if they jump on one as it is rolling. Steel Barrels are required to defeat Koins.
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|-
|style="text-align:center"|[[File:DKC2GBA TNT Barrel.png]]
|style="text-align:center"|[[File:DKC2GBA TNT Barrel.png]] [[File:DKC3GBA TNT Barrel roll.png]]
|style="text-align:center"|[[TNT Barrel]]
|style="text-align:center"|[[TNT Barrel]]
|TNT Barrels are similar to normal barrels, however, they are explosive. If they are thrown into a sensitive wall, they can blast it away, creating an opening. They can also defeat powerful enemies like red Buzzes, Bazukas, and Kuff 'n' Klout.
|TNT Barrels are similar to normal barrels, however, they are explosive. If they are thrown into a sensitive wall, they can blast it away, creating an opening. They can also defeat powerful enemies like red Buzzes, Bazukas, and Kuff 'n' Klout.