Fourth wall: Difference between revisions

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(I just don't think that version of the opening is very good. Bogged down in weird inefficiencies like "the reason it is called" and "this concept involves the actors becoming involved" and "which can be considered an invisible wall, making it the fourth one." Not to mention, the flow of it is odd to me. Not that this one flows perfectly, but that one introduces breaking the fourth wall before ever introducing the fourth wall itself, which I don't think works very well.)
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{{quote|What's this {{button|wii|1}}, you say? You need not worry. The great being that watches us will know what it is.|Thoreau|Super Paper Mario}}
{{More images|Can we get an image of every instance? If not, at least one per game would also work.}}
{{Quote|And hey! You! Out there in front of the TV! Yeah, I'm talking to YOU!|Lord Crump|Paper Mario: The Thousand-Year Door}}
Sometimes, characters from the [[Super Mario (franchise)|''Super Mario'' franchise]] perform an action that implies that they are aware that they are fictional characters. This is known as breaking the '''{{wp|fourth wall}}''', a phrase originating from stageplays. Because traditional {{wp|Box set (theatre)|box set}} stages have a wall at the back and another on each side, an imaginary "fourth wall" at the front turns the stage, and thereby the world of the story, into an enclosed space separate from the audience. The term is used, in many forms of media even beyond theater, to refer to a separation between the fictional characters and setting, and the work of fiction as it's experienced by the audience. As such, when the former acknowledges the latter, the metaphorical fourth wall is broken.
Sometimes, characters from the [[Super Mario (franchise)|''Super Mario'' franchise]] perform an action that implies that they are aware that they are fictional characters. This is known as breaking the '''{{wp|fourth wall}}''', a phrase originating from stageplays. Because traditional {{wp|Box set (theatre)|box set}} stages have a wall at the back and another on each side, an imaginary "fourth wall" at the front turns the stage, and thereby the world of the story, into an enclosed space separate from the audience. The term is used, in many forms of media even beyond theater, to refer to a separation between the fictional characters and setting, and the work of fiction as it's experienced by the audience. As such, when the former acknowledges the latter, the metaphorical fourth wall is broken.


'''''Note:''' Video games frequently break the fourth wall in order to address the player with directions (e.g. "Press A to jump"). These instances are not to be recorded here, unless the characters otherwise show awareness that they are in a video game due to the remark.''
'''''Note:''' Video games frequently break the fourth wall in order to address the player with directions (e.g. "Press B to jump"). These instances are not to be recorded here, unless the characters otherwise show awareness that they are in a video game due to the remark.''
 
==Games==
==Games==
===''Super Mario'' series===
===''Super Mario'' series===
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====''[[Super Mario Sunshine]]''====
====''[[Super Mario Sunshine]]''====
[[File:Pianta breaking fourth wall.png|thumb|A Pianta ponders whether this is the end of the game.]]
[[File:Pianta breaking fourth wall.png|thumb|A Pianta ponders whether this is the end of the game or not.]]
In the mission [[Scrubbing Sirena Beach]], the [[hotel manager]] tells Mario that time is running out and he must hurry, alluding to the timer on the bottom left of the screen indicating how much time Mario has left to clean up the beach. The mentions of the timer are also present in a few other missions, such as [[Piantas in Need]].
In the mission [[Scrubbing Sirena Beach]], the [[hotel manager]] tells Mario that time is running out and he must hurry, alluding to the timer on the bottom left of the screen indicating how much time Mario has left to clean up the beach. The mentions of the timer are also present in a few other missions, such as [[Piantas in Need]].


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====''[[New Super Mario Bros. U]]'' / ''[[New Super Luigi U]]'' / ''[[New Super Mario Bros. U Deluxe]]''====
====''[[New Super Mario Bros. U]]'' / ''[[New Super Luigi U]]'' / ''[[New Super Mario Bros. U Deluxe]]''====
[[File:NSMBU Mario Looking at the Player.png|thumb|250px|Early screenshot showing Mario staring at the screen.]]
[[File:NSMBU Mario Looking at the Player.png|thumb|250px|Early screenshot showing Mario staring at the screen.]]
On the title screen, the characters ground pound to make the title and two [[Super Acorn]]s appear.
On the title screen, the characters ground pound to make the title and two [[Super Acorn]]s appear.
 
During a level, if any of the characters are left idle when the player does not pause the game, after a certain amount of time, they will turn and stare at them.
 
The enemies still do a dance to the vocals in the music. [[Baby Yoshi]]s have an added choir to all the music that they mouth to.


In the credits, the characters not being played dance to the music, and when a character being played runs near the credit letters, they spin around.
In the credits, the characters not being played dance to the music, and when a character being played runs near the credit letters, they spin around.
The enemies still do a dance to the vocals. [[Baby Yoshi]]s have an added choir to all the music that they mouth to.


====''[[Super Mario 3D World]]'' / ''[[Super Mario 3D World + Bowser's Fury]]''====
====''[[Super Mario 3D World]]'' / ''[[Super Mario 3D World + Bowser's Fury]]''====
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After the credits that appear after the player completes the main game, Mario says, "Thank you so much for playing my game!" like several other games in the series.
After the credits that appear after the player completes the main game, Mario says, "Thank you so much for playing my game!" like several other games in the series.
====''[[Super Mario Bros. Wonder]]''====
If the player reaches [[WONDER?]], the final level, the message inside thanks them for playing and calls them a "super wonder".
[[Talking Flower]]s also break the fourth wall periodically:
*If the player turns off their voice in the menu, a flower will exclaim, ''"Oh! Was it something I said?"''
*In the [[Badge House in Pipe-Rock Plateau]], one of the Talking Flowers instructs the player on how to use the [[Badge (Super Mario Bros. Wonder)#Action Badges|Parachute Cap badge]] by saying "''Press {{button|switch|R}} in midair!''" before commenting "''What is {{button|switch|R}}, anyway?''"
*After the end credits, a Talking Flower can be heard saying ''"Come back again sometime, huh?"''
*If the player revisits WONDER?, a group of Talking Flowers will thank the player for playing.


===[[Donkey Kong (franchise)|''Donkey Kong'' franchise]]===
===[[Donkey Kong (franchise)|''Donkey Kong'' franchise]]===
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====''[[Yoshi's Island: Super Mario Advance 3]]''====
====''[[Yoshi's Island: Super Mario Advance 3]]''====
If the player gets a perfect score in every stage, a message comes up saying "''Congratulations! What an amazing job! You are the [''nth''] Yoshi to adventure on Yoshi's Island.''" The number to be shown here is the number of lives spent before the game's completion plus one (for example, if the player has lost 300 lives before completing the game, the message says that they are the 301st Yoshi).
If the player gets a perfect score in every stage, a message comes up saying "''Congratulations! What an amazing job! You are the [''number''] Yoshi to adventure on Yoshi's Island.''" The number to be shown here is the number of lives spent before the game's completion plus one (for example, if the player has lost 300 lives before completing the game, the message says that they are the 301st Yoshi).


====''[[Yoshi's Story]]''====
====''[[Yoshi's Story]]''====
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In the microgame "[[I Came, I Saw]]", there are a few scenarios in which the worm is surprised and looks at the player, complete with an exclamation mark over its head.  
In the microgame "[[I Came, I Saw]]", there are a few scenarios in which the worm is surprised and looks at the player, complete with an exclamation mark over its head.  


In [[5-Volt]]'s stage, if the player fails a [[microgame]], she may ask, "Did your hand slip?" If the same thing occurs in Ashley & [[Red (WarioWare series)|Red]]'s stage, Ashley may say, "You must be cursed..." Additionally, there are several other voice clips whether the player wins or loses a microgame, like Wario saying, "Aw, what you do?!" after the player loses three times in a row and Mona occasionally saying, "Aren't you clever?" when the player avoids a trick.  
In [[5-Volt]]'s stage, if the player fails a [[microgame]], she may ask, "Did your hand slip?" If the same occurs in Ashley & [[Red (WarioWare series)|Red]]'s stage, Ashley may say, "You must be cursed..." Additionally, there are several other voice clips whether the player wins or loses a microgame, like Wario saying, "Aw, what you do?!" after the player loses three times in a row and Mona occasionally saying, "Aren't you clever?" when the player avoids a trick.


During the [[Wario Deluxe]] stage, Wario asks if the player is ready to collect their reward, and turns into Wario Deluxe. He then says, "Do your worst. Next to me, you're all number 2!" He eventually starts using his powers to hide the control hints, before saying "Getting too tough, kid? You can always give up!" After that, [[Lulu]] pops some balloons on his hot air balloon and jumps on him to grab the gold potty, after which she looks at the screen and says, "Hey! Hey you! I'll take care of Wario here. You go and win this thing!"
During the [[Wario Deluxe]] stage, Wario asks if the player is ready to collect their reward, and turns into Wario Deluxe. He then tells the player they will "always be number 2". He eventually starts using his powers to hide the control hints, before telling the player that they could always give up. After that, [[Lulu]] pops some balloons on his hot air balloon and jumps on him to grab the gold potty, after which she looks at the screen and tells the player to "win this thing."


After completing any of the stages in any of the leagues, a message appears from the character that hosts the stage, mostly warning them about the next stage.
After completing any of the stages in any of the leagues, a message appears from the character that hosts the stage, mostly warning them about the next stage.
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Most crew members warn the player that they are on their last life when the player loses the first three. They also thank the player when they give them [[Prezzy|Prezzies]].
Most crew members warn the player that they are on their last life when the player loses the first three. They also thank the player when they give them [[Prezzy|Prezzies]].
[[Master Mantis]] might say "You chose well." when selected.


In the opening cutscene for Penny's Mix, as Penny flies into the WarioWare Inc. building, some water from her [[Jet Tank One]] splashes on the screen.
In the opening cutscene for Penny's Mix, as Penny flies into the WarioWare Inc. building, some water from her [[Jet Tank One]] splashes on the screen.
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In the microgame "[[Octoblocker]]", if the player doesn't whack the tentacle in time, doesn't smack the Wario Octopus in time, or doesn't knock back the cannonball, the screen will crack.
In the microgame "[[Octoblocker]]", if the player doesn't whack the tentacle in time, doesn't smack the Wario Octopus in time, or doesn't knock back the cannonball, the screen will crack.
With the exception of Wario, due to having [[Kevin Afghani|a new voice actor]], many voice clips from ''WarioWare Gold'' are reused when the player wins or loses a microgame in this game.
After the Volcano Wario stage is cleared, Wario responds to the narrator's claim that "everyone" lived happily ever after.


====''[[Wario Land 4]]''====
====''[[Wario Land 4]]''====
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=====''[[Mario Golf: Toadstool Tour]]''=====
=====''[[Mario Golf: Toadstool Tour]]''=====
[[File:Waluigi camelot.png|thumb|Waluigi, holding up the Camelot sign in the opening to ''Mario Golf: Toadstool Tour'']]
[[File:Waluigi camelot.png|thumb|Waluigi holding up the Camelot sign in the opening to ''Mario Golf: Toadstool Tour'']]
Most celebrations have the characters facing the screen at the end of each hole. For example, if [[Waluigi]] gets an [[eagle]] or better, he dances and spins all across the green until he points to the player, turning around upon realizing he is pointing the wrong way. Prior to the opening, Wario and Waluigi hold up signs for both [[Nintendo]] and [[Camelot Software Planning|Camelot]], respectively. This also occurs at the start of ''[[Mario Power Tennis]]''.
Most celebrations have the characters facing the screen at the end of each hole. For example, if [[Waluigi]] gets an [[eagle]] or better, he dances and spins all across the green until he points to the player, turning around upon realizing he is pointing the wrong way. Prior to the opening, Wario and Waluigi hold up signs for both [[Nintendo]] and [[Camelot Software Planning|Camelot]], respectively. This also occurs at the start of ''[[Mario Power Tennis]]''.


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This is done in the same manner as in the previous game. For example, if [[Bowser]] gets an eagle or better, he runs to the screen and [[Fire Breath|breathes fire]], or punches the screen if he gets a [[List of golfing terms#Bogey|bogey]] or worse.
This is done in the same manner as in the previous game. For example, if [[Bowser]] gets an eagle or better, he runs to the screen and [[Fire Breath|breathes fire]], or punches the screen if he gets a [[List of golfing terms#Bogey|bogey]] or worse.


[[Birdo]] breaks the fourth wall by kissing the screen if she gets an eagle or better, or shoots eggs at the screen if she gets worse than a bogey. [[Yoshi]] breaks the fourth wall by turning into an egg and rolling into the screen if he gets worse than a bogey. [[Bowser Jr.]] breaks the fourth wall by using his [[Magic Paintbrush]] to paint the screen if he gets an eagle, albatross, hole in one, or bogey.
[[Birdo]] breaks the fourth wall by kissing the screen if she gets an eagle or better, or shoots eggs at the screen if she gets worse than a bogey. [[Yoshi]] breaks the fourth wall by turning into an egg and rolling into the screen if he gets worse than a bogey. [[Bowser Jr.]] breaks the fourth wall by using his [[magic brush]] to paint the screen if he gets an eagle, albatross, hole in one, or bogey.
<gallery>
<gallery>
BirdoEagle.jpg|Birdo after kissing the camera in her eagle animation
BirdoEagle.jpg|Birdo after kissing the camera in her eagle animation
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=====''[[Mario Party: Star Rush]]''=====
=====''[[Mario Party: Star Rush]]''=====
[[File:Bowser's Fence Fury.png|thumb|[[Donkey Kong]] hitting the screen in Bowser's Fence Fury.]]
[[File:Bowser's Fence Fury.png|thumb|[[Donkey Kong]] and [[Wario]] hitting the screen in Bowser's Fence Fury.]]
In [[Bowser's Fence Fury]], players who get knocked by Bowser hit and crack the screen.
In [[Bowser's Fence Fury]], players who get knocked by Bowser hit and crack the screen.


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If Mario gets in the [[Danger]] status while fighting [[Gus]], he breaks the fourth wall by acknowledging that "''…it'll be Game Over for you!''" and that the player can choose their Tactics menu. After Mario defeats [[Gus]], he shouts, "''CRUD! You dumb video-game heroes always do this!''"
If Mario gets in the [[Danger]] status while fighting [[Gus]], he breaks the fourth wall by acknowledging that "''…it'll be Game Over for you!''" and that the player can choose their Tactics menu. After Mario defeats [[Gus]], he shouts, "''CRUD! You dumb video-game heroes always do this!''"


A young Toad in [[Petalburg]] says, "There's this one game that just absolutely rules. It's called 'Fire Emblem'...". This reference was written shortly after the international release of [[fireemblem: Fire Emblem: The Blazing Blade|''Fire Emblem: The Blazing Blade'']], the first game in the series to be released outside Japan and seventh installment overall. ''Paper Mario'' and ''Fire Emblem'' are both developed by [[Intelligent Systems]]. In the Japanese version of the game, the Toad kid mentions ''[[Super Mario Bros.]]'' for the [[Family Computer]] instead. Later on, he states that he is a fan of [[Luigi]] and says he wants a game called "Paper Luigi". Afterwards, he mentions that he is actually playing the game ''Paper Mario: The Thousand-Year Door'' and ends up beating it before the player does.<ref>[http://legendsoflocalization.com/legit-translation-or-clever-fire-emblem-advertisement/ Legit Translation… or Clever Fire Emblem Advertisement?]</ref>
A young Toad in [[Petalburg]] says, "There's this one game that just absolutely rules. It's called 'Fire Emblem'...". This reference was written shortly after the international release of [[fireemblem:Fire Emblem: The Blazing Blade|''Fire Emblem: The Blazing Blade'']], the first game in the series to be released outside Japan and seventh installment overall. ''Paper Mario'' and ''Fire Emblem'' are both developed by [[Intelligent Systems]]. In the Japanese version of the game, the Toad kid mentions ''[[Super Mario Bros.]]'' for the [[Family Computer]] instead. Later on, he states that he is a fan of [[Luigi]] and says he wants a game called "Paper Luigi". Afterwards, he mentions that he is actually playing the game ''Paper Mario: The Thousand-Year Door'' and ends up beating it before the player does.<ref>[http://legendsoflocalization.com/legit-translation-or-clever-fire-emblem-advertisement/ Legit Translation… or Clever Fire Emblem Advertisement?]</ref>


After rescuing [[Koopley]] from [[Hooktail]], [[Koops]] says: "''For ten long years we all thought you'd...you know! We thought your game was over!''"
After rescuing [[Koopley]] from [[Hooktail]], [[Koops]] says: "''For ten long years we all thought you'd...you know! We thought your game was over!''"
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[[File:PMTTYD Lord Crump fourth wall.png|thumb|[[Lord Crump]] (disguised) referring to the person "in front of the TV"]]
[[File:PMTTYD Lord Crump fourth wall.png|thumb|[[Lord Crump]] (disguised) referring to the person "in front of the TV"]]
Just before Mario begins [[Paper Mario: The Thousand-Year Door#Chapter 5: The Key to Pirates|Chapter 5]], [[Professor Frankly]] is about to tell them very important and long information concerning [[the Thousand-Year Door]]. He asks if they are ready to hear it, and then says, "''And you there! In front of the TV! You listen up, too!''". Mario's current partner out questions Professor Frankly (for example, [[Mini-Yoshi|Yoshi]] says to him, "''Did someone pile-drive your head, or what? I don't see any TV here, nutjob!''". [[Vivian]] remarks, "''What to say... ARE YOU TALKING TO NO ONE?!?''" Goombella even says, "''Yeesh. First me, then you! Why do we always have to break through the fourth wall?''") Frankly yells at them, saying to disregard it as he continues. Later during the chapter, [[Lord Crump]] (under his alias, "Four Eyes") tells the player that they'd better not tell Mario who he really is, though it is impossible to even use Mario to attack him until the end of the chapter. Outside of the room which contains the [[black chest]], Goombella says in her tattle, "We're inside Pirate's Grotto. There's a sunken ship here.
Just before Mario begins [[Paper Mario: The Thousand-Year Door#Chapter 5: The Key to Pirates|Chapter 5]], [[Professor Frankly]] is about to tell them very important and long information concerning [[the Thousand-Year Door]]. He asks if they are ready to hear it, and then says, "''And you there! In front of the TV! You listen up, too!''". Mario's current partner out questions Professor Frankly statement:
Something good inside? 'Cause that's how it always is in video games... right?"
*[[Goombella]]: "''TV? You don't have a TV! What in the world are you talking about?''"
*[[Koops]]: "''Ummm... Who are you talking to, sir?''"
*[[Flurrie]]: "''I declare, you've gone batty. What TV? To whom are you speaking, Frankly?''"
*[[Mini-Yoshi|Yoshi]]: "''Did someone pile-drive your head, or what? I don't see any TV here, nutjob!''"
*[[Vivian]]: "''Maybe I'm missing something... Are you talking to no one?''"
*[[Ms. Mowz]]: "''You strange, strange man. What did THAT mean?''"
Frankly then yells at them, saying to disregard it as he continues. Later during the chapter, [[Lord Crump]] (under his alias, "Four Eyes") tells the player that they had better not tell Mario who he really is, though it is impossible to even use Mario to attack him until the end of the chapter. Outside of the room which contains the [[black chest]], Goombella says in her tattle, "''We're inside Pirate's Grotto. There's a sunken ship here. Something good inside? 'Cause that's how it always is in video games... right? ♥''"


After [[Paper Mario: The Thousand-Year Door#Chapter 6: 3 Days of Excess|Chapter 6]], when Bowser makes it to [[Rawk Hawk]]'s secret training facility, Rawk Hawk appears. As soon as he appears, he points at the camera insultingly asking the player if they forgot him. If the player returns to the [[Excess Express]], a young [[Toad (species)|Toad]] appears in Cabin 007. Should the player talk to him, he asks Mario a quiz: "What did [[Bowser]] nab in the last ''[[Paper Mario]]''?" The options are "The Star Cookie", "The [[Star Rod (Paper Mario)|Star Rod]]", and "Someone's Lunch".
After [[Paper Mario: The Thousand-Year Door#Chapter 6: 3 Days of Excess|Chapter 6]], when Bowser makes it to [[Rawk Hawk]]'s secret training facility, Rawk Hawk appears. As soon as he appears, he points at the camera insultingly asking the player if they forgot him. If the player returns to the [[Excess Express]], a young [[Toad (species)|Toad]] appears in Cabin 007. Should the player talk to him, he asks Mario a quiz: "''What did [[Bowser]] nab in the last [[Paper Mario]]''?" The options are "The Star Cookie", "The [[Star Rod (Paper Mario)|Star Rod]]", and "Someone's Lunch".


In the [[Palace of Shadow]], if Mario allows the [[Dry Bones]] to force him to the center of the room, Mario's partner warns him that the floor will swallow them up. If Mario does not move to prevent this, his partner screams that they are doomed. If [[Mini-Yoshi|Yoshi]] is Mario's partner at the time, he says, "''Awww, game over, man! WHOOOOOOOOOOOAAAAAAA!''"
In the [[Palace of Shadow]], if Mario allows the [[Dry Bones]] to force him to the center of the room, Mario's partner warns him that the floor will swallow them up. If Mario does not move to prevent this, his partner screams that they are doomed. If [[Mini-Yoshi|Yoshi]] is Mario's partner at the time, he says, "''Awww, game over, man! WHOOOOOOOOOOOAAAAAAA!''" However, this one may be a reference to a famous line from ''{{wp|Aliens (film)|Aliens}}''.


=====''[[Super Paper Mario]]''=====
=====''[[Super Paper Mario]]''=====
[[File:SPM Swoon exe.png|thumb|Swoon.exe]]
[[File:SPM Swoon exe.png|thumb|Swoon.exe]]
Several characters, the first one being [[Bestovius]], refer to a certain button when explaining how to perform an action. When Mario asks what they mean by pressing that certain button, the [[List of characters|character]] assures them not to worry, and that the great being that watches them (the player) will know what it means. For example, when encountered, [[Thoreau]] says: "''What's this {{button|wii|1}}, you say? You need not worry. The great being that watches us will know what it is.''" However, during [[Garson]]'s story "Stylish Moves," he states that Mario can perform one by shaking the Wii Remote; when Mario asks what the remote is, Garson replies, "''What? What's a {{button|wii|Wiimote}}? ...Don't worry. As long as the player gets it, we're fine,''" outright stating the existence of the player instead of alluding to them.
Several characters, the first one being [[Bestovius]], refer to a certain button when explaining how to perform an action. When Mario asks what they mean by pressing that certain button, the [[List of characters|character]] assures them not to worry, and that the great being that watches them (the player) will know what it means. For example, when encountered, [[Thoreau]] says: "''What's this {{button|wii|1}}, you say? You need not worry. The great being that watches us will know what it is.''" However, during [[Garson]]'s story "Stylish Moves," he states that Mario can perform one by shaking the Wii Remote; when Mario asks what the remote is, Garson replies, "''What? What's a {{button|wii|Wiimote}}? ...Don't worry. As long as the player gets it, we're fine,''" outright stating the existence of the player rather than alluding to them.


Before fighting him in [[The Bitlands|Chapter 3-1]], [[Bowser]] shouts to Mario, "''No more sequels!''" and that he will finish him off, describing himself as "''Grade A, 100% prime-cut final boss.''" Later, during [[Fort Francis|Chapter 3-4]], the last option for Princess Peach on the [[Swoon.exe]] results in her angrily demanding to know who is picking these answers for her.
Before fighting him in [[The Bitlands|Chapter 3-1]], [[Bowser]] shouts to Mario, "''No more sequels!''" and that he will finish him off, describing himself as "''Grade A, 100% prime-cut final boss.''" Later, during [[Fort Francis|Chapter 3-4]], the last option for Princess Peach on the [[Swoon.exe]] results in her angrily demanding to know who is picking these answers for her.
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When [[Mr. Resetti]] is released from an Assist Trophy, he may tell the players to stop resetting, as he considers it to be a form of cheating in the ''Animal Crossing'' games. Additionally, if the game is being played late at night, he may tell the player to "get some shut-eye".
When [[Mr. Resetti]] is released from an Assist Trophy, he may tell the players to stop resetting, as he considers it to be a form of cheating in the ''Animal Crossing'' games. Additionally, if the game is being played late at night, he may tell the player to "get some shut-eye".


When using [[Solid Snake]]'s codec on [[Sonic|Sonic the Hedgehog]] on [[Shadow Moses Island]], [[Otacon]] says that people are excited that he is in ''Super Smash Bros. Brawl''. In the codec on Mario, [[List of Smash Taunt characters#Colonel Roy Campbell|Colonel Roy Campbell]] says that Mario made his first appearance in [[List of games by date#1981|1981]], and in [[Jigglypuff]]'s codec, he says that it takes all kinds of energy in ''Super Smash Bros. Brawl''; Colonel also mentions the ''[[WarioWare (series)|WarioWare]]'' games in Wario's codec. In [[Pit (character)|Pit]]'s codec, Otacon says that Pit has gone through "''countless trials over the years''", to which Snake replies, "''And by 'trials', you mean '[[Game Over]]s'?''" Finally, when Snake uses his codec on [[Mr. Game & Watch]], Otacon talks about his first appearance, 1980, and his console, [[Game & Watch]]. There are other Codec Conversations that break the fourth wall as well.
When using [[Solid Snake]]'s codec on [[Sonic|Sonic the Hedgehog]] on [[Shadow Moses Island]], [[Otacon]] says that people are excited that he is in ''Super Smash Bros. Brawl''. In the codec on Mario, [[smashwiki:Colonel Roy Campbell|Colonel Roy Campbell]] says that Mario made his first appearance in [[List of games by date#1981|1981]], and in [[Jigglypuff]]'s codec, he says that it takes all kinds of energy in ''Super Smash Bros. Brawl''; Colonel also mentions the ''[[WarioWare (series)|WarioWare]]'' games in Wario's codec. In [[Pit (character)|Pit]]'s codec, Otacon says that Pit has gone through "''countless trials over the years''", to which Snake replies, "''And by 'trials', you mean '[[Game Over]]s'?''" Finally, when Snake uses his codec on [[Mr. Game & Watch]], Otacon talks about his first appearance, 1980, and his console, [[Game & Watch]]. There are other Codec Conversations that break the fourth wall as well.


There is a scene in [[Super Smash Bros. Brawl#The Subspace Emissary|The Subspace Emissary]] mode where Snake reveals himself after being hidden in his cardboard box for a long time. While facing towards the screen, he says "''Kept you waiting, huh?''" There are no other characters in his vicinity during the scene, so he must have been talking to the player - in reference to the fact that a brief scene of him hidden in the cardboard box was shown much earlier in the Subspace Emissary storyline. This is the only time the characters say a full sentence, excluding [[Pokémon]].
There is a scene in [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]] mode where Snake reveals himself after being hidden in his cardboard box for a long time. While facing towards the screen, he says "''Kept you waiting, huh?''" There are no other characters in his vicinity during the scene, so he must have been talking to the player - in reference to the fact that a brief scene of him hidden in the cardboard box was shown much earlier in the Subspace Emissary storyline. This is the only time the characters say a full sentence, excluding [[bulbapedia:Pokémon (species)|Pokémon]].


In a similar manner, before facing [[Wolf O'Donnell]] in The Subspace Emissary, Wolf appears to look at the screen, and strikes a pose at the challenger. Since Wolf does not interact with anyone directly, this is likely a sign of breaking the fourth wall.
In a similar manner, before facing [[Wolf O'Donnell]] in The Subspace Emissary, Wolf appears to look at the screen, and strikes a pose at the challenger. Since Wolf does not interact with anyone directly, this is likely a sign of breaking the fourth wall.
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Upon defeating [[Culex]], he mentions that "Perhaps in another time, another game, [he and Mario] may have been mortal enemies...", which also references how Culex parodies bosses from the ''Final Fantasy'' franchise.
Upon defeating [[Culex]], he mentions that "Perhaps in another time, another game, [he and Mario] may have been mortal enemies...", which also references how Culex parodies bosses from the ''Final Fantasy'' franchise.


During the ending sequence, there is a scene where Mario, Princess Toadstool, Yoshi, Toad, and the [[Toad Minister|Chancellor]] wave at the player, with the words "''THANK YOU''" displayed at the top of the screen. The scene ends as the camera irises out on Mario, who then winks at the player.
During the ending sequence, there is a scene where Mario, Princess Toadstool, Yoshi, Toad, and the [[Chancellor]] wave at the player, with the words "''THANK YOU''" displayed at the top of the screen. The scene ends as the camera irises out on Mario, who then winks at the player.


In [[Super Mario RPG (Nintendo Switch)|the Nintendo Switch remake]], [[Guerrilla]]'s thought quote, "Don't confuse me with [[Donkey Kong|someone else]]!", is changed to "I am a work of fiction. Any resemblance to preexisting apes is purely coincidental." This is a more accurate translation of their thought quote in the Japanese version of the original game.
In [[Super Mario RPG (Nintendo Switch)|the Nintendo Switch remake]], [[Guerrilla]]'s thought quote, "Don't confuse me with [[Donkey Kong|someone else]]!", is changed to "I am a work of fiction. Any resemblance to preexisting apes is purely coincidental." This is a more accurate translation of their thought quote in the Japanese version of the original game.
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<gallery>
SMRPG Dodo OoB.png|thumb|Dodo beyond the room's boundaries
SMRPG Dodo OoB.png|thumb|Dodo beyond the room's boundaries
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[[File:MRSOH Fourth wall break.jpg|thumb|right|Rabbid Peach, Rabbid Mario and Rayman breaking the fourth wall]]
[[File:MRSOH Fourth wall break.jpg|thumb|right|Rabbid Peach, Rabbid Mario and Rayman breaking the fourth wall]]
Before the credits start in the [[Rayman in the Phantom Show]] DLC, [[Rabbid Peach]], [[Rabbid Mario]] and [[Rayman]] wave goodbye towards the camera, breaking the fourth wall.
Before the credits start in the [[Rayman in the Phantom Show]] DLC, [[Rabbid Peach]], [[Rabbid Mario]] and [[Rayman]] wave goodbye towards the camera, breaking the fourth wall.
===''[[Princess Peach: Showtime!]]''===
Before the end credits, [[Princess Peach]] winks and thanks the player, similarly to how [[Mario]] does this in several ''Super Mario'' games.
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{{br}}


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When ''[[The Adventures of Super Mario Bros. 3]]'' aired on NBC during its original run, a character from each of the two upcoming episodes, as well as a character from ''[[Captain N: The Game Master]]'', which aired between the two episodes, would all narrate a preview of the upcoming episodes before the show started. This trend continued with ''[[Super Mario World (television series)|Super Mario World]]''. These previews were not included on the DVDs due to the fact that they are considered the property of NBC.
When ''[[The Adventures of Super Mario Bros. 3]]'' aired on NBC during its original run, a character from each of the two upcoming episodes, as well as a character from ''[[Captain N: The Game Master]]'', which aired between the two episodes, would all narrate a preview of the upcoming episodes before the show started. This trend continued with ''[[Super Mario World (television series)|Super Mario World]]''. These previews were not included on the DVDs due to the fact that they are considered the property of NBC.
===''[[The Super Mario Bros. Super Show!]]''===
===''[[The Super Mario Bros. Super Show!]]''===
At the start of the opening sequence, Mario shouts out to the audience "''Hey, paisanos! It's The Super Mario Bros. Super Show!''". In the live-action segments that aired from Monday through Thursday, Mario, Luigi, and/or the guest star tells the audience to watch a preview of Friday's ''[[The Legend of Zelda (cartoon)|The Legend of Zelda]]'' episode. At the end of every episode, Mario, Luigi, and sometimes the guest star say to the audience "''Til next time, everyone... [[Do the Mario]]!''"
At the start of the opening sequence, Mario shouts out to the audience "''Hey, paisanos! It's The Super Mario Bros. Super Show!''". In the live-action segments that aired from Monday through Thursday, Mario, Luigi, and/or the guest star tells the audience to watch a preview of Friday's ''[[The Legend of Zelda (cartoon)|The Legend of Zelda]]'' episode. At the end of every episode, Mario, Luigi, and sometimes the guest star say to the audience "''Til next time, everyone... [[Do the Mario]]!''"
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The term "[[Real World]]" can be considered breaking the fourth wall, as it implies the characters know they are in a make-believe world.
The term "[[Real World]]" can be considered breaking the fourth wall, as it implies the characters know they are in a make-believe world.
;[[Princess Toadstool for President]]
;[[Princess Toadstool for President]]
When [[Princess Peach|Princess Toadstool]] was talking to [[Bowser]] about the election to be [[Mushroom Kingdom]]'s ruler, [[Larry Koopa|Cheatsy Koopa]] looks at the watcher and says, "''Bad King Dad? (laughs) Are you kidding?''". After he says this, King Koopa says, "''What are you laughing at?''" because he does not understand that Cheatsy was laughing at the audience.
When [[Princess Peach|Princess Toadstool]] is talking to [[Bowser|King Koopa]] about the election to be [[Mushroom Kingdom]]'s ruler, [[Larry Koopa|Cheatsy Koopa]] looks at the viewer and says, "''Bad King Dad? (laughs) Are you kidding?''". After he says this, King Koopa says, "''What are you laughing at?''" because he does not understand that Cheatsy was laughing at the audience.
;[[Oh, Brother!]]
;[[Oh, Brother!]]
At the end of the episode, Mario turns to the audience and says, "Brothers, you can't live with them... you can't live without them." and smiles.
At the end of the episode, Mario turns to the audience and says, "Brothers, you can't live with them... you can't live without them." and smiles.
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;[[Recycled Koopa]]
;[[Recycled Koopa]]
At the end of the episode, the [[Statue of Liberty]] comes to life to tell the audience, "''Those Mario Bros. '''are''' super!''"
At the end of the episode, the [[Statue of Liberty]] comes to life to tell the audience, "''Those Mario Bros. '''are''' super!''"
;[[Super Koopa (episode)|Super Koopa]]
King Koopa looks directly at the audience when introducing himself as [[Tanooki Mario|Raccoon Koopa]].


===''[[Super Mario World (television series)|Super Mario World]]''===
===''[[Super Mario World (television series)|Super Mario World]]''===
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When Bowser is luring the cavepeople of [[Dome City]] to his [[Koopalings|Koopaling]] Bros. Circus, he says to the audience "''This is easier than talking [[Wendy O. Koopa|Kootie Pie]] into a shopping spree!''".
When Bowser is luring the cavepeople of [[Dome City]] to his [[Koopalings|Koopaling]] Bros. Circus, he says to the audience "''This is easier than talking [[Wendy O. Koopa|Kootie Pie]] into a shopping spree!''".
;[[The Night Before Cave Christmas]]
;[[The Night Before Cave Christmas]]
When [[Oogtar]] exclaims "Merry Cave Christmas, Mario-dude!", Mario tells the audience, "Wouldn't it be nice if every day were Christmas?" Mario might either be talking to the audience or Oogtar.
When [[Oogtar]] exclaims "Merry Cave Christmas, Mario-dude!", Mario tells the audience, "Wouldn't it be nice if every day were Christmas?"
;[[King Scoopa Koopa]]
;[[King Scoopa Koopa]]
When the cave-people buy fast food from Scoopa Koopa's Fast Food, Bowser turns to the camera after watching the cave-people buying food and says "''...it makes me filthy rich at the same time! (laughs) Wait 'til you see the side effects! (laughs) Those bird-brains don't even know what hit 'em! (laughs)''". Also, when Mario refers to Bowser's bill as highway robbery, Bowser responds by saying "''Well I call it inflation...''" before turning to the audience and continuing with "''...in more ways than one! Wait 'til the calories start piling up in his waistline!''".
When the cave-people buy fast food from Scoopa Koopa's Fast Food, Bowser turns to the camera after watching the cave-people buying food and says "''...it makes me filthy rich at the same time! (laughs) Wait 'til you see the side effects! (laughs) Those bird-brains don't even know what hit 'em! (laughs)''". Also, when Mario refers to Bowser's bill as highway robbery, Bowser responds by saying "''Well I call it inflation...''" before turning to the audience and continuing with "''...in more ways than one! Wait 'til the calories start piling up in his waistline!''".
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