Ultra Machine: Difference between revisions
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[[Image:Ultra_Machine.png|frame|'''Ultra Machine''']] | [[Image:Ultra_Machine.png|frame|'''Ultra Machine''']] | ||
'''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: | '''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Minig | ||
ame Mania]]''. [[Mario]] appears as a cameo at both the beginning and end. | |||
On the ''Grid'', the player needs to clear a minimum of 5 levels to pass this microgame. | On the ''Grid'', the player needs to clear a minimum of 5 levels to pass this microgame. | ||
== | ==Gameplay== | ||
In this game, you act as a batter, where you must hit enough baseballs out of the 10 in stock to pass the microgame. | |||
* '''Level 1:''' The player must hit 6 balls. The machine will sometimes throw a baseball upwards, to the point of it not being seen. | |||
The player must hit 6 | * '''Level 2:''' The player must hit 7 balls. Sometimes the baseball will disappear in mid-flight. | ||
* '''Level 3:''' The player must hit 8 balls. The baseballs will employ both strategies. | |||
== | ===Controls=== | ||
'''A Button''' - Swing bat | |||
{{WarioWare, Inc.: Mega Microgame$! Microgames}} | {{WarioWare, Inc.: Mega Microgame$! Microgames}} | ||
[[Category:Microgames]] | [[Category:Microgames]] |
Revision as of 01:16, November 18, 2010
Ultra Machine is 9-Volt's boss microgame from [[WarioWare, Inc.: Minig ame Mania]]. Mario appears as a cameo at both the beginning and end.
On the Grid, the player needs to clear a minimum of 5 levels to pass this microgame.
Gameplay
In this game, you act as a batter, where you must hit enough baseballs out of the 10 in stock to pass the microgame.
- Level 1: The player must hit 6 balls. The machine will sometimes throw a baseball upwards, to the point of it not being seen.
- Level 2: The player must hit 7 balls. Sometimes the baseball will disappear in mid-flight.
- Level 3: The player must hit 8 balls. The baseballs will employ both strategies.
Controls
A Button - Swing bat