Mario & Sonic at the Olympic Games Tokyo 2020: Difference between revisions

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{{italic title}}
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{{about|the [[Nintendo Switch]] game|the [[:Category:Arcade Games|arcade]] game of the same title|[[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition]]}}
{{about|the [[Nintendo Switch]] game|the [[:Category:Arcade games|arcade]] game of the same title|[[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition]]}}
{{Infobox
{{game infobox
|title=Mario & Sonic at the Olympic Games Tokyo 2020
|title=Mario & Sonic at the Olympic Games Tokyo 2020
|image=[[File:M&S Tokyo 2020 ESRB.png|250px]]
|image=[[File:M&S Tokyo 2020 ESRB.png|250px]]
|developer=[[Sega]]<br>[[Racjin]]<br>[[AlphaDream]]<br>{{wp|Yuke's}}
|developer=[[Sega]]<br>[[Racjin]]<br>[[AlphaDream]]<br>{{wp|Yuke's}}<br>{{wp|Success (company)|Success}}
|publisher=Sega
|publisher=Sega
|platforms=[[Nintendo Switch]]
|platforms=[[Nintendo Switch]]
|released= {{released|Japan|November 1, 2019|South Korea|November 1, 2019|HK|November 1, 2019|ROC|November 1, 2019|USA|November 5, 2019|Mexico|November 5, 2019<ref>https://www.nintendo.com/es_LA/games/detail/mario-and-sonic-at-the-olympic-games-tokyo-2020-switch/</ref>|Europe|November 8, 2019|Australia|November 8, 2019}}
|release= {{release|Japan|November 1, 2019|South Korea|November 1, 2019|HK|November 1, 2019|ROC|November 1, 2019|USA|November 5, 2019|Mexico|November 5, 2019<ref>{{cite|title=Mario & Sonic at the Olympic Games Tokyo 2020 para Nintendo Switch|url=https://www.nintendo.com/es_LA/games/detail/mario-and-sonic-at-the-olympic-games-tokyo-2020-switch/|publisher=Sitio oficial de Nintendo|language=Spanish}}</ref>|Europe|November 8, 2019|Australia|November 8, 2019}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_br=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|languages={{languages|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|es_es=y|es_latam=y|de=y|it=y|nl=y|ru=y|pt_br=y|jp=y|kr=y|zh_simp=y|zh_trad=y}}
|genre=[[Genre#Sports|Sports]]
|genre=[[Genre#Sports games|Sports]]
|ratings={{ratings|esrb=e10+|pegi=7|cero=a|acb=g|usk=6|dejus=l|rars=6+|grac=all|gsrr=g|gcam=|nmc=7|fpb=pg}}
|modes=Single player, multiplayer, Online Play, Wireless Play, LAN Play
|media={{media|ns=1|nsdl=1}}
|ratings={{ratings|esrb=e10+|pegi=7|cero=a|acb=g|usk=6|dejus=l|smeccv=B|rars=6+|grac=all|gsrr=g|gcam=|nmc=7|fpb=pg}}
|input={{input|joy-con=1|nspro=1}}
|media={{media|switch=1|switchdl=1}}
|input={{input|joy-con=1|switchpro=1}}
}}
}}
'''''Mario & Sonic at the Olympic Games Tokyo 2020''''' is a [[Genre#Sports|sports]] game and the sixth installment in the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series. It is based on the real-world {{wp|2020 Summer Olympics}}, which takes place in [[Tokyo]], [[Japan]]. This marks the first instance where the series skips an Olympic Games, as Ubisoft acquired the rights to develop {{wp|2018 Winter Olympics}} video games before Sega could. It was initally announced on March 29, 2019, as one of [[Sega]]'s new video games to be based on the 2020 Olympics. The game was formally revealed in [[Nintendo]]'s E3 Nintendo Direct of 2019 and was released for the [[Nintendo Switch]] on November 1, 2019, in Asia and November 5, 2019, in North America. The game has also two companion games: an [[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition|arcade version]] of the game that released in Japan on January 23, 2020, and a mobile game featuring only ''Sonic the Hedgehog'' characters that released on May 7, 2020. It is also the first ''Mario & Sonic'' game to be published by Sega in Japan and other East Asian countries, and the last game overall to be developed by [[AlphaDream]] following their bankruptcy on October 1, 2019.
'''''Mario & Sonic at the Olympic Games Tokyo 2020''''' is a [[Genre#Sports games|sports game]] released for the [[Nintendo Switch]]. It is the sixth installment in the ''[[Mario & Sonic (series)|Mario & Sonic]]'' series and the fourth one based on the Summer Olympics. It is based on the real-world {{wp|2020 Summer Olympics}}, which took place in [[Tokyo]], [[Japan]]. This marks the first instance where the series skips a year of the Olympic Games, as [[Ubisoft]] acquired the rights to develop {{wp|2018 Winter Olympics}} video games before [[Sega]] could. It was initially announced on March 29, 2019, as one of Sega's new video games to be based on the 2020 Olympics. The game was formally revealed in [[Nintendo]]'s {{wp|E3}} Nintendo Direct of 2019 and was released on November 1, 2019, in Asia and November 5, 2019, in North America. The game also has two companion games: an [[Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition|arcade version]] of the game that was released in Japan on January 23, 2020, and a mobile game featuring only ''Sonic the Hedgehog'' characters that was released on May 7, 2020. It is also the first ''Mario & Sonic'' game to be published by Sega in Japan and other East Asian countries, and the last game overall to be developed by [[AlphaDream]] (and the only one for the Switch) following its bankruptcy the month before its release.


Unlike in previous games, most characters wear appropriate sports clothing depending on the chosen event. Additionally, the game's title places the location and year (Tokyo 2020) after "Olympic Games" rather than before, while it is completely omitted from the logo in non-Asian versions of the game. [[2D Event]]s are introduced, which are events from the {{wp|1964 Summer Olympics}}, use only button controls, and are based on older sports games,<ref name="events">https://www.olympicvideogames.com/marioandsonic/us/events.html</ref> utilizing the 8-bit (''Mario'') and 16-bit (''Sonic'') styles. The game is the first home console installment to include a Story Mode, which takes place in both 2D and 3D.<ref name="JPN trailer">Sega (August 210, 2019). [https://www.youtube.com/watch?v=Yf6rZzwrieU&feature=youtu.be 『マリオ&ソニック AT 東京2020オリンピック』プロモーションビデオ]. ''YouTube''. Retrieved August 21, 2019.</ref>
Unlike in previous games, most characters wear appropriate sports clothing depending on the chosen event. Additionally, the game's title places the location and year (Tokyo 2020) after "Olympic Games" rather than before, while it is completely omitted from the logo in non-Asian versions of the game. [[2D Event]]s, which are events from the {{wp|1964 Summer Olympics}}, are introduced, use only button controls, and are based on older sports games,<ref name="events">{{cite|title=Mario and Sonic Tokyo 2020|url=https://www.olympicvideogames.com/marioandsonic/us/events.html|publisher=Olympic Games}}</ref> utilizing the 8-bit (''Super Mario'') and 16-bit (''Sonic'') styles. The game is the first home console installment to include a Story Mode, which takes place in both 2D and 3D.<ref name="JPN trailer">{{cite|author=Sega|date=August 20, 2019|title=『マリオ&ソニック AT 東京2020オリンピック』プロモーションビデオ|url=https://www.youtube.com/watch?v=Yf6rZzwrieU&feature=youtu.be|publisher=YouTube|language=Japanese|accessdate=August 21, 2019}}</ref>
 
Due to the {{wp|COVID-19 pandemic}}, it was announced on March 24, 2020, that the 2020 Olympic Games would be postponed to a later date in 2021,<ref>{{cite|date=March 24, 2020|title=JOINT STATEMENT FROM THE INTERNATIONAL OLYMPIC COMMITTEE AND THE TOKYO 2020 ORGANISING COMMITTEE|url=https://www.olympic.org/news/joint-statement-from-the-international-olympic-committee-and-the-tokyo-2020-organising-committee|publisher=Olympic|accessdate=March 24, 2019}}</ref> which was later revealed to be from July 23 to August 8, 2021.<ref>{{cite|date=March 30, 2020|title=IOC, IPC, TOKYO 2020 ORGANISING COMMITTEE AND TOKYO METROPOLITAN GOVERNMENT ANNOUNCE NEW DATES FOR THE OLYMPIC AND PARALYMPIC GAMES TOKYO 2020|url=https://www.olympic.org/news/ioc-ipc-tokyo-2020-organising-committee-and-tokyo-metropolitan-government-announce-new-dates-for-the-olympic-and-paralympic-games-tokyo-2020|publisher=Olympic|accessdate=March 30, 2020}}</ref> This causes ''Mario & Sonic at the Olympic Games Tokyo 2020'' to have the longest gap between the game's release (November 2019) and the commencement of the corresponding Olympics (July 2021) out of any ''Mario & Sonic'' game.


Due to the {{wp|COVID-19 pandemic}}, it was announced on March 24, 2020 that the 2020 Olympic Games would be postponed to a later date in 2021,<ref>(March 24, 2020). [https://www.olympic.org/news/joint-statement-from-the-international-olympic-committee-and-the-tokyo-2020-organising-committee JOINT STATEMENT FROM THE INTERNATIONAL OLYMPIC COMMITTEE AND THE TOKYO 2020 ORGANISING COMMITTEE]. ''Olympic''. Retrieved March 24, 2019.</ref> which was later revealed to be July 23, 2021 to August 8, 2021.<ref>(March 30, 2020). [https://www.olympic.org/news/ioc-ipc-tokyo-2020-organising-committee-and-tokyo-metropolitan-government-announce-new-dates-for-the-olympic-and-paralympic-games-tokyo-2020 IOC, IPC, TOKYO 2020 ORGANISING COMMITTEE AND TOKYO METROPOLITAN GOVERNMENT ANNOUNCE NEW DATES FOR THE OLYMPIC AND PARALYMPIC GAMES TOKYO 2020]. ''Olympic''. Retrieved March 30, 2020.</ref> This causes ''Mario & Sonic at the Olympic Games Tokyo 2020'' to have the longest gap between the game's release (November 2019) and the commencement of the actual Olympics (July 2021) out of any ''Mario & Sonic'' game. Despite the real world Summer Olympics being postponed to 2021, the game still honored and bore the "2020 Summer Olympics" title.
==Modes==
==Modes==
===Quick Match===
===Quick Match===
Quick Match is where the player can play any of the game's events with any of the playable characters. After selecting Quick Match, the player will first choose how many players are playing before selecting events. The CPU difficulty can also be set here, the options being "Normal," "Hard," or "Very Hard". Each difficulty has its own set of medals for each event.
Quick Match is where the player can play any of the game's events with any of the playable characters. After selecting Quick Match, the player must first choose how many players are playing before selecting events. The CPU difficulty can also be set here, the options being "Normal," "Hard," or "Very Hard." Each difficulty has its own set of medals for each event.


===Story Mode===
===Story Mode===
This is where the player can play the game's single-player story. The story involves Mario, Sonic, Toad, Bowser, and Dr. Eggman getting stuck inside a video game based off of the Olympic Games of Tokyo 1964, and Luigi and Tails attempting to get them out, encountering various other characters on the way.
This is where the player can play the game's single-player story. The story involves [[Mario]], [[Sonic]], [[Toad]], [[Bowser]], and [[Dr. Eggman]] getting stranded inside a [[Tokyo '64|video game based on the Olympic Games of Tokyo 1964]], and [[Luigi]] and [[Tails]] attempt to get them out, encountering various other characters on the way.


===Local Play/LAN Play===
===Local Play/LAN Play===
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===Online Play===
===Online Play===
The player can make rooms with up to four people in them and compete against them in events. Only Tokyo 2020 events are available in this mode and match length cannot be changed.  
The player can make rooms with up to four people in them and compete against them in events. Only Tokyo 2020 events are available in this mode, and match length cannot be changed.  


===My Data===
===My Data===
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*'''Trivia:''' The player can read trivia on the Olympic Games, the events, Tokyo, or the playable characters. Trivia is found throughout Story Mode. There are over 100 trivia pieces.
*'''Trivia:''' The player can read trivia on the Olympic Games, the events, Tokyo, or the playable characters. Trivia is found throughout Story Mode. There are over 100 trivia pieces.
*'''Options:''' The player can adjust game options here.
*'''Options:''' The player can adjust game options here.
*'''Credits:''' After beating Story Mode for the first time, the credits can be viewed anytime in My Data.
*'''Credits:''' After the player beats Story Mode for the first time, the credits can be viewed anytime in My Data.


==Tokyo 2020==
==Tokyo 2020==
===Playable characters===
===Playable characters===
''Mario & Sonic at the Olympic Games Tokyo 2020'' features a total of 32 playable characters. Similar to the [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Wii U version]] of the previous game, the 20 playable characters that have been playable since the second installment are playable in all events, while new characters and characters that debuted in the previous game are only playable as a guest in a single event. Guests are unlocked by beating them at their event in Story Mode, though unlike the previous game, not every event contains a guest character.  
[[File:Tokyo 2020 110m Hurdles Character Select.jpeg|thumb|350px|The Select Character screen for 110m Hurdles, where [[Toadette]] is exclusively playable]]
''Mario & Sonic at the Olympic Games Tokyo 2020'' features a total of 32 playable characters, 16 from Team Mario and 16 from Team Sonic. Like in the [[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Wii U version]] of the previous game, the 20 playable characters that have been playable since the second installment are playable in all events, while the sole newcomer and 11 characters that debuted in the previous game are playable only as guests in a single event. Guests are unlocked by beating them at their events in Story Mode, though unlike in the previous game, not every event contains a guest character.


11 characters have been cut since the previous installment: [[Nabbit]], [[Dry Bowser]], [[Dry Bones]], [[Birdo]], [[Roy Koopa|Roy]], [[Toad]], [[Wave the Swallow|Wave]], [[Sticks the Badger|Sticks]], [[E-123 Omega|Omega]], [[Cream the Rabbit|Cream]], and the [[Mii]]s, making this the first ''Mario & Sonic'' game to have fewer playable characters than its predecessor, as well as the first home console ''Mario & Sonic'' game not to feature Miis as playable characters.
Unlike in previous installments, characters now wear unique outfits depending on the event they are playing. The only exceptions to this are [[Bowser]], [[Yoshi]], [[Donkey Kong]], [[Bowser Jr.]], and [[Metal Sonic]]. Similarly, guest characters [[Diddy Kong]], [[Larry Koopa|Larry]], [[Wendy O. Koopa|Wendy]], [[Ludwig von Koopa|Ludwig]], [[Zavok]], and [[Zazz]] also do not wear any special outfits in their event.


The descriptions in the following tables come from the Story Mode party member descriptions for the main cast, and the trivia cards for the guests.
11 characters have been cut since the previous installment: [[Nabbit]], [[Dry Bowser]], [[Dry Bones]], [[Birdo]], [[Roy Koopa|Roy]], [[Toad]], [[Wave (character)|Wave]], [[Sticks]], [[Omega]], [[Cream (character)|Cream]], and the [[Mii]]s, making this the first ''Mario & Sonic'' game to have fewer playable characters than its predecessor, as well as the first home console ''Mario & Sonic'' game not to feature Miis as playable characters.


====Team Mario====
The descriptions in the following tables come from the Story Mode party member descriptions for the main cast, while the guests' are excerpted from their trivia cards.
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
{|class="wikitable"style="width:100%"
|-
!colspan=2 width=20% style="background:#FF0001"|{{color-link|Mario|white}}
!colspan=2 width=20% style="background:#00C100"|{{color-link|Luigi|white}}
!colspan=2 width=20% style="background:#FF599B"|{{color-link|Princess Peach|white|Peach}}
!colspan=2 width=20% style="background:orange"|{{color-link|Princess Daisy|white|Daisy}}
!colspan=2 width=20% style="background:#000000"|{{color-link|Bowser|white}}
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:MSOGT Mario Karate.png|150x150px]]
|colspan=2|[[File:MSOGT Luigi Badminton.png|150x150px]]
|colspan=2|[[File:MSOGT Peach Equestrian.png|150x150px]]
|colspan=2|[[File:MSOGT Daisy Table Tennis.png|150x150px]]
|colspan=2|[[File:MSOGT Bowser Discus.png|150x150px]]
|-
|colspan=2 style="text-align:center"|''A cheerful plumber and everyone's favorite superstar. He stands up to Bowser with his jumping skills and all-around athletic ability.''
|colspan=2 style="text-align:center"|''Mario's younger twin brother. He's a little timid (especially around ghosts), but is kind and just as capable as his brother.''
|colspan=2 style="text-align:center"|''Princess of the [[Mushroom Kingdom]]. She has a close bond with Mario and is unfailingly kind. She loves baking and cooking.''
|colspan=2 style="text-align:center"|''The Princess of [[Sarasaland]]. She is cheerful, active, and always full of energy.''
|colspan=2 style="text-align:center"|''The Koopa King's strength, fire breath, and large army of Goombas, Koopa Troopas, and more make him a constant threat to world peace.''
|-
|-
!Character
!Name
!Type
!Type
!Description
!Wears unique clothing between events
|-
|[[File:MSOGT Mario Karate.png|center|150x150px]]
|[[Mario]]
|All-Around
|All-Around
|''A cheerful plumber and everyone's favorite superstar. He stands up to Bowser with his jumping skills and all-around athletic ability.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|-
|[[File:MSOGT Luigi Badminton.png|center|150x150px]]
|[[Luigi]]
|All-Around
|All-Around
|''Mario's younger twin brother. He's a little timid (especially around ghosts), but is kind and just as capable as his brother.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|-
|[[File:MSOGT Peach Equestrian.png|center|150x150px]]
|[[Princess Peach|Peach]]
|Technique
|Technique
|''Princess of the Mushroom Kingdom. She has a close bond with Mario and is unfailingly kind. She loves baking and cooking.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|-
|[[File:MSOGT Daisy Table Tennis.png|center|150x150px]]
|[[Princess Daisy|Daisy]]
|Speed
|Speed
|''The Princess of Sarasaland. She is cheerful, active, and always full of energy.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|Power
|-
|-
|[[File:MSOGT Bowser Discus.png|center|150x150px]]
!Team
|[[Bowser]]
|[[File:MyS emblem Mario.png|35px|Mario]]
|Power
!Team
|''The Koopa King's strength, fire breath, and large army of Goombas, Koopa Troopas, and more make him a constant threat to world peace.''<ref name="events"/>
|[[File:MyS emblem Mario.png|35px|Mario]]
|[[File:X mark.svg|center|40px]]
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
|-
|-
|[[File:MSOGT Wario Football.png|center|150x150px]]
!colspan=2 width=20% style="background:blue"|{{color-link|Sonic|white}}
|[[Wario]]
!colspan=2 width=20% style="background:orange"|{{color-link|Tails|white}}
|Power
!colspan=2 width=20% style="background:red"|{{color-link|Knuckles|white}}
|''Never a dull moment with Wario, a loud, brash fellow who says he's Mario's greatest rival. He loves garlic and money.''<ref name="events"/>
!colspan=2 width=20% style="background:pink"|{{color-link|Amy|white}}
|[[File:Check mark.svg|center|40px]]
!colspan=2 width=20% style="background:black"|{{color-link|Dr. Eggman|white}}
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:MSOGT Sonic Skateboarding.png|150x150px]]
|colspan=2|[[File:MSOGT Tails Surfboarding.png|150x150px]]
|colspan=2|[[File:MSOGT Knuckles Rock Climbing.png|150x150px]]
|colspan=2|[[File:MSOGT Amy Gymnastics.png|150x150px]]
|colspan=2|[[File:MSOGT Dr. Eggman Fencing.png|150x150px]]
|-
|-
|[[File:MSOGT Waluigi Hurdles.png|center|150x150px]]
|colspan=2 style="text-align:center"|''The world's fastest hedgehog. He can be impulsive and impatient, but he is driven by kindness and a strong sense of justice.''
|[[Waluigi]]
|colspan=2 style="text-align:center"|''A kind, twin-tailed fox kit. He can spin his tails to fly through the air, and his engineering talent helps Sonic on his adventures.''
|Technique
|colspan=2 style="text-align:center"|''A powerful echidna who lives on Angel Island as the lone guardian of the Master Emerald.''
|''Wario's pal who thinks he's Luigi's rival. His gangly arms and legs make him a fierce competitor in all manner of sports.''<ref name="events"/>
|colspan=2 style="text-align:center"|''A hedgehog who is a real go-getter and lights up the room when she's around. She's quite strong-minded, and won't hesitate at taking on evil with her trusty hammer.''
|[[File:Check mark.svg|center|40px]]
|colspan=2 style="text-align:center"|''A self-proclaimed evil scientist and mechanical genius with an IQ of 300. He never gives up on his plans to take over the world.''
|-
|-
|[[File:MSOGT Yoshi Archery.png|center|150x150px]]
!Type
|[[Yoshi]]
|Speed
|Speed
|''Mario's kind, chill ally from Yoshi's Island. His long tongue lets him gobble up fruit and foe alike and turn them into eggs.''<ref name="events"/>
!Type
|[[File:X mark.svg|center|40px]]
|Technique
|-
!Type
|[[File:MSOGT Donkey Kong Boxing.png|center|150x150px]]
|[[Donkey Kong]]
|Power
|Power
|''King of the jungle and superstar of the Kong Family. [[DK Rap|He's so strong, it isn't funny.]] He'd do anything for a banana or ten.''<ref name="events"/>
!Type
|[[File:X mark.svg|center|40px]]
|-
|[[File:BowserJrFortuneStreet.png|center|150x150px]]
|[[Bowser Jr.]]
|All-Around
|All-Around
|''The Koopa King's little boy. He might be small, but he's got all of Papa's strength and selfishness. Wears a mask with a big mouth on it.''<ref name="events"/>
|[[File:X mark.svg|center|40px]]
|}
=====Guest characters=====
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
!Character
!Name
!Type
!Type
!Description
|Technique
!Exclusive to...
!Wears unique clothing in event
!How to unlock
|-
|-
|[[File:Toadette - Mario Party 10.png|center|150x150px]]
!Team
|[[Toadette]] '''(New)'''
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|Speed
!Team
|''There are five white spots on Toadette's cap and six each on the two pigtails. That adds up to 17!''
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|110m Hurdles
!Team
|[[File:Check mark.svg|center|40px]]
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|Beat Toadette in 110m Hurdles as Silver in Chapter 7 of Story Mode
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|-
|-
|[[File:Rosalina-MPTop100-Transparent.png|center|150x150px]]
!colspan=2 width=20% style="background:yellow"|[[Wario]]
|[[Rosalina]]
!colspan=2 width=20% style="background:purple"|{{color-link|Waluigi|white}}
|Technique
!colspan=2 width=20% style="background:green"|{{color-link|Yoshi|white}}
|''Full of love for her and the other Lumas, Rosalina watches over them just as a mother would.''
!colspan=2 width=20% style="background:#8B4513"|{{color-link|Donkey Kong|white}}
|Surfing
!colspan=2 width=20% style="background:darkgreen"|{{color-link|Bowser Jr.|white}}
|[[File:Check mark.svg|center|40px]]
|-align="center"style="background: #FFFFFF"
|Beat Rosalina in Surfing as Donkey Kong in Chapter 17 of Story Mode
|colspan=2|[[File:MSOGT Wario Football.png|150x150px]]
|colspan=2|[[File:MSOGT Waluigi Hurdles.png|150x150px]]
|colspan=2|[[File:MSOGT Yoshi Archery.png|150x150px]]
|colspan=2|[[File:MSOGT Donkey Kong Boxing.png|150x150px]]
|colspan=2|[[File:BowserJrFortuneStreet.png|150x150px]]
|-
|-
|[[File:MPDS Diddy Kong Artwork.png|center|150x150px]]
|colspan=2 style="text-align:center"|''Never a dull moment with Wario, a loud, brash fellow who says he's Mario's greatest rival. He loves garlic and money.''
|[[Diddy Kong]]
|colspan=2 style="text-align:center"|''Wario's pal who thinks he's Luigi's rival. His gangly arms and legs make him a fierce competitor in all manner of sports.''
|Technique
|colspan=2 style="text-align:center"|''Mario's kind, chill ally from Yoshi's Island. His long tongue lets him gobble up fruit and foe alike and turn them into eggs.''
|''What body part does Diddy Kong have, but not Donkey Kong? Diddy Kong has a tail. Donkey Kong doesn't!''
|colspan=2 style="text-align:center"|''King of the jungle and superstar of the Kong Family. [[DK Rap|He's so strong, it isn't funny.]] He'd do anything for a banana or ten.''
|Rugby Sevens
|colspan=2 style="text-align:center"|''The Koopa King's little boy. He might be small, but he's got all of Papa's strength and selfishness. Wears a mask with a big mouth on it.''
|[[File:X mark.svg|center|40px]]
|Beat Diddy Kong's team in Rugby Sevens as Wario in Chapter 15 of Story Mode
|-
|-
|[[File:NSMBW Wendy Artwork.png|center|150x150px]]
!Type
|[[Wendy O. Koopa|Wendy]]
|Power
|Power
|''She may be selfish, but Wendy is also exciting, fun, and very fashionable, as you can see by her pink, polka-dotted bow!!''
!Type
|100m Freestyle
|[[File:X mark.svg|center|40px]]
|Beat Wendy in Swimming as Silver in Chapter 5 of Story Mode
|-
|[[File:NSMBU Larry Koopa Artwork.png|center|150x150px]]
|[[Larry Koopa|Larry]]
|Technique
|''He has a giant blue star on the left side of his head. Look closely next time you see him, and you'll spot it!''
|Equestrian
|[[File:X mark.svg|center|40px]]
|Beat Larry in Equestrian as Peach in Chapter 13 of Story Mode
|-
|[[File:Mariosonic2020ludwig.png|center|150x150px]]
|[[Ludwig von Koopa|Ludwig]]
|Technique
|Technique
|''Out of the seven Koopalings, how many show their fangs? Five; Larry, Roy, Iggy, Morton, and Ludwig all have fangs you can see.''
|Fencing
|[[File:X mark.svg|center|40px]]
|Beat Ludwig in Fencing as Waluigi in Chapter 17 of Story Mode
|}
====Team Sonic====
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
!Character
!Name
!Type
!Type
!Description
!Wears unique clothing between events
|-
|[[File:MSOGT Sonic Skateboarding.png|center|150x150px]]
|[[Sonic the Hedgehog|Sonic]]
|Speed
|Speed
|''The world's fastest hedgehog. He can be impulsive and impatient, but he is driven by kindness and a strong sense of justice.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|Power
!Type
|All-Around
|-
|-
|[[File:MSOGT Tails Surfboarding.png|center|150x150px]]
!Team
|[[Miles "Tails" Prower|Tails]]
|[[File:MyS emblem Mario.png|35px|Mario]]
|Technique
!Team
|''A kind, twin-tailed fox kit. He can spin his tails to fly through the air, and his engineering talent helps Sonic on his adventures.''<ref name="events"/>
|[[File:MyS emblem Mario.png|35px|Mario]]
|[[File:Check mark.svg|center|40px]]
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
|-
|-
|[[File:MSOGT Knuckles Rock Climbing.png|center|150x150px]]
!colspan=2 width=20% style="background:maroon"|{{color-link|Shadow (character)|white|Shadow}}
|[[Knuckles the Echidna|Knuckles]]
!colspan=2 width=20% style="background:cyan"|{{color-link|Silver|white}}
|Power
!colspan=2 width=20% style="background:blue"|{{color-link|Metal Sonic|white}}
|''A powerful echidna who lives on Angel Island as the lone guardian of the Master Emerald.''<ref name="events"/>
!colspan=2 width=20% style="background:#DAC2EC"|{{color-link|Blaze|white}}
|[[File:Check mark.svg|center|40px]]
!colspan=2 width=20% style="background:green"|{{color-link|Vector|white}}
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:MSOGT Shadow Jumping.png|150x150px]]
|colspan=2|[[File:MSOGT Silver Paddle.png|150x150px]]
|colspan=2|[[File:MSOGT Metal Sonic Javelin.png|150x150px]]
|colspan=2|[[File:MSOGT Blaze Swimming.png|150x150px]]
|colspan=2|[[File:MSOGT Vector Rugby.png|150x150px]]
|-
|-
|[[File:MSOGT Amy Gymnastics.png|center|150x150px]]
|colspan=2 style="text-align:center"|''A black hedgehog known as the ultimate life form. Created with an immortal body, he wields Chaos Emeralds to warp space and time.''
|[[Amy Rose|Amy]]
|colspan=2 style="text-align:center"|''A hedgehog from a devastated future. He is always positive and has a strong sense of justice. His powerful psychokinesis can move big objects as well as allow him to levitate.''
|All-Around
|colspan=2 style="text-align:center"|''A high-performance robot built by Dr. Eggman to mimic Sonic. He has Sonic's speed and power, and serves as Eggman's obedient henchman.''
|''A hedgehog who is a real go-getter and lights up the room when she's around. She's quite strong-minded, and won't hesitate at taking on evil with her trusty hammer.''<ref name="events"/>
|colspan=2 style="text-align:center"|''A princess from another world who uses the Sol Emeralds she protects. Cool-headed and hard on herself, she's still a little shy.''
|[[File:Check mark.svg|center|40px]]
|colspan=2 style="text-align:center"|''The head of the Chaotix Detective Agency. He has a sharp mind and a sharp tongue, but is also an optimist with a compassionate heart.''
|-
|-
|[[File:MSOGT Dr. Eggman Fencing.png|center|150x150px]]
!Type
|[[Dr. Eggman]]
|Technique
|''A self-proclaimed evil scientist and mechanical genius with an IQ of 300. He never gives up on his plans to take over the world.''<ref name="events"/>
|[[File:Check mark.svg|center|40px]]
|-
|[[File:MSOGT Shadow Jumping.png|center|150x150px]]
|[[Shadow the Hedgehog|Shadow]]
|Speed
|Speed
|''A black hedgehog known as the ultimate life form. Created with an immortal body, he wields Chaos Emeralds to warp space and time.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|-
|[[File:MSOGT Silver Paddle.png|center|150x150px]]
|[[Silver the Hedgehog|Silver]]
|Technique
|Technique
|''A hedgehog from a devastated future. He is always positive and has a strong sense of justice. His powerful psychokinesis can move big objects as well as allow him to levitate.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|-
|[[File:MSOGT Metal Sonic Javelin.png|center|150x150px]]
|[[Metal Sonic]]
|Speed
|Speed
|''A high-performance robot built by Dr. Eggman to mimic Sonic. He has Sonic's speed and power, and serves as Eggman's obedient henchman.''<ref name="events"/>
!Type
|[[File:X mark.svg|center|40px]]
|-
|[[File:MSOGT Blaze Swimming.png|center|150x150px]]
|[[Blaze the Cat|Blaze]]
|All-Around
|All-Around
|''A princess from another world who uses the Sol Emeralds she protects. Cool-headed and hard on herself, she's still a little shy.''<ref name="events"/>
!Type
|[[File:Check mark.svg|center|40px]]
|Power
|-
|-
|[[File:MSOGT Vector Rugby.png|center|150x150px]]
!Team
|[[Vector the Crocodile|Vector]]
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|Power
!Team
|''The head of the Chaotix Detective Agency. He has a sharp mind and a sharp tongue, but is also an optimist with a compassionate heart.''<ref name="events"/>
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|[[File:Check mark.svg|center|40px]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|}
|}


=====Guest characters=====
====Guest characters====
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
{|class="wikitable"style="width:100%"
|-
|-
!Character
!colspan=2 width=25% style="background:#eb34a1"|{{color-link|Toadette|white}} {{color|<sup><small>(new)</small></sup>|white}}
!Name
!colspan=2 width=25% style="background:skyblue"|{{color-link|Rosalina|white}}
!Type
!colspan=2 width=25% style="background:brown"|{{color-link|Diddy Kong|white}}
!Description
!colspan=2 width=25% style="background:pink"|{{color-link|Wendy O. Koopa|white|Wendy}}
!Exclusive to...
|-align="center"style="background: #FFFFFF"
!Wears unique clothing in event
|colspan=2|[[File:Toadette - Mario Party 10.png|150x150px]]
!How to unlock
|colspan=2|[[File:Rosalina-MPTop100-Transparent.png|150x150px]]
|colspan=2|[[File:MPDS Diddy Kong Artwork.png|150x150px]]
|colspan=2|[[File:NSMBW Wendy Artwork.png|150x150px]]
|-
|-
|[[File:Espio Rio2016.png|center|150x150px]]
|colspan=2 style="text-align:center"|''There are five white spots on Toadette's cap and six each on the two pigtails. That adds up to 17!''
|[[Espio the Chameleon|Espio]]
|colspan=2 style="text-align:center"|''Full of love for her and the other Lumas, Rosalina watches over them just as a mother would.''
|Technique
|colspan=2 style="text-align:center"|''What body part does Diddy Kong have, but not Donkey Kong? Diddy Kong has a tail. Donkey Kong doesn't!''
|''As a ninja, Espio loves traditional Japanese sweets, especially dumplings made from rice flour!''
|colspan=2 style="text-align:center"|''She may be selfish, but Wendy is also exciting, fun, and very fashionable, as you can see by her pink, polka-dotted bow!''
|Triple Jump
|[[File:Check mark.svg|center|40px]]
|Beat Espio in Triple Jump as Amy in Chapter 9 of Story Mode
|-
|-
|[[File:SSBU Rouge the Bat Spirit.png|center|150x150px]]
!Event
|[[Rouge the Bat|Rouge]]
|110m Hurdles
|Technique
!Event
|''Rouge is so enthralled with glittering jewels that she is usually paid in gemstones for her work.''
|Surfing
|Sport Climbing
!Event
|[[File:Check mark.svg|center|40px]]
|Rugby Sevens
|Beat Rouge in Sport Climbing as Daisy in Chapter 5 of Story Mode
!Event
|Swimming
|-
|-
|[[File:Tokyozavokartwork.png|center|150x150px]]
!Type
|[[Zavok]]
|Speed
!Type
|Technique
!Type
|Technique
!Type
|Power
|Power
|''Smart and cool under fire, Zavok's power recognized by everyone, even his mentor. The other Deadly Six have a lot of respect for Zavok.''
|Boxing
|[[File:X mark.svg|center|40px]]
|Beat Zavok in Boxing as Luigi in Chapter 11 of Story Mode
|-
|-
|[[File:EggmanNega Rio2016.png|center|150x150px]]
!Team
|[[Eggman Nega]]
|[[File:MyS emblem Mario.png|35px|Mario]]
|Technique
!Team
|''Eggman Nega has inherited Dr. Eggman's scientific genius as well as his wicked sneakiness. However, Eggman Nega doesn't actually like Dr. Eggman!''
|[[File:MyS emblem Mario.png|35px|Mario]]
|Karate
!Team
|[[File:Check mark.svg|center|40px]]
|[[File:MyS emblem Mario.png|35px|Mario]]
|Beat Eggman Nega in Karate as Luigi in Chapter 5 of Story Mode
!Team
|[[File:MyS emblem Mario.png|35px|Mario]]
|-
|-
|[[File:Jet Rio2016.png|center|150x150px]]
!How to unlock
|[[Jet the Hawk|Jet]]
|Beat Toadette in 110m Hurdles as Silver in Chapter 7 of Story Mode
|Speed
!How to unlock
|''Jet rides on a hovering board called Extreme Gear. Just like a surfer catches a wave, he can catch the wind and reach incredible speeds!''
|Beat Rosalina in Surfing as Donkey Kong in Chapter 17 of Story Mode
|Football
!How to unlock
|[[File:Check mark.svg|center|40px]]
|Beat Diddy Kong's team in Rugby Sevens as Wario in Chapter 15 of Story Mode
|Beat Jet in a Football penalty kick shootout as Knuckles in Chapter 15 of Story Mode
!How to unlock
|Beat Wendy in Swimming as Silver in Chapter 5 of Story Mode
|-
|-
|[[File:Rio2016 Zazz.png|center|150x150px]]
!colspan=2 width=25% style="background:cyan"|{{color-link|Larry Koopa|white|Larry}}
|[[Zazz]]
!colspan=2 width=25% style="background:blue"|{{color-link|Ludwig von Koopa|white|Ludwig}}
|Speed
!colspan=2 width=25% style="background:purple"|{{color-link|Espio|white}}
|''Zazz is always ready for a fight! He is trusted as a brave and powerful warrior by Zavok, the leader of the Deadly Six.''
!colspan=2 width=25% style="background:#FFFFFF"|{{color-link|Rouge|black}}
|Table Tennis
|-align="center"style="background: #FFFFFF"
|[[File:X mark.svg|center|40px]]
|colspan=2|[[File:NSMBU Larry Koopa Artwork.png|150x150px]]
|Beat Zazz in Table Tennis as Vector in Chapter 7 of Story Mode
|colspan=2|[[File:Mariosonic2020ludwig.png|150x150px]]
|}
|colspan=2|[[File:Espio Rio2016.png|150x150px]]
 
|colspan=2|[[File:SSBU Rouge the Bat Spirit.png|150x150px]]
====Supporting characters====
These characters are playable in certain events, but are not selectable and, in the case of Football, have more limited functionalities than other characters. The teammate that is set to default depends on whether the team leader is from Team Mario or Team Sonic. The home/first team uses blue teammates while the away/second team uses red teammates. Oddly, the head icon for the red team's Birdo uses the color scheme of [[Birdo|the character Birdo]], while in-game, it uses a species of Birdo with the colors of her body and bow swapped.
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
!Character
|colspan=2 style="text-align:center"|''He has a giant blue star on the left side of his head. Look closely next time you see him, and you'll spot it!''
!Name
|colspan=2 style="text-align:center"|''Out of the seven Koopalings, how many show their fangs? Five; Larry, Roy, Iggy, Morton, and Ludwig all have fangs you can see.''
!Type
|colspan=2 style="text-align:center"|''As a ninja, Espio loves traditional Japanese sweets, especially dumplings made from rice flour!''
!Affiliation
|colspan=2 style="text-align:center"|''Rouge is so enthralled with glittering jewels that she is usually paid in gemstones for her work.''
!Event(s)
!Role(s)
|-
|-
|[[File:Tokyoblueboomboom.png|center|120x120px]][[File:Tokyoredboomboom.png|center|120x120px]]
!Event
|[[Boom Boom]]s
|Equestrian
|All-Around
!Event
|Team Mario
|Fencing
|Rugby Sevens
!Event
|Extra 3 teammates
|Triple Jump
!Event
|Sport Climbing
|-
|-
|[[File:Tokyobluebirdo.png|center|120x120px]][[File:Tokyoredbirdo.png|center|120x120px]]
!Type
|[[Birdo (species)|Birdos]]
|Technique
!Type
|Technique
!Type
|Technique
!Type
|Technique
|Technique
|Team Mario
|Football
|Goalie
|-
|-
|rowspan=2|[[File:Tokyobluerobot.png|center|120x120px]][[File:Tokyoredrobot.png|center|120x120px]]
!Team
|rowspan=2|[[Egg Pawn]]s
|[[File:MyS emblem Mario.png|35px|Mario]]
|rowspan=2|Power
!Team
|rowspan=2|Team Sonic
|[[File:MyS emblem Mario.png|35px|Mario]]
|Rugby Sevens
!Team
|Extra 3 teammates
|[[File:MyS emblem Sonic.png|35px|Sonic]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|-
|-
|Football
!How to unlock
|Goalie
|Beat Larry in Equestrian as Peach in Chapter 13 of Story Mode
|}
!How to unlock
 
|Beat Ludwig in Fencing as Waluigi in Chapter 17 of Story Mode
===Advantages===
!How to unlock
Excluding the 3DS version of ''[[Mario & Sonic at the London 2012 Olympic Games]]'', this is the first ''Mario & Sonic'' game not to report the character stats. Instead, the game reports for each character specific advantages that correlate to their character type (All-Around, Power, Speed, Skill) from the first four games. All-Around characters do not have a specific advantage but are listed as "All-Around" in all events. This is the first ''Mario & Sonic'' game with character types to have an uneven amount of characters per type, with only five All-Around types, seven Power types, eight Speed types, and twelve Technique types.
|Beat Espio in Triple Jump as Amy in Chapter 9 of Story Mode
 
!How to unlock
Although not reported in-game, each character has advantages even within a specific type. Luigi, for instance, is slower and less powerful than Mario, but has better technical ability. The stats are the exact same as the previous installment (Toadette's stats are the same as Toad's from that game).
|Beat Rouge in Sport Climbing as Daisy in Chapter 5 of Story Mode
{|cellspacing=10 cellpadding=8 border=1 align=center width=80% style="text-align: center; border-collapse: collapse;"
|-
|-
!colspan="4"|Event-specific advantages
!colspan=2 width=25% style="background:red"|{{color-link|Zavok|white}}
!colspan=2 width=25% style="background:orange"|{{color-link|Eggman Nega|white}}
!colspan=2 width=25% style="background:#00C100"|{{color-link|Jet (Sonic the Hedgehog)|white|Jet}}
!colspan=2 width=25% style="background:#eb34a1"|{{color-link|Zazz|white}}
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:Tokyozavokartwork.png|150x150px]]
|colspan=2|[[File:EggmanNega Rio2016.png|150x150px]]
|colspan=2|[[File:Jet Rio2016.png|150x150px]]
|colspan=2|[[File:Rio2016 Zazz.png|150x150px]]
|-
|-
!Event(s)
|colspan=2 style="text-align:center"|''Smart and cool under fire, Zavok's power recognized by everyone, even his mentor. The other Deadly Six have a lot of respect for Zavok.''
!Power
|colspan=2 style="text-align:center"|''Eggman Nega has inherited Dr. Eggman's scientific genius as well as his wicked sneakiness. However, Eggman Nega doesn't actually like Dr. Eggman!''
!Speed
|colspan=2 style="text-align:center"|''Jet rides on a hovering board called Extreme Gear. Just like a surfer catches a wave, he can catch the wind and reach incredible speeds!''
!Technique
|colspan=2 style="text-align:center"|''Zazz is always ready for a fight! He is trusted as a brave and powerful warrior by Zavok, the leader of the Deadly Six.''
|-
|-
!100m
!Event
|Good at Super Moves
|Boxing
|Runs Fast
!Event
|Super Starts are Fast
|Karate
!Event
|Football
!Event
|Table Tennis
|-
|-
!110m Hurdles
!Type
|Good at Super Moves
|Power
|Runs Fast
!Type
|Super Starts are Fast
|Technique
|-
!Type
!4x100m Relay
|Speed
|Good at Super Moves
!Type
|Runs Fast
|Speed
|Super Starts are Fast
|-
|-
!Javelin Throw
!Team
|Charges Power Quicker
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|Gauge Extends Faster
!Team
|Easier Best Angle
|[[File:MyS emblem Sonic.png|35px|Sonic]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|-
|-
!Triple Jump
!How to unlock
|Good at Super Moves
|Beat Zavok in Boxing as Luigi in Chapter 11 of Story Mode
|Approach is Fast
!How to unlock
|Perfects are Easier
|Beat Eggman Nega in Karate as Luigi in Chapter 5 of Story Mode
!How to unlock
|Beat Jet in a Football penalty kick shootout as Knuckles in Chapter 15 of Story Mode
!How to unlock
|Beat Zazz in Table Tennis as Vector in Chapter 7 of Story Mode
|}
 
====Supporting characters====
In Rugby Sevens and Football, in addition to the characters the player selects, there are also additional characters that are part of the team. In Rugby Sevens, they act as the additional three members of the team and control the same as the other characters, while in Football, they act as the goalie and have more limited control. The teammate that is set to default depends on whether the team leader is from Team Mario or Team Sonic, though the player can manually select their teammate before the event starts. The first team uses blue teammates, while the second team uses red teammates.
 
The head icon for the red team's Birdo uses Birdo's most common color scheme (with a pink body and red bow), while in-game, it uses one with a different coloration (red body and pink bow).
{|class="wikitable"style="width:75%"
|-
|-
!Discus Throw
!colspan=2 width=25% style="background:orange"|{{color-link|Boom Boom|white}}
|Easier Best Power
!colspan=2 width=25% style="background:#eb34a1"|{{color-link|Birdo|white}}
|Easier Best Angle
!colspan=2 width=25% style="background:darkorange"|[[Egg Pawn]]
|Good at Adjusting Tilt
|-align="center"style="background: #FFFFFF"
|colspan=2|[[File:Tokyoblueboomboom.png|120x120px]][[File:Tokyoredboomboom.png|120x120px]]
|colspan=2|[[File:Tokyobluebirdo.png|120x120px]][[File:Tokyoredbirdo.png|120x120px]]
|colspan=2|[[File:Tokyobluerobot.png|120x120px]][[File:Tokyoredrobot.png|120x120px]]
|-
|-
!Sport Climbing
!Event
|Long Grip Gauge
|Rugby Sevens
|Good at Power Climbs
!Event
|Fast Grip Gauge Recover
|Football
!Events
|Rugby Sevens / Football
|-
|-
!Surfing
!Type
|Boost Time is Long
|All-Around
|Good Acceleration on Landing
!Type
|Good at Tube Riding
|Technique
!Type
|Power
|-
|-
!Skateboarding
!Team
|Jumps are High
|[[File:MyS emblem Mario.png|35px|Mario]]
|Fast at Moving
!Team
|Turns are Tight
|[[File:MyS emblem Mario.png|35px|Mario]]
!Team
|[[File:MyS emblem Sonic.png|35px|Sonic]]
|}
 
===Advantages===
Excluding the 3DS version of ''[[Mario & Sonic at the London 2012 Olympic Games]]'', this is the first ''Mario & Sonic'' game not to report the character stats. Instead, the game reports for each character specific advantages that correlate to their character type (All-Around, Power, Speed, Skill) from the first four games. All-Around characters do not have a specific advantage but are listed as "All-Around" in all events. This is the first ''Mario & Sonic'' game with character types to have an uneven number of characters per type, with only five All-Around types, seven Power types, eight Speed types, and twelve Technique types.
 
Although not reported in-game, each character has advantages even within a specific type. Luigi, for instance, is slower and less powerful than Mario but has better technical ability. The stats are the same as in the previous installment (Toadette's stats are the same as Toad's from that game).
{|cellspacing=10 cellpadding=8 border=1 align=center width=80% style="text-align: center; border-collapse: collapse;"
|-
|-
!Boxing
!colspan="4"|Event-specific advantages
|Punches are Heavy
|Good at Counters
|Good at Super Moves
|-
|-
!Karate
!Event(s)
|Good at Charging
!Power
|Fast at Moving
!Speed
|Good at Defense
!Technique
|-
|-
!Football
!100m
|Shots are Powerful
|Good at Super Moves
|Runs Fast
|Runs Fast
|Good at Stealing Balls
|Super Starts are Fast
|-
|-
!Football (Goalies)
!110m Hurdles
|Good at Deflecting
|Good at Super Moves
|N/A
|Good at Catching
|-
!Rugby Sevens
|Good at Tackles
|Runs Fast
|Runs Fast
|Gauge Builds Fast
|-
!Canoe
|Good on the Last Leg
|Good at Paddling
|Super Starts are Fast
|Super Starts are Fast
|-
|-
!Swimming
!4x100m Relay
|Good at Super Moves
|Good at Super Moves
|Swims Fast
|Runs Fast
|Good at Turning
|Super Starts are Fast
|-
|-
!Gymnastics
!Javelin Throw
|Good at Takeoff
|Charges Power Quicker
|Good at Super Moves
|Gauge Extends Faster
|Good at Landing
|Easier Best Angle
|-
|-
!Equestrian
!Triple Jump
|Good at Super Moves
|Good at Super Moves
|Gallops Fast
|Approach is Fast
|Turns are Tight
|Perfects are Easier
|-
!Discus Throw
|Easier Best Power
|Easier Best Angle
|Good at Adjusting Tilt
|-
|-
!Badminton
!Sport Climbing
|Good at Smashes
|Long Grip Gauge
|Fast at Moving
|Good at Power Climbs
|Controls with Precision
|Fast Grip Gauge Recover
|-
|-
!Table Tennis
!Surfing
|Returns are Powerful
|Boost Time is Long
|Fast at Moving
|Good Acceleration on Landing
|Good at Spins
|Good at Tube Riding
|-
|-
!Fencing
!Skateboarding
|Good at Parrying
|Jumps are High
|Fast at Moving
|Fast at Moving
|Good at Stepping
|Turns are Tight
|-
|-
!Archery
!Boxing
|Controls with Precision
|Punches are Heavy
|Good at Bow Drawing
|Good at Counters
|Good at Aiming
|Good at Super Moves
|-
|-
!Dream Race
!Karate
|Jumps are High
|Good at Charging
|Good at Grinds
|Fast at Moving
|Turns are Tight
|Good at Defense
|-
|-
!Dream Shooting
!Football
|Good at Dizzying Opponents
|Shots are Powerful
|Fast at Moving
|Runs Fast
|Good at Aiming
|Good at Stealing Balls
|-
|-
!Dream Karate
!Football (Goalies)
|High Attack Power
|Good at Deflecting
|Fast at Moving
|N/A
|Good at Power Strikes
|Good at Catching
|}
|-
 
!Rugby Sevens
===Non-playable characters===
|Good at Tackles
====Referees====
|Runs Fast
*[[Charmy Bee]]
|Gauge Builds Fast
*[[Cubot]]<ref name="First trailer">[https://twitter.com/SEGA/status/1111976470715363330 Announcement trailer]</ref>
|-
*[[Lakitu]]
!Canoe
*[[Orbot]]<ref name="First trailer"/>
|Good on the Last Leg
*[[Toad]]
|Good at Paddling
 
|Super Starts are Fast
====Cameramen====
|-
*[[Toad (species)|Toad]]s<ref name="First trailer"/>
!Swimming
*[[Chao]]
|Good at Super Moves
 
|Swims Fast
====Other====
|Good at Turning
*[[Chao]]<ref name="First trailer"/>
*[[Cheese (character)|Cheese]]<ref name="events"/>
*[[Cream the Rabbit]]
*[[sonicretro:Cucky|Cluckies]]
*[[sonicretro:Flicky|Flickies]]<ref name="First trailer"/>
*[[Egg Pawn]]s
*[[Goomba]]s<ref name="First trailer"/>
*[[Koopa Troopa]]s<ref name="First trailer"/>
*[[Omochao]]
*[[sonicretro:Pecky|Peckies]]<ref name="First trailer"/>
*[[sonicretro:Picky|Pickies]]
*[[sonicretro:Pocky|Pockies]]
*[[Shy Guy]]s<ref name="First trailer"/>
 
===Events===
There are a total of 24 playable events in the Olympic Games Tokyo 2020, with 21 of them being [[Events|Olympic Event]]s and three of them being [[Dream Event]]s. During Olympic Events, most characters wear proper outfits for the event, while during Dream Events, everyone (except for the female characters, who still wear their sport outfits) wears their standard outfits, in a similar fashion to previous games.
 
All of the events (with the exceptions of Boxing, Karate, Football, and Rugby Sevens) give players the choice of using motion controls (with either one of two Joy-Cons) or solely button inputs (on any controller). However, Discus Throw and Dream Shooting have mandatory uses of motion controls regardless of the player's setting. Boxing, Football, Rugby Sevens, and Karate solely utilize button inputs.
 
====Olympic Events====
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
!Image
!Gymnastics
!Event
|Good at Takeoff
!Description
|Good at Super Moves
!Venue
|Good at Landing
!Guest
|-
|-
|[[File:Tokyo2020trivia5.png|center|175x175px]]
!Equestrian
|<center>[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[100m (Mario & Sonic at the Olympic Games Tokyo 2020)|100m]]<ref name="First trailer"/></center>
|Good at Super Moves
|A race in a straight line across 100m meters of the track. During the race, the player can activate a Super Dash to gain extra speed, and pressing the button again on the blue triangle will result in a burst of speed.
|Gallops Fast
|rowspan=6|[[File:Tokyo2020trivia36.png|center|175x175px]]<br><center>{{wp|Japan National Stadium|Olympic Stadium}}</center><br>
|Turns are Tight
|None
|-
|-
|
!Badminton
|<center>[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[110m Hurdles (Mario & Sonic at the Olympic Games Tokyo 2020)|110m Hurdles]]</center>
|Good at Smashes
|A race in a straight line on the track, like the 100m, but the players must successfully jump over six hurdles. If the player perfectly jumps over all six, they will get a Super Dash after the sixth one.
|Fast at Moving
|[[Toadette]]
|Controls with Precision
|-
|-
|
!Table Tennis
|<center>[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[4x100m Relay (Mario & Sonic at the Olympic Games Tokyo 2020)|4x100m Relay]]</center>
|Returns are Powerful
|Teams of four race around the whole track. Players must time their passes with each of their teammates successfully in order to get the most speed and reach the goal.
|Fast at Moving
|None
|Good at Spins
|-
|-
|
!Fencing
|<center>[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[Javelin Throw (Mario & Sonic at the Olympic Games Tokyo 2020)|Javelin Throw]]<ref name="First trailer"/></center>
|Good at Parrying
|Players must run across a field to fill up a meter which will increase the strength of the throw. They will then angle their shot before throwing the javelin. If the player fills the power gauge to the rainbow level and get a perfect angle, they will use a Super Throw.
|Fast at Moving
|None
|Good at Stepping
|-
|-
|
!Archery
|<center>[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[Triple Jump (Mario & Sonic at the Olympic Games Tokyo 2020)|Triple Jump]]<ref name="First trailer"/></center>
|Controls with Precision
|Players will run to gain momentum before performing a hop, skip, and jump, to jump across the sand pit the furthest. If they jump past the blue line, they get a foul. If they get perfect timing on all three jumps, it will become a Super Jump, sending them much farther.
|Good at Bow Drawing
|[[Espio the Chameleon]]
|Good at Aiming
|-
|-
|
!Dream Race
|<center>[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[Discus Throw (Mario & Sonic at the Olympic Games Tokyo 2020)|Discus Throw]]</center>
|Jumps are High
|The player must rotate their character enough to gain enough power while moving the controller to angle the discus. During practice, the player can see how much they have to turn to gain maximum power, but this meter will be absent during the actual throw. If the player has enough power and the perfect angle, they will initiate a Super Throw, where they can manually straighten the discus to go even farther.
|Good at Grinds
|None
|Turns are Tight
|-
|-
|
!Dream Shooting
|<center>[[File:M&S Tokyo 2020 Climbing event icon.png|84x85px]]<br>[[Sport Climbing]] '''(new)'''</center>
|Good at Dizzying Opponents
|Players climb a rock wall as high as they can. The player controls their character hands to latch onto grips, but poor timing will lead to a decrease in hand grip. Smaller grips require more precise timing and can deplete more grip energy. Blue grips act as checkpoints, heart-shaped grips refill the grip gauge, and star-shaped grips activate a Special Move to climb the wall higher and faster.
|Fast at Moving
|<center>Aomi Urban Sports Park</center>
|Good at Aiming
|[[Rouge the Bat]]
|-
|-
|
!Dream Karate
|<center>[[File:M&S Tokyo 2020 Surfing event icon.png|84x85px]]<br>[[Surfing - Shortboard]] '''(new)'''</center>
|High Attack Power
|Players surf along the waves and perform tricks to gain points. Performing new tricks with different control stick combos will land bonus points. The player can also fill a Super Gauge to perform a Super Move and gain more points. In addition to standard jumps, the player can perform floaters, where they ride the top of the wave and fill the Super Gauge faster, and tube rides, where they ride through a wave tube by balancing to gain more points.
|Fast at Moving
|<center>Tsurigasaki Surfing Beach</center>
|Good at Power Strikes
|[[Rosalina]]
|-
|
|<center>[[File:M&S Tokyo 2020 Skateboard event icon.png|84x85px]]<br>[[Skateboarding - Park]] '''(new)'''<ref name="First trailer"/></center>
|Players skate around a park with ramps. They get points from doing various directional jump combos off of ramps. Performing a new trick or a trick on an unmarked strip will result in bonus points. Once a strip has already been tricked off of, it will be marked with a star. Strips with sideways arrows must be grinded on to be counted instead. Other tricks that can be performed include ollies and handplants.
|<center>Aomi Urban Sports Park</center>
|None
|-
|
|<center>[[File:M&S Tokyo 2020 Boxing event icon.png|84x85px]]<br>[[Boxing (Mario & Sonic at the Olympic Games Tokyo 2020)|Boxing]]</center>
|A one-on-one fight where opponents punch each other to the ground. The player can perform different directional punches and guards to protect against the opponent. If a player is knocked down, they must rapidly tap a button to get back up. If a player does not get up in ten seconds, gets knocked out three times in one round, or time is up in the third round, the match ends. The player can fill a Super Gauge and perform a Super Move to deal more damage to their opponent.
|<center>Olympic Boxing Centre</center>
|[[Zavok]]
|-
|
|<center>[[File:M&S Tokyo 2020 Karate event icon.png|84x85px]]<br>[[Karate - Kumite]] '''(new)'''</center>
|A side scrolling fight using various Karate techniques. Players can use different directional combinations of punches and kicks on their opponent, and every time they hit their opponent, they get a point. They can also grab their opponent to throw them to the ground and get three points, or charge up the Super Gauge to perform a Super Move to get four points. The first player to reach ten points is the winner.
|<center>Nippon Budokan</center>
|[[Eggman Nega]]
|-
|
|<center>[[File:M&S Tokyo 2020 Football event icon.png|84x85px]]<br>[[Football (Mario & Sonic at the Olympic Games Tokyo 2020)|Football]]</center>
|A four-on-four game of Football with a goalie as well. Players can come up with different strategies that increase the player's speed during certain intervals. Once the Super Gauge is filled, the player can release a Super Shot that travels super fast towards the goal. If all four teammates each hold the ball before activating the Super Shot, it will initiate a special variant that cannot be blocked by the goalies. If there is a tie at the end of the second round, two extra rounds of overtime will be played, and if the game is still tied, then a penalty kick contest is held, with the first team to miss the shot losing.
|[[File:Tokyo2020trivia36.png|center|175x175px]]<br><center>Olympic Stadium</center>
|[[Jet the Hawk]]
|-
|
|<center>[[File:M&S Tokyo 2020 Rugby event icon.png|84x85px]]<br>[[Rugby Sevens (Mario & Sonic at the Olympic Games Tokyo 2020)|Rugby Sevens]]</center>
|Players play as a team of seven, with four being regular characters, and three being either Boom Booms or Egg Pawns. Players have to perform Tries by reaching the other end of the field. The ball can only be passed sideways. After Trying, they can perform a Goal Kick into the goal post to gain additional points. If they use their Super Move defensively, they can steal the ball from an opponent, and if it is used offensively, they can dash quickly towards the end of the field.
|<center>Tokyo Stadium</center>
|[[Diddy Kong]]
|-
|
|<center>[[File:M&S Tokyo 2020 Canoe event icon.png|84x85px]]<br>[[Canoe (Mario & Sonic at the Olympic Games Tokyo 2020)|Canoe Double (C-2) 1000m]]</center>
|Four teams of two race across the water. The player must swing the paddle at the same time as their teammate to gain the best speed possible. On the final stretch, they can freely row without needing to be in time.
|<center>Sea Forest Waterway</center>
|None
|-
|
|<center>[[File:M&S Tokyo 2020 Swimming event icon.png|84x85px]]<br>[[100m Freestyle (Mario & Sonic at the Olympic Games Tokyo 2020)|Swimming - 100m Freestyle]]</center>
|Each character has different stroke style, which will result in different motions/control stick motions. Players must perform their swimming motion as fast as they can so they fill up the Super Gauge, but not so fast that they burn out. Once they turn around, they can use their Super Dash.
|<center>Tokyo Aquatics Centre</center>
|[[Wendy O. Koopa]]
|-
|
|<center>[[File:M&S Tokyo 2020 Gymnastics event icon.png|84x85px]]<br>[[Gymnastics (Mario & Sonic at the Olympic Games Tokyo 2020)|Gymnastics - Floor Exercise]]</center>
|Characters perform tricks to earn the most amount of points. While running, the player can charge up by rapidly tapping the button, which will grant them more time to perform their tricks. While doing the flips, the player must correctly input the commands shown on the screen as fast as possible and land at the right time in order to ensure the most amount of points per trick. Halfway through, they will have to perform the right button command when their character is lined up with their silhouette and balance their characters in the proper area. If they get a certain amount of points before the end, they will perform a Super Move that will require performing an action as many times as possible.
|<center>Ariake Gymnastics Centre</center>
|None
|-
|
|<center>[[File:M&S Tokyo 2020 Equestrian event icon.png|84x85px]]<br>[[Equestrian - Jumping]]</center>
|Characters ride a horse and must progress through a course containing hurdles to jump over in the fastest time. The player can increase their horses' speed by dashing, which will consume a bit of their energy. They must jump over the hurdles at the right time to get the most speed possible. If they do not have enough speed when the approach the hurdle, they cannot jump over it. The player can perform a Super Move once per run to constantly move fast. This sport can be played either individually or as a team of two.
|<center>Equestrian Park</center>
|[[Larry Koopa]]
|-
|
|<center>[[File:M&S Tokyo 2020 Badminton event icon.png|84x85px]]<br>[[Badminton (Mario & Sonic at the Olympic Games Tokyo 2020)|Badminton]]<ref name="First trailer"/></center>
|A rally of a shuttlecock in an indoor court. Whoever's side the shuttlecock hits the ground, their opponent will get the point. The a player staggers while returning a shuttlecock, the opponent can perform a more powerful strike. A Super Gauge will fill during a match, which will perform a Super Move to trick their opponent and get the point easier. This sport can be played in either Singles or Doubles. In Doubles, if both teammates' Super Gauges are filled, they will perform a dual Super Move together to grant an strike that cannot be blocked.
|<center>Musashino Forest Sport Plaza</center>
|None
|-
|
|<center>[[File:M&S Tokyo 2020 Table Tennis event icon.png|84x85px]]<br>[[Table Tennis (Mario & Sonic at the Olympic Games Tokyo 2020)|Table Tennis]]</center>
|Players wield paddles and must rally a small ball back-and-forth. They can perform various techniques, such as regular hitting and spinning, and the can charge as the ball approaches them to increase the power of the strike. If a player staggers with returning the ball, the other player can retaliate with a stronger hit. During a match, a Super Gauge will fill, which will allow the player to perform a Super Move. This sport can be played in either Singles or Doubles. In Doubles, the two players on a team must alternate with hitting the ball.
|<center>Tokyo Metropolitan Gymnasium</center>
|[[Zazz]]
|-
|
|<center>[[File:M&S Tokyo 2020 Fencing event icon.png|84x85px]]<br>[[Fencing (Mario & Sonic at the Olympic Games Tokyo 2020)|Fencing]]</center>
|Players wield epee swords and must hit their opponent to get points. Every time they hit their opponent they get a point, but their strikes can be blocked or parried, the latter of which will cause the opponent to lose their balance. Once the Super Gauge fills up, the player can perform a Super Strike, which, if it hits the opponent, will grant multiple points. This sport can be played either individually or as a team of two.
|<center>Makuhari Messe Hall B</center>
|[[Ludwig von Koopa]]
|-
|
|<center>[[File:M&S Tokyo 2020 Archery event icon.png|84x85px]]<br>[[Archery (Mario & Sonic at the Olympic Games Tokyo 2020)|Archery]]</center>
|Players will fire arrows at a target and must hit as close to the center as possible to get the most amount of points. The player plays three rounds and will shoot two arrows per round. For every subsequent round, the target will become farther away from the player, so the must pay attention to its distance as well as the wind to determine where to shoot. If the player hits the center twice, they can perform a Super Shot, which will grant double the amount of points they get. This sport can be played either individually or as a team of two.
|<center>Yumenoshima Park Archery Field</center>
|None
|}
|}


====Dream Events====
===Non-playable characters===
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
====Referees====
*[[Charmy]]
*[[Orbot & Cubot|Cubot]]<ref name="First trailer">{{cite|author=@SEGA|date=March 30, 2019|title=Get ready for "Mario & Sonic at the Olympic Games Tokyo 2020," exclusively on Nintendo Switch this winter and "Olympic Games Tokyo 2020 - The Official Video Game" for PS4, Switch, Xbox One, and Steam next year! #Tokyo2020 #Play2020|url=https://twitter.com/SEGA/status/1111976470715363330|publisher=Twitter}}</ref>
*[[Lakitu]]
*[[Orbot & Cubot|Orbot]]<ref name="First trailer"/>
*[[Toad]]
 
====Cameramen====
*[[Toad (species)|Toad]]s<ref name="First trailer"/>
*[[Chao]]
 
====Other====
*[[Chao]]<ref name="First trailer"/>
*[[Cheese (character)|Cheese]]<ref name="events"/>
*[[Cream (character)|Cream]]
*[[sonicretro:Cucky|Cluckies]]
*[[sonicretro:Flicky|Flickies]]<ref name="First trailer"/>
*[[Egg Pawn]]s
*[[Goomba]]s<ref name="First trailer"/>
*[[Koopa Troopa]]s<ref name="First trailer"/>
*[[Omochao]]
*[[sonicretro:Pecky|Peckies]]<ref name="First trailer"/>
*[[sonicretro:Picky|Pickies]]
*[[sonicretro:Pocky|Pockies]]
*[[Shy Guy]]s<ref name="First trailer"/>
 
===Events===
There is a total of 24 playable events in the Olympic Games Tokyo 2020, with 21 of them being [[Events|Olympic Event]]s and three of them being [[Dream Event]]s. During Olympic Events, most characters wear proper outfits for the events, while during Dream Events, everyone (except for the female characters, who still wear their sport outfits) wears their standard outfit, in a similar fashion to previous games.
 
All of the events (with the exceptions of Boxing, Karate, Football, and Rugby Sevens) give players the choice of using motion controls (with either one of two Joy-Con) or solely button inputs (on any controller). However, Discus Throw and Dream Shooting have mandatory uses of motion controls regardless of the player's setting. Boxing, Football, Rugby Sevens, and Karate solely utilize button inputs.
====Olympic Events====
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=100% style="border-collapse:collapse;"
|-
|-
!Image
!class=unsortable|Image
!Event
!Event
!Description
!class=unsortable|Description
!Venue
!Venue
!Guest
|-
|-
|
|align=center|[[File:M&ST2020 100m.png|200px]]
|<center>[[File:M&S Tokyo 2020 Dream Racing event icon.png|84x85px]]<br>[[Dream Racing]]</center>
|align=center|{{sort|100m|[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[100m (Mario & Sonic at the Olympic Games Tokyo 2020)|100m]]<ref name="First trailer"/>}}
|Eight players will race to the end of a course on hovering boards, similar to the Extreme Gear from the ''Sonic Riders'' series. Players mainly utilize their Skateboarding and Surfing skills to get in the front of the competition. The player can also collect rings to increase their top speed. There are also items that the player can collect, such as a Ring, which grants ten rings to the player, a [[Red Shell]], which homing attacks a specific player, a Shield, which protects the player from one attack, [[Lightning]], which will strike all players and slow them down, Power Sneakers, which briefly increases the player's speed, and a [[Super Star]], which will temporarily make the player invincible from all harm.
|A race in a straight line across 100m meters of the track. During the race, the player can activate a Super Dash to gain extra speed, and pressing the button again on the blue triangle will result in a burst of speed.
|<center>Metropolis<br>(''Sonic Forces'')</center>
|rowspan=6 align=center|{{sort|Olympic Stadium|[[File:Tokyo2020trivia36.png|center|175x175px]]<br>{{wp|Japan National Stadium|Olympic Stadium}}}}
|None
|-
|-
|
|align=center|[[File:M&ST2020 100mh.png|200px]]
|<center>[[File:M&S Tokyo 2020 Dream Shooting event icon.png|84x85px]]<br>[[Dream Shooting (Mario & Sonic at the Olympic Games Tokyo 2020)|Dream Shooting]]</center>
|align=center|{{sort|110m Hurdles|[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[110m Hurdles (Mario & Sonic at the Olympic Games Tokyo 2020)|110m Hurdles]]}}
|Characters wield guns equipped with acorns. Utilizing motion controls, players will aim shoot targets laying around the arena to gain points. They can also shoot various switches, which will open and close doors around them. They can also collect Multishot panels, which allows them to fire multiple acorns at once. Up to three of these items can be stored. Players can also shoot each other to briefly stun their opponents once their health bars run out. Halfway and at the end of the match, large kites will appear that the players can shoot to get bonus points, with the player who performs the last hit on the kite getting the points. This sport can be played either individually or as a team of two.
|A race in a straight line on the track, like the 100m, but the players must successfully jump over six hurdles. If the player perfectly jumps over all six, they will get a Super Dash after the sixth one.
|<center>Dream Shooting range (Japanese manor)</center>
|[[Toadette]]
|-
|align=center|[[File:M&ST2020 4x100mr.png|200px]]
|align=center|{{sort|4x100m Relay|[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[4x100m Relay (Mario & Sonic at the Olympic Games Tokyo 2020)|4x100m Relay]]}}
|Teams of four race around the whole track. Players must time their passes with each of their teammates successfully in order to get the most speed and reach the goal.
|None
|-
|align=center|[[File:M&ST2020 Javelin.png|200px]]
|align=center|{{sort|Javelin Throw|[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[Javelin Throw (Mario & Sonic at the Olympic Games Tokyo 2020)|Javelin Throw]]<ref name="First trailer"/>}}
|Players must run across a field to fill up a meter that will increase the strength of the throw. They will then angle their shot before throwing the javelin. If the player fills the power gauge to the rainbow level and gets a perfect angle, they will use a Super Throw.
|None
|-
|align=center|[[File:M&ST2020 Triple Jump.png|200px]]
|align=center|{{sort|Triple Jump|[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[Triple Jump (Mario & Sonic at the Olympic Games Tokyo 2020)|Triple Jump]]}}<ref name="First trailer"/>
|Players will run to gain momentum before performing a hop, skip, and jump, to jump across the sand pit the farthest. If they jump past the blue line, they get a foul. If they get perfect timing on all three jumps, it will become a Super Jump, sending them much farther.
|[[Espio]]
|-
|align=center|[[File:M&ST2020 Discus.png|200px]]
|align=center|{{sort|Discuss Throw|[[File:M&S Tokyo 2020 Track and Field event icon.png|84x85px]]<br>[[Discus Throw (Mario & Sonic at the Olympic Games Tokyo 2020)|Discus Throw]]}}
|The player must rotate their character enough to gain enough power while moving the controller to angle the discus. During practice, the player can see how much they have to turn to gain maximum power, but this meter will be absent during the actual throw. If the player has enough power and the perfect angle, they will initiate a Super Throw, where they can manually straighten the discus to go even farther.
|None
|-
|align=center|[[File:M&S Tokyo 2020 Sport Climbing.jpg|200px]]
|align=center|{{sort|Sport Climbing|[[File:M&S Tokyo 2020 Climbing event icon.png|84x85px]]<br>[[Sport Climbing]] '''(new)'''}}
|Players climb a rock wall as high as they can. The player controls their character hands to latch on to grips, but poor timing will lead to a decrease in hand grip. Smaller grips require more precise timing and can deplete more grip energy. Blue grips act as checkpoints, heart-shaped grips refill the grip gauge, and star-shaped grips activate a Special Move to climb the wall higher and faster.
|align=center|Aomi Urban Sports Park
|[[Rouge]]
|-
|align=center|[[File:M&S Tokyo 2020 Surfing.png|200px]]
|align=center|{{sort|Surfing - Shortboard|[[File:M&S Tokyo 2020 Surfing event icon.png|84x85px]]<br>[[Surfing - Shortboard]] '''(new)'''}}
|Players surf along the waves and perform tricks to gain points. Performing new tricks with different control stick combos will land bonus points. The player can also fill a Super Gauge to perform a Super Move and gain more points. In addition to standard jumps, the player can perform floaters, where they ride the top of the wave and fill the Super Gauge faster, and tube rides, where they ride through a wave tube by balancing to gain more points.
|align=center|Tsurigasaki Surfing Beach
|[[Rosalina]]
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 Skateboarding.png|200px]]
|<center>[[File:M&S Tokyo 2020 Dream Karate event icon.png|84x85px]]<br>[[Dream Karate]]</center>
|align=center|{{sort|Skateboarding|[[File:M&S Tokyo 2020 Skateboard event icon.png|84x85px]]<br>[[Skateboarding - Park]] '''(new)'''<ref name="First trailer"/>}}
|Players will fight in an arena with glowing panels on the floor. Players will use their Karate skills, but in 3D instead of 2D. When players are knocked onto the ground, the tiles will glow for the player who knocked them down. Whoever has the most amount of panels lit at the end of the match wins. Super Moves can be used to strike all surrounding opponents and get large amounts of points. There are also items in the match, including a [[POW Block]], which knocks away nearby opponents, a Chaos Emerald, which immediately fills up the Super Gauge, a [[Super Star]], which makes the player invincible, a [[Spring]], and a black-and-white circular object.
|Players skate around a park with ramps. They get points from doing various directional jump combos off ramps. Performing a new trick or a trick on an unmarked strip will result in bonus points. Once a player has already performed a trick off a strip, it will be marked with a star. Strips with sideways arrows must be grinded on to be counted instead. Other tricks that can be performed include ollies and handplants.
|<center>[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]<br>(''[[Super Mario Odyssey]]'')</center>
|align=center|{{wp|Aomi Urban Sports Park}}
|}
|None
 
|-
==Tokyo 1964==
|align=center|[[File:M&S Tokyo 2020 Boxing.png|200px]]
===Playable characters===
|align=center|{{sort|Boxing|[[File:M&S Tokyo 2020 Boxing event icon.png|84x85px]]<br>[[Boxing (Mario & Sonic at the Olympic Games Tokyo 2020)|Boxing]]}}
There are eight characters that are playable in the Tokyo 1964 events: four from Team Mario and four from Team Sonic. The ''Mario'' characters use their 8-bit sprites from ''[[Super Mario Bros.]]'' while the ''Sonic'' characters use their 16-bit sprites from ''Sonic the Hedgehog'' (or ''Sonic the Hedgehog 2'' and ''3'' respectively, in the cases of Tails and Knuckles). Unlike in the Tokyo 2020 events, all characters have the same stats.
|A one-on-one fight where opponents punch each other to the ground. The player can perform different directional punches and guards to protect against the opponent. If a player is knocked down, they must rapidly tap a button to get back up. If a player does not get up in ten seconds or gets knocked out three times in one round, or time is up in the third round, the match ends. The player can fill a Super Gauge and perform a Super Move to deal more damage to their opponent.
 
|align=center|{{wp|Ryōgoku Kokugikan|Olympic Boxing Centre}}
====Team Mario====
|[[Zavok]]
<gallery>
|-
obj mario 2d.png|[[Mario]]
|align=center|[[File:M&S Tokyo 2020 Karate.png|200px]]
obj koppa 2d.png|[[Bowser]]
|align=center|{{sort|Karate - Kumite|[[File:M&S Tokyo 2020 Karate event icon.png|84x85px]]<br>[[Karate - Kumite]] '''(new)'''}}
obj luigi 2d.png|[[Luigi]]
|A side-scrolling fight using various Karate techniques. Players can use different directional combinations of punches and kicks on their opponent, and every time they hit their opponent, they get a point. They can also grab their opponent to throw them to the ground and get three points, or charge up the Super Gauge to perform a Super Move to get four points. The first player to reach ten points is the winner.
obj peach 2d.png|[[Princess Peach|Peach]]
|align=center|{{wp|Nippon Budokan}}
</gallery>
|[[Eggman Nega]]
 
|-
====Team Sonic====
|align=center|[[File:M&S Tokyo 2020 Football.png|200px]]
<gallery>
|align=center|{{sort|Football|[[File:M&S Tokyo 2020 Football event icon.png|84x85px]]<br>[[Football (Mario & Sonic at the Olympic Games Tokyo 2020)|Football]]}}
obj sonic 2d.png|[[Sonic the Hedgehog|Sonic]]
|A four-on-four game of Football with a goalie as well. Players can come up with different strategies that increase a player's speed during certain intervals. Once the Super Gauge is filled, the player can release a Super Shot that travels extremely fast towards the goal. If all four teammates each hold the ball before activating the Super Shot, it will initiate a special variant that cannot be blocked by the goalies. If there is a tie at the end of the second round, two extra rounds of overtime will be played, and if the game is still tied, then a penalty kick contest is held, with the first team to miss the shot losing.
obj eggman 2d.png|[[Dr. Eggman]]
|align=center|{{sort|Olympic Stadium|[[File:Tokyo2020trivia36.png|center|175x175px]]<br>Olympic Stadium}}
obj tails 2d.png|[[Miles "Tails" Prower|Tails]]
|[[Jet (Sonic the Hedgehog)|Jet]]
obj knuckles 2d.png|[[Knuckles the Echidna|Knuckles]]
|-
</gallery>
|align=center|[[File:M&S Tokyo 2020 Rugby.png|200px]]
|align=center|{{sort|Rugby Sevens|[[File:M&S Tokyo 2020 Rugby event icon.png|84x85px]]<br>[[Rugby Sevens (Mario & Sonic at the Olympic Games Tokyo 2020)|Rugby Sevens]]}}
|Players play as a team of seven, with four being regular characters and three being either Boom Booms or Egg Pawns. Players have to perform Tries by reaching the other end of the field. The ball can be passed only sideways. After a player performs a Try, they can perform a Goal Kick into the goal post to gain additional points. If they use their Super Move defensively, they can steal the ball from an opponent, and if it is used offensively, they can dash quickly towards the end of the field.
|align=center|{{wp|Ajinomoto Stadium|Tokyo Stadium}}
|[[Diddy Kong]]
|-
|align=center|[[File:M&S Tokyo 2020 Canoe.png|200px]]
|align=center|{{sort|Canoe Double (C-2) 1000m|[[File:M&S Tokyo 2020 Canoe event icon.png|84x85px]]<br>[[Canoe (Mario & Sonic at the Olympic Games Tokyo 2020)|Canoe Double (C-2) 1000m]]}}
|Four teams of two race across the water. The player must swing the paddle at the same time as their teammate to gain the best speed possible. On the final stretch, they can freely row without needing to be in time.
|align=center|Sea Forest Waterway
|None
|-
|align=center|[[File:M&S Tokyo 2020 100m Freestyle.png|200px]]
|align=center|{{sort|Swimming - 100m Freestyle|[[File:M&S Tokyo 2020 Swimming event icon.png|84x85px]]<br>[[100m Freestyle (Mario & Sonic at the Olympic Games Tokyo 2020)|Swimming - 100m Freestyle]]}}
|Each character has a different stroke style, which will result in different motions/control stick motions. Players must perform their swimming motion as fast as they can so they fill up the Super Gauge but not so fast that they burn out. Once they turn around, they can use their Super Dash.
|align=center|{{wp|Tokyo Aquatics Centre}}
|[[Wendy O. Koopa|Wendy]]
|-
|align=center|[[File:M&S Tokyo 2020 Gymnastics.png|200px]]
|align=center|{{sort|Gymnastics - Floor Exercise|[[File:M&S Tokyo 2020 Gymnastics event icon.png|84x85px]]<br>[[Gymnastics (Mario & Sonic at the Olympic Games Tokyo 2020)|Gymnastics - Floor Exercise]]}}
|Characters perform tricks to earn the most points. While running, the player can charge up by rapidly tapping the button, which will grant them more time to perform their tricks. While doing the flips, the player must correctly input the commands shown on the screen as fast as possible and land at the right time in order to ensure the most points per trick. Halfway through, they will have to perform the right button command when their character is lined up with their silhouette and balance their characters in the proper area. If they get a certain number of points before the end, they will perform a Super Move that will require performing an action as many times as possible.
|align=center|{{wp|Ariake Gymnastics Centre}}
|None
|-
|align=center|[[File:M&S Tokyo 2020 Equestrian.png|200px]]
|align=center|{{sort|Equestrian - Jumping|[[File:M&S Tokyo 2020 Equestrian event icon.png|84x85px]]<br>[[Equestrian - Jumping]]}}
|Characters ride horses and must progress through a course containing hurdles to jump over in the fastest time. The player can increase their horses' speed by dashing, which will consume a bit of their energy. They must jump over the hurdles at the right time to get the most speed possible. If they do not have enough speed when they approach the hurdle, they cannot jump over it. The player can perform a Super Move once per run to constantly move fast. This sport can be played either individually or as a team of two.
|align=center|Equestrian Park
|[[Larry Koopa|Larry]]
|-
|align=center|[[File:M&S Tokyo 2020 Badminton Singles.png|200px]]
|align=center|{{sort|Badminton|[[File:M&S Tokyo 2020 Badminton event icon.png|84x85px]]<br>[[Badminton (Mario & Sonic at the Olympic Games Tokyo 2020)|Badminton]]<ref name="First trailer"/>}}
|A rally of a shuttlecock in an indoor court. When the shuttlecock hits the ground on whoever's side, their opponent will get the point. If a player staggers while returning a shuttlecock, the opponent can perform a more powerful strike. A Super Gauge will fill during a match, after which the player can perform a Super Move to trick their opponent and get the point easier. This sport can be played in either Singles or Doubles. In Doubles, if both teammates' Super Gauges are filled, they will perform a dual Super Move together to grant a strike that cannot be blocked.
|align=center|Musashino Forest Sport Plaza
|None
|-
|align=center|[[File:M&S Tokyo 2020.png|200px]]
|align=center|{{sort|Table Tennis|[[File:M&S Tokyo 2020 Table Tennis event icon.png|84x85px]]<br>[[Table Tennis (Mario & Sonic at the Olympic Games Tokyo 2020)|Table Tennis]]}}
|Players wield paddles and must rally a small ball back and forth. They can perform various techniques, such as regular hitting and spinning, and they can charge as the ball approaches them to increase the power of the strike. If a player staggers with returning the ball, the other player can retaliate with a stronger hit. During a match, a Super Gauge will fill, which will allow the player to perform a Super Move. This sport can be played in either Singles or Doubles. In Doubles, the two players on a team must alternate with hitting the ball.
|align=center|Tokyo Metropolitan Gymnasium
|[[Zazz]]
|-
|align=center|[[File:LudwigTokyo2020.png|200px]]
|align=center|{{sort|Fencing|[[File:M&S Tokyo 2020 Fencing event icon.png|84x85px]]<br>[[Fencing (Mario & Sonic at the Olympic Games Tokyo 2020)|Fencing]]}}
|Players wield epee swords and must hit their opponent to get points. Every time they hit their opponent, they get a point, but their strikes can be blocked or parried, the latter of which will cause the opponent to lose their balance. Once the Super Gauge fills up, the player can perform a Super Strike, which, if it hits the opponent, will grant multiple points. This sport can be played either individually or as a team of two.
|align=center|Makuhari Messe Hall B
|[[Ludwig von Koopa|Ludwig]]
|-
|align=center|[[File:M&S Tokyo 2020 Archery.png|200px]]
|align=center|{{sort|Archery|[[File:M&S Tokyo 2020 Archery event icon.png|84x85px]]<br>[[Archery (Mario & Sonic at the Olympic Games Tokyo 2020)|Archery]]}}
|Players will fire arrows at a target and must hit as close to the center as possible to get the most points. The player plays three rounds and will shoot two arrows per round. For every subsequent round, the target will become farther away from the player, so they must pay attention to its distance as well as the wind to determine where to shoot. If the player hits the center twice, they can perform a Super Shot, which will grant double the number of points they get. This sport can be played either individually or as a team of two.
|align=center|Yumenoshima Park Archery Field
|None
|}


====Supporting====
====Dream Events====
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=100% style="border-collapse:collapse;"
|-
!class=unsortable|Image
!Event
!class=unsortable|Description
!Venue
|-
|align=center|[[File:M&S Tokyo 2020 Dream Racing.png|200px]]
|align=center|{{sort|Dream Racing|[[File:M&S Tokyo 2020 Dream Racing event icon.png|84x85px]]<br>[[Dream Racing]]}}
|Eight players will race to the end of a course on hovering boards, similar to the Extreme Gear from the ''Sonic Riders'' series. Players mainly utilize their Skateboarding and Surfing skills to get in the front of the competition. The player can also collect rings to increase their top speed. There are also items that the player can collect, such as a Ring, which grants ten rings to the player; a [[Red Shell]], whose homing attacks a specific player; a Shield, which protects the player from one attack; [[Lightning]], which will strike all other players and slow them down; Power Sneakers, which briefly increase the player's speed; and a [[Super Star]], which will temporarily make the player invincible from all harm.
|align=center|Metropolis<br>(''Sonic Forces'')
|-
|align=center|[[File:M&S Tokyo 2020 Dream Shooting.png|200px]]
|align=center|{{sort|Dream Shooting|[[File:M&S Tokyo 2020 Dream Shooting event icon.png|84x85px]]<br>[[Dream Shooting (Mario & Sonic at the Olympic Games Tokyo 2020)|Dream Shooting]]}}
|Characters wield guns equipped with acorns. Utilizing motion controls, players will aim and shoot targets lying around the arena to gain points. They can also shoot various switches, which will open and close doors around them. They can also collect Multishot panels, which allow them to fire multiple acorns at once. Up to three of these items can be stored. Players can also shoot each other to briefly stun their opponents once their health bars run out. Halfway and at the end of the match, large kites that the players can shoot to get bonus points will appear, with the player who performs the last hit on the kite getting the points. This sport can be played either individually or as a team of two.
|align=center|Dream Shooting range (Japanese manor)
|-
|align=center|[[File:M&S Tokyo 2020 Dream Karate.png|200px]]
|align=center|{{sort|Dream Karate|[[File:M&S Tokyo 2020 Dream Karate event icon.png|84x85px]]<br>[[Dream Karate]]}}
|Players will fight in an arena with glowing panels on the floor. Players will use their Karate skills but in 3D instead of 2D. When players are knocked onto the ground, the tiles will glow for the player who knocked them down. Whoever has the most panels lit at the end of the match wins. Super Moves can be used to strike all surrounding opponents and get large numbers of points. There are also items in the match, including a [[POW Block]], which knocks away nearby opponents; a Chaos Emerald, which immediately fills up the Super Gauge; a [[Super Star]], which makes the player invincible; a [[Spring]]; and a black-and-white circular object.
|align=center|[[Mushroom Kingdom (Super Mario Odyssey)|Mushroom Kingdom]]<br>(''[[Super Mario Odyssey]]'')
|}
 
==Tokyo 1964==
===Playable characters===
There are eight characters that are playable in the Tokyo 1964 events: four from Team Mario and four from Team Sonic. The ''Super Mario'' characters use their 8-bit sprites from ''[[Super Mario Bros.]]'', while the ''Sonic'' characters use their 16-bit sprites from ''Sonic the Hedgehog'' (or ''Sonic the Hedgehog 2'' and ''Sonic the Hedgehog 3'', respectively, in the cases of Tails and Knuckles). Unlike in the Tokyo 2020 events, all characters have the same stats.
 
====Team Mario====
<gallery>
obj mario 2d.png|[[Mario]]
obj koppa 2d.png|[[Bowser]]
obj luigi 2d.png|[[Luigi]]
obj peach 2d.png|[[Princess Peach|Peach]]
</gallery>
 
====Team Sonic====
<gallery>
obj sonic 2d.png|[[Sonic]]
obj eggman 2d.png|[[Dr. Eggman]]
obj tails 2d.png|[[Tails]]
obj knuckles 2d.png|[[Knuckles]]
</gallery>
 
====Supporting====
In Volleyball, each character has five teammates that can be controlled by the player.
In Volleyball, each character has five teammates that can be controlled by the player.
<gallery>
<gallery>
Tokyotoad2d.png|[[Toad (species)|Toads]]<br>(Mario, Luigi, and Peach)
Tokyotoad2d.png|[[Toad (species)|Toads]]<br>(Mario, Luigi, and Peach)
Tokyohammer.png|[[Hammer Bro]]s<br>(Bowser)
Tokyohammer.png|[[Hammer Bro]]s.<br>(Bowser)
Tokyopocky.png|[[sonicretro:Pocky|Pockies]]<br>(Sonic, Tails, and Knuckles)
Tokyopocky.png|[[sonicretro:Pocky|Pockies]]<br>(Sonic, Tails, and Knuckles)
Tokyoeggrobo.png|[[Eggrobo|Eggrobos]]<br>(Dr. Eggman)
Tokyoeggrobo.png|[[Eggrobo]]s<br>(Dr. Eggman)
</gallery>
</gallery>


Line 709: Line 772:
====Other====
====Other====
*[[Blooper]]s
*[[Blooper]]s
*[[sonicretro:Buzz Bomber|Buzz Bombers]]
*[[sonicretro:Buzz Bomber|Buzz Bomber]]s
*[[Cheep Cheep]]s
*[[Cheep Cheep]]s
*[[sonicretro:Clucker|Cluckers]]
*[[sonicretro:Clucker|Clucker]]s
*Cluckies
*Cluckies
*Flickies
*Flickies
Line 717: Line 780:
*[[Hammer Bro]]s.<ref name="events"/>
*[[Hammer Bro]]s.<ref name="events"/>
*Koopa Troopas
*Koopa Troopas
*[[sonicretro:Mecha Sonic (Death Egg Zone boss)|Mecha Sonic]]
*[[sonicretro:Mecha Sonic (Sonic the Hedgehog 2 16-bit boss)|Mecha Sonic]]
*[[sonicretro:Nebula|Nebulas]]
*[[sonicretro:Nebula|Nebula]]s
*Peckies
*Peckies
*Pickies
*Pickies
*[[sonicretro:Rexon|Rexons]]
*[[sonicretro:Rexon|Rexon]]s
*[[sonicretro:Ricky|Rickies]]
*[[sonicretro:Ricky|Rickies]]
*[[sonicretro:Rocky|Rockies]]
*[[sonicretro:Rocky|Rockies]]
Line 727: Line 790:


===Events===
===Events===
There are a total of 10 events that take place during the Olympic Games Tokyo 1964, introducing a new sprite-based variant of events called [[2D Event]]s. Unlike the 2020 events, 2D events feature unique commentary by an announcer during the event, with their commentary usually corresponding to how the character is doing in the event. The player also has the option to turn on "Analog TV", which causes the screen to appear like an old-fashioned CRT television screen. All of the Tokyo 1964 events solely utilize button inputs.
There is a total of 10 events that take place during the Olympic Games Tokyo 1964, introducing a new sprite-based variant of events called [[2D Event]]s. Unlike the 2020 events, 2D events feature unique commentary by an announcer during the events, with their commentary usually corresponding to how the character is doing in an event. The player also has the option to turn on "Analog TV," which causes the screen to appear like an old-fashioned CRT television screen. All of the Tokyo 1964 events solely utilize button inputs.
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=100% style="border-collapse:collapse;"
|-
|-
!Image
!class=unsortable|Image
!Event
!Event
!Description
!class=unsortable|Description
!Venue
!Venue
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D 100m.png|200px]]
|<center>[[100m (2D)|100m]]</center>
|align=center|[[100m (2D)|100m]]
|A race in a straight line across 100m meters of the track. Getting the maximum amount of speed simply requires constant tapping of the button.
|A race in a straight line across 100 meters of the track. Getting the maximum amount of speed simply requires constant tapping of the button.
|rowspan=4|<center>National Stadium</center><br>
|rowspan=4 align=center|National Stadium
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D 400m Hurdles.png|200px]]
|<center>[[400m Hurdles (2D)|400m Hurdles]]</center>
|align=center|[[400m Hurdles (2D)|400m Hurdles]]
|A race similar to that of the 100m, but across a longer distance, and with the added obstacle of hurdles to jump over. Jumping over the hurdle with perfect timing will make the character go faster, though this will make timing later jumps more difficult. Crashing into a hurdle slows them down.
|A race similar to that of the 100m but across a longer distance and with the added obstacle of hurdles to jump over. Jumping over the hurdle with perfect timing will make the character go faster, though this will make timing later jumps more difficult. Crashing into a hurdle slows them down.
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Long Jump.png|200px]]
|<center>[[Long Jump (2D)|Long Jump]]</center>
|align=center|[[Long Jump (2D)|Long Jump]]
|Players run across a line then jump to get as far across the sand pit as possible. After running, the player has to launch the character at the right angle to ensure the greatest amount of distance is covered.
|Players run across a line, then jump to get as far across the sand pit as possible. After running, the player has to launch the character at the right angle to ensure the most distance is covered.
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Marathon.png|200px]]
|<center>[[Marathon (2D)|Marathon]]</center>
|align=center|[[Marathon (2D)|Marathon]]
|A race between 68 racers (with two being two of the playable characters and the other 66 consisting of Toads, Hammer Bros., and Animals) that starts and ends on the track but mostly takes place on the road. The player can boost their speed at the cost of stamina, where running out of stamina will slow them down. Water stands will occasionally appear with water to regain stamina. Obstacles that help move forwards, like dash panels and tornados, and obstacles that hinder the player, like banana peels, bees, and puddles are also present.
|A race between 68 racers (with two being two of the playable characters and the other 66 consisting of Toads, Hammer Bros., and Animals) that starts and ends on the track but mostly takes place on the road. The player can boost their speed at the cost of stamina, where running out of stamina will slow them down. Water stands will occasionally appear with water to regain stamina. Obstacles that help move forwards, such as dash panels and tornados, and obstacles that hinder the player, such as banana peels, bees, and puddles, are also present.
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D 10m Platform.png|200px]]
|<center>[[10m Platform (2D)|10m Platform]]</center>
|align=center|[[10m Platform (2D)|10m Platform]]
|Players dive off a board and perform tricks to get the highest score. The player will first select which series of button commands they do. If they finish their standard commands before they hit the water, extra ones will appear for bonus points.
|Players dive off a board and perform tricks to get the highest score. The player will first select which series of button commands they do. If they finish their standard commands before they hit the water, extra ones will appear for bonus points.
|<center>National Gymnasium</center>
|align=center|National Gymnasium
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Vault.png|200px]]
|<center>[[Vault (2D)|Vault]]</center>
|align=center|[[Vault (2D)|Vault]]
|A gymnastics event where players jump off a vault and do tricks in the air to get points. Before the event starts, the player can set the difficulty of the button commands. Timing the jump when the meter is the most full will extend the amount of time to perform the tricks. After all tricks are performed, the player must time the landing with a button press. Missed commands or bad landings will deduct points from the score.
|A gymnastics event where players jump off a vault and do tricks in the air to get points. Before the event starts, the player can set the difficulty of the button commands. Timing the jump when the meter is the most full will extend the amount of time to perform the tricks. After all tricks are performed, the player must time the landing with a button press. Missed commands or bad landings will deduct points from the score.
|<center>Tokyo Metropolitan Gymnasium</center>
|align=center|Tokyo Metropolitan Gymnasium
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Kayak.png|200px]]
|<center>[[Kayak (2D)|Kayak (K-1) 1000m]]</center>
|align=center|[[Kayak (2D)|Kayak (K-1) 1000m]]
|A boating event where players row kayak using a double-sided oar. Rowing is done by rotating the control stick around, and as the player goes farther, they will have to rotate it faster.
|A boating event where players row kayaks using a double-sided oar. Rowing is done by rotating the control stick around, and as the player goes farther, they will have to rotate it faster.
|<center>Lake Sagami</center>
|align=center|Lake Sagami
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Judo.png|200px]]
|<center>[[Judo (2D)|Judo]]</center>
|align=center|[[Judo (2D)|Judo]]
|Two competitors fight in the Judo martial arts style, which involves grabbing each other and trying to knock the other to the ground. The player that grabs the opponent has to try to throw them off balance. If they partially throw them off, the get a Waza-Ari, which is worth a half point. If they knock them off completely, they get an Ippon, which is worth a full point.
|Two competitors fight in the Judo martial arts style, which involves grabbing each other and trying to knock the other to the ground. The player that grabs the opponent has to try to throw them off balance. If they partially throw them off, they get a Waza-Ari, which is worth a half-point. If they knock them off completely, they get an Ippon, which is worth a full point.
|<center>Nippon Budokan</center>
|align=center|Nippon Budokan
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Volleyball.png|200px]]
|<center>[[Volleyball (2D)|Volleyball]]</center>
|align=center|[[Volleyball (2D)|Volleyball]]
|Two teams of six compete in volleyball, with the captain being accompanied by five generic teammates (Toads, Hammer Bros., Pockies, or Eggrobos). When the ball is on the player's team, they must bump, set, and spike the ball to the other side. While it is on the other side, the three members in the front must try to block the ball from being spiked to the other.
|Two teams of six compete in volleyball, with the captain being accompanied by five generic teammates (Toads, Hammer Bros., Pockies, or Eggrobos). When the ball is on the player's team, they must bump, set, and spike the ball to the other side. While it is on the other side, the three members in the front must try to block the ball from being spiked to the other.
|<center>Komazawa Olympic Park General Sports Ground</center>
|align=center|Komazawa Olympic Park General Sports Ground
|-
|-
|
|align=center|[[File:M&S Tokyo 2020 2D Shooting.png|200px]]
|<center>[[Shooting (2D)|Shooting - Trap]]</center>
|align=center|[[Shooting (2D)|Shooting - Trap]]
|Players shoot clay pigeons by aiming in one of three squares and shooting when the clay pigeon is inside the square. Each clay pigeon gives the player two shots to try to shoot it. Successfully shooting it adds extra time. In later rounds, the squares become smaller and increase from three to nine squares. At the end, all extra time is used for a bonus round, where the player shoots as many pigeons as possible before time runs out.
|Players shoot clay pigeons by aiming in one of three squares and shooting when the clay pigeon is inside the square. Each clay pigeon gives the player two shots to try to shoot it. Successfully shooting it adds extra time. In later rounds, the squares become smaller and increase from three to nine squares. At the end, all extra time is used for a bonus round, where the player shoots as many pigeons as possible before time runs out.
|<center>Tokorozawa Shooting Range</center>
|align=center|Tokorozawa Shooting Range
|}
|}


==Story Mode==
==Story Mode==
===Chapter 1: A Mysterious Game System===
===Chapter 1: A Mysterious Game System===
[[File:M&S Tokyo 1964 Story Mode Map.jpg|thumb|250px|Mario navigates the 8-bit area map in Story Mode.]]
[[Mario]] and [[Sonic]] have arrived at the Olympic Stadium, excited for the Olympic Games. A short while later, [[Toad]] arrives with a gift that is addressed to both Mario and Sonic. They open it to find a [[Tokyo '64|retro video game system]] inside with a letter that reads, "To Mario and Sonic with love, in commemoration of the Olympic Games in Tokyo! We made a little game to let you experience the past Olympic Games in Tokyo. By all means, give it a try!" While Sonic is trying to figure out who sent it, Toad mentions how retro it is due to it saying "Tokyo '64" on it. Since there is no name of whom it is from, Sonic begins to get very suspicious of it. Meanwhile, [[Bowser]] and [[Dr. Eggman]] are hiding behind the sidelines, waiting for Mario and Sonic to turn on the system. After [[Luigi]] arrives, Bowser begins to get more impatient and decides to turn it on himself, despite Dr. Eggman's objections. When Bowser reveals himself, he scares Luigi, who is holding the system, causing him to drop it and press a button on it. When he picks it back up, the screen begins glowing, causing Mario, Sonic, Bowser, Dr. Eggman, and Toad to all disappear.
[[Mario]] and [[Sonic the Hedgehog|Sonic]] have arrived at the Olympic Stadium, excited for the Olympic Games. A short while later, [[Toad]] arrives with a gift that is addressed to both Mario and Sonic. They open it to find a [[Tokyo '64|retro video game system]] inside with a letter that reads, "To Mario and Sonic with love, in commemoration of the Olympic Games in Tokyo! We made a little game to let you experience the past Olympic Games in Tokyo. By all means, give it a try!" While Sonic is trying to figure out who sent it, Toad mentions how retro it is due to it saying "Tokyo '64" on it. Since there is no name of who it is from, Sonic begins to get very suspicious of it. Meanwhile, [[Bowser]] and [[Dr. Eggman]] are hiding behind the sidelines, waiting for Mario and Sonic to turn on the system. After [[Luigi]] arrives, Bowser begins to get more impatient and decides to turn it on himself, despite Dr. Eggman's objections. When Bowser reveals himself, he scares Luigi, who was holding the system, causing him to drop it and press a button on it. When he picks it back up, the screen begins glowing, which causes Mario, Sonic, Bowser, Dr. Eggman, and Toad to all disappear.


===Chapter 2: Dr. Eggman & Bowser's Scheme===
===Chapter 2: Dr. Eggman & Bowser's Scheme===
In a heavily pixelated world, Mario, Sonic, Bowser, Dr. Eggman, and Toad all fall from the sky into an unknown location. After they notice their 8-bit/16-bit appearances and the environment around them, Dr. Eggman deducts that they were sucked into the video game, since whoever the light from the screen touches gets swallowed into the game. With Toad's help, Sonic figures out that the system was a gift from Bowser and Dr. Eggman, and that their plan was to get Mario and Sonic stuck in the game. Dr. Eggman created the game while a [[Magikoopa]]'s magic allowed it to suck them in. However, their plan backfired since Bowser and Dr. Eggman got sucked in as well, with Dr. Eggman claiming there is no way out. Eventually, they realize from a nearby sign that the video game is based on the 1964 Tokyo Olympic Games (hence the name Tokyo '64). Dr. Eggman decides that he and Bowser should compete in the games, to Bowser's confusion, but he agrees regardless so he can win gold medals. They enter the National Stadium, with Mario and Sonic following shortly afterwards, having also decided to compete in the Olympic Games, much to Bowser and Dr. Eggman's shock. The first event is the 100m, in which Sonic manages to beat Dr. Eggman. After his loss, Dr. Eggman states that he and Bowser will train harder to win the Olympic Games.
[[File:M&S Tokyo 1964 Story Mode Map.jpg|thumb|250px|Mario navigates the 8-bit area map in Story Mode.]]
In a heavily pixelated world, Mario, Sonic, Bowser, Dr. Eggman, and Toad all fall from the sky into an unknown location. After they notice their 8-bit/16-bit appearances and the environment around them, Dr. Eggman deducts that they were sucked into the video game, since whomever the light from the screen touches gets swallowed into the game. With Toad's help, Sonic figures out that the system was a gift from Bowser and Dr. Eggman and that their plan was to get Mario and Sonic stuck in the game. Dr. Eggman created the game while a [[Magikoopa]]'s magic allowed it to suck them in. However, their plan backfired since Bowser and Dr. Eggman got sucked in as well, with Dr. Eggman claiming there is no way out. Eventually, they realize from a nearby sign that the video game is based on the 1964 Tokyo Olympic Games (hence the name Tokyo '64). Dr. Eggman decides that he and Bowser should compete in the games, to Bowser's confusion, but he agrees regardless so he can win gold medals. They enter the National Stadium, with Mario and Sonic following shortly afterwards, having also decided to compete in the Olympic Games, much to Bowser and Dr. Eggman's shock. The first event is the 100m, in which Sonic manages to beat Dr. Eggman. Afterwards, Dr. Eggman states that he and Bowser will train harder to win the Olympic Games.
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
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===Chapter 3: The Search for Tails===
===Chapter 3: The Search for Tails===
Following the disappearance of Mario, Sonic, Bowser, Dr. Eggman, and Toad, a frightened Luigi is left with nothing but the Tokyo '64 in his hands. After he tells a nearby [[Omochao]] what happened, the Omochao suggests to find [[Miles "Tails" Prower|Tails]], who is knowledgeable about machines. However, he does not know where Tails currently is. Suddenly, [[Amy Rose|Amy]] appears to compete in the 100m. She tells Luigi and the Omochao that she does know where Tails is, but since her event could not start due to a lack of competitors, she asks Luigi to compete against her in the 100m first. Luigi accepts her challenge and wins against her, and she tells him that Tails went to watch Karate. She joins Luigi as he goes to Nippon Budokan to find Tails. There, a red [[Toad (species)|Toad]] informs them that Tails already watched matches and left, stating he had a promise to keep, but also tells them that he might have gone to the Gymnastics venue with [[Princess Daisy|Daisy]]. Luigi goes to the Ariake Gymnastics Centre, where he finds Daisy, who is anticipating the Floor Exercise event. After Luigi asks about Tails, she says they were going to Ariake together, but split up, with Tails going to another venue. Despite wanting to be focused on finding Tails, Amy competes in Gymnastics against Daisy regardless and wins. After Daisy's loss, she asks Luigi why he is looking for Tails, which also increases Amy's curiosity since she never asked either. After Luigi explains the situation, Daisy joins Luigi and Amy to find Tails. Luigi decides to go to the Ariake Urban Sports Park, where he finally finds Tails, who decided to compete in Skateboarding against Sonic, only for him to not attend. After a nearby Omochao announces that the event is about to start, Tails, who is unaware of Sonic's situation, asks Luigi to take Sonic's place. Luigi reluctantly agrees and beats Tails in Skateboarding. Afterwards, Amy and Daisy tell Tails of Mario, Sonic, and Toad's situation, and Luigi shows the Tokyo '64 to him.
Following the disappearance of Mario, Sonic, Bowser, Dr. Eggman, and Toad, a frightened Luigi is left with nothing but the Tokyo '64 in his hands. After he tells a nearby [[Omochao]] what happened, the Omochao suggests to find [[Tails]], who is knowledgeable about machines. However, he does not know where Tails currently is. Suddenly, [[Amy]] appears to compete in the 100m. She tells Luigi and the Omochao that she does know where Tails is, but since her event could not start due to a lack of competitors, she asks Luigi to compete against her in the 100m first. Luigi accepts her challenge and wins against her, and she tells him that Tails went to watch Karate. She joins Luigi as he goes to Nippon Budokan to find Tails. There, a red [[Toad (species)|Toad]] informs them that Tails already watched matches and left, stating he had a promise to keep, but also tells them that he might have gone to the Gymnastics venue with [[Princess Daisy|Daisy]]. Luigi goes to the Ariake Gymnastics Centre, where he finds Daisy, who is anticipating the Floor Exercise event. After Luigi asks about Tails, she says they were going to Ariake together but split up, with Tails going to another venue. Despite wanting to be focused on finding Tails, Amy competes in Gymnastics against Daisy regardless and wins. Afterwards, Daisy asks Luigi why he is looking for Tails, which also increases Amy's curiosity since she never asked either. After Luigi explains the situation, Daisy joins Luigi and Amy to find Tails. Luigi decides to go to the Ariake Urban Sports Park, where he finally finds Tails, who decided to compete in Skateboarding against Sonic, only for him not to attend. After a nearby Omochao announces that the event is about to start, Tails, who is unaware of Sonic's situation, asks Luigi to take Sonic's place. Luigi reluctantly agrees and beats Tails in Skateboarding. Afterwards, Amy and Daisy tell Tails of Mario, Sonic, and Toad's situation, and Luigi shows the Tokyo '64 to him.
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===Chapter 4: The Secret Trick===
===Chapter 4: The Secret Trick===
In the 1964 National Stadium, the Long Jump event is next, with Dr. Eggman leaving the victory to Bowser, only for him to lose it to Mario. After his loss, Dr. Eggman pulls Bowser to the sidelines. Bowser asks him why they are collecting medals instead of finding ways to return to the real world, and Dr. Eggman explains to him that the only way to escape the game is to collect gold medals, with his claim earlier about there being no way to return having been a lie to hide information from Mario and Sonic. However, Toad reveals that he overheard the conversation, and he relays the information to Mario and Sonic. They go to confront the villains to verify that they were not lying, but find that they managed to escape while Toad was explaining. A nearby Pecky tells Toad that Dr. Eggman flew westward, so Sonic decides to chase him, while Mario and Toad look for Bowser. While Sonic is looking for Dr. Eggman, he finds a Pocky standing next to his Eggmobile. After the Pocky tells Sonic that Dr. Eggman boarded a bullet train, he sees him on the train and chases after it. After beating the train to Tokyo Station, Sonic searches for Dr. Eggman, but does not find him and leaves. Eggman, who was hiding behind a tree, then declares that his plan to stall Sonic was a success and uses this time to find more venues to compete in. Meanwhile, Mario and Toad go to Sumida River to find Bowser. After seeing Bowser flee on a boat, Mario boards another boat and chases him on the lake. After intercepting Bowser's escape, he and Toad corner him at a dock, but when Toad enrages Bowser and hides behind Mario, they get distracted and talk about random things, which Bowser uses as an opportunity to escape. Eventually, Sonic arrives, and he and Mario both report that their villains got away and that they are probably meeting somewhere.
In the 1964 National Stadium, the Long Jump event is next, with Dr. Eggman leaving the victory to Bowser, only for him to lose it to Mario. Afterwards, Dr. Eggman pulls Bowser to the sidelines. Bowser asks him why they are collecting medals instead of finding ways to return to the real world, and Dr. Eggman explains to him that the only way to escape the game is to collect gold medals, with his claim earlier about there being no way to return having been a lie to hide information from Mario and Sonic. However, Toad reveals that he overheard the conversation, and he relays the information to Mario and Sonic. They go to confront the villains to verify that they were not lying, but they find that the villains managed to escape while Toad was explaining. A nearby Pecky tells Toad that Dr. Eggman flew westward, so Sonic decides to chase him, while Mario and Toad look for Bowser. While Sonic is looking for Dr. Eggman, he finds a Pocky standing next to his Eggmobile. After the Pocky tells Sonic that Dr. Eggman boarded a bullet train, he sees him on the train and chases after it. After beating the train to Tokyo Station, Sonic searches for Dr. Eggman, but he does not find him and leaves. Dr. Eggman, who was hiding behind a tree, then declares that his plan to stall Sonic was a success and uses this time to find more venues to compete in. Meanwhile, Mario and Toad go to Sumida River to find Bowser. After seeing Bowser flee on a boat, Mario boards another boat and chases him on the lake. After intercepting Bowser's escape, he and Toad corner him at a dock, but when Toad enrages Bowser and hides behind Mario, they get distracted and talk about random things, and Bowser uses the distraction as an opportunity to escape. Eventually, Sonic arrives, and he and Mario both report that their villains got away and that they are probably meeting somewhere.
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===Chapter 5: The Lost Game System===
===Chapter 5: The Lost Game System===
Upon investigating the Tokyo '64, Tails discovers that Mario and Sonic are competing with Bowser and Dr. Eggman inside the game, which confuses Luigi and company as to why they would compete in such a situation. However, [[Bowser Jr.]] suddenly appears, declaring that only he is allowed to have fun, and takes the system from Luigi. Even after the group explains the situation, Bowser Jr. is still sceptical and leaves with the Tokyo '64 to find out for himself. After Amy suggests that they check other venues, Tails counters with the fact that they need passes to access them, and goes with Luigi to find some. They go to Tokyo Tower and find [[Silver the Hedgehog|Silver]] there, who was sightseeing, and ask him about passes. He explains that he had passes for the Tokyo Aquatics Centre and the Aomi Urban Sports Park, but dropped them while he was climbing up the tower. Tails climbs the tower and obtains the passes, which Silver lets him keep. He also joins the party due to how serious their situation seems. With their pass, they go to the Aomi Urban Sports Park, where they confront Bowser Jr., who is being accompanied by [[Rouge the Bat|Rouge]]. He still refuses to return the Tokyo '64, and Rouge, who sides with him, challenges Daisy to Sport Climbing, saying they will return the system if she loses, to Bowser Jr.'s dismay. After Daisy beats Rouge, they return to the ground and realize Bowser Jr. already left, deducing that he ran off to another venue. They track him to the Tokyo Aquatics Centre, where he is now being protected by [[Wendy O. Koopa|Wendy]]. Silver decides to challenge Wendy to 100m Freestyle and wins. Wendy fakes being a sore loser to distract the heroes while Bowser Jr. escapes to find [[Eggman Nega]]. Luigi and Tails go to Nippon Budokan, only to find Bowser Jr. already there with Eggman Nega, who is intrigued by the device. Luigi decides to challenge Eggman Nega to Karate in order to get the system back and wins. Accepting defeat, Eggman Nega is ready to give the Tokyo '64 back to them, only for Bowser Jr. to intervene and tell him that he has to investigate it. Upon further investigation, Eggman Nega realizes the system is one of Dr. Eggman's creations. After Tails explains that Mario, Sonic, Bowser, and Dr. Eggman got trapped inside of it, Eggman Nega decides not to give it back, and leaves with Bowser Jr. to analyze the game further in order to to free Bowser and Dr. Eggman. Luigi and Tails resolve to find them before they free the villains and leave the heroes inside forever. As Luigi and Tails do not know where to find them, a nearby Omochao suggests getting help from [[Vector the Crocodile|Vector]], who is competing in Discus Throw at the Olympic Stadium, and they go there in order to do so.
Upon investigating the Tokyo '64, Tails discovers that Mario and Sonic are competing with Bowser and Dr. Eggman inside the game, confusing Luigi and company as to why they would compete in such a situation. However, [[Bowser Jr.]] suddenly appears, declaring that only he is allowed to have fun, and takes the system from Luigi. Even after the group explains the situation, Bowser Jr. is still skeptical and leaves with the Tokyo '64 to find out for himself. After Amy suggests that they check other venues, Tails counters with the fact that they need passes to access them, and he goes with Luigi to find some. They go to Tokyo Tower, where they find [[Silver]], who was sightseeing, and ask him about passes. He explains that he had passes for the Tokyo Aquatics Centre and the Aomi Urban Sports Park, but he dropped them while he was climbing up the tower. Tails climbs the tower and obtains the passes, which Silver lets him keep. He also joins the party due to how serious their situation seems. With their pass, they go to the Aomi Urban Sports Park, where they confront Bowser Jr., who is being accompanied by [[Rouge]]. He still refuses to return the Tokyo '64, and Rouge, who sides with him, challenges Daisy to Sport Climbing, saying they will return the system if she loses, to Bowser Jr.'s dismay. After Daisy beats Rouge, they return to the ground and realize Bowser Jr. already left, deducing that he ran off to another venue. They track him to the Tokyo Aquatics Centre, where he is now being protected by [[Wendy O. Koopa|Wendy]]. Silver decides to challenge Wendy to 100m Freestyle and wins. Wendy fakes being a sore loser to distract the heroes while Bowser Jr. escapes to find [[Eggman Nega]]. Luigi and Tails go to Nippon Budokan, only to find Bowser Jr. already there with Eggman Nega, who is intrigued by the device. Luigi decides to challenge Eggman Nega to Karate in order to get the system back and wins. Accepting defeat, Eggman Nega is ready to give the Tokyo '64 back to the heroes, only for Bowser Jr. to intervene and tell him that he has to investigate it. Upon further investigation, Eggman Nega realizes the system is one of Dr. Eggman's creations. After Tails explains that Mario, Sonic, Bowser, and Dr. Eggman got trapped inside it, Eggman Nega decides not to give it back, and he leaves with Bowser Jr. to analyze the game further in order to free Bowser and Dr. Eggman. Luigi and Tails resolve to find them before they free the villains and leave the heroes inside forever. As Luigi and Tails do not know where to find Bowser Jr. and Eggman Nega, a nearby Omochao suggests that they get help from [[Vector]], who is competing in the Discus Throw at the Olympic Stadium, and the two go there in order to do so.
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===Chapter 7: Time for Analysis===
===Chapter 7: Time for Analysis===
At the Olympic Stadium, Luigi and Tails approach Vector, who is about to compete in Discus Throw and states that no one can beat him. After Luigi explains the current situation to Vector, he determines that it seems serious. However, in order to fulfill Tails' request of finding Eggman Nega and Bowser Jr., Vector requires them to either pay a fee or compete against him in Discus Throw and win, to which Tails accepts the latter. After Tails does so, Vector agrees to start the search for the two villains. First, he decides to get help from others to gather information. He notices [[Toadette]] in the distance and decides to enlist her aid in the search; when she is asked of the villains' whereabouts, however, she says that does not know since she just arrived at the Olympic Stadium. Vector invites her to join the party in their search, and although she thinks this would be fun, she was planning on competing in an event and wonders if anyone would like to challenge her, offering to help them afterwards. Silver accepts this request and competes against Toadette in the 110m Hurdles, which he wins. After Silver's victory, Vector orders everyone to split up in order to find Bowser Jr. and Eggman Nega and says he will reunite with Luigi and Tails later. Upon hearing this, the duo leave the stadium to begin their search. They ask a purple Toad at Tokyo Tower and an Omochao at Tokyo Station, with the latter suggesting that they may find Eggman Nega in the Tokyo Metropolitan Gymnasium. Upon their arrival, they discover that Vector already found them there, but that all three of them were too late, as Eggman Nega had already begun his analysis on the system. Bowser Jr. also gives them a precaution, saying they might erase the whole game (and thus the five characters inside) if they try to intercept the analysis. Eggman Nega brings out [[Zazz]] to have some fun with the heroes while they wait for his analysis to be complete, and Bowser Jr., wishing to be entertained, demands that Zazz competes with them; he agrees but claims he is doing so only for his own victory. To cure his own boredom, Vector decides to be the one to take on Zazz in Table Tennis and wins. Eggman Nega then declares he is mostly finished with his analysis and has found no way to free the trapped characters, much to the shock of everyone else.
At the Olympic Stadium, Luigi and Tails approach Vector, who is about to compete in the Discus Throw and states that no one can beat him. After Luigi explains the current situation to Vector, he determines that it seems serious. However, in order to fulfill Tails' request of finding Eggman Nega and Bowser Jr., Vector requires them to either pay a fee or compete against him in the Discus Throw and win, to which Tails accepts the latter. After Tails wins, Vector agrees to start the search for the two villains. First, he decides to get help from others to gather information. He notices [[Toadette]] in the distance and decides to enlist her aid in the search; when she is asked of the villains' whereabouts, however, she says that she does not know since she just arrived at the Olympic Stadium. Vector invites her to join the party in its search, and although she thinks this would be fun, she was planning on competing in an event and wonders if anyone would like to challenge her, offering to help the party afterwards. Silver accepts this request and competes against Toadette in the 110m Hurdles, which he wins. Afterwards, Vector orders everyone to split up in order to find Bowser Jr. and Eggman Nega and says he will reunite with Luigi and Tails later. Upon hearing this, the two leave the stadium to begin their search. They ask a purple Toad at Tokyo Tower and an Omochao at Tokyo Station, with the latter suggesting that they may find Eggman Nega in the Tokyo Metropolitan Gymnasium. Upon their arrival, they discover that Vector already found them there but that all three of them were too late, as Eggman Nega had already begun his analysis on the system. Bowser Jr. also gives them a warning, saying they might erase the whole game (and thus the five characters inside) if the heroes try to intercept the analysis. Eggman Nega brings out [[Zazz]] to have some fun with the heroes while they wait for his analysis to be complete, and Bowser Jr., wishing to be entertained, demands that Zazz compete with them; he agrees but claims he is doing so only for his own victory. To cure his own boredom, Vector decides to be the one to take on Zazz in Table Tennis and wins. Eggman Nega then declares he is mostly finished with his analysis and has found no way to free the trapped characters, much to the shock of everyone else.
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===Chapter 8: Under the Olympic Cauldron===
===Chapter 8: Under the Olympic Cauldron===
Bowser and Dr. Eggman are still discussing what the gold medals are used for when Sonic appears next to them, trying to find out what they are talking about this time. Dr. Eggman lies that they are coming up with strategies for winning in the next event, and they then leave. Sonic determines that they cannot be trusted and leaves with Mario. The two manage to trail them to Nippon Budokan, where Bowser is preparing himself for the Judo event so that he may win a gold medal. Dr. Eggman believes that since Bowser is a heavyweight, neither Mario nor Sonic will be able to beat him, but Sonic is able to win regardless. After Bowser's loss, Dr. Eggman decides that they should split up for now and devise a new plan at an undisclosed location. Before they leave, Bowser teases the heroes by saying the gold medals will not be enough to get them out. Sonic becomes suspicious of this statement and tries to find the location at which the villains will meet. At the nearby Tokyo Roads, the two heroes reunite with Toad, who says that someone who looked like Dr. Eggman left in a red taxi. With his speed, Sonic chases after the taxi and manages to stop it before it can reach its destination; however, he then discovers that its passenger was actually a Picky who was "hired" by Eggman to impersonate him in the taxi (although he never actually got paid). After the Picky mentions a big flame, the heroes deduce the real Eggman's location and find him at the National Stadium, lurking in a hidden area in the sidelines with Bowser. They decide to stay and eavesdrop to find out what they are planning.
Bowser and Dr. Eggman are still discussing what the gold medals are used for when Sonic appears next to them, trying to find out what they are talking about this time. Dr. Eggman lies that they are coming up with strategies for winning in the next event, and they then leave. Sonic determines that they cannot be trusted and leaves with Mario. The two manage to trail them to Nippon Budokan, where Bowser is preparing himself for the Judo event so that he may win a gold medal. Dr. Eggman believes that since Bowser is a heavyweight, neither Mario nor Sonic will be able to beat him, but Sonic is able to win regardless. Afterwards, Dr. Eggman decides that he and Bowser should split up for now and devise a new plan at an undisclosed location. Before they leave, Bowser teases the heroes by saying the gold medals will not be enough to get them out. Sonic becomes suspicious of this statement and tries to find the location at which the villains will meet. At the nearby Tokyo Roads, the two heroes reunite with Toad, who says that someone who looked like Dr. Eggman left in a red taxi. With his speed, Sonic chases after the taxi and manages to stop it before it can reach its destination; however, he then discovers that its passenger was actually a Picky who was "hired" by Dr. Eggman to impersonate him in the taxi (although he never actually got paid). After the Picky mentions a big flame, the heroes deduce the real Dr. Eggman's location and find him at the National Stadium, lurking in a hidden area in the sidelines with Bowser. They decide to stay and eavesdrop to find out what they are planning.
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===Chapter 9: Gotta Get the Golds===
===Chapter 9: Gotta Get the Golds===
After Eggman Nega announces that there is no way to get Mario, Sonic, Bowser, and Dr. Eggman out of the game system, Vector encourages him to continue his analysis. Eggman Nega recalls Dr. Eggman mentioning that gold medals would have a special effect inside the game, leading everyone to believe that collecting gold medals will allow them to free the trapped characters. Bowser Jr. sees this as a challenge to collect as many gold medals as he can, with Tails and Luigi having the same goal, but Eggman Nega decides to stay at the gymnasium to complete his analysis of the game. Luigi and Tails start at the Olympic Stadium, where they encounter [[Espio the Chameleon|Espio]]. As Espio is initially sceptical of the situation Luigi explains to him, Tails persuades him that it is in fact the truth, and that they need gold medals. With the Triple Jump about to commence, Espio encourages them to go up against him to win a medal, which Amy volunteers to do. After she wins against him, Espio becomes disappointed in himself for losing in one of his best events and leaves to train harder, wishing everyone luck in their mission. With a gold medal in their hands, Luigi and Tails require entry passes to access more venues and go to the Shibuya Scramble Crossing to look for them, where they happen to find [[Yoshi]]. Yoshi explains to them that he was with some friends but lost all of them in the huge crowd, and he asks if they can help him find them. The heroes are initially hesitant to help, so Yoshi decides to give them some passes as a prize for helping him, causing them to agree to help. Using a pair of binoculars, Luigi manages to find all of Yoshi's friends. After that, Yoshi gives the duo the passes he promised, which are for the Yumenoshima Park Archery Field, the Sea Forest Waterway, and the Tokyo Metropolitan Government Building. After the duo gains them, Yoshi begins to question why they are entering events in the first place, to which Luigi explains the whole situation. Hearing it, Yoshi decides to join them, saying he can spectate events with his friends later.  
After Eggman Nega announces that there is no way to get Mario, Sonic, Bowser, and Dr. Eggman out of the game system, Vector encourages him to continue his analysis. Eggman Nega recalls Dr. Eggman mentioning that gold medals would have a special effect inside the game, leading everyone to believe that collecting gold medals will allow them to free the trapped characters. Bowser Jr. sees this as a challenge to collect as many gold medals as he can, with Tails and Luigi having the same goal, but Eggman Nega decides to stay at the gymnasium to complete his analysis of the game. Luigi and Tails start at the Olympic Stadium, where they encounter [[Espio]]. As Espio is initially skeptical of the situation Luigi explains to him, Tails persuades him that it is the truth and that they need gold medals. With the Triple Jump about to commence, Espio encourages them to go up against him to win a medal, which Amy volunteers to do. After she wins against him, Espio becomes disappointed in himself for losing in one of his best events and leaves to train harder, wishing everyone luck in their mission. With a gold medal in their hands, Luigi and Tails require entry passes to access more venues and go to look for them at the Shibuya Scramble Crossing, where they find [[Yoshi]]. Yoshi explains to them that he was with some friends but lost all of them in the huge crowd, and he asks if they can help him find them. The heroes are initially hesitant to help, so Yoshi decides to give them some passes as a prize for helping him, causing them to agree to help. Using a pair of binoculars, Luigi manages to find all of Yoshi's friends. After that, Yoshi gives the duo the passes he promised, which are for the Yumenoshima Park Archery Field, the Sea Forest Waterway, and the Tokyo Metropolitan Government Building. After the two gain them, Yoshi begins to question why they are entering events in the first place, to which Luigi explains the whole situation. Hearing this, Yoshi decides to join them, saying he can spectate events with his friends later.  


With the new passes they have, the first place they decide to go to is the Sea Forest Waterway, where they encounter the sneaky duo [[Wario]] and [[Waluigi]], who claim they are about to win the gold in the Canoeing event here. After Tails says that he and Luigi will get the medal, Wario and Waluigi taunt them, saying there is no one better than they are. After Luigi and Tails beat them in the canoeing race, they blame each other for the loss until Luigi intervenes by telling them they need gold medals. Hearing this, Waluigi devises a scheme to pretend to help them get gold medals and then steal them later, to which Wario agrees. Out loud, they tell Luigi and Tails that they will team up with them to get gold medals, saying they will be unbeatable if they do so. While they are happy they have more people, Luigi and Tails are also suspicious of them, and then begin wondering how Bowser Jr. is doing with his gold medals. The next place that they go to is the Yumenoshima Park Archery Field, where they encounter Bowser Jr. He requests to see their medals to see their progress, which he uses as an opportunity to steal the medals, stating he is too lazy to get medals by himself. He plans to take them to Eggman Nega and get all the credit for them until Vector steps in to stop him. Just then, a voice can be heard in the distance, wondering what is going on.
With the new passes the heroes have, the first place they decide to go to is the Sea Forest Waterway, where they encounter [[Wario]] and [[Waluigi]], who claim they are about to win the gold in the Canoeing event here. After Tails says that he and Luigi will get the medal, Wario and Waluigi taunt them, saying there is no one better than they are. After Luigi and Tails beat them in the canoeing race, they blame each other for the loss until Luigi intervenes by telling them they need gold medals. Hearing this, Waluigi devises a scheme to pretend to help them get gold medals and then steal them later, to which Wario agrees. The two tell Luigi and Tails that they will team up with them to get gold medals, saying they will be unbeatable if they do so. While they are happy they have more helpers, Luigi and Tails are also suspicious of them, and then begin wondering how Bowser Jr. is doing with his gold medals. The next place that they go to is the Yumenoshima Park Archery Field, where they encounter Bowser Jr. He requests to see their medals to see their progress, which he uses as an opportunity to steal the medals, stating he is too lazy to get medals by himself. He plans to take them to Eggman Nega and get all the credit for them until Vector steps in to stop him. Suddenly, a voice is heard in the distance, wondering what is going on.
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===Chapter 10: A Message from 2020===
===Chapter 10: A Message from 2020===
Meanwhile, Sonic, Mario, and Toad are still snooping on Bowser and Dr. Eggman, the latter of whom reveals a secret compartment underneath the Olympic Cauldron, which holds 14 holes inside of it, which he calls keyholes. If gold medals are placed inside them, a secret code will be activated, allowing the user to return to the real world. However, they are unaware that the three heroes have been listening the whole time, and they shock the duo with their eavesdropping. Accepting that the secret is out, the villains make it their mission to get more gold medals than anyone else, and go to another venue. Determined to win against them in medal count, Mario and Sonic meet them once again, this time at the National Gymnasium. After seeing their arrival, Dr. Eggman challenges his nemesis Sonic to the 10m Platform. However, the hedgehog wins over him, adding another gold medal to the heroes' count as Toad congratulates Sonic on his win. While Bowser tries to encourage Eggman that one loss will not stop them, the doctor notices something strange happening around them. He notices a giant screen overhead that initially begins fumbling around with random characters before finally reading, "POWER-UP ITEMS on their way. NEGA." When this happens, all five characters realize that something is happening.
Meanwhile, Sonic, Mario, and Toad are still snooping on Bowser and Dr. Eggman, the latter of whom reveals a secret compartment underneath the Olympic Cauldron, which holds 14 holes inside it, which he calls keyholes. If gold medals are placed inside them, a secret code will be activated, allowing the user to return to the real world. However, they are unaware that the three heroes have been listening the whole time, and they shock the duo with their eavesdropping. Accepting that the secret is out, the villains make it their mission to get more gold medals than anyone else, and they go to another venue. Determined to win against them in medal count, Mario and Sonic meet them once again, this time at the National Gymnasium. After seeing their arrival, Dr. Eggman challenges Sonic to the 10m Platform. However, Sonic wins over him, adding another gold medal to the heroes' count as Toad congratulates Sonic on his win. While Bowser tries to encourage Dr. Eggman that one loss will not stop them, Dr. Eggman notices something strange happening around them. He notices a giant screen overhead that initially begins fumbling around with random characters before finally reading, "POWER-UP ITEMS on their way. NEGA." When this happens, all five characters realize that something is happening.
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===Chapter 11: The Items' Sender===
===Chapter 11: The Items' Sender===
Back at the archery field, the voice in the distance while Vector and Bowser Jr. were arguing reveals herself as [[Princess Peach|Peach]], who begins to belittle Bowser Jr. because his noise is distracting the Archery competitors. Bowser Jr. requests to see Peach's medals, and the princess is about to show them to him until Tails steps in and tells her not to do it, otherwise he will take them. Luigi explains the entire situation to Peach, and she reaches a compromise that she will compete in Archery and use all of the gold medals that everyone has collected to save Mario and Sonic, to which Bowser Jr. reluctantly agrees. Daisy volunteers to compete in Archery against Peach, who is delighted to have an opponent to face. After Daisy's victory, Bowser Jr. wants to take the gold medal that she won just to save his dad, not caring about competing at all. Peach then starts telling him that they should work together and not take the medals that people work so hard to earn. After hearing this, and with much hesitation, Bowser Jr. gives all of the medals back to Luigi before running off. Once he is gone, Tails wonders what to do next, realizing that he has no more passes, until Peach reveals her pass to the Olympic Boxing Centre. Tails decides to go there since he believes he can deliver a good boxing match, and Peach joins the group due to wanting to save Mario and Sonic.
Back at the archery field, the voice in the distance while Vector and Bowser Jr. were arguing reveals herself as [[Princess Peach|Peach]], who begins to belittle Bowser Jr. because his noise is distracting the Archery competitors. Bowser Jr. requests to see Peach's medals, and she is about to show them to him until Tails steps in and tells her not to do it, otherwise he will take them. Luigi explains the entire situation to Peach, and she reaches a compromise that she will compete in Archery and use all of the gold medals that everyone has collected to save Mario and Sonic, to which Bowser Jr. reluctantly agrees. Daisy volunteers to compete in Archery against Peach, who is delighted to have an opponent to face. After Daisy's victory, Bowser Jr. wants to take the gold medal that she won just to save his dad, not caring about competing at all. Peach then starts telling him that they should work together and not take the medals that people work so hard to earn. After hearing this, and with much hesitation, Bowser Jr. gives all of the medals back to Luigi before running off. Once he is gone, Tails wonders what to do next, realizing that he has no more passes, until Peach reveals her pass to the Olympic Boxing Centre. Tails decides to go there since he believes he can deliver a good boxing match, and Peach joins the group due to wanting to save Mario and Sonic.


Once the party reaches the Olympic Boxing Centre, they find out that Bowser Jr. is already there and negotiating with [[Zavok]] to win the Boxing match for him. Zavok, who only wants to punch someone in a match, agrees to let Bowser Jr. take the gold medal once he wins. Luigi fearlessly decides to face off against the mighty Zeti, despite Tails' warning of his strength. Even with all of Zavok's strength, he still manages to lose against Luigi. After he fails to accept his defeat and flees, Tails suggests that everyone, including Bowser Jr., goes back to Eggman Nega with all of the medals that they won to see if anything new has come out of his analysis. Everyone heads back to the Tokyo Metropolitan Gymnasium, where Eggman Nega is laughing at the mistake he made in his analysis. He reveals that while his statement about collecting gold medals to escape was true, what he got wrong was that the gold medals are supposed to come from the game, not reality. Bowser Jr. begins getting upset at this, knowing that his dad and Dr. Eggman always lose against Mario and Sonic, and Eggman Nega, who is part of Eggman's family, acknowledges Eggman's failure, being disappointed at his ancestor. Because of this, Eggman Nega reveals that he decided to send some special power-up items to him and Bowser within the game that can affect only those two in order to make their victory more likely. Just when he is ready to send them out, Bowser Jr. becomes impatient and carelessly begins pushing random buttons on Eggman Nega's console, which causes the power-ups not to be sent to the proper location.
Once the party reaches the Olympic Boxing Centre, they find out that Bowser Jr. is already there and negotiating with [[Zavok]] to win the Boxing match for him. Zavok, who simply wants to punch someone in a match, agrees to let Bowser Jr. take the gold medal once he wins. Luigi fearlessly decides to face off against Zavok, despite Tails' warning of his strength. Even with all of Zavok's strength, he still manages to lose against Luigi. After he fails to accept his defeat and flees, Tails suggests that everyone, including Bowser Jr., go back to Eggman Nega with all of the medals that they won to see if anything new has come out of his analysis. Everyone heads back to the Tokyo Metropolitan Gymnasium, where Eggman Nega is laughing at the mistake he made in his analysis. He reveals that while his statement about collecting gold medals to escape was true, what he got wrong was that the gold medals are supposed to come from the game, not reality. Bowser Jr. begins getting upset at this, knowing that his dad and Dr. Eggman always lose against Mario and Sonic, and Eggman Nega, who is part of Dr. Eggman's family, acknowledges Dr. Eggman's failure, being disappointed at his ancestor. Because of this, Eggman Nega reveals that he decided to send some special power-up items to him and Bowser within the game that can affect only those two in order to make their victory more likely. Just when he is ready to send them out, Bowser Jr. becomes impatient and carelessly begins pushing random buttons on Eggman Nega's console, causing the power-ups not to be sent to the proper location.
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===Chapter 12: The Scattered Items===
===Chapter 12: The Scattered Items===
Several mysterious items begin falling from the sky into various parts of 1964 Tokyo. Once Eggman realizes that Eggman Nega has come to assist them in the game, he begins laughing evilly, stating how he was able to alter the game's programming to send items to him and Bowser. With this, Eggman now knows that he has to use the power-ups to get gold medals to get out of the game, so he and Bowser disband to find the various power-ups lying around the 2D Tokyo. Knowing that they cannot stand a chance against them if they get hold of the power-ups, Sonic and Mario leave to go find the villains and stop them from taking them. At the Tokorozawa Shooting Range, they find Dr. Eggman, who has already managed to get hold of one of the power-ups, which is a piece of sushi that he dubs the [[Miracle Roll]]. He consumes the roll and, although it was tasteless, feels the power that the roll gave him, stating that everything about him has been amplified. However, Sonic believes that, even with the power of a Miracle Roll, he can still beat Dr. Eggman any day. To prove this, Mario challenges Dr. Eggman to the Shooting event that is going on here. Sonic's claim becomes a reality when Dr. Eggman loses the gold medal to Mario despite his possession of the Miracle Roll. Thinking that more of them will help him, Dr. Eggman flees the shooting range, while Sonic also realizes how bad it could be if Bowser got hold of the Miracle Rolls.  
Several mysterious items begin falling from the sky into various parts of 1964 Tokyo. Once Dr. Eggman realizes that Eggman Nega has come to assist him and Bowser in the game, he begins laughing evilly, stating how he was able to alter the game's programming to send items to him and Bowser. With this, Dr. Eggman now knows that he has to use the power-ups to get gold medals to get out of the game, so he and Bowser separate to find the various power-ups lying around the 2D Tokyo. Knowing that they cannot stand a chance against them if they obtain the power-ups, Sonic and Mario leave to go find the villains and stop them from taking them. At the Tokorozawa Shooting Range, they find Dr. Eggman, who has already managed to obtain one of the power-ups, which is a piece of sushi that he dubs the [[Miracle Roll]]. He consumes the roll and, although it is tasteless, feels the power that the roll gave him, stating that everything about him has been amplified. However, Sonic believes that, even with the power of a Miracle Roll, he can still beat Dr. Eggman any day. To prove this, Mario challenges Dr. Eggman to the Shooting event that is going on here. Sonic's claim becomes a reality when Dr. Eggman loses the gold medal to Mario despite his possession of the Miracle Roll. Thinking that more of them will help him, Dr. Eggman flees the shooting range, while Sonic also realizes how bad it could be if Bowser were to obtain the Miracle Rolls.  


As the heroes go to find the Miracle Rolls before the villains can, they meet Toad at the base of Tokyo Tower, and he states that there is a light shining from the top of the tower, which he believes is one of the Miracle Rolls. Mario wants to climb the tower, but Toad stops him because Eggman's robots are all guarding the tower, making it very dangerous. To solve this problem, Mario strikes from the sky with an airplane while Sonic stands on top of it, with Mario using lasers to deal with the robots as well as Eggman himself, who is in his Eggmobile. Once the heroes acquire the Miracle Roll, they land back on solid ground, but Toad warns them that Eggman and his robots fled to other Miracle Rolls, so they make it their mission to stop them from getting any more Miracle Rolls. They head to the Museum, but they are blocked at the entrance by a group of [[Toad (species)|Toad]]s, who say that a Miracle Roll fell from the sky and ended up on the fourth floor of the Museum, and that the [[Koopa Troop]] has seized the Museum while kicking the Toads out, in order to keep it under lockdown until Bowser arrives. Not wanting to let Bowser get the Miracle Roll, Mario sneaks through the Museum past all of Bowser's guards to get it himself, and after he succeeds, all of Bowser's minions leave out of fear that Bowser will punish them for their failure. With Sonic wondering about the roll being tasteless as Eggman said, Mario gives it a try for himself, confirming Eggman's statement as well as the fact that the power-up has no effect on him, meaning they cannot get any power from them, but they can still keep Bowser and Eggman from getting them.
As the heroes go to find the Miracle Rolls before the villains can, they meet Toad at the base of Tokyo Tower, and he states that there is a light shining from the top of the tower, which he believes is one of the Miracle Rolls. Mario wants to climb the tower, but Toad stops him because Dr. Eggman's robots are all guarding the tower, making it very dangerous. To solve this problem, Mario strikes from the sky with an airplane while Sonic stands on top of it, with Mario using lasers to deal with the robots as well as Dr. Eggman himself, who is in his Eggmobile. Once the heroes acquire the Miracle Roll, they land back on solid ground, but Toad warns them that Dr. Eggman and his robots fled to other Miracle Rolls, so they make it their mission to stop them from getting any more Miracle Rolls. They head to the Museum, but they are blocked at the entrance by a group of Toads, who say that a Miracle Roll fell from the sky and ended up on the fourth floor of the Museum, and that the [[Koopa Troop]] has seized the Museum while evicting the Toads, in order to keep it under lockdown until Bowser arrives. Not wanting to let Bowser get the Miracle Roll, Mario sneaks through the Museum past all of Bowser's guards to get it himself, and after he succeeds, all of Bowser's minions leave out of fear that Bowser will punish them for their failure. With Sonic wondering about the roll being tasteless as Dr. Eggman said, Mario gives it a try for himself, confirming Dr. Eggman's statement as well as the fact that the power-up has no effect on him, meaning they cannot get any power from Miracle Rolls, but they can still keep Bowser and Dr. Eggman from getting them.
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===Chapter 13: The Excitement Battery===
===Chapter 13: The Excitement Battery===
Because of Bowser Jr.'s random button pressing, Eggman Nega's power-ups have been scattered all around the game land. When Tails asks if he can have the game system back, Bowser Jr. refuses until his dad and the doctor manage to get out, and says that if they want it back before then, they should compete against him at the Olympic Stadium, which is where he runs off to with the Tokyo '64. When the party arrives at the Olympic Stadium, Bowser Jr. promises that if they can beat him, they can have the system back. Having wanted to take on Bowser Jr. for a long time, Vector steps up and defeats the young [[Koopa]] in the Javelin Throw event. After Bowser Jr. throws a brief tantrum and runs away, Eggman Nega, who was watching the match, finally decides to give the game console back to Tails and Luigi. However, when he gives it back, Tails realizes that the red light on the side of the console is flashing, meaning that the system is running out of battery. Vector and Tails deduct that if the battery goes out, the five characters inside will be gone and unable to escape. Eggman Nega teases Tails for realizing this only now, as he had known for a while, and had made a device called the [[Excitement Battery]], a battery powered by Magikoopa's magic, allowing it never to lose charge once it is filled up. Thinking that the Magikoopa should be done applying magic on it, Eggman Nega reveals that the Magikoopa is to be at the TOKYO SKYTREE with the battery, so Luigi decides to go there with Tails while Vector and Eggman Nega stay at the Olympic Stadium to keep watch of the console as it runs out of battery.  
Because of Bowser Jr.'s random button-pressing, Eggman Nega's power-ups have been scattered all around the game land. When Tails asks if he can have the game system back, Bowser Jr. refuses until Bowser and Dr. Eggman manage to get out, and says that if the heroes want it back before then, they should compete against him at the Olympic Stadium, which is where he runs off to with the Tokyo '64. When the heroes arrive at the Olympic Stadium, Bowser Jr. promises that if they can beat him, they can have the system back. Having wanted to take on Bowser Jr. for a long time, Vector steps up and defeats him in the Javelin Throw event. After Bowser Jr. throws a brief tantrum and runs away, Eggman Nega, who was watching the match, finally decides to give the game console back to Tails and Luigi. However, when he gives it back, Tails realizes that the red light on the side of the console is flashing, meaning that the system is running out of battery. Vector and Tails deduct that if the battery goes out, the five characters inside will be gone and unable to escape. Eggman Nega teases Tails for realizing this just now, as he had known for a while and had made a device called the [[Excitement Battery]], a battery powered by the Magikoopa's magic, allowing it never to lose charge once it is filled up. Thinking that the Magikoopa should be done applying magic on it, Eggman Nega reveals that the Magikoopa is to be at the TOKYO SKYTREE with the battery, so Luigi decides to go there with Tails while Vector and Eggman Nega stay at the Olympic Stadium to keep watch of the console as it runs out of battery.  


At the TOKYO SKYTREE, Luigi and Tails find out that Magikoopa had given the Excitement Battery to [[Larry Koopa|Larry]], who does not believe the hero duo when they say that Eggman Nega sent them. Angered by them, he summons an army of [[Shy Guy]]s to take care of them. After Tails fights off every single one of them, Larry becomes frustrated and still refuses to give up the battery, and he ends up running away, saying that they have to find him if they want it. After he runs away, Luigi realizes that he dropped three entry passes on the ground, allowing them to get into three new venues: Musashino Forest Sport Plaza, Tokyo Stadium, and the Equestrian Park. They find Larry in the Equestrian Park; annoyed at them, he once again refuses to give them the battery, but he begins to get confused when Peach mentions that the battery is needed to save Bowser. He then decides that if they want the battery, they have to win against him in an event. While Tails believes the young [[Koopalings|Koopaling]] will backstab them, Peach takes on his Equestrian challenge. Once she defeats Larry in the event, he finally accepts his defeat and gives the battery over to Luigi, at which point he reveals that the battery has to be charged before it can be used, but that he doesn't know how to charge it. Luigi then notices something happening with the battery, so he holds it up in the air, and the once-empty battery fills up slightly, much to everyone's surprise. While Larry leaves, Tails and Peach deduct that it is called the Excitement Battery because it fills up with the excitement and cheers of the audience, a function it gained from Magikoopa's magic. Tails decides that they need to compete in events to get the crowd's cheers up and get the battery completely filled so it cannot run out. With that in mind, he and the rest of the gang go to other venues to begin charging the battery.
At the TOKYO SKYTREE, Luigi and Tails find out that the Magikoopa had given the Excitement Battery to [[Larry Koopa|Larry]], who does not believe the two heroes when they say that Eggman Nega sent them. Angered by them, he summons an army of [[Shy Guy]]s to take care of them. After Tails fights off every single one of them, Larry becomes frustrated and still refuses to give up the battery, and he ends up running away, saying that the heroes have to find him if they want it. After he runs away, Luigi realizes that he dropped three entry passes on the ground, allowing them to get into three new venues: Musashino Forest Sport Plaza, Tokyo Stadium, and the Equestrian Park. They find Larry in the Equestrian Park; annoyed at them, he once again refuses to give them the battery, but he begins to get confused when Peach mentions that the battery is needed to save Bowser. He then decides that if they want the battery, they have to win against him in an event. While Tails believes Larry will backstab them, Peach takes on his Equestrian challenge. Once she defeats Larry in the event, he finally accepts his defeat and gives the battery over to Luigi, at which point he reveals that the battery has to be charged before it can be used but that he does not know how to charge it. Luigi then notices something happening with the battery, so he holds it up in the air, and the once-empty battery fills up slightly, much to everyone's surprise. While Larry leaves, Tails and Peach deduct that it is called the Excitement Battery because it fills up with the excitement and cheers of the audience, a function it gained from the Magikoopa's magic. Tails decides that they need to compete in events to get the crowd's cheers up and get the battery completely filled so it cannot run out. With that in mind, the party goes to other venues to begin charging the battery.
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===Chapter 14: The Flickering World===
===Chapter 14: The Flickering World===
Mario and Sonic end up finding Bowser at Lake Sagami, where they see that he has already gotten hold of another Miracle Roll, but before he can consume it and gain its power, a bird comes out of nowhere and steals the roll. Despite this, Bowser says it will not make a difference as he already ate two of them prior, much to the surprise of Mario and Sonic. However, Sonic claims that two rolls will only make things equal and he manages to win against Bowser in a Kayak race. Angry at his loss, Bowser regrets not eating the third Miracle Roll sooner and leaves to find Dr. Eggman and check on his progress, while Mario is worried about how much Eggman might have powered up and goes after him with Sonic. They find the two villains at the National Stadium, where they are discussing their status, and when Mario and Sonic decide to challenge them to test their power, Dr. Eggman decides to race Mario in the 400m Hurdles. As usual, Dr. Eggman loses against him, but he does not worry as he believes that he can directly ask Eggman Nega in the real world to send more powerful items. While he is calling out for Eggman Nega to do so, everything around the characters begins flashing on and off. Eggman quickly deducts that this strange phenomenon is in fact the game system's power running out of battery, surprising everyone else.
Mario and Sonic end up finding Bowser at Lake Sagami, where they see that he has already obtained another Miracle Roll, but before he can consume it and gain its power, a bird comes out of nowhere and steals the roll. Despite this, Bowser says it will not make a difference as he already ate two of them prior, much to the surprise of Mario and Sonic. However, Sonic claims that two rolls will only make things equal, and he manages to win against Bowser in a Kayak race. Angry at his loss, Bowser regrets not eating the third Miracle Roll sooner and leaves to find Dr. Eggman and check on his progress, while Mario is worried about how much Dr. Eggman might have powered up and goes after him with Sonic. They find the two villains at the National Stadium, where they are discussing their status, and when Mario and Sonic decide to challenge them to test their power, Dr. Eggman decides to race Mario in the 400m Hurdles. As usual, Dr. Eggman loses against him, but he does not worry as he believes that he can directly ask Eggman Nega in the real world to send more powerful items. While he is calling out for Eggman Nega to do so, everything around the characters begins flashing on and off. Dr. Eggman quickly deducts that this strange phenomenon is in fact the game system's power running out of battery, surprising everyone else.
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===Chapter 15: Cheer Power===
===Chapter 15: Cheer Power===
After learning how the Excitement Battery works, Luigi and Tails go to other venues to charge it via the crowd. The first place they go to is the nearby Tokyo Stadium, where they find [[Diddy Kong]], who asks if they are here to watch. After Tails corrects him by saying they are playing, Diddy Kong reveals that he is as well, so Wario steps up to face him in Rugby Sevens as he claims that it is his time to get a gold medal. Wario and his team of blue [[Boom Boom]]s manage to outplay Diddy Kong and his red Boom Booms. Thanks to the crowd cheers, the Excitement Battery charges a little more. Diddy Kong suggests that they go to the Musashino Forest Sport Plaza nearby. There, they come across two of Sonic's rivals, [[Knuckles the Echidna|Knuckles]] and [[Shadow the Hedgehog|Shadow]], both of whom know the gist of the whole situation that is going on. To help them charge the battery, the hedgehog and echidna take to the Badminton court together to please the crowd in a Doubles match. Peach and Yoshi team up as the two that will take them on. After they manage to win against Shadow and Knuckles, the battery charges even more. Knuckles is upset at his loss while Shadow claims he would have won if it was just him. Knuckles decides to join Luigi and Tails' crew to help them while Shadow also joins them and advises them to stay focused to the end. Knuckles then remembers that [[Jet the Hawk|Jet]], another one of Sonic's rivals, was searching for Sonic at the Olympic Stadium. Tails decides to go there to tell him what happened while Shadow tells them to be careful of him as he seemed to be worked up. After traveling back to the Olympic Stadium once again, the gang realizes that Jet is nowhere to be seen. Suddenly, Jet pops out of nowhere and orders them to stay away from the field because of the Football match that is about to happen. Jet then wonders where Sonic is because he promised a penalty kick shootout with him. Luigi explains the whole story, which Jet does not believe, and Tails states that they need to charge the battery. Knuckles then decides to take Sonic's place in the shootout and face Jet instead in order to excite the crowd. Knuckles wins against Jet, who blames only luck for his loss. The battery fills up even more, but Tails realizes they are out of passes again and wonders what they will do.
After learning how the Excitement Battery works, Luigi and Tails go to other venues to charge it via the crowd. The first place they go to is the nearby Tokyo Stadium, where they find [[Diddy Kong]], who asks if they are there to watch. After Tails corrects him that they are playing, Diddy Kong reveals that he is as well, so Wario steps up to face him in Rugby Sevens as he claims that it is his time to get a gold medal. Wario and his team of blue [[Boom Boom]]s manage to outplay Diddy Kong and his red Boom Booms. Thanks to the crowd cheers, the Excitement Battery charges a little more. Diddy Kong suggests that the heroes go to the Musashino Forest Sport Plaza nearby. There, they find [[Knuckles]] and [[Shadow (character)|Shadow]], both of whom know the gist of the whole situation that is going on. To help them charge the battery, Shadow and Knuckles take to the Badminton court together to please the crowd in a Doubles match. Peach and Yoshi team up as the two that will take them on. After they manage to win against Shadow and Knuckles, the battery charges even more. Knuckles is upset at his loss while Shadow claims he would have won if it was just him. Knuckles decides to join Luigi and Tails' crew to help them while Shadow also joins them and advises them to stay focused to the end. Knuckles then remembers that [[Jet (Sonic the Hedgehog)|Jet]], another one of Sonic's rivals, was searching for Sonic at the Olympic Stadium. Tails decides to go there to tell him what happened while Shadow tells them to be careful of him as he seemed to be worked up. After traveling back to the Olympic Stadium, the gang realizes that Jet is nowhere to be seen. Suddenly, Jet pops out of nowhere and orders the group to stay away from the field because of the Football match that is about to happen. Jet then wonders where Sonic is because he promised a penalty kick shootout with him. Luigi explains the whole story, which Jet does not believe, and Tails states that they need to charge the battery. Knuckles then decides to take Sonic's place in the shootout and face Jet instead in order to excite the crowd. Knuckles wins against Jet, who blames only luck for his loss. The battery fills up even more, but Tails realizes he and the other heroes are out of passes again and wonders what they will do.
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===Chapter 16: The Time Remaining===
===Chapter 16: The Time Remaining===
After Dr. Eggman realizes that the battery for the Tokyo '64 is running out, Sonic wonders what will happen to them if it runs out. Bowser initially thinks that they will be stuck inside forever with no way to escape, but Dr. Eggman corrects him by saying they will vanish from existence, shocking everyone else. After panicking at what might be their fate if they are too late, Bowser, in an attempt to win more gold medals to escape with, challenges Mario and Sonic to a Volleyball match. Sonic and Mario decide that they have no choice but to accept his challenge in order to get out, and all four characters head to the venue where Volleyball is being held: the Komazawa Olympic Park General Sports Ground. There, Dr. Eggman presents to the heroes his elite team of Eggrobos, which he dubs Team Eggman. Sonic decides to take him on with his team of Pockies, and they manage to defeat Eggman and his robot gang. Eggman becomes angry, but Bowser reassures him that they can win in the final event: the Marathon. In addition, he tells him that there is something else they can do even if they lose, confusing Mario and Sonic, though when Sonic asks about this, Eggman claims that they were discussing how to win the Marathon. After Bowser gloats about his stamina, both villains leave to go to the starting point of the Marathon, the National Stadium, so Mario and Sonic follow them.
After Dr. Eggman realizes that the battery for the Tokyo '64 is running out, Sonic wonders what will happen to him and everyone else if it runs out. Bowser initially thinks that they will be stuck inside forever with no way to escape, but Dr. Eggman corrects him by saying they will vanish from existence, shocking everyone else. After panicking at what might be their fate if they are too late, Bowser, in an attempt to win more gold medals to escape with, challenges Mario and Sonic to a Volleyball match. Sonic and Mario decide that they have no choice but to accept his challenge in order to get out, and all four characters head to the venue where Volleyball is being held: the Komazawa Olympic Park General Sports Ground. There, Dr. Eggman presents to the heroes his elite team of Eggrobos, which he dubs Team Eggman. Sonic decides to take him on with his team of Pockies, and they manage to defeat Dr. Eggman and his robot gang. Dr. Eggman becomes angry, but Bowser reassures him that they can win in the final event: the Marathon. In addition, he tells him that there is something else they can do even if they lose, confusing Mario and Sonic, though when Sonic asks about this, Dr. Eggman claims that they were discussing how to win the Marathon. After Bowser gloats about his stamina, both villains leave to go to the starting point of the Marathon, the National Stadium, so Mario and Sonic follow them.
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===Chapter 17: Charging Complete===
===Chapter 17: Charging Complete===
After Jet wishes Luigi and Tails luck on their mission, the duo goes around to find someone with more passes so that they can get into more venues. On the search, they go to the Tokyo Metropolitan Government Building, where they happen to find [[Donkey Kong]], who explains that he is there because he wants to see the view from the top of the government building, but that [[Metal Sonic]] and a group of [[Egg Pawn]]s are in the way. After Luigi asks him if he has an entry pass, he reveals that he has a pass for Makuhari Messe Hall B, and when he asks why it is needed, Luigi explaibs the situation to him. Tails strikes a deal with Donkey Kong that he and Luigi will deal with the robots and, in return, Donkey Kong will give him the pass, and Donkey Kong accepts. Fulfilling his promise, Luigi uses his rugby skills to deal with the Egg Pawns on the ground and strike Metal Sonic, who is flying in the air above the building. After Luigi deals with them, Donkey Kong happily gives the duo his pass as he promised, and he also decides to join them because he thinks that watching them compete in events will be fun, deciding to go to the observatory later. The group goes to Makuhari Messe Hall B, where they find another Koopaling, [[Ludwig von Koopa|Ludwig]], who has been told by Larry that Luigi and Tails stole Magikoopa's battery from Larry, so he has a grudge against them. Tails explains the truth to Ludwig, and Luigi brings out the Excitement Battery to show him, which Ludwig uses as an opportunity to steal it from them and throw it to Wendy, who successfully catches it. The two Koopalings keep the battery for themselves to give back to Larry, until Ludwig gets the idea to have a competition for the battery, stating that whoever wins gets to be the owner of it. Waluigi accepts Ludwig's challenge, wanting to compete in order to obtain both the Excitement Battery and a gold medal. Ludwig likes Waluigi's attitude and the two of them go against each other in Fencing. However, just like Wendy and Larry before him, Ludwig ends up losing the match. While Wendy is belittling her older brother, she takes out the battery. The battery begins glowing, which scares her, causing her to accidentally throw it in the air. Luigi catches the battery, and it charges up even more. After learning how the battery works from Tails, the two Koopalings let Luigi and Tails keep it since Wendy does not want to do work while Ludwig does not want to get involved in anything that he considers weird, and they both leave.
After Jet wishes Luigi and Tails luck on their mission, the two go around to find someone with more passes so that they can get into more venues. On the search, they go to the Tokyo Metropolitan Government Building, where they find [[Donkey Kong]], who explains that he is there because he wants to see the view from the top of the government building, but that [[Metal Sonic]] and a group of [[Egg Pawn]]s are in the way. After Luigi asks him if he has an entry pass, he reveals that he has a pass for Makuhari Messe Hall B, and when he asks why it is needed, Luigi explains the situation to him. Tails strikes a deal with Donkey Kong that he and Luigi will deal with the robots and, in return, Donkey Kong will give him the pass, and Donkey Kong accepts. Fulfilling his promise, Luigi uses his rugby skills to deal with the Egg Pawns on the ground and strike Metal Sonic, who is flying in the air above the building. After Luigi deals with them, Donkey Kong happily gives the two heroes his pass as he promised, and he also decides to join them because he thinks that watching them compete in events will be fun, deciding to go to the observatory later. The group goes to Makuhari Messe Hall B, where they find [[Ludwig von Koopa|Ludwig]], who has been told by Larry that Luigi and Tails stole the Magikoopa's battery from Larry, so he has a grudge against them. Tails explains the truth to Ludwig, and Luigi brings out the Excitement Battery to show him, an action Ludwig uses as an opportunity to steal it from them and throw it to Wendy, who successfully catches it. Ludwig and Wendy keep the battery for themselves to give back to Larry, until Ludwig gets the idea to have a competition for the battery, stating that whoever wins gets to be the owner of it. Waluigi accepts Ludwig's challenge, wanting to compete in order to obtain both the Excitement Battery and a gold medal. Ludwig likes Waluigi's attitude, and the two of them go against each other in Fencing. However, just like Wendy and Larry before him, Ludwig ends up losing the match. While Wendy is belittling Ludwig, she takes out the battery. The battery begins glowing, which scares her, causing her to accidentally throw it in the air. Luigi catches the battery, and it charges up even more. After learning how the battery works from Tails, Ludwig and Wendy let Luigi and Tails keep it since Wendy does not want to do work while Ludwig does not want to get involved in anything that he considers weird, and they both leave.


While walking around to find someone with more venue passes, Luigi and Tails find [[Blaze the Cat|Blaze]] at the Kabukiza Theatre, where she was intending to watch a {{wp|Kabuki play}} between Olympic Events, but found that the entrance was being guarded by a group of Egg Pawns. She explains that she wanted to use her fire powers to destroy them but worried that she would set the theatre on fire as well. Luigi asks for an entry pass from her, and she reveals that she has one for Tsurigasaki Surfing Beach, so Tails sets a deal that he can clear the Egg Pawns if Blaze gives the venue pass she has, which she accepts. Tails shoots down all of the Egg Pawns with a bow and arrow, and Blaze gives him and Luigi the pass as promised. Tails offers for Blaze to join the party, and she accepts in order to help save Mario and Sonic. The group then goes to Tsurigasaki Surfing Beach, where they find [[Rosalina]], who is aware of the activities that Luigi and Tails are engaging in. To help them charge the battery, Rosalina decides to hold a Surfing competition to get the crowd cheering. Donkey Kong is reminded of his [[Donkey Kong Island|own island]] upon seeing the ocean, and Rosalina asks if he wants to be in her competition, which he accepts. After he beats her in the competition, the battery becomes fully charged, allowing it to be used without ever recharging it.
While walking around to find someone with more venue passes, Luigi and Tails find [[Blaze]] at the Kabukiza Theatre, where she was intending to watch a {{wp|kabuki}} play between Olympic events but found that the entrance was being guarded by a group of Egg Pawns. She explains that she wanted to use her fire powers to destroy them but worried that she would set the theatre on fire as well. Luigi asks for an entry pass from her, and she reveals that she has one for Tsurigasaki Surfing Beach, so Tails sets a deal that he can clear the Egg Pawns if Blaze gives the venue pass she has, which she accepts. Tails shoots down all of the Egg Pawns with a bow and arrow, and Blaze gives him and Luigi the pass as promised. Tails offers for Blaze to join the party, and she accepts in order to help save Mario and Sonic. The heroes then go to Tsurigasaki Surfing Beach, where they find [[Rosalina]], who is aware of the activities that Luigi and Tails are engaging in. To help them charge the battery, Rosalina decides to hold a Surfing competition to get the crowd cheering. Donkey Kong is reminded of [[Donkey Kong Island|his own island]] upon seeing the ocean, and Rosalina asks if he wants to be in her competition, which he accepts. After he beats her in the competition, the battery becomes fully charged, allowing it to be used without ever recharging it.
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===Chapter 18: Heading Back===
===Chapter 18: Heading Back===
Taking on Bowser and Dr. Eggman's challenge in the Marathon, Mario and Sonic go to the National Stadium to meet them. There, they find many competitors who are running in the big race, including Toads, animals, and [[Hammer Bro]]s, and Toad is present as well. When Bowser and Dr. Eggman find the heroes, Bowser begins gloating about how this event requires a lot of stamina to win, which is what he has. Mario decides to partake in the race with his arch-nemesis to win the gold medal. A nearby Flicky lets everyone know that the race is beginning, and Mario and Bowser go to face off against each other. Mario successfully beats not only Bowser but also the 66 other competitors in the race. Bowser is angry at this result, but Dr. Eggman reminds him that they can still initiate their secret plan, which involves knocking out Mario and Sonic and stealing their gold medals. Bowser manages to do the former, but when he attempts the latter, he realizes that they do not have their gold medals. Toad reveals that he was the one holding on to their medals and gives them to Sonic after he and Mario wake up, stating they did not use just stamina but their brains as well. While Dr. Eggman tries to come up with a new plan, Sonic reminds him that they do not have much time left because of the battery, with Mario following up, saying that they should team up to get out. After Bowser and Dr. Eggman discuss how they can simply have a showdown when they return to the real world, they agree with Mario and Sonic. The five characters go to the Olympic Cauldron and place all of the gold medals into the keyholes. Initially, nothing happens, but then the medals begin to glow and everything around them starts shaking. A beam of light shines from the sky onto the flame which will take the characters back to the real world, but while this is happening, everything around them begins to flicker again. Eggman realizes that the battery has finally run out, stating that their mission was a failure despite them being so close to the goal.
Taking on Bowser and Dr. Eggman's challenge in the Marathon, Mario and Sonic go to the National Stadium to meet them. There, they find many competitors who are running in the big race, including Toads, animals, and [[Hammer Bro]]s., and Toad is present as well. When Bowser and Dr. Eggman find the heroes, Bowser begins gloating about how this event requires a lot of stamina to win, which is what he has. Mario decides to partake in the race with his arch-nemesis to win the gold medal. A nearby Flicky lets everyone know that the race is beginning, and Mario and Bowser go to face off against each other. Mario successfully beats not only Bowser but also the 66 other competitors in the race. Bowser is angry at this result, but Dr. Eggman reminds him that they can still initiate their secret plan, which involves knocking out Mario and Sonic and stealing their gold medals. Bowser manages to do the former, but when he attempts the latter, he realizes that they do not have their gold medals. Toad reveals that he was the one holding on to their medals and gives them to Sonic after he and Mario wake up, stating they did not use just stamina but their brains as well. While Dr. Eggman tries to come up with a new plan, Sonic reminds him that they do not have much time left because of the battery, with Mario following up, saying that they should team up to get out. After Bowser and Dr. Eggman discuss how they can simply have a showdown when they return to the real world, they agree with Mario and Sonic. The five characters go to the Olympic Cauldron and place all of the gold medals into the keyholes. Initially, nothing happens, but then the medals begin to glow and everything around them starts shaking. A beam of light shines from the sky onto the flame that will take the characters back to the real world, but while this is happening, everything around them begins to flicker again. Dr. Eggman realizes that the battery has finally run out, stating that their mission was a failure despite them being so close to the goal.
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===Chapter 19: Battery Replacement===
===Chapter 19: Battery Replacement===
Tails and Luigi return to the Olympic Stadium, where Eggman Nega and Bowser Jr. are waiting with the Tokyo '64. With the battery almost dead, Tails and Luigi have to switch the batteries instantly, or else they will fail. Meanwhile, inside the game, Bowser feels something wrong with his body, with his speech also being affected, and when Dr. Eggman tries to run, he barely moves. He, Mario, Sonic, Toad, and Bowser all attempt to run in order to try to reach the light, but to barely any avail. The environment around fades away and becomes completely black. As they continue their attempt to reach the light, Tails pulls out the old battery from the system while Luigi puts in the new one. In the game world, Toad becomes the first one to fade away into nothing but a singular pixel. He is then followed by Bowser, Mario, and Sonic, who also become a singular pixel each before Dr. Eggman joins them as well. The five lone pixels then all disappear, meaning they would be gone, until all five regain their forms and the environment becomes colorful again, as Tails and Luigi's operation in the real world was a success. Tails, Luigi, Eggman Nega, and Bowser Jr. then celebrate in the real world. Mario, Sonic, Toad, Bowser, and Eggman all stand inside the beam of light. Luigi, Tails, Bowser Jr., and Eggman Nega watch from outside the console as five colorful figures exit the system, revealing themselves to be the trapped characters, who have returned to reality.
Tails and Luigi return to the Olympic Stadium, where Eggman Nega and Bowser Jr. are waiting with the Tokyo '64. With the battery almost dead, Tails and Luigi have to switch the batteries instantly, or else they will fail. Meanwhile, inside the game, Bowser feels something wrong with his body, with his speech also being affected, and when Dr. Eggman tries to run, he barely moves. He, Mario, Sonic, Toad, and Bowser all attempt to run in order to try to reach the light, but to barely any avail. The environment around fades away and becomes completely black. As they continue their attempt to reach the light, Tails pulls out the old battery from the system while Luigi puts in the new one. In the game world, Toad becomes the first one to fade away into nothing but a singular pixel. He is then followed by Bowser, Mario, and Sonic, each of whom also becomes a singular pixel before Dr. Eggman joins them as well. The five lone pixels then all disappear, meaning they would be gone, until all five regain their forms and the environment becomes colorful again, as Tails and Luigi's operation in the real world was a success. Tails, Luigi, Eggman Nega, and Bowser Jr. then celebrate in the real world. Mario, Sonic, Toad, Bowser, and Dr. Eggman all stand inside the beam of light. Luigi, Tails, Bowser Jr., and Eggman Nega watch from outside the console as five colorful figures exit the system, revealing themselves to be the trapped characters, who have returned to reality.


===Final Chapter: The Final Showdown===
===Final Chapter: The Final Showdown===
Tails and Luigi welcome Mario and Sonic back to the real world, while Bowser Jr. and Eggman Nega reunite with Bowser and Dr. Eggman. Bowser praises his son for being brave and rescuing him while Eggman commends Eggman Nega for making the Excitement Battery to bring them back. After being stuck in the game for so long, Sonic notes how his movements feel restricted, which is very prominent in Toad, with both his movement and speech being very "blocky" from the game, though he thinks he will return to normal soon. Mario laughs at this while Sonic finds it weird. Bowser and Dr. Eggman then approach them, not forgetting the promise about settling things in reality. The event that is about to happen is the 100m. Mario, Sonic, Bowser, and Dr. Eggman enter as four of the sprinters, and Sonic offers Shadow to join as well, which he accepts due to wanting to show his ultimate power. Luigi and Tails then decide to join since they have worked hard on this mission from the start. Yoshi joins as the eighth sprinter. The final showdown in 100m then takes place, with the player being able to choose between Mario or Sonic to compete in the event. Mario or Sonic wins the final match, and with it completed, everyone celebrates. Mario and Sonic are seen running along the track and high-fiving, Peach and Amy are seen waving to a crowd, Bowser Jr. is seen having a tantrum on the ground before being comforted by Knuckles, Yoshi gets excited while Shadow walks away, Daisy and Blaze are talking into a camera, Bowser and Dr. Eggman are mad at their loss, but get over it quickly, Vector and Donkey Kong show off their strength, and Luigi and Tails high-five each other before one last shot of Mario and Sonic is shown. An 8-bit Mario then appears and hits a block, creating a highlight video accompanying [[List of Mario & Sonic at the Olympic Games Tokyo 2020 staff|the credits]] as they play. After the credits, the video turns into a sign from the original ''Sonic'' games and a 16-bit Sonic runs past it.
Tails and Luigi welcome Mario and Sonic back to the real world, while Bowser Jr. and Eggman Nega reunite with Bowser and Dr. Eggman. Bowser praises his son for being brave and rescuing him while Dr. Eggman commends Eggman Nega for making the Excitement Battery to bring them back. After being stuck in the game for so long, Sonic notes how his movements feel restricted, which is very prominent in Toad, with both his movement and speech being very "blocky" from the game, though he thinks he will return to normal soon. Mario laughs at this while Sonic finds it weird. Bowser and Dr. Eggman then approach them, not forgetting the promise about settling things in reality. The event that is about to happen is the 100m. Mario, Sonic, Bowser, and Dr. Eggman enter as four of the sprinters, and Sonic offers Shadow to join as well, which he accepts due to wanting to show his ultimate power. Luigi and Tails then decide to join since they have worked hard on this mission from the start. Yoshi joins as the eighth sprinter. The final showdown in the 100m then takes place, with the player being able to choose either Mario or Sonic to compete in the event. Mario or Sonic wins the final match, and with it completed, everyone celebrates. Mario and Sonic are seen running along the track and high-fiving, Peach and Amy are seen waving to a crowd, Bowser Jr. is seen having a tantrum on the ground before being comforted by Knuckles, Yoshi gets excited while Shadow walks away, Daisy and Blaze are talking into a camera, Bowser and Dr. Eggman are mad at their loss but get over it quickly, Vector and Donkey Kong show off their strength, and Luigi and Tails high-five each other before one last shot of Mario and Sonic is shown. An 8-bit Mario then appears and hits a block, creating a highlight video accompanying [[List of Mario & Sonic at the Olympic Games Tokyo 2020 staff|the credits]] as they play. After the credits, the video turns into a sign from the original ''Sonic'' games, and a 16-bit Sonic runs past it.
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!N/A
!N/A
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After the final chapter, the characters (besides Luigi and Tails) return to the areas where they were first encountered (except for Bowser Jr., who stays at the Olympic Stadium, and Larry, who returns to the Equestrian Park while a red Toad takes his place at the TOKYO SKYTREE), as Toad explains; if Luigi and Tails speak to the characters, then they can rematch them in their events or replay their minigames (in Tails' case, he can be rematched in Skateboarding if Luigi goes to the Ariake Urban Sports Park and speaks to him there). Bowser stays at the Olympic Stadium and can be spoken to to replay the final 100m race, while Dr. Eggman also stays at the Olympic Stadium and, when spoken to, allows the player to go up against him in the 4x100m Relay, in which he teams up with Metal Sonic, Bowser Jr., and Bowser, while the player uses Luigi, Mario, Tails, and Sonic. Additionally, the Dream Racing Arena, [[Mushroom Kingdom (Super Mario Odyssey)|Dream Karate Coliseum]], and Dream Shooting Range all open, where the player can play Dream Racing, Dream Karate, and Dream Shooting, respectively, all as Luigi.
After the final chapter, the characters (besides Luigi and Tails) return to the areas where they were first encountered (except for Bowser Jr., who stays at the Olympic Stadium, and Larry, who returns to the Equestrian Park while a red Toad takes his place at the TOKYO SKYTREE), as Toad explains; if Luigi and Tails speak to the characters, then they can rematch them in their events or replay their minigames (in Tails' case, he can be rematched in Skateboarding if Luigi goes to the Ariake Urban Sports Park and speaks to him there). Bowser stays at the Olympic Stadium and can be spoken to to replay the final 100m race, while Dr. Eggman also stays at the Olympic Stadium and, when spoken to, allows the player to go up against him in the 4x100m Relay, in which he teams up with Metal Sonic, Bowser Jr., and Bowser, while the player uses Luigi, Mario, Tails, and Sonic. Additionally, the Dream Racing Arena, [[Mushroom Kingdom (Super Mario Odyssey)|Dream Karate Coliseum]], and Dream Shooting Range all open, and the player can play Dream Racing, Dream Karate, and Dream Shooting, respectively, in them as Luigi.
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!colspan=3|N/A
!colspan=3|N/A
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Mario and Sonic also stay at the Olympic Stadium, and if they are spoken to, Sonic reveals that they can now freely go in and out of the Tokyo '64, which they use as an opportunity to participate in the Olympic Games again; however, Bowser and Eggman decide to go as well in order to get revenge on them in the events. Sonic asks Luigi to turn the Tokyo '64 back on; if he agrees, then Mario, Sonic, Bowser, Dr. Eggman, and Toad are sent back into the Tokyo '64, allowing Mario and Sonic to rematch Bowser and Eggman in events and minigames, while Toad stays at the base of the Olympic Cauldron and can be spoken to to return everyone to the real world.
Mario and Sonic also stay at the Olympic Stadium, and if they are spoken to, Sonic reveals that they can now freely go in and out of the Tokyo '64, which they use as an opportunity to participate in the Olympic Games again; however, Bowser and Dr. Eggman decide to go as well in order to get revenge on them in the events. Sonic asks Luigi to turn the Tokyo '64 back on; if he agrees, then Mario, Sonic, Bowser, Dr. Eggman, and Toad are sent back into the Tokyo '64, allowing Mario and Sonic to rematch Bowser and Dr. Eggman in events and minigames, while Toad stays at the base of the Olympic Cauldron and can be spoken to in order to return everyone to the real world.


==Game Room==
==Game Room==
{{construction|section=yes}}
The Game Room is where players can play the [[minigame]]s that are played during Story Mode. To unlock them for the Game Room, the player must beat the minigame in Story Mode first. There are ten minigames that are playable: five 2020 minigames, where the player plays as [[Luigi]] and [[Tails]], and five 1964 minigames, where the player plays as [[Mario]] and [[Sonic]] in their 2D forms.
The Game Room is where players can play the minigames that are played during Story Mode. To unlock them for the Game Room, the player must beat the minigame in Story Mode first. There are 10 minigames that are playable; five 2020 minigames, where the player plays as Luigi and Tails, and five 1964 minigames where the player plays as Mario and Sonic in their 2D forms.
 
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When those minigames are played within Story Mode, players have three lives for each minigame.
 
===3D minigames (Luigi and Tails only)===
{|class="wikitable sortable"
|-
|-
!Image
!Minigame
!Name
!Playable character
!Character
!class=unsortable|Objective
!Objective
!Chapter unlocked
!Chapter unlocked
|-
|-
|
|align=center|{{sort|Tower Climb|[[File:M&S Tokyo 2020 Tower Climb.png|200px]]<br>[[Tower Climb (minigame)|Tower Climb]]}}
|[[Tower Climb (minigame)|Tower Climb]]
|align=center|{{sort|Tails|[[File:Tower Climb (Tails).jpg|200px]]<br>Tails}}
|Tails
|Tails must climb Tokyo Tower to reach Silver's Venue Passes at the top, using skills similar to Sport Climbing. The player must angle his jumps so he grabs various grips to climb the tower. Various obstacles lie in the way, including springs, which launch Tails upwards; bumpers, which launch him in the direction he came from; and spike balls. Falling off the tower or touching the spike balls results in a 15-second penalty. Rainbow-colored grips act as checkpoints that Tails respawns from if he falls off. If Tails does not reach the goal within three minutes, he loses a life.<ref name="JPN trailer"/>
|Tails must climb Tokyo Tower to reach Silver's Venue Passes at the top, using skills similar to Sport Climbing. The player must angle his jumps so he grabs various grips to climb the tower. Various obstacles lie in the way, including springs, which will launch Tails upwards, bumpers, which launch him in the direction he came from, and spike balls. Falling off the tower or touching the spike balls reduces the amount of time Tails has to reach the top. Rainbow colored grips act as checkpoints that Tails will respawn from if he falls off.<ref name="JPN trailer"/>
|align=center|Chapter 5
|Chapter 5
|-
|align=center|{{sort|Metropolitan Goal Kick|[[File:M&S Tokyo 2020 Metropolitan Goal Kick.png|200px]]<br>[[Metropolitan Goal Kick]]}}
|align=center|{{sort|Luigi|[[File:Metropolitan Goal Kick (Luigi).jpg|200px]]<br>Luigi}}
|Luigi has to defeat Metal Sonic within three minutes by kicking rugby balls into him. He must first steal one from an Egg Pawn by tackling Egg Pawns, then perform a Try in the center of the arena. When he is about to kick, a meter shows up right beside him. He must release the kick when the meter is full to deal the most amount of damage to Metal Sonic. Once Metal Sonic loses all of his health, he flees the government building.<ref name="JPN trailer"/>
|align=center|Chapter 17
|-
|-
|
|align=center|{{sort|Kabukiza Clash|[[File:M&S Tokyo 2020 Kabukiza Clash.png|200px]]<br>[[Kabukiza Clash]]}}
|[[Metropolitan Goal Kick]]
|align=center|{{sort|Tails|[[File:Kabukiza Clash (Tails).jpg|200px]]<br>Tails}}
|Luigi
|A horde of 36 Egg Pawns is standing in front of Kabukiza Theatre. Tails has to shoot them down with an Archery bow and arrow before they throw spiked balls at him. If he gets hit three times, or if three minutes elapse, he loses a life.<ref name="JPN trailer"/>
|Luigi has to defeat Metal Sonic by kicking rugby balls into him. He must first steal one from an Egg Pawn by tackling them, then perform a Try in the center of the arena. When he is about to kick, a meter will show up right beside him. He must release the kick when the meter is full to deal the most amount of damage to Metal Sonic. Once Metal Sonic loses all of his health, he will flee the government building.<ref name="JPN trailer"/>
|align=center|Chapter 17
|Chapter 17
|-
|-
|
|align=center|{{sort|Shibuya Scramble Search|[[File:M&S Tokyo 2020 Shibuya Scramble Search.png|200px]]<br>[[Shibuya Scramble Search]]}}
|[[Kabukiza Clash]]
|align=center|{{sort|Luigi|[[File:Shibuya Scramble Search (Luigi).jpg|200px]]<br>Luigi}}
|Tails
|In a large crowd of Toads and Shy Guys in Shibuya, Luigi has to use binoculars to find four specific Toads, some of which are holding a specific item. Each round lasts 45 seconds, and the unused time is banked for the next round. Selecting the wrong Toad incurs a ten-second penalty. If Luigi runs out of time, he loses a life.<ref name="JPN trailer"/>
|A horde of 36 Egg Pawns are standing in front of Kabukiza Theatre. Tails has to shoot them down with an Archery bow and arrow before they throw spiked balls at him. If he gets hit three times, he loses.<ref name="JPN trailer"/>
|align=center|Chapter 9
|Chapter 17
|-
|-
|
|align=center|{{sort|Treeside Rumble|[[File:M&S Tokyo 2020 Treeside Rumble.png|200px]]<br>[[Treeside Rumble]]}}
|[[Shibuya Scramble Search]]
|align=center|{{sort|Tails|[[File:Treeside Rumble (Tails).jpg|200px]]<br>Tails}}
|Luigi
|Tails must fight 60 Shy Guys while avoiding the spiked balls they throw. If he gets hit three times, or if two minutes and 30 seconds elapse, he loses a life.<ref name="JPN trailer"/>
|In a large crowd of Toads and Shy Guys in Shibuya, Luigi has to use binoculars to find four specific Toads, some of which are holding a specific item.<ref name="JPN trailer"/>
|align=center|Chapter 13
|Chapter 9
|}
 
===2D minigames (Mario and Sonic only)===
{|class="wikitable sortable"
|-
|-
|
!Minigame
|[[Treeside Rumble]]
!Playable character
|Tails
!class=unsortable|Objective
|Tails must fight 60 Shy Guys, while avoiding the spiked balls they throw. If he gets hit three times, he loses.<ref name="JPN trailer"/>
!Chapter unlocked
|Chapter 13
|-
|-
|
|align=center|{{sort|Tokyo Sky Flight|[[File:M&S Tokyo 2020 Tokyo Sky Flight.png|200px]]<br>[[Tokyo Sky Flight]]}}
|[[Tokyo Sky Flight]]
|align=center|{{sort|Mario|[[File:Tokyo Sky Flight (Mario).jpg|200px]]<br>Mario}}
|Mario
|Mario is flying a plane while Sonic is standing on top of it, and Mario must shoot the enemies that he encounters. When he reaches Tokyo Tower, he must take down Dr. Eggman, who fights similarly to his appearance in ''Sonic the Hedgehog''. If the plane takes five hits, the player loses a life.<ref name="JPN trailer"/>
|Mario is flying a plane while Sonic is standing on top of it, and Mario shoot the enemies that he encounters. When he reaches Tokyo Tower, he must take down Dr. Eggman, who fights similar to his appearance in ''Sonic the Hedgehog''. If the plane takes five hits, the player fails the minigame.<ref name="JPN trailer"/>
|align=center|Chapter 12
|Chapter 12
|-
|-
|
|align=center|{{sort|Bullet Train Blast|[[File:M&S Tokyo 2020 Bullet Train Blast.png|200px]]<br>[[Bullet Train Blast]]}}
|[[Bullet Train Blast]]
|align=center|{{sort|Sonic|[[File:Bullet Train Blast (Sonic).jpg|200px]]<br>Sonic}}
|Sonic
|Dr. Eggman is sitting inside a bullet train, and Sonic must race it to its destination. While running, Sonic must avoid spikes, which slow him down. Along the way, he can collect Monitors, which have invincibility and shield power-ups.<ref name="JPN trailer"/>
|Dr. Eggman is sitting inside of a bullet train, and Sonic must race it to its destination. While running, Sonic must avoid spikes, which will slow him down. Along the way, he can collect Monitors which have invincibility and shield power-ups.<ref name="JPN trailer"/>
|align=center|Chapter 4
|Chapter 4
|-
|-
|
|align=center|{{sort|Sumida River Boat Ride|[[File:M&S Tokyo 2020 Sumida River Boat Ride.png|200px]]<br>[[Sumida River Boat Ride]]}}
|[[Sumida River Boat Ride]]
|align=center|{{sort|Mario|[[File:Sumida River Boat Ride (Mario).jpg|200px]]<br>Mario}}
|Mario
|Mario races Bowser on a boat. While racing, he must avoid [[Cheep Cheep]]s and other boats while jumping waves in order to beat him.<ref name="JPN trailer"/>
|Mario races Bowser on a boat. While racing, he must avoid [[Cheep Cheep]]s and other boats while jumping waves in order to beat him.<ref name="JPN trailer"/>
|Chapter 4
|align=center|Chapter 4
|-
|-
|
|align=center|{{sort|Highway Chase|[[File:M&S Tokyo 2020 Highway Chase.png|200px]]<br>[[Highway Chase]]}}
|[[Highway Chase]]
|align=center|{{sort|Sonic|[[File:Highway Chase (Sonic).jpg|200px]]<br>Sonic}}
|Sonic
|Sonic is running on a road and must catch up to Dr. Eggman's taxi before time runs out. While running, he must watch out for other cars and banana peels while stepping on dash panels to speed up. When he reaches the taxi, he has to attack it to inflict damage.<ref name="JPN trailer"/>
|Sonic is running on a road and must catch up to Dr. Eggman's taxi before time runs out. While running, he must watch out for other cars and banana peels while stepping on dash panels to speed up. When he reaches the taxi, he has to attack it to inflict damage.<ref name="JPN trailer"/>
|Chapter 8
|align=center|Chapter 8
|-
|-
|
|align=center|{{sort|Museum Sneak|[[File:M&S Tokyo 2020 Museum Sneak.png|200px]]<br>[[Museum Sneak]]}}
|[[Museum Sneak]]
|align=center|{{sort|Mario|[[File:Museum Sneak (Mario).jpg|200px]]<br>Mario}}
|Mario
|Mario must sneak through four floors of a museum to reach the top. On each floor, he must find a certain number of keys to open doors. Throughout each floor, various Goombas, Koopa Troopas, Cheep Cheeps, Bloopers, and Hammer Bros. are searching for Mario, and he must avoid their lines of sight in order not to get caught. If Mario completes all four floors within 20 minutes, he earns a score bonus.<ref name="JPN trailer"/>
|Mario must sneak through four floors of a museum to reach the top. On each floor he must find a certain amount of keys to open doors. Throughout each floor, various Goombas, Koopa Troopas, Cheep Cheeps, Bloopers, and Hammer Bros. are searching for Mario, and he must avoid their lines of sight in order to not get caught.<ref name="JPN trailer"/>
|align=center|Chapter 12
|Chapter 12
|}
|}


Line 1,379: Line 1,443:
{{construction|section=y}}
{{construction|section=y}}
{{more images|section=y|Images on trivia cards}}
{{more images|section=y|Images on trivia cards}}
Throughout Story Mode, there is plenty of trivia that the player can obtain. When the player enters an area, there will be trivia cards scattered around the locale that will talk about various subjects including the Olympic Games, the events that are playable, the various venues and locations in Tokyo, and all of the playable characters in the game. Some trivia cards are only accessible after beating a character in a match or completing a minigame task. Additionally, there is a [[Toad (species)|Green Toad]] in each area that can be talked to to receive another trivia question. There are separate sets of trivia cards for both 2020 and 1964, which are found in the various areas of those respective eras.
Throughout Story Mode, there is plenty of trivia that the player can obtain. When the player enters an area, there will be trivia cards scattered around the locale that will talk about various subjects, including the Olympic Games, the events that are playable, the various venues and locations in Tokyo, and all of the playable characters in the game. Some trivia cards are accessible only after the player beats a character in a match or completes a minigame task. Additionally, there is a [[Toad (species)|Green Toad]] in each area that can be talked to to receive another trivia question. There are separate sets of trivia cards for both 2020 and 1964, which are found in the various areas of those respective eras.
 
===Tokyo 2020===
===Tokyo 2020===
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
{|class=sortable cellspacing=10 cellpadding=6 border=1 align=center width=80% style="border-collapse:collapse;"
|-
|-
!No.
!No.
!Image
!class=unsortable|Image
!Subject
!Subject
!Location
!Location
!Question
!class=unsortable|Question
!Answer
!class=unsortable|Answer
!Explanation
!class=unsortable|Explanation
|-
|-
|01
|01
|[[File:Olympics.svg|center|150x150px]]
|align=center|[[File:Olympics.svg|150x150px]]
|The Olympic Games Tokyo 2020
|{{sort|Olympic Games Tokyo 2020|The Olympic Games Tokyo 2020}}
|Olympic Stadium
|Olympic Stadium
|It's a great honor for a city to host the Summer Games. That's why its so rare for a country to host multiple times! There are only a few cities that have done it... Do you know how many?
|It's a great honor for a city to host the Summer Games. That's why its so rare for a country to host multiple times! There are only a few cities that have done it... Do you know how many?
Line 1,401: Line 1,464:
|-
|-
|02
|02
|[[File:Tokyo_2020.svg|center|150x150px]]
|align=center|[[File:Tokyo 2020.svg|150x150px]]
|The 2020 Olympic Emblem
|{{sort|2020 Olympic Emblem|The 2020 Olympic Emblem}}
|Kabukiza Theatre
|Kabukiza Theatre
|Have you ever seen a pattern like the one in the Olympic emblem of Tokyo 2020? It's very unique! Probably only a few people would recognize it... Are you one of them? Do you know what it's called?
|Have you ever seen a pattern like the one in the Olympic emblem of Tokyo 2020? It's very unique! Probably only a few people would recognize it... Are you one of them? Do you know what it's called?
Line 1,409: Line 1,472:
|-
|-
|03
|03
|[[File:Miraitowa (Tokyo 2020 Olympic Mascot).svg|center|150x150px]]
|align=center|[[File:Miraitowa (Tokyo 2020 Olympic Mascot).svg|150x150px]]
|The 2020 Olympic Mascot
|{{sort|2020 Olympic Mascot|The 2020 Olympic Mascot}}
|Kaminarimon
|Kaminarimon
|MIRAITOWA is the mascot of the Olympic Games Tokyo 2020! Do you know what the name "MIRAITOWA" means?
|MIRAITOWA is the mascot of the Olympic Games Tokyo 2020! Do you know what the name "MIRAITOWA" means?
Line 1,417: Line 1,480:
|-
|-
|04
|04
|
|align=center|
|The 2020 Olympic Theme Song
|{{sort|2020 Olympic Theme Song|The 2020 Olympic Theme Song}}
|Kaminarimon
|Kaminarimon
|What is the name of the Tokyo 2020 games theme song?
|What is the name of the Tokyo 2020 games theme song?
Line 1,425: Line 1,488:
|-
|-
|05
|05
|[[File:Tokyo2020trivia5.png|center|150x150px]]
|align=center|[[File:Tokyo2020trivia5.png|150x150px]]
|2020 Olympic Event: 100m
|2020 Olympic Event: 100m
|Olympic Stadium (after event)
|Olympic Stadium (after event)
Line 1,433: Line 1,496:
|-
|-
|06
|06
|
|align=center|
|2020 Olympic Event: Floor Exercise
|2020 Olympic Event: Floor Exercise
|Ariake Gymnastics Centre (after event)
|Ariake Gymnastics Centre (after event)
Line 1,441: Line 1,504:
|-
|-
|07
|07
|
|align=center|
|2020 Olympic Event: Skateboarding
|2020 Olympic Event: Skateboarding
|Ariake Urban Sports Park (after event)
|Ariake Urban Sports Park (after event)
Line 1,449: Line 1,512:
|-
|-
|08
|08
|
|align=center|
|2020 Olympic Event: Sport Climbing
|2020 Olympic Event: Sport Climbing
|Aomi Urban Sports Park (after event)
|Aomi Urban Sports Park (after event)
Line 1,457: Line 1,520:
|-
|-
|09
|09
|
|align=center|
|2020 Olympic Event: Swimming
|2020 Olympic Event: Swimming
|Tokyo Aquatics Centre (after event)
|Tokyo Aquatics Centre (after event)
Line 1,465: Line 1,528:
|-
|-
|10
|10
|
|align=center|
|2020 Olympic Event: Karate
|2020 Olympic Event: Karate
|Nippon Budokan (after event)
|Nippon Budokan (after event)
Line 1,473: Line 1,536:
|-
|-
|11
|11
|
|align=center|
|2020 Olympic Event: Discus Throw
|2020 Olympic Event: Discus Throw
|Olympic Stadium (after event)
|Olympic Stadium (after event)
Line 1,481: Line 1,544:
|-
|-
|12
|12
|
|align=center|
|2020 Olympic Event: 110m Hurdles
|2020 Olympic Event: 110m Hurdles
|Olympic Stadium (after event)
|Olympic Stadium (after event)
Line 1,489: Line 1,552:
|-
|-
|13
|13
|
|align=center|
|2020 Olympic Event: Table Tennis (Singles)
|2020 Olympic Event: Table Tennis (Singles)
|Tokyo Metropolitan Gymnasium (after event)
|Tokyo Metropolitan Gymnasium (after event)
Line 1,497: Line 1,560:
|-
|-
|14
|14
|
|align=center|
|2020 Olympic Event: Table Tennis (Doubles)
|2020 Olympic Event: Table Tennis (Doubles)
|Tokyo Metropolitan Gymnasium (after event)
|Tokyo Metropolitan Gymnasium (after event)
Line 1,505: Line 1,568:
|-
|-
|15
|15
|
|align=center|
|2020 Olympic Event: Triple Jump
|2020 Olympic Event: Triple Jump
|Olympic Stadium (after event)
|Olympic Stadium (after event)
Line 1,513: Line 1,576:
|-
|-
|16
|16
|
|align=center|
|2020 Olympic Event: Canoe
|2020 Olympic Event: Canoe
|Sea Forest Waterway (after event)
|Sea Forest Waterway (after event)
Line 1,521: Line 1,584:
|-
|-
|17
|17
|
|align=center|
|2020 Olympic Event: Archery (Individual)
|2020 Olympic Event: Archery (Individual)
|Yumenoshima Park Archery Field (after event)
|Yumenoshima Park Archery Field (after event)
|In an Archery match, how many arrows can an athlete<ref group=note>In-game, "athlete" is misspelled as "athelete".</ref> shoot?
|In an Archery match, how many arrows can an athlete<ref group=note>In-game, "athlete" is misspelled as "athelete."</ref> shoot?
|15 arrows
|15 arrows
|Archers have to hold up the bow (which is heavy!), then draw the arrow and shoot it, all in 20 seconds. It's very tiring!
|Archers have to hold up the bow (which is heavy!), then draw the arrow and shoot it, all in 20 seconds. It's very tiring!
|-
|-
|18
|18
|
|align=center|
|2020 Olympic Event: Archery (Team)
|2020 Olympic Event: Archery (Team)
|Yumenoshima Park Archery Field (after event)
|Yumenoshima Park Archery Field (after event)
Line 1,537: Line 1,600:
|-
|-
|19
|19
|
|align=center|
|2020 Olympic Event: Boxing
|2020 Olympic Event: Boxing
|Olympic Boxing Centre (after event)
|Olympic Boxing Centre (after event)
Line 1,545: Line 1,608:
|-
|-
|20
|20
|
|align=center|
|2020 Olympic Event: Javelin Throw
|2020 Olympic Event: Javelin Throw
|Olympic Stadium (after event)
|Olympic Stadium (after event)
Line 1,553: Line 1,616:
|-
|-
|21
|21
|
|align=center|
|2020 Olympic Event: Equestrian (Individual)
|2020 Olympic Event: Equestrian (Individual)
|Equestrian Park (after event)
|Equestrian Park (after event)
Line 1,561: Line 1,624:
|-
|-
|22
|22
|
|align=center|
|2020 Olympic Event: Equestrian (Team)
|2020 Olympic Event: Equestrian (Team)
|Equestrian Park (after event)
|Equestrian Park (after event)
Line 1,569: Line 1,632:
|-
|-
|23
|23
|
|align=center|
|2020 Olympic Event: Rugby Sevens
|2020 Olympic Event: Rugby Sevens
|Tokyo Stadium (after event)
|Tokyo Stadium (after event)
Line 1,577: Line 1,640:
|-
|-
|24
|24
|
|align=center|
|2020 Olympic Event: Badminton (Singles)
|2020 Olympic Event: Badminton (Singles)
|Musashino Forest Sport Plaza (after event)
|Musashino Forest Sport Plaza (after event)
Line 1,585: Line 1,648:
|-
|-
|25
|25
|
|align=center|
|2020 Olympic Event: Badminton (Doubles)
|2020 Olympic Event: Badminton (Doubles)
|Musashino Forest Sport Plaza (after event)
|Musashino Forest Sport Plaza (after event)
Line 1,593: Line 1,656:
|-
|-
|26
|26
|
|align=center|
|2020 Olympic Event: Football
|2020 Olympic Event: Football
|Olympic Stadium (after event)
|Olympic Stadium (after event)
Line 1,601: Line 1,664:
|-
|-
|27
|27
|
|align=center|
|2020 Olympic Event: Fencing (Individual)
|2020 Olympic Event: Fencing (Individual)
|Makuhari Messe Hall B (after event)
|Makuhari Messe Hall B (after event)
Line 1,609: Line 1,672:
|-
|-
|28
|28
|
|align=center|
|2020 Olympic Event: Fencing (Team)
|2020 Olympic Event: Fencing (Team)
|Makuhari Messe Hall B (after event)
|Makuhari Messe Hall B (after event)
Line 1,617: Line 1,680:
|-
|-
|29
|29
|
|align=center|
|2020 Olympic Event: Surfing
|2020 Olympic Event: Surfing
|Tsurigasaki Surfing Beach (after event)
|Tsurigasaki Surfing Beach (after event)
Line 1,625: Line 1,688:
|-
|-
|30
|30
|
|align=center|
|2020 Olympic Event: 4x100m Relay
|2020 Olympic Event: 4x100m Relay
|Olympic Stadium (after credits)
|Olympic Stadium (after credits)
Line 1,633: Line 1,696:
|-
|-
|31
|31
|
|align=center|
|2020 Event: Dream Racing
|2020 Event: Dream Racing
|Tokyo Station (after event)
|Tokyo Station (after event)
Line 1,641: Line 1,704:
|-
|-
|32
|32
|
|align=center|
|2020 Event: Dream Shooting (Individual)
|2020 Event: Dream Shooting (Individual)
|Kaminarimon (after event)
|Kaminarimon (after event)
Line 1,649: Line 1,712:
|-
|-
|33
|33
|
|align=center|
|2020 Event: Dream Shooting (Team)
|2020 Event: Dream Shooting (Team)
|Kaminarimon (after event)
|Kaminarimon (after event)
Line 1,657: Line 1,720:
|-
|-
|34
|34
|
|align=center|
|2020 Event: Dream Karate (Individual)
|2020 Event: Dream Karate (Individual)
|Tokyo Metropolitan Government Building (after event)
|Tokyo Metropolitan Government Building (after event)
Line 1,665: Line 1,728:
|-
|-
|35
|35
|
|align=center|
|2020 Event: Dream Karate (Team)
|2020 Event: Dream Karate (Team)
|Tokyo Metropolitan Government Building (after event)
|Tokyo Metropolitan Government Building (after event)
Line 1,673: Line 1,736:
|-
|-
|36
|36
|[[File:Tokyo2020trivia36.png|center|150x150px]]
|align=center|[[File:Tokyo2020trivia36.png|150x150px]]
|Olympic Stadium
|Olympic Stadium
|Olympic Stadium (Green Toad)
|Olympic Stadium (Green Toad)
Line 1,681: Line 1,744:
|-
|-
|37
|37
|
|align=center|
|Ariake Gymnastics Centre
|Ariake Gymnastics Centre
|Ariake Gymnastics Centre (Green Toad)
|Ariake Gymnastics Centre (Green Toad)
Line 1,689: Line 1,752:
|-
|-
|38
|38
|
|align=center|
|Ariake Urban Sports Park
|Ariake Urban Sports Park
|Ariake Urban Sports Park (Green Toad)
|Ariake Urban Sports Park (Green Toad)
Line 1,697: Line 1,760:
|-
|-
|39
|39
|
|align=center|
|Tokyo Metropolitan Gymnasium
|Tokyo Metropolitan Gymnasium
|Tokyo Metropolitan Gymnasium (Green Toad)
|Tokyo Metropolitan Gymnasium (Green Toad)
Line 1,705: Line 1,768:
|-
|-
|40
|40
|
|align=center|
|Aomi Urban Sports Park
|Aomi Urban Sports Park
|Aomi Urban Sports Park (Green Toad)
|Aomi Urban Sports Park (Green Toad)
Line 1,713: Line 1,776:
|-
|-
|41
|41
|
|align=center|
|Tokyo Aquatics Centre
|Tokyo Aquatics Centre
|Tokyo Aquatics Centre (Green Toad)
|Tokyo Aquatics Centre (Green Toad)
Line 1,721: Line 1,784:
|-
|-
|42
|42
|
|align=center|
|Sea Forest Waterway
|Sea Forest Waterway
|Sea Forest Waterway (Green Toad)
|Sea Forest Waterway (Green Toad)
Line 1,729: Line 1,792:
|-
|-
|43
|43
|
|align=center|
|Yumenoshima Park Archery Field
|Yumenoshima Park Archery Field
|Yumenoshima Park Archery Field (Green Toad)
|Yumenoshima Park Archery Field (Green Toad)
Line 1,737: Line 1,800:
|-
|-
|44
|44
|
|align=center|
|Equestrian Park
|Equestrian Park
|Equestrian Park (Green Toad)
|Equestrian Park (Green Toad)
Line 1,745: Line 1,808:
|-
|-
|45
|45
|
|align=center|
|Tokyo Stadium
|Tokyo Stadium
|Tokyo Stadium (Green Toad)
|Tokyo Stadium (Green Toad)
Line 1,753: Line 1,816:
|-
|-
|46
|46
|
|align=center|
|Musashino Forest Sport Plaza
|Musashino Forest Sport Plaza
|Musashino Forest Sport Plaza (Green Toad)
|Musashino Forest Sport Plaza (Green Toad)
Line 1,761: Line 1,824:
|-
|-
|47
|47
|
|align=center|
|Makuhari Messe Hall B
|Makuhari Messe Hall B
|Makuhari Messe Hall B (Green Toad)
|Makuhari Messe Hall B (Green Toad)
Line 1,769: Line 1,832:
|-
|-
|48
|48
|
|align=center|
|Tsurigasaki Surfing Beach
|Tsurigasaki Surfing Beach
|Tsurigasaki Surfing Beach (Green Toad)
|Tsurigasaki Surfing Beach (Green Toad)
Line 1,777: Line 1,840:
|-
|-
|49
|49
|
|align=center|
|Dream Racing Arena
|Dream Racing Arena
|Tokyo Station (after Dream Racing)
|Tokyo Station (after Dream Racing)
Line 1,785: Line 1,848:
|-
|-
|50
|50
|
|align=center|
|Dream Shooting Range
|Dream Shooting Range
|Kaminarimon (after Dream Shooting)
|Kaminarimon (after Dream Shooting)
Line 1,793: Line 1,856:
|-
|-
|51
|51
|
|align=center|
|Dream Karate Coliseum
|Dream Karate Coliseum
|Tokyo Metropolitan Government Building (after Dream Karate)
|Tokyo Metropolitan Government Building (after Dream Karate)
Line 1,801: Line 1,864:
|-
|-
|52
|52
|
|align=center|
|Tokyo Station
|Tokyo Station
|Tokyo Station (Green Toad)
|Tokyo Station (Green Toad)
Line 1,809: Line 1,872:
|-
|-
|53
|53
|
|align=center|
|Tokyo Tower
|Tokyo Tower
|Tokyo Tower (Green Toad)
|Tokyo Tower (Green Toad)
Line 1,817: Line 1,880:
|-
|-
|54
|54
|
|align=center|
|Kabukiza Theatre
|Kabukiza Theatre
|Kabukiza Theatre (Green Toad)
|Kabukiza Theatre (Green Toad)
|When people visit Japan, sometimes they want to see what kabuki theatre is like, but they don't want to pay to see an entire play! Luckily, there are tickets to watch just one scene. What are those called?
|Hitomakumiseki ("One-Scene Viewing Seat")
|A kabuki play has multiple scenes, but tickets for just one scene are cheap and popular among tourists and people watching for the first time.
|-
|-
|55
|55
|
|align=center|
|Shibuya Scramble Crossing
|Shibuya Scramble Crossing
|Shibuya Scramble Crossing (Green Toad)
|Shibuya Scramble Crossing (Green Toad)
|In front of Hachiko Square, there's an intersection of streets that is famous for the huge crowds of people who cross it! How many people typically cross during one day?
|500,000 people
|At the busiest times, there might be 3,000 people crossing all at once. People come from all over the world just to watch this happen!
|-
|-
|56
|56
|
|align=center|
|Tokyo Metropolitan Government Building
|Tokyo Metropolitan Government Building
|Tokyo Metropolitan Government Building (Green Toad)
|Tokyo Metropolitan Government Building (Green Toad)
|The Tokyo government works from a tower, and way up high in the tower are two observatories (rooms where you can look out at the city). How far above the ground are these observatories?
|202m
|The observatories are free to enter. They're open most days, even weekends! In fact, they're only closed two days out of every month.
|-
|-
|57
|57
|
|align=center|
|Kaminarimon
|Kaminarimon
|Kaminarimon (Green Toad)
|Kaminarimon (Green Toad)
|One of the most famous gates in the world is Kaminarimon, the gateway to Sensoji Temple in Asakusa. But Kaminarimon is just a nickname. What's the real name?
|Furaijinmon
|The gate has a huge, famous lantern hanging between two wooden statues of the Japanese gods Fujin and Raijin.
|-
|-
|58
|58
|
|align=center|
|TOKYO SKYTREE
|TOKYO SKYTREE
|TOKYO SKYTREE (Green Toad)
|TOKYO SKYTREE (Green Toad)
Line 1,845: Line 1,920:
|-
|-
|59
|59
|[[File:Mario Party 10 Mario running (transparent).png|center|150x150px]]
|align=center|[[File:Mario Party 10 Mario running (transparent).png|150x150px]]
|Mario
|Mario
|Olympic Stadium (after credits)
|Olympic Stadium (after credits)
Line 1,853: Line 1,928:
|-
|-
|60
|60
|[[File:Luigi Artwork - Super Mario 3D World.png|center|150x150px]]
|align=center|[[File:Luigi Artwork - Super Mario 3D World.png|150x150px]]
|Luigi
|Luigi
|Olympic Stadium
|Olympic Stadium
Line 1,861: Line 1,936:
|-
|-
|61
|61
|[[File:SuperMarioParty Peach 2.png|center|150x150px]]
|align=center|[[File:SuperMarioParty Peach 2.png|150x150px]]
|Peach
|Peach
|Yumenoshima Park Archery Field (after Archery)
|Yumenoshima Park Archery Field (after Archery)
Line 1,869: Line 1,944:
|-
|-
|62
|62
|[[File:MKT Artwork Daisy.png|center|150x150px]]
|align=center|[[File:MKT Artwork Daisy.png|150x150px]]
|Daisy
|Daisy
|Ariake Gymnastics Centre (after Gymnastics)
|Ariake Gymnastics Centre (after Gymnastics)
Line 1,877: Line 1,952:
|-
|-
|63
|63
|[[File:MSOGT Bowser.png|center|150x150px]]
|align=center|[[File:MSOGT Bowser.png|150x150px]]
|Bowser
|Bowser
|Olympic Stadium (after credits)
|Olympic Stadium (after credits)
Line 1,885: Line 1,960:
|-
|-
|64
|64
|[[File:Tokyo2020triviasonic.png|center|150x150px]]
|align=center|[[File:Tokyo2020triviasonic.png|150x150px]]
|Sonic
|Sonic
|Olympic Stadium (after credits)
|Olympic Stadium (after credits)
Line 1,893: Line 1,968:
|-
|-
|65
|65
|[[File:M&S Rio 2016 - Tails alt.png|center|150x150px]]
|align=center|[[File:M&S Rio 2016 - Tails alt.png|150x150px]]
|Tails
|Tails
|Ariake Urban Sports Park (after Skateboarding)
|Ariake Urban Sports Park (after Skateboarding)
|Do you know Tails'<ref group=note>In-game, the trivia card erroneously spells "Tails's" instead of "Tails'" .</ref> real name?
|Do you know Tails's real name?
|Miles Prower
|Miles Prower
|"Tails" is actually a nickname. It comes from his two bushy tails, of course!
|"Tails" is actually a nickname. It comes from his two bushy tails, of course!
|-
|-
|66
|66
|[[File:Tokyo2020triviaknuckles.png|center|150x150px]]
|align=center|[[File:Tokyo2020triviaknuckles.png|150x150px]]
|Knuckles
|Knuckles
|Musashino Forest Sport Plaza (after Badminton)
|Musashino Forest Sport Plaza (after Badminton)
Line 1,909: Line 1,984:
|-
|-
|67
|67
|[[File:ASR Amy.png|center|150x150px]]
|align=center|[[File:ASR Amy.png|150x150px]]
|Amy
|Amy
|Olympic Stadium (after 100m)
|Olympic Stadium (after 100m)
Line 1,917: Line 1,992:
|-
|-
|68
|68
|[[File:Tokyo2020triviaeggman.png|center|150x150px]]
|align=center|[[File:Tokyo2020triviaeggman.png|150x150px]]
|Dr. Eggman
|Dr. Eggman
|Olympic Stadium (after credits)
|Olympic Stadium (after credits)
Line 1,925: Line 2,000:
|-
|-
|69
|69
|[[File:Wario MP100.png|center|150x150px]]
|align=center|[[File:Wario MP100.png|150x150px]]
|Wario
|Wario
|Sea Forest Waterway (after Canoe)
|Sea Forest Waterway (after Canoe)
Line 1,933: Line 2,008:
|-
|-
|70
|70
|[[File:Waluigi MP10.png|center|150x150px]]
|align=center|[[File:Waluigi MP10.png|150x150px]]
|Waluigi
|Waluigi
|Sea Forest Waterway (after Canoe)
|Sea Forest Waterway (after Canoe)
Line 1,941: Line 2,016:
|-
|-
|71
|71
|[[File:Yoshi - Mario Party 10.png|center|150x150px]]
|align=center|[[File:Yoshi - Mario Party 10.png|150x150px]]
|Yoshi
|Yoshi
|Shibuya Scramble Crossing (after playing Shibuya Scramble Search)
|Shibuya Scramble Crossing (after playing Shibuya Scramble Search)
Line 1,949: Line 2,024:
|-
|-
|72
|72
|[[File:SuperMarioParty DonkeyKong.png|center|150x150px]]
|align=center|[[File:SuperMarioParty DonkeyKong.png|150x150px]]
|Donkey Kong
|Donkey Kong
|Tokyo Metropolitan Government Building (after playing Metropolitan Goal Kick)
|Tokyo Metropolitan Government Building (after playing Metropolitan Goal Kick)
Line 1,957: Line 2,032:
|-
|-
|73
|73
|[[File:MP9 Bowser Jr Artwork.png|center|150x150px]]
|align=center|[[File:MP9 Bowser Jr Artwork.png|150x150px]]
|Bowser Jr.
|Bowser Jr.
|Olympic Stadium (after Javelin Throw)
|Olympic Stadium (after Javelin Throw)
Line 1,965: Line 2,040:
|-
|-
|74
|74
|[[File:Tokyo2020triviashadow.png|center|150x150px]]
|align=center|[[File:Tokyo2020triviashadow.png|150x150px]]
|Shadow
|Shadow
|Musashino Forest Sport Plaza (after Badminton)
|Musashino Forest Sport Plaza (after Badminton)
Line 1,973: Line 2,048:
|-
|-
|75
|75
|[[File:Silver Rio2016.png|center|150x150px]]
|align=center|[[File:Silver Rio2016.png|150x150px]]
|Silver
|Silver
|Tokyo Tower (after playing Tower Climb)
|Tokyo Tower (after playing Tower Climb)
Line 1,981: Line 2,056:
|-
|-
|76
|76
|[[File:Tokyo2020triviametal.png|center|150x150px]]
|align=center|[[File:Tokyo2020triviametal.png|150x150px]]
|Metal Sonic
|Metal Sonic
|Tokyo Metropolitan Government Building (after playing Metropolitan Goal Kick)
|Tokyo Metropolitan Government Building (after playing Metropolitan Goal Kick)
Line 1,989: Line 2,064:
|-
|-
|77
|77
|[[File:Tokyo2020triviablaze.png|center|150x150px]]
|align=center|[[File:Tokyo2020triviablaze.png|150x150px]]
|Blaze
|Blaze
|Kabukiza Theatre (after playing Kabukiza Clash)
|Kabukiza Theatre (after playing Kabukiza Clash)
Line 1,997: Line 2,072:
|-
|-
|78
|78
|[[File:VectortheCrocodile.png|center|150x150px]]
|align=center|[[File:VectortheCrocodile.png|150x150px]]
|Vector
|Vector
|Olympic Stadium (after Discus Throw)
|Olympic Stadium (after Discus Throw)
Line 2,005: Line 2,080:
|-
|-
|79
|79
|[[File:NSMBU Larry Koopa Artwork.png|center|150x150px]]
|align=center|[[File:NSMBU Larry Koopa Artwork.png|150x150px]]
|Larry
|Larry
|Equestrian Park (after Equestrian)
|Equestrian Park (after Equestrian)
Line 2,013: Line 2,088:
|-
|-
|80
|80
|[[File:NSMBW Wendy Artwork.png|center|150x150px]]
|align=center|[[File:NSMBW Wendy Artwork.png|150x150px]]
|Wendy
|Wendy
|Tokyo Aquatics Centre (after Swimming)
|Tokyo Aquatics Centre (after Swimming)
Line 2,021: Line 2,096:
|-
|-
|81
|81
|[[File:Mariosonic2020ludwig.png|center|150x150px]]
|align=center|[[File:Mariosonic2020ludwig.png|150x150px]]
|Ludwig
|Ludwig
|Makuhari Messe Hall B (after Fencing)
|Makuhari Messe Hall B (after Fencing)
Line 2,029: Line 2,104:
|-
|-
|82
|82
|[[File:MPDS Diddy Kong Artwork.png|center|150x150px]]
|align=center|[[File:MPDS Diddy Kong Artwork.png|150x150px]]
|Diddy Kong
|Diddy Kong
|Tokyo Stadium (after Rugby Sevens)
|Tokyo Stadium (after Rugby Sevens)
Line 2,037: Line 2,112:
|-
|-
|83
|83
|[[File:Rosalina-MPTop100-Transparent.png|center|150x150px]]
|align=center|[[File:Rosalina-MPTop100-Transparent.png|150x150px]]
|Rosalina
|Rosalina
|Tsurigasaki Surfing Beach (after Surfing)
|Tsurigasaki Surfing Beach (after Surfing)
Line 2,045: Line 2,120:
|-
|-
|84
|84
|[[File:Toadette - Mario Party 10.png|center|150x150px]]
|align=center|[[File:Toadette - Mario Party 10.png|150x150px]]
|Toadette
|Toadette
|Olympic Stadium (after 110m Hurdles)
|Olympic Stadium (after 110m Hurdles)
Line 2,053: Line 2,128:
|-
|-
|85
|85
|[[File:EggmanNega Rio2016.png|center|150x150px]]
|align=center|[[File:EggmanNega Rio2016.png|150x150px]]
|Eggman Nega
|Eggman Nega
|Nippon Budokan (after Karate)
|Nippon Budokan (after Karate)
Line 2,061: Line 2,136:
|-
|-
|86
|86
|[[File:Tokyozavokartwork.png|center|150x150px]]
|align=center|[[File:Tokyozavokartwork.png|150x150px]]
|Zavok
|Zavok
|Olympic Boxing Centre (after Boxing)
|Olympic Boxing Centre (after Boxing)
Line 2,069: Line 2,144:
|-
|-
|87
|87
|[[File:Rio2016 Zazz.png|center|150x150px]]
|align=center|[[File:Rio2016 Zazz.png|150x150px]]
|Zazz
|Zazz
|Tokyo Metropolitan Gymnasium (after Table Tennis)
|Tokyo Metropolitan Gymnasium (after Table Tennis)
Line 2,077: Line 2,152:
|-
|-
|88
|88
|[[File:SSBU Rouge the Bat Spirit.png|center|150x150px]]
|align=center|[[File:SSBU Rouge the Bat Spirit.png|150x150px]]
|Rouge
|Rouge
|Aomi Urban Sports Park (after Sport Climbing)
|Aomi Urban Sports Park (after Sport Climbing)
Line 2,085: Line 2,160:
|-
|-
|89
|89
|[[File:Espio Rio2016.png|center|150x150px]]
|align=center|[[File:Espio Rio2016.png|150x150px]]
|Espio
|Espio
|Olympic Stadium (after Triple Jump)
|Olympic Stadium (after Triple Jump)
Line 2,093: Line 2,168:
|-
|-
|90
|90
|[[File:Jet Rio2016.png|center|150x150px]]
|align=center|[[File:Jet Rio2016.png|150x150px]]
|Jet
|Jet
|Olympic Stadium (after Football)
|Olympic Stadium (after Football)
Line 2,107: Line 2,182:
|-
|-
!No.
!No.
!Image
!class=unsortable|Image
!Subject
!Subject
!Location
!Location
!Question
!class=unsortable|Question
!Answer
!class=unsortable|Answer
!Explanation
!class=unsortable|Explanation
|-
|-
|01
|01
|
|align=center|
|The Olympic Games Tokyo 1964
|{{sort|Olympic Games Tokyo 1964|The Olympic Games Tokyo 1964}}
|National Stadium (outside)
|National Stadium (outside)
|Asia is the biggest continent; it's almost 1/3rd of all the land in the world! How many times did the Olympic Games happen in Asia before they were held in Tokyo in 1964?
|Asia is the biggest continent; it's almost 1/3rd of all the land in the world! How many times did the Olympic Games happen in Asia before they were held in Tokyo in 1964?
Line 2,123: Line 2,198:
|-
|-
|02
|02
|[[File:Tokyo_1964.svg|center|150x150px]]
|align=center|[[File:Tokyo 1964.svg|150x150px]]
|The 1964 Olympic Emblem
|{{sort|1964 Olympic Emblem|The 1964 Olympic Emblem}}
|National Stadium (outside)
|National Stadium (outside)
|An emblem is a picture that's also a symbol. There are many Olympic emblems, and they're all different. That's because each Olympic Games gets a new one! Which were the first to have one?
|An emblem is a picture that's also a symbol. There are many Olympic emblems, and they're all different. That's because each Olympic Games gets a new one! Which were the first to have one?
Line 2,131: Line 2,206:
|-
|-
|03
|03
|
|align=center|
|The 1964 Medals
|{{sort|1964 Medals|The 1964 Medals}}
|Tokyo Metropolitan Gymnasium
|Tokyo Metropolitan Gymnasium
|Everyone loves it when their favorite athletes win! Which country saw its athletes win the most gold medals at Tokyo 1964?
|Everyone loves it when their favorite athletes win! Which country saw its athletes win the most gold medals at Tokyo 1964?
Line 2,139: Line 2,214:
|-
|-
|04
|04
|
|align=center|
|The 1964 Olympic Posters
|{{sort|1964 Olympic Posters|The 1964 Olympic Posters}}
|National Gymnasium
|National Gymnasium
|Each Olympic Games has a poster designed for it, to show how exciting it will be! Some Olympic Games even had more than one poster design. How many did Tokyo 1964 have?
|Each Olympic Games has a poster designed for it, to show how exciting it will be! Some Olympic Games even had more than one poster design. How many did Tokyo 1964 have?
Line 2,147: Line 2,222:
|-
|-
|05
|05
|
|align=center|
|The 1964 Olympic Cauldron
|{{sort|1964 Olympic Cauldron|The 1964 Olympic Cauldron}}
|National Stadium (cauldron)
|National Stadium (cauldron)
|How tall was the cauldron which held the Olympic flame at the Olympic Games Tokyo 1964?
|How tall was the cauldron which held the Olympic flame at the Olympic Games Tokyo 1964?
Line 2,155: Line 2,230:
|-
|-
|06
|06
|
|align=center|
|The 1964 Olympic Theme Song
|{{sort|1964 Olympic Theme Song|The 1964 Olympic Theme Song}}
|Tokyo Tower
|Tokyo Tower
|If you're ever looking for happy music to cheer you up, the theme song from Tokyo 1964 is perfect for that! What is its title?
|If you're ever looking for happy music to cheer you up, the theme song from Tokyo 1964 is perfect for that! What is its title?
Line 2,163: Line 2,238:
|-
|-
|07
|07
|
|align=center|
|1964 Olympic Event: 100m
|1964 Olympic Event: 100m
|National Stadium (inside + after event)
|National Stadium (inside + after event)
Line 2,171: Line 2,246:
|-
|-
|08
|08
|
|align=center|
|1964 Olympic Event: Long Jump
|1964 Olympic Event: Long Jump
|National Stadium (inside + after event)
|National Stadium (inside + after event)
Line 2,179: Line 2,254:
|-
|-
|09
|09
|
|align=center|
|1964 Olympic Event: Vault
|1964 Olympic Event: Vault
|Tokyo Metropolitan Gymnasium (after event)
|Tokyo Metropolitan Gymnasium (after event)
Line 2,187: Line 2,262:
|-
|-
|10
|10
|
|align=center|
|1964 Olympic Event: Judo
|1964 Olympic Event: Judo
|Nippon Budokan (after event)
|Nippon Budokan (after event)
Line 2,195: Line 2,270:
|-
|-
|11
|11
|
|align=center|
|1964 Olympic Event: 10m Platform
|1964 Olympic Event: 10m Platform
|National Gymnasium (after event)
|National Gymnasium (after event)
Line 2,203: Line 2,278:
|-
|-
|12
|12
|
|align=center|
|1964 Olympic Event: Shooting
|1964 Olympic Event: Shooting
|Tokorozawa Shooting Range (after event)
|Tokorozawa Shooting Range (after event)
Line 2,211: Line 2,286:
|-
|-
|13
|13
|
|align=center|
|1964 Olympic Event: Kayak
|1964 Olympic Event: Kayak
|Lake Sagami (after event)
|Lake Sagami (after event)
Line 2,219: Line 2,294:
|-
|-
|14
|14
|
|align=center|
|1964 Olympic Event: 400m Hurdles
|1964 Olympic Event: 400m Hurdles
|National Stadium (inside + after event)
|National Stadium (inside + after event)
Line 2,227: Line 2,302:
|-
|-
|15
|15
|
|align=center|
|1964 Olympic Event: Volleyball
|1964 Olympic Event: Volleyball
|Komazawa Olympic Park General Sports Ground (after event)
|Komazawa Olympic Park General Sports Ground (after event)
Line 2,235: Line 2,310:
|-
|-
|16
|16
|
|align=center|
|1964 Olympic Event: Marathon
|1964 Olympic Event: Marathon
|National Stadium (inside + after event)
|National Stadium (inside + after event)
Line 2,243: Line 2,318:
|-
|-
|17
|17
|
|align=center|
|The National Stadium in 1964
|{{sort|National Stadium in 1964|The National Stadium in 1964}}
|National Stadium (inside + Green Toad)
|National Stadium (inside + Green Toad)
|Lots of cities are very proud of their big, famous sport centers. For Tokyo, this is the National Stadium. What year was it built?
|Lots of cities are very proud of their big, famous sport centers. For Tokyo, this is the National Stadium. What year was it built?
Line 2,251: Line 2,326:
|-
|-
|18
|18
|
|align=center|
|Tokyo Metropolitan Gymnasium in 1964
|Tokyo Metropolitan Gymnasium in 1964
|Tokyo Metropolitan Gymnasium (Green Toad)
|Tokyo Metropolitan Gymnasium (Green Toad)
Line 2,259: Line 2,334:
|-
|-
|19
|19
|
|align=center|
|The National Gymnasium in 1964
|{{sort|National Gymnasium in 1964|The National Gymnasium in 1964}}
|National Gymnasium (Green Toad)
|National Gymnasium (Green Toad)
|Yoyogi National Gymnasium was built for the Olympic Games Tokyo 1964. How many pillars support the roof in the 1st Gymnasium?
|Yoyogi National Gymnasium was built for the Olympic Games Tokyo 1964. How many pillars support the roof in the 1st Gymnasium?
Line 2,267: Line 2,342:
|-
|-
|20
|20
|
|align=center|
|Tokorozawa Shooting Range in 1964
|Tokorozawa Shooting Range in 1964
|Tokorozawa Shooting Range (Green Toad)
|Tokorozawa Shooting Range (Green Toad)
Line 2,275: Line 2,350:
|-
|-
|21
|21
|
|align=center|
|Lake Sagami in 1964
|Lake Sagami in 1964
|Lake Sagami (Green Toad)
|Lake Sagami (Green Toad)
Line 2,283: Line 2,358:
|-
|-
|22
|22
|
|align=center|
|Komazawa Olympic Park in 1964
|Komazawa Olympic Park in 1964
|Komazawa Olympic Park General Sports Ground (Green Toad)
|Komazawa Olympic Park General Sports Ground (Green Toad)
Line 2,291: Line 2,366:
|-
|-
|23
|23
|
|align=center|
|Tokyo Station in 1964
|Tokyo Station in 1964
|Tokyo Station (Green Toad)
|Tokyo Station (Green Toad)
Line 2,299: Line 2,374:
|-
|-
|24
|24
|
|align=center|
|Tokyo's Roads in 1964
|Tokyo's Roads in 1964
|Tokyo Roads (Green Toad)
|Tokyo Roads (Green Toad)
Line 2,307: Line 2,382:
|-
|-
|25
|25
|
|align=center|
|Tokyo Tower in 1964
|Tokyo Tower in 1964
|Tokyo Tower (Green Toad)
|Tokyo Tower (Green Toad)
Line 2,315: Line 2,390:
|-
|-
|26
|26
|
|align=center|
|Sumida River in 1964
|Sumida River in 1964
|Sumida River (Green Toad)
|Sumida River (Green Toad)
Line 2,323: Line 2,398:
|-
|-
|27
|27
|
|align=center|
|Museums in 1964 Japan
|Museums in 1964 Japan
|Museum (Green Toad)
|Museum (Green Toad)
Line 2,331: Line 2,406:
|-
|-
|28
|28
|
|align=center|[[File:Obj mario 2d.png|150x150px]]
[[File:Obj mario 2d.png|center|150x150px]]
|Pixel Mario
|Pixel Mario
|Sumida River
|Sumida River
Line 2,340: Line 2,414:
|-
|-
|29
|29
|
|align=center|[[File:Obj sonic 2d.png|150x150px]]
[[File:Obj sonic 2d.png|center|150x150px]]
|Pixel Sonic
|Pixel Sonic
|Tokyo Roads
|Tokyo Roads
Line 2,349: Line 2,422:
|-
|-
|30
|30
|
|align=center|
|Pixel Toad
|Pixel Toad
|Nippon Budokan
|Nippon Budokan
|When did Toad make his worldwide game debut?
|When did Toad make his worldwide game debut?
|1985
|1985
|Toad appeared as a resident of the Mushroom Kingdom. He sometimes goes on adventures with Mario!
|Toad appeared as a resident of the Mushroom Kingdom. He sometimes goes on adventures with Mario!
|-
|-
|31
|31
|
|align=center|[[File:Obj eggman 2d.png|150x150px]]
[[File:Obj eggman 2d.png|center|150x150px]]
|Pixel Eggman
|Pixel Eggman
|Tokorozawa Shooting Range
|Tokorozawa Shooting Range
|When did Dr. Eggman first appear in 3D form in a game?
|When did Dr. Eggman first appear in 3D form in a game?
|1996
|1996
|Dr. Eggman and Sonic debuted in 3D together, five years after they first appeared in 1991. They've been enemies for a very long time!
|Dr. Eggman and Sonic debuted in 3D together, five years after they first appeared in 1991. They've been enemies for a very long time!
|-
|-
|32
|32
|align=center|[[File:Obj koppa 2d.png|150x150px]]
|
|Pixel Bowser
[[File:Obj koppa 2d.png|center|150x150px]]
|Lake Sagami
|Pixel Bowser
|How many times did Mario's eternal rival, Bowser, appear in his first game?
|Lake Sagami
|Once
|How many times did Mario's eternal rival, Bowser, appear in his first game?
|Though he seemed to be the boss of all eight worlds, the first seven Bowsers were fakes! The real Bowser only appeared in the eighth and final world.
|Once
|}
|Though he seemed to be the boss of all eight worlds, the first seven Bowsers were fakes! The real Bowser only appeared in the eighth and final world.
 
|}
==Differences from previous installments==
*The game's non-Asian titles place the location and year (Tokyo 2020) after "Olympic Games" rather than before.
*The location and year are absent from the non-Asian logos.
*Characters have unique outfits between events.
*The game does not report the individual stats for each character, instead displaying what advantage they have in the event.
*Several changes made in the Wii U version of ''Mario & Sonic at the Rio 2016 Olympic Games'' were changed back:
**All features of the game are accessed in a menu rather than a hub world.
**Characters have actual animations on the character-selection screen rather than just using their artwork.
*The announcer does not announce the character and the medal they won during the award ceremony.
*The special pair animations from the Sochi and Rio Olympics do not return.
*Getting second or third in one of the team events (4x100m Relay, Football, or Rugby Sevens) shows the characters waving during the award ceremony rather than clapping.
*Losing a 1-on-1 event (such as Karate or Boxing) does not show the award ceremony player in second place like in previous games, instead going straight to the menu. Because of that, Eggman Nega's, Ludwig's, Zavok's, and Zazz's second/third place animations can be seen only by losing a match online.


==Differences from previous installments==
==Technical aspects==
*The game's non-Asian titles place the location and year (Tokyo 2020) after "Olympic Games" rather than before.
The game supports 5.1 surround. Effects that can play on the rear speakers include menu movement sounds, as well as the sounds of characters, spectators, and objects except in replays and 1964 events.
*The location and year are absent from the non-Asian logos.
*Characters have unique outfits between events.
*The game does not report the individual stats for each character, instead displaying what advantage they have in the event.
*Several changes made in the Wii U version of ''Mario & Sonic at the Rio 2016 Olympic Games'' were changed back:
**All features of the game are accessed in a menu rather than a hub world.
**Characters have actual animations on the character selection screen rather than just using their artwork.
*The announcer does not announce the character and the medal they won during the award ceremony.
*The special pair animations from the Sochi and Rio Olympics do not return.
*Getting 2nd or 3rd in one of the team events (4x100m Relay, Football, or Rugby Sevens) shows the characters wave during the award ceremony rather than clap.
*Losing a 1-on-1 event (like Karate or Boxing) does not show the award ceremony player in 2nd place like in previous games, instead going straight to the menu. Because of that, Eggman Nega, Ludwig, Zavok, and Zazz's 2nd/3rd place animations can only be seen by losing a match online.


==Pre-release and unused content==
==Pre-release and unused content==
{{multiple image
{{multiple image
|direction=horizontal
|direction=horizontal
|footer=The award ceremony for Surfing in the E3 trailer (left), E3 demo (middle), and final game (right), with differences in the lighting and the direction of the characters' shadows.
|footer=The award ceremony for Surfing, with differences in the lighting and the direction of the characters' shadows
|width=200
|width=200
|image1=Tokyoawardceremonylights1.png
|image1=Tokyoawardceremonylights1.png
|caption1=The E3 trailer
|image2=Tokyoawardceremonylights2.png
|image2=Tokyoawardceremonylights2.png
|caption2=The E3 demo
|image3=Tokyoawardceremonylights3.png
|image3=Tokyoawardceremonylights3.png
|caption3=The final game
}}
}}
===Announcement trailer===
===Announcement trailer===
*The head icons were recycled from the previous game before using newly designed icons for the final game.
*The head icons were recycled from the previous game before using newly designed icons for the final game.
*In Skateboarding, the strips have a different design than the final game.
*In Skateboarding, the strips have a different design than in the final game.
*When the game shows how to do a Super Trick in Skateboarding, it only shows to press the "R" button, while the final game instructs pressing "A" and "R".
*When the game shows how to do a Super Trick in Skateboarding, it shows to press only the "R" button, while the final game instructs pressing "A" and "R."
*One scene of the trailer shows Mario and Sonic versing Luigi and Peach in Badminton. In that shot:
*One scene of the trailer shows Mario and Sonic versing Luigi and Peach in Badminton. In that shot:
**Luigi and Peach's Super Gauge had a placeholder label that says "no label", but mirrored. This was fixed in the final game.
**Luigi and Peach's Super Gauge had a placeholder label that said "no label" but mirrored. This was fixed in the final game.
**The head icons for the opposing team were on the left side of the Super Gauge before being moved to the right in the final game.
**The head icons for the opposing team were on the left side of the Super Gauge before being moved to the right in the final game.
**In UI showing the score, both teammates head icons are shown next to their score. In the final game, only the leader's head icon is shown there.
**In UI showing the score, both teammates' head icons are shown next to their score. In the final game, only the leader's head icon is shown there.


===E3 2019 trailer===
===E3 2019 trailer===
*In one of the scenes showing off Football, one of the Egg Pawn goalies were orange, while the final game replaces them with the red Egg Pawns instead.
*In one of the scenes showing Football, one of the Egg Pawn goalies was orange, while the final game replaces them with the red Egg Pawns instead.
*The UI for showing the time in 2D 100m is different than the final game.
*The UI for showing the time in 2D 100m is different than in the final game.


===E3 demo===
===E3 demo===
*The title screen did not have Mario and Sonic on it.
*The title screen did not have Mario and Sonic on it.
*The event and character selection screen used a different arrangement than in the final game.
*The event and character-selection screen used a different arrangement than in the final game.
*The videos showing the events on the event selection screen are different than the final game, only showing the six characters that were playable in the demo.
*The videos showing the events on the event-selection screen are different than in the final game, showing only the six characters that were playable in the demo.
*Sonic's voice clips on the character selection screen were different in the demo than in the final game. His quotes in the demo were, "Yeah, time for some speed!" and "Aww yeah!", but were changed to, "Speed time!" and "Time for some fun!" The quote, "Born to do this!" is kept in the final game.
*Sonic's voice clips on the character-selection screen were different in the demo than in the final game. His quotes in the demo were ''"Yeah, time for some speed!"'' and ''"Aww, yeah!"'' but they were changed to ''"Speed time!"'' and ''"Time for some fun!"'' The quote ''"Born to do this!"'' is kept in the final game.
*The CPU characters' flags were their standard flag, while the final game used real-world flags instead.
*The CPU characters' flags were their standard flags, while the final game used real-world flags instead.
*The environment during the award ceremony had different lighting effects between the demo and the final game.
*The environment during the award ceremony had different lighting effects between the demo and the final game.
*Characters did not vocalize during their award ceremony animations. This was changed in the final game, making it more consistent with previous installments.
*Characters did not vocalize during their award ceremony animations. This was changed in the final game, making it more consistent with previous installments.
*The label underneath the character during the award ceremony did not have the player's flag on it.
*The label underneath the character during the award ceremony did not have the player's flag on it.
*The menu that would follow the award ceremony did not have tips on it.
*The menu that would follow the award ceremony did not have tips on it.
*The music that played when setting a new record was the "London Party is Over" fanfare from ''[[Mario & Sonic at the London 2012 Olympic Games]]'', before switching to a new fanfare in the final game.<ref>https://www.youtube.com/watch?v=UXAIQzpLCyg</ref>
*The music that played when a new record was set was the "London Party is Over" fanfare from ''[[Mario & Sonic at the London 2012 Olympic Games]]'', before it was switched to a new fanfare in the final game.<ref>{{cite|author=TetraNinja|date=June 19, 2019|title=Mario & Sonic at the Olympic Games Tokyo 2020 Gameplay Walkthrough (Nintendo Switch)|url=https://www.youtube.com/watch?v=UXAIQzpLCyg|publisher=YouTube}}</ref>
*The announcer did not say, "New Record" when setting a new record.
*The announcer did not say, ''"New record,"'' when a new record was set.
*In 110m Hurdles, the announcer did not say, "On your mark," at the beginning.
*In 110m Hurdles, the announcer did not say, ''"On your mark,"'' at the beginning.
*No music played during the replay of 110m Hurdles or when characters were shown their results in Surfing. These were both changed in the final game.
*No music played during the replay of 110m Hurdles or when characters were shown their results in Surfing. These were both changed in the final game.
*Peach's 1st place animation had her hold a pose at the end. In the final game, after the pose, she starts waving to the crowd.
*Peach's first-place animation had her hold a pose at the end. In the final game, after the pose, she starts waving to the crowd.
*In Karate, the announcer had three different voice clips: 「始め!」 (''Hajime!'', "Begin!"), to begin the match; 「待て!」 (''Mate!'', "Wait!"), after an opponent was knocked down; and 「止め!」 (''Yame!'', "Stop!"), when the match was over (which matches real-life karate). For unknown reasons, the final game removes the "''Mate!''" clip and "''Yame!''" is used for both "Wait!" and "Stop!".
*In Karate, the announcer had three different voice clips: 「始め!」 (''Hajime!'', "Begin!"), to begin the match; 「待て!」 (''Mate!'', "Wait!"), after an opponent was knocked down; and 「止め!」 (''Yame!'', "Stop!"), when the match was over (which matches real-life karate). For unknown reasons, the final game removes the ''"Mate!"'' clip and ''"Yame!"'' is used for both "Wait!" and "Stop!" respectively.


===Unused data===
===Unused data===
*There are voice clips of the female announcer calling the characters' names found in the game's files, but they go unused in the final game. They were most likely to be used during the Award Ceremony, where the announcer would call the character and the medal they won, similar to previous games. Additionally, there are two variations for each character, and these files contain variants for several characters who have different names in Japanese (e.g. [[Bowser]] as Koopa, [[Rosalina]] as Rosetta) as well.<ref>https://www.sounds-resource.com/nintendo_switch/mariosonicattheolympicgamestokyo2020/sound/27929/</ref> This property also applies to [[Yoshi]] as well, unlike other games with similar announcer calls, with the announcer pronouncing the "O" slightly shorter.
*There are voice clips of the female announcer calling the characters' names found in the game's files, but they go unused in the final game. They were most likely to be used during the Award Ceremony, where the announcer would call the character and the medal they won, like in previous games. Additionally, there are two variations for each character, and these files contain variants for several characters who have different names in Japanese (e.g., [[Bowser]] as Koopa, [[Rosalina]] as Rosetta) as well.<ref>{{cite|title=Nintendo Switch - Mario & Sonic at the Olympic Games Tokyo 2020 - Announcer (English)|url=https://www.sounds-resource.com/nintendo_switch/mariosonicattheolympicgamestokyo2020/sound/27929/|publisher=The Sounds Resource}}</ref> This property also applies to [[Yoshi]], unlike in other games with similar announcer calls, with the announcer pronouncing the "O" slightly shorter.
**One of these unused voice clips has the announcer calling for [[sonicretro:Zeena|Zeena]], one of the main antagonists from ''[[sonicretro:Sonic Lost World|Sonic Lost World]]'' alongside [[Zavok]] and [[Zazz]], suggesting that she was planned to be playable at one point. This meant that either there were going to be seven guests from each series instead of six (with the seventh ''Mario'' guest being unknown) or Zeena was to be playable instead of one of the characters currently in the game. Furthermore, her announcer calls are located between Zazz's and [[Rouge the Bat|Rouge]]'s, implying that she was considered as a guest character rather than being part of main roster.
**One of these unused voice clips has the announcer calling for [[sonicretro:Zeena|Zeena]], one of the main antagonists from ''[[sonicretro:Sonic Lost World|Sonic Lost World]]'' alongside [[Zavok]] and [[Zazz]], suggesting that she was planned to be playable at one point. This meant that either there were going to be seven guests from each series instead of six (with the seventh ''Super Mario'' guest being unknown) or Zeena was to be playable instead of one of the characters currently in the game. Furthermore, her announcer calls are located between Zazz's and [[Rouge]]'s, implying that she was considered as a guest character rather than being part of main roster.


===Gallery===
===Gallery===
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Earlyskateboardtokyo.png|An early screenshot of Skateboarding, with a different strip design
Earlyskateboardtokyo.png|An early screenshot of Skateboarding, with a different strip design
Orangeeggpawntokyo.png|An orange Egg Pawn in an early version of Football
Orangeeggpawntokyo.png|An orange Egg Pawn in an early version of Football
Earlymatetokyo.png|"''Mate!''" ("Wait!") in the E3 demo's version of Karate
Earlymatetokyo.png|''"Mate!"'' ("Wait!") in the E3 demo's version of Karate
Earlyscoreboardtokyo.png|A scoreboard in the E3 demo, with CPUs using their own flag instead of real-world ones
Earlyscoreboardtokyo.png|A scoreboard in the E3 demo, with CPUs using their own flags instead of real-world ones
Tokyozeenavoice.wav|The announcer calling Zeena's name
Tokyozeenavoice.wav|The announcer calling Zeena's name
</gallery>
</gallery>


==Reception==
==Reception==
{|class="wikitable review_template"style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;"cellpadding="4"
{|class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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==Quotes==
==Quotes==
{{main|List of Mario & Sonic at the Olympic Games Tokyo 2020 quotes}}
{{main|List of Mario & Sonic at the Olympic Games Tokyo 2020 quotes}}
===[[Amy Rose|Amy]]===
===[[Amy]]===
*"''Hello there!''"
*"''Hello there!''"


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*"''Alright!''"
*"''Alright!''"


===[[Miles "Tails" Prower|Tails]]===
===[[Tails]]===
*"''Darn...''"
*"''Darn...''"


===[[Silver the Hedgehog|Silver]]===
===[[Silver]]===
*"''What!?''"
*"''What!?''"


==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': The Mario, Luigi, Princess Peach, Bowser, Goomba, Koopa Troopa, Hammer Bro, Cheep Cheep, Lakitu, and Toad sprites in the Tokyo 1964 Events are from this game, with the differently-colored Toad sprites being based off of the red sprite.<ref name="events"/>
*''[[Super Mario Bros.]]'': The Mario, Luigi, Princess Peach, Bowser, Goomba, Koopa Troopa, Hammer Bro, Cheep Cheep, Lakitu, and Toad sprites in the Tokyo 1964 Events are from this game, with the differently colored Toad sprites being based on the red sprite.<ref name="events"/>
*[[Mario Kart (series)|''Mario Kart'' series]]: During Sport Climbing, when a player falls off the wall, Lakitu picks them up with a fishing rod and places them back on the wall, referencing one of his roles in these games.
*[[Mario Kart (series)|''Mario Kart'' series]]: During Sport Climbing, when a player falls off the wall, Lakitu picks them up with a fishing rod and places them back on the wall, referencing one of his roles in these games.
*''[[Super Mario 64]]'': The music for Dream Karate is an arrangement of "[[Inside the Castle Walls]]".
*''[[Super Mario 64]]'': The music for Dream Karate is an arrangement of "[[Inside the Castle Walls]]."
*''[[Donkey Kong 64]]'': Donkey Kong's bio references a line from the [[DK Rap]].<ref name="events"/>
*''[[Donkey Kong 64]]'': Donkey Kong's bio references a line from the [[DK Rap]].<ref name="events"/>
*''[[Mario Party DS]]'': Diddy Kong's artwork on his trivia card is recycled from this game.
*''[[Super Mario Strikers]]'': Some voice clips are recycled from this game.
*''[[New Super Mario Bros.]]'': Bowser Jr.'s artwork is recycled from this game.
*''[[New Super Mario Bros.]]'': Bowser Jr.'s artwork is recycled from this game.
*''[[Mario Party DS]]'': Diddy Kong's artwork on his trivia card is recycled from this game. The pose that Waluigi does on the new record screen is similar to his artwork pose.
*''[[Mario Kart Wii]]'': Waluigi's artwork on his trivia card is recycled from this game.
*''[[Mario Kart Wii]]'': Waluigi's artwork on his trivia card is recycled from this game.
*''[[New Super Mario Bros. Wii]]'': Larry and Wendy's artwork on their trivia cards is recycled from this game.
*''[[New Super Mario Bros. Wii]]'': Larry and Wendy's artwork on their trivia cards is recycled from this game.
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'': The victory theme from this game is reused when a new record is set.
*''[[Mario Party 9]]'': Bowser Jr.'s artwork on his trivia card is recycled from this game.
*''[[Mario Party 9]]'': Bowser Jr.'s artwork on his trivia card is recycled from this game.
*''[[Mario Tennis Open]]'': Luigi does his artwork pose from this game on the character selection screen (albeit mirrored).
*''[[Mario Tennis Open]]'': Luigi does his artwork pose from this game on the character-selection screen (albeit mirrored).
*''[[New Super Mario Bros. U]]'': Ludwig's artwork on his trivia card is based on his artwork from this game, albeit without the fire surrounding his [[magic wand|wand]].
*''[[New Super Mario Bros. U]]'': Ludwig's artwork on his trivia card is based on his artwork from this game, albeit without the fire surrounding his [[Magic Wand|wand]].
*''[[Super Mario 3D World]]'': Luigi's artwork on his trivia card is recycled from this game. Some of the voice clips are also recycled from this game.
*''[[Super Mario 3D World]]'': Luigi's artwork on his trivia card is recycled from this game. Some of the voice clips are also recycled from this game.
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'': The character selection screen animations are reused from this game.
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'': The character-selection screen animations are reused from this game.
*''[[Mario Kart 8]]'': Some of the voice clips are recycled from this game.
*''[[Mario Kart 8]]'': Some of the voice clips are recycled from this game.
*''[[Mario Party 10]]'': Mario, Yoshi, and Toadette's artwork on their trivia cards is recycled from this game. Additionally, the pose that Toadette does on the character selection screen is similar to her artwork pose.
*''[[Mario Party 10]]'': Mario, Yoshi, and Toadette's artwork on their trivia cards is recycled from this game. Additionally, the pose that Toadette does on the character-selection screen is similar to her artwork pose.
*''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]'': Donkey Kong's artwork is recycled from this game.
*''[[Mario & Sonic at the Rio 2016 Olympic Games (Wii U)|Mario & Sonic at the Rio 2016 Olympic Games]]'': Donkey Kong's artwork is recycled from this game.
*''[[Super Mario Maker]]'': The Key and Blooper sprites in some of the Tokyo 1964 minigames use their design from the ''Super Mario Bros.'' style in this game.
*''[[Super Mario Maker]]'': The Key and Blooper sprites in some of the Tokyo 1964 minigames use their design from the ''Super Mario Bros.'' style in this game.
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<gallery>
<gallery>
M&SOlympics2020 KeyArt Mario.png|[[Mario]]
M&SOlympics2020 KeyArt Mario.png|[[Mario]]
M&SOlympics2020 KeyArt Sonic.png|[[Sonic the Hedgehog|Sonic]]
M&SOlympics2020 KeyArt Sonic.png|[[Sonic]]
MSOGT Toad.png|[[Toad]]
MSOGT Toad.png|[[Toad]]
MSOGT Cream Charart.png|[[Cream the Rabbit]]
MSOGT Cream Charart.png|[[Cream (character)|Cream]]
</gallery>
</gallery>


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|Spa=Mario & Sonic en los Juegos Olímpicos: Tokio 2020
|Spa=Mario & Sonic en los Juegos Olímpicos: Tokio 2020
|SpaM=Mario & Sonic at the Olympic Games: Tokyo 2020
|SpaM=Mario & Sonic at the Olympic Games: Tokyo 2020
|Fra=Mario & Sonic aux Jeux Olympiques de Tokyo 2020
|Fre=Mario & Sonic aux Jeux Olympiques de Tokyo 2020
|FraM=Mario & Sonic at the Tokyo 2020 Olympic Games
|FreM=Mario & Sonic at the Tokyo 2020 Olympic Games
|Dut=Mario & Sonic op de Olympische Spelen: Tokio 2020
|Dut=Mario & Sonic op de Olympische Spelen: Tokio 2020
|DutM=Mario & Sonic at the Olympic Games: Tokyo 2020
|DutM=Mario & Sonic at the Olympic Games: Tokyo 2020
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|KorR=Malio wa Sonig AT 2020 Dokyo Ollimpig
|KorR=Malio wa Sonig AT 2020 Dokyo Ollimpig
|KorM=Mario and Sonic at the 2020 Tokyo Olympics
|KorM=Mario and Sonic at the 2020 Tokyo Olympics
|ChiS=马力欧&索尼克 AT 2020东京奥运<ref>https://www.olympicvideogames.com/marioandsonic/cn/</ref>
|ChiS=马力欧&索尼克 AT 2020东京奥运<ref>{{cite|title=马力欧&索尼克 AT 2020东京奥运|url=https://www.olympicvideogames.com/marioandsonic/cn/|publisher=Olympic Games|language=Simplified Chinese}}</ref>
|ChiSR=Mǎlì'ōu & Suǒníkè AT 2020 Dōngjīng Àoyùn
|ChiSR=Mǎlì'ōu & Suǒníkè AT 2020 Dōngjīng Àoyùn
|ChiSM=Mario & Sonic at the 2020 Tokyo Olympics
|ChiSM=Mario & Sonic at the 2020 Tokyo Olympics
|ChiT=瑪利歐&索尼克 AT 2020東京奧運<ref>https://www.olympicvideogames.com/marioandsonic/ct/</ref>
|ChiT=瑪利歐&索尼克 AT 2020東京奧運<ref>{{cite|title=瑪利歐&索尼克 AT 2020東京奧運|url=https://www.olympicvideogames.com/marioandsonic/ct/|publisher=Olympic Games|language=Traditional Chinese}}</ref>
|ChiTR=Mǎlì'ōu & Suǒníkè AT 2020 Dōngjīng Àoyùn
|ChiTR=Mǎlì'ōu & Suǒníkè AT 2020 Dōngjīng Àoyùn
|ChiTM=Mario & Sonic at the 2020 Tokyo Olympics
|ChiTM=Mario & Sonic at the 2020 Tokyo Olympics
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*Despite this game having updated victory and losing animations in the events, the animations used in Rugby Sevens are recycled from the previous game.
*Despite this game having updated victory and losing animations in the events, the animations used in Rugby Sevens are recycled from the previous game.
**The Boom Booms recycle Bowser's losing animation.
**The Boom Booms recycle Bowser's losing animation.
*In the game's country/region selection, {{wp|Israel}} is listed in the "Europe 1" section instead of "Asia", most likely because Israel participates in and is a member of the {{wp|UEFA}} instead of the {{wp|Asian Football Confederation}}.
*This is the first ''Mario & Sonic'' game since ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' to feature [[Dream Events]], having been replaced with [[Plus Event]]s and [[Duel Event]]s in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' for the [[Nintendo 3DS]] and [[Wii U]], respectively.


==References==
==References==
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{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
*[https://www.olympicvideogames.com/marioandsonic/us/ Official website (via olympicvideogames.com)]
*[https://www.olympicvideogames.com/marioandsonic/us/ Official website (via olympicvideogames.com)]
 
{{Super Mario games}}
{{MarioGames}}
{{M&SATOGT}}
{{M&SATOGT}}
{{NS}}
{{Switch}}
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020|*]]
[[Category:Mario & Sonic at the Olympic Games Tokyo 2020|*]]
[[Category:Games]]
[[Category:Games]]
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[[Category:2019 games]]
[[Category:2019 games]]
[[Category:Crossover games]]
[[Category:Crossover games]]
[[Category:Games with demos]]
[[it:Mario & Sonic ai Giochi Olimpici di Tokyo 2020]]
[[it:Mario & Sonic ai Giochi Olimpici di Tokyo 2020]]
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