Fire Mario: Difference between revisions

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Fire Mario returns in ''[[Super Mario Bros. 3]]''. In the [[Nintendo Entertainment System|NES]] version of the game, [[Mario]] and [[Luigi]] change to an orange and red palette, while remakes of the game depict this form with white-and-red (white-and-green for Luigi) clothing as previously seen in ''[[Super Mario World]]''. Additionally, this is the first game where the Fire form reverts to the Super form after taking damage instead of reverting to the Small form as it does in the original ''Super Mario Bros.'', effectively granting Mario and Luigi one additional hit. However, Japanese versions of ''Super Mario Bros. 3'' retain the original damage mechanics from ''Super Mario Bros.'' The introduction of many new power-ups such as the [[Super Leaf]] and [[Frog Suit]] also means that these new items can override the Fire form when collected.
Fire Mario returns in ''[[Super Mario Bros. 3]]''. In the [[Nintendo Entertainment System|NES]] version of the game, [[Mario]] and [[Luigi]] change to an orange and red palette, while remakes of the game depict this form with white-and-red (white-and-green for Luigi) clothing as previously seen in ''[[Super Mario World]]''. Additionally, this is the first game where the Fire form reverts to the Super form after taking damage instead of reverting to the Small form as it does in the original ''Super Mario Bros.'', effectively granting Mario and Luigi one additional hit. However, Japanese versions of ''Super Mario Bros. 3'' retain the original damage mechanics from ''Super Mario Bros.'' The introduction of many new power-ups such as the [[Super Leaf]] and [[Frog Suit]] also means that these new items can override the Fire form when collected.


The ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' remake also lets enemies drop coins as long as the player scans the [[Orange Switch]] Power-Up [[e-Reader]] card, a mechanic previously introduced in ''[[Super Mario World]]''. The [[Luigi Power Up!|yellow switch card]] also makes Luigi's fireballs bounce higher, as in ''[[Super Mario World: Super Mario Advance 2]]''. If the [[Teki Power Up! Tokuten x2!!|red switch card]] is active, Fire Mario/Luigi shrink to Small form if hit.
The ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' remake also lets enemies drop coins as long as the player scans the [[Orange Switch]] Power-Up [[e-Reader]] card, a mechanic previously introduced in ''[[Super Mario World]]''. The [[Luigi Power Up!!|yellow switch card]] also makes Luigi's fireballs bounce higher, as in ''[[Super Mario World: Super Mario Advance 2]]''. If the [[Teki Power Up! Tokuten x2!!|red switch card]] is active, Fire Mario/Luigi shrink to Small form if hit.


''Super Mario Bros. 3'' also introduces [[Ice Block]]s that Fire Mario and Fire Luigi can melt by shooting fireballs at them.
''Super Mario Bros. 3'' also introduces [[Ice Block]]s that Fire Mario and Fire Luigi can melt by shooting fireballs at them.