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==Sandbox details== | ==Sandbox details== | ||
My page for large edits or article creations, to ensure all parts are displayed as intended. | {| | ||
|rowspan=2|[[File:Peter Blue Pumpkin (Dancing).svg|64px|Hi there!]] | |||
|My page for large edits or article creations, to ensure all parts are displayed as intended. | |||
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|Text in {{color|blue|blue}} is simply colored, I will correctly change them to links in the final version. | |||
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__TOC__ | __TOC__ | ||
===Current Projects=== | ===Current Projects=== | ||
* Complicated Entries: Fishing Storage and Weapon Manipulation (''[[List of Paper Mario: The Origami King glitches]]'') | * Complicated Entries: Fishing Storage and Weapon Manipulation (''[[List of Paper Mario: The Origami King glitches]]'') | ||
* Renovate the | * Expand on Paper Mario sections of the Trampoline page | ||
* | * Expand on sections of the Party member page | ||
* Add relevant information to the Magic brush page | |||
* Collect information for Glowing Spot article | |||
* Renovate sections of the Ladder page | |||
* Add to tables for [[Super Paper Mario]] objects and obstacles | |||
===Glitch Category Names=== | ===Glitch Category Names=== | ||
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===Weapon slot manipulation=== | ===Weapon slot manipulation=== | ||
{{Template:No image|thumb}} | {{Template:No image|thumb}} | ||
The section in memory that stores Mario's party | The section in memory that stores Mario's [[party member]]s and the section that stores Mario's equipped weapons are only separated by 4 empty bytes. By gaining a fifth partner, partner information [[wikipedia:Buffer_overflow|buffer overflows]] into the first slot of the equipped weapons section, which the game reinterprets as an item obtained at a certain point by Mario. | ||
For example: if Kamek (<tt>P_KM'''K'''</tt> internally) joins as the fifth partner, "'''K'''" exceeds the 4 byte buffer and overwrites the first equipped weapon slot. This is reinterpreted as ''76'' when converted to a number, meaning the ''76th'' item Mario obtained will replace his Basic Hammer. Any non-weapon equipped in this manner will not have associated attacks, so the game defaults to using a [[Mushroom]], without consuming the item. | For example: if Kamek (<tt>P_KM'''K'''</tt> internally) joins as the fifth partner, "'''K'''" exceeds the 4 byte buffer and overwrites the first equipped weapon slot. This is reinterpreted as ''76'' when converted to a number, meaning the ''76th'' item Mario obtained will replace his Basic Hammer. Any non-weapon equipped in this manner will not have associated attacks, so the game defaults to using a [[Mushroom]], without consuming the item. | ||
'''NOTE''': This buffer overflow is what results in the game crashing or corrupting when gaining more than 4 partners. | '''NOTE''': This buffer overflow is what results in the game crashing or corrupting when gaining [[List_of_Paper_Mario:_The_Origami_King_glitches#Crashes_and_corruptions|more than 4 partners]]. | ||
{{br}} | {{br}} | ||
===Wrong turn number=== | ===Wrong turn number=== | ||
{{Template:No image|thumb}} | {{Template:No image|thumb}} | ||
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</imagemap><noinclude><!--[[Category:Image map templates]]--></noinclude> | </imagemap><noinclude><!--[[Category:Image map templates]]--></noinclude> | ||
== | <div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show level appearances"data-collapsetext="Hide level appearances"> | ||
*[[World 2-3 (New Super Mario Bros.)|World 2-3]]: Raises the water level | |||
*[[World 2-4 (New Super Mario Bros.)|World 2-4]]: Causes certain sand hills to form | |||
*{{world-link|2|castlen|World 2-Castle (New Super Mario Bros.)}}: Causes certain sand trenches to form | |||
*[[World 3-3 (New Super Mario Bros.)|World 3-3]]: Disables [[current]]s | |||
*{{world-link|3|ghostn|World 3-Ghost House (New Super Mario Bros.)}}: Causes staircases to form over slopes, and causing certain [[Warp Door]]s to appear | |||
*[[World 4-3 (New Super Mario Bros.)|World 4-3]]: Disables currents | |||
*{{world-link|4|ghostn|World 4-Ghost House (New Super Mario Bros.)}}: Causes [[? Block]]s on strings to drop down | |||
*{{world-link|4|castlen|World 4-Castle (New Super Mario Bros.)}}: Causes elevating platforms to appear to allow Mario to reach [[Mega Goomba (boss)|Mega Goomba]] | |||
*[[World 5-C]]: Causes some [[Red Block]]s to appear, one column after another | |||
*{{world-link|7|ghostn|World 7-Ghost House (New Super Mario Bros.)}} | |||
**Causes certain Warp Doors to appear | |||
**Causes certain [[lift]]s to appear | |||
*[[World 8-2 (New Super Mario Bros.)|World 8-2]]: Raises the water level | |||
*{{world-link|8|bowsern|World 8-Bowser's Castle (New Super Mario Bros.)}} | |||
**Tilts certain parts of the level upside down | |||
**Causes a certain lift to appear | |||
</div> | |||
=== | ===Textbox Test=== | ||
== | {|style="float:left; background:#7f9176; border:6px solid #7f9176; border-radius:12%/50%; width:400px; height:140px; box-shadow:1px 1px 5px;" | ||
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{|style="background:#eeeeee; border-radius:10%/50%; width:380px; height:120px; box-shadow:1.5px 1.5px 2px; line-height:1.7em; text-align:left; color:#373737; font-size:100%; font-family:Comic Sans MS, Chalkboard SE, cursive, sans-serif;" cellpadding="8px" | |||
! | |||
|style="transform:scaleX(1.2); transform-origin:0"| | |||
I've never been so happy to see<br>Lord Bowser's devilish spawn come<br>flying recklessly out of nowhere in<br>his clown car. | |||
! | |||
|} | |||
|} | |||
{{br}} | |||
= | {|style="float:left; background:#dfded5; border:3px outset; border-radius:190px; width:380px; height:120px; box-shadow:1px 1px 5px; line-height:1.7em; text-align:left; color:#373737; font-size:100%; font-family:Comic Sans MS, Chalkboard SE, cursive, sans-serif;" cellpadding="8px" | ||
! | |||
|style="transform:scaleX(1.2); transform-origin:0; vertical-align: top;"| | |||
Hey, look, Mario!<br>See that building over there? | |||
! | |||
|} | |||
{{br}} | |||
<center style="transform: rotate(180deg);">[[File:SPM Door.png|128px]]</center> | |||
{{br | ==Obstacles== | ||
{|width=90% cellspacing=0 border=1 cellpadding=4 style="text-align:center; border-collapse:collapse; background:#f8f9fa; margin:0 auto; border:silver; align:center" | |||
= | |-style="background:black; color:white" | ||
[[File: | !width=10%|Name | ||
!width=15%|Image | |||
!Description | |||
== | !width=10%|Locations | ||
==== | |- | ||
|[[! Switch]] | |||
|style="background:white"|[[File:PM Exclaimation Switch Render.png|! Switch]] | |||
|align=left|Switches trigger various events when hit or jumped on and are often involved in puzzles. | |||
= | |<div class="contentbox mw-collapsible mw-collapsed"data-expandtext="Show locations"data-collapsetext="Hide locations">[[Mount Lineland]]<br>[[Yold Desert]]<br>[[Yold Ruins]]<br>[[Gloam Valley]]<br>[[Merlee's Mansion]]<br>[[Dotwood Tree]]<br>[[Fort Francis]]<br>[[Gap of Crag]]<br>[[Floro Caverns]]<br>[[Overthere Stair]]<br>[[The Overthere]]<br>[[Castle Bleck Foyer]]<br>[[Castle Bleck Interior]]</div> | ||
|- | |||
= | |Energy blocks/Purple volt | ||
|style="background:white"|[[File:SPM Ackpow 1.png|192px]] | |||
|align=left| | |||
[[ | | | ||
= | |} | ||
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