Ghost (Wario Land II boss): Difference between revisions

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(I did my best rewriting, but this article is still horrible; even the name is wretched...)
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[[Image:Grabber.png|frame|'''Grabber Ghost''' grabbed [[Captain Syrup]].]]
[[Image:Grabber.png|frame|'''Grabber Ghost''' grabbed [[Captain Syrup]].]]
'''Grabber Ghost''' is the boss of the fifth secret chapter [[Uncanny Mansion]] in ''[[Wario Land II]]''. It appeared in the chapter's fifth level called: [[Capture the ghost!]] If [[Wario]] enters his room, it seems that Grabber Ghost grabbed [[Captain Syrup]] and took her away to a secretly kept room. When he's back, he looks around, and the battle begins.
'''Grabber Ghost''' is the boss of the fifth secret chapter [[Uncanny Mansion]] in ''[[Wario Land II]]''. It appeared in the chapter's fifth level called "[[Capture the ghost!]]" If [[Wario]] enters his room, it seems that Grabber Ghost snatched [[Captain Syrup]] and took her away to a secret room. When the ghoul returns, he looks around, and the battle begins.


He goes away, then he drops himself, trying to grab Wario. Wario can hit him with a [[Dash Attack]] if the ghoul misses. Then, Grabber Ghost tries to capture Wario to swoop with a curve, so being more tricky, and more chance to grab the greedy adventurer. Wario must be fast and hit him again with a Dash Attack again, before Grabber Ghost gets him. When hit a second time, he'll do one of both moves he already performed to grab Wario. A third time hit and Grabber Ghost is red, and does the same. When then being hit, the ghoul is defeated.
The Grabber Ghost's method of attack is that he recedes and then drops himself from above, trying to grab Wario. Wario can hit him with a [[Dash Attack]] if the ghoul misses. Then, Grabber Ghost tries to swoop down to capture Wario, who must be fast and hit him with another Dash Attack. When hit a second time, the ghost will merely use one of his two moves to try and grab Wario again. When Wario lands his third hit, the Grabber Ghost turns red and attacks again, until he is hit for the fourth and final time.


Wario recovers his treasure, but then, the floor disappears, and Wario seems to fall forever. Luckily for Wario, this all was just... a dream! Wario decides to sleep again. But meanwhile, when the credit roll is starting, the [[Black Sugar Pirates]] are trying to steal Wario's treasures for real, just what happened in the beginning of the game.
Wario recovers his treasure, but then the floor disappears, and he seems to fall forever. He then wakes up, and discovers the whole thing was a dream. He then returns to sleep, but as the credis start rolling, it is revealed to the [[Player]] that the [[Black Sugar Pirates]] are trying to steal Wario's treasures for real, just as they had in the beginning of the game.
 
Grabber Ghost, does have similiarties with spiders and bats, both seen as creepy creatures. Also, when Grabber Ghost grabbed Wario indeed, he'll place him to another room, above his room. Wario must come again to Grabber Ghost to battle him.


Grabber Ghost, does have similiarties with spiders and bats, both seen as creepy creatures. Also, when Grabber Ghost snatches Wario, he'll place him in a different room, located above the battlefield; Wario must then make his way back to Grabber Ghost's room to resume the battle.
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[[Category:Wario Bosses]]
[[Category:Wario Bosses]]

Revision as of 02:12, July 11, 2009

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

It has been requested that this article be rewritten.

Two sprites of the ghost boss holding Captain Syrup (Game Boy Color version).
Grabber Ghost grabbed Captain Syrup.

Grabber Ghost is the boss of the fifth secret chapter Uncanny Mansion in Wario Land II. It appeared in the chapter's fifth level called "Capture the ghost!" If Wario enters his room, it seems that Grabber Ghost snatched Captain Syrup and took her away to a secret room. When the ghoul returns, he looks around, and the battle begins.

The Grabber Ghost's method of attack is that he recedes and then drops himself from above, trying to grab Wario. Wario can hit him with a Dash Attack if the ghoul misses. Then, Grabber Ghost tries to swoop down to capture Wario, who must be fast and hit him with another Dash Attack. When hit a second time, the ghost will merely use one of his two moves to try and grab Wario again. When Wario lands his third hit, the Grabber Ghost turns red and attacks again, until he is hit for the fourth and final time.

Wario recovers his treasure, but then the floor disappears, and he seems to fall forever. He then wakes up, and discovers the whole thing was a dream. He then returns to sleep, but as the credis start rolling, it is revealed to the Player that the Black Sugar Pirates are trying to steal Wario's treasures for real, just as they had in the beginning of the game.

Grabber Ghost, does have similiarties with spiders and bats, both seen as creepy creatures. Also, when Grabber Ghost snatches Wario, he'll place him in a different room, located above the battlefield; Wario must then make his way back to Grabber Ghost's room to resume the battle.
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