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'''''Super Mario Run''''' is an automatic runner platformer game for mobile devices. In the game, [[Mario]] is constantly moving to the right and the player can make him [[jump]] by tapping the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue [[Princess Peach]]; Kingdom Builder, where players can customize their own kingdom with different objects; Toad Rally, a battle mode where players can race against another player's time; and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue [[Princess Daisy]].<ref>http://appleinsider.com/articles/16/09/07/nintendo-announces-super-mario-run-coming-first-to-apples-ios</ref><ref>http://www.ign.com/articles/2016/09/07/super-mario-run-coming-to-ios</ref> Nintendo markets the game as the first ''Super Mario'' title that can be played with one hand. This game was developed with the {{wp|Unity (game engine)|Unity}} game engine. It is the second mobile application developed and published by [[Nintendo]] (following ''[[nwiki:Miitomo|Miitomo]]''), and the first ''[[Mario (franchise)|Mario]]'' mobile game. | '''''Super Mario Run''''' is an automatic runner platformer game for mobile devices. In the game, [[Mario]] is constantly moving to the right and the player can make him [[jump]] by tapping the screen. The game features four modes: World Tour, the main game mode where players go through 6 different worlds to rescue [[Princess Peach]]; Kingdom Builder, where players can customize their own kingdom with different objects; Toad Rally, a battle mode where players can race against another player's time; and Remix 10, where the player has to play through a series of 10 short courses multiple times as part of a quest to rescue [[Princess Daisy]].<ref>http://appleinsider.com/articles/16/09/07/nintendo-announces-super-mario-run-coming-first-to-apples-ios</ref><ref>http://www.ign.com/articles/2016/09/07/super-mario-run-coming-to-ios</ref> Nintendo markets the game as the first ''Super Mario'' title that can be played with one hand. This game was developed with the {{wp|Unity (game engine)|Unity}} game engine. It is the second mobile application developed and published by [[Nintendo]] (following ''[[nwiki:Miitomo|Miitomo]]''), and the first ''[[Mario (franchise)|Mario]]'' mobile game. | ||
The game was initially released exclusively on {{wp|iOS}} in 150 territories<!-- The game was available in exactly 150 countries at launch, as the three additional countries supported by Nintendo Account in December 2016 – Aruba, Rwanda, and Zambia – were originally listed for Miitomo support, and do not have official access to the iOS App Store. These countries eventually later received Super Mario Run exclusively via Android. --> on December 15, 2016, | The game was initially released exclusively on {{wp|iOS}} in 150 territories<!-- The game was available in exactly 150 countries at launch, as the three additional countries supported by Nintendo Account in December 2016 – Aruba, Rwanda, and Zambia – were originally listed for Miitomo support, and do not have official access to the iOS App Store. These countries eventually later received Super Mario Run exclusively via Android. --> on December 15, 2016, released in South Korea on February 1, 2017, and released on {{wp|Android (operating system)|Android}} devices, as well as 14 additional territories, on March 22, 2017. However, circa 2020, the game was delisted in Vietnam for undisclosed reasons. ''Super Mario Run'' is free-to-start, with the full game costing USD$9.99 (the price slightly varies in some countries). The full game had a limited-time 50% discount of USD$4.99 from September 29, 2017 to October 12, 2017 (to coincide with the version 3.0.4 release) and from March 10, 2018 to March 26, 2018 (celebrating [[Mario Day]]). | ||
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