Desert Land: Difference between revisions

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The [[Koopaling]] in charge is [[Morton Koopa Jr.]], and the king he transformed looks like Santa for some reason...
The [[Koopaling]] in charge is [[Morton Koopa Jr.]], and the king he transformed looks like Santa for some reason...


==Level info==
==Brief Level Info==
*2-1: Introducing [[Micro Goomba]]s, which live inside bricks
*2-1: Mario begins his desert adventure among the ruins of a long-lost Mushroom civilization.
*2-2: New realm with quicksand; collecting 30 coins will give Mario an anchor
*2-2: A lake of water is a welcome sight in the parched desert, but Mario should watch out for quicksand!
*Mini-fortress: Starts with 3 Dry Bones; [[Raccoon Mario]], can get 1-UP's by stomping on them repeatedly
*Fortress: Conquer a desert Fortress defended by [[Thwomps]], [[Boo|ghosts]], and big boss [[Boom Boom]].
*2-3: Another Micro-Goomba realm
*2-3: Loyal [[Fire Snake]]s guard the gold pyramids of the harsh desert.
*Desert: Features the Angry Sun
*Desert: Sun-baked sand stretches as far as the eye can see. A Tweester roams about sucking up any and all in its path.
*2-4: Upper and lower route; Raccoon Mario can take the upper route
*2-4: Finally, a desert oasis! Unfortunately, Mario won't have time to relax in paradise.
*2-5: Chain-Chomps
*2-5: Danger: Do not feed the [[Chain Chomp]]s. They can make a meal out of Mario!
*Pyramid: The great Pyramid is a labyrinth of [[Buzzy Beetle]] infested tunnels.
*Pyramid: The great Pyramid is a labyrinth of [[Buzzy Beetle]] infested tunnels.
*Airship: Practice stomping on [[Rocky Wrenches]] towards the end to get 1-Up's
*Airship: In an Airship floating high above the desert dunes, [[Morton Koopa Jr.]] awaits.
{{SMB3}}


{{SMB3}}
==In-Depth==


[[Category: Places]]
[[Category: Places]]
[[Category:Super Mario Bros. 3|2]]
[[Category: Super Mario Bros. 3|2]]

Revision as of 17:31, November 3, 2006

File:Desert hill.PNG
The oasis is in the shape of the roman numeral "3".

Desert Land or Desert Hill is the second world of Super Mario Bros. 3. This world has unique pyramid stages and is patrolled by many Hammer Bros.. Most of the levels have quick sand or Fire Snakes. This is the third and last location of a Warp Whistle.

The two Fire Bros. at the end of the world are some of the rarest enemies in the game. Another rare enemy in this world is the Angry Sun, a creature who drops from the sky to hit Mario. The only occurance of a Tweester in the game is the desert level.

The Koopaling in charge is Morton Koopa Jr., and the king he transformed looks like Santa for some reason...

Brief Level Info

  • 2-1: Mario begins his desert adventure among the ruins of a long-lost Mushroom civilization.
  • 2-2: A lake of water is a welcome sight in the parched desert, but Mario should watch out for quicksand!
  • Fortress: Conquer a desert Fortress defended by Thwomps, ghosts, and big boss Boom Boom.
  • 2-3: Loyal Fire Snakes guard the gold pyramids of the harsh desert.
  • Desert: Sun-baked sand stretches as far as the eye can see. A Tweester roams about sucking up any and all in its path.
  • 2-4: Finally, a desert oasis! Unfortunately, Mario won't have time to relax in paradise.
  • 2-5: Danger: Do not feed the Chain Chomps. They can make a meal out of Mario!
  • Pyramid: The great Pyramid is a labyrinth of Buzzy Beetle infested tunnels.
  • Airship: In an Airship floating high above the desert dunes, Morton Koopa Jr. awaits.

In-Depth