Mario Kart: Double Dash!!: Difference between revisions

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{{italic title}}
{{italic title}}
{{Redirect|Double Dash|the starting boost named after the game|[[Rocket Start#Double Dash|Rocket Start § Double Dash]]}}
{{FA}}
{{FA}}
{{Infobox
{{game infobox
|title=Mario Kart: Double Dash<nowiki>!!</nowiki>
|image=[[File:Mario Kart Double Dash!!.jpg|255px]]
|image=[[File:Mario Kart Double Dash!!.jpg|255px]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|developer=[[Nintendo Entertainment Analysis and Development|Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{released|Japan|November 7, 2003|Europe|November 14, 2003|USA|November 17, 2003<ref>[https://www.nintendo.co.jp/ir/pdf/2004/040129e.pdf CONSOLIDATED FINANCIAL STATEMENTS - Nintendo Co., Ltd. and Consolidated Subsidiaries]. ''nintendo.co.jp''. Retrieved April 5, 2020.</ref>|Australia|November 19, 2003|South Korea|2003<ref>[http://scanlines16.com/collection/mario-kart-double-dash-kor/ ''Mario Kart: Double Dash!!'' (KR)]. ''Scanlines16.com''. Retrieved April 29, 2018.</ref>}}
|release={{release|Japan|November 7, 2003|Europe|November 14, 2003|USA|November 17, 2003<ref>[https://www.nintendo.co.jp/ir/pdf/2004/040129e.pdf CONSOLIDATED FINANCIAL STATEMENTS - Nintendo Co., Ltd. and Consolidated Subsidiaries]. ''nintendo.co.jp''. Retrieved April 5, 2020.</ref>|Australia|November 19, 2003|South Korea|2003<ref>[http://scanlines16.com/collection/mario-kart-double-dash-kor/ ''Mario Kart: Double Dash!!'' (KR)]. ''Scanlines16.com''. Retrieved April 29, 2018.</ref>}}
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|jp=y}}
|genre=[[Genre#Racing|Racing]]
|genre=[[Genre#Racing|Racing]]
|modes=Single-player, multiplayer
|modes=Single-player, multiplayer
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|platforms=[[Nintendo GameCube]]
|platforms=[[Nintendo GameCube]]
|media={{media|gcn=1}}
|media={{media|gcn=1}}
|input={{input|gamecube=1}}
|input={{input|gcn=1}}
}}
}}
'''''Mario Kart: Double Dash!!''''' is a [[Genre#Racing|racing]] game developed and published by [[Nintendo]] for the [[Nintendo GameCube|GameCube]] and a part of the [[Mario Kart (series)|''Mario Kart'' series]]. It was released in November 2003 worldwide, being released in Japan first and later being rereleased as a [[Player's Choice]] title in Australia and New Zealand.<ref>Vuckovic, D. [https://www.vooks.net/mario-kart-double-dash-now-players-choice/amp/ Mario Kart Double Dash now Players Choice]. ''Vooks''. Retrieved January 9, 2022.</ref> The game, while retaining many aspects of the previous ''Mario Kart'' games, such as selecting a [[Mario (franchise)|''Mario'' franchise]] character as the player's driver and the familiar item-based weaponry that the series employs, introduces a feature that is unique to this entry in the ''Mario Kart'' series: the two-person karts, hence the title of the game. Two characters handle a single kart, where one character steers and the other uses the items, and they can switch positions at any time if necessary. This is the only game in the franchise where two players can play cooperatively in one kart, with each player handling a single character, though the option to play in separate 2-person karts for each player is still available. In addition, the game introduces [[Special Item (Mario Kart series)|Special Items]], items that are exclusive to a pair of characters. The game is one of the few games to take advantage of LAN Mode via the [[Nintendo GameCube Broadband Adapter]], which allows up to sixteen players to participate in a single race.
'''''Mario Kart: Double Dash!!''''' is a [[Genre#Racing|racing]] game developed and published by [[Nintendo]] for the [[Nintendo GameCube|GameCube]] and the fourth main entry in the [[Mario Kart (series)|''Mario Kart'' series]]. It was released in November 2003 worldwide, being released in Japan first and later being rereleased as a [[Player's Choice]] title in Australia and New Zealand.<ref>Vuckovic, D. [https://www.vooks.net/mario-kart-double-dash-now-players-choice/amp/ Mario Kart Double Dash now Players Choice]. ''Vooks''. Retrieved January 9, 2022.</ref> The game, while retaining many aspects of the previous ''Mario Kart'' games, such as selecting a [[Super Mario (franchise)|''Super Mario'' franchise]] character as the player's driver and the familiar item-based weaponry that the series employs, introduces a feature that is unique to this entry in the ''Mario Kart'' series: the two-person karts, hence the title of the game. Two characters handle a single kart, where one character drives and the other uses items, and they can switch positions at any time if necessary. This is the only game in the franchise where two players can play cooperatively in one kart, with each player handling a single character, though the option to play in separate 2-person karts for each player is still available. In addition, the game introduces [[Special Item (Mario Kart series)|Special Items]], items that are exclusive to a pair of characters. The game is one of the few games to take advantage of LAN Mode via the [[Nintendo GameCube Broadband Adapter]], which allows up to sixteen players to participate in a single race.


''Mario Kart: Double Dash!!'' is the first ''Mario Kart'' game in the series to employ 3D graphics for characters and items, as opposed to ''Mario Kart 64'' using pre-rendered sprites to display these objects. The game also introduces a larger variety of karts to select from depending on the character combo's weight class rather than the standard go-kart being the sole vehicle all racers use, and this variety of vehicles has been retained in all the ''Mario Kart'' games since.
''Mario Kart: Double Dash!!'' is the first ''Mario Kart'' game in the series to employ 3D graphics for characters and items, as opposed to ''Mario Kart 64'' using pre-rendered sprites to display these objects. The game also introduces a larger variety of karts to select from depending on the character combo's weight class rather than the standard [[Pipe Frame|go-kart]] being the sole vehicle all racers use, and this variety of vehicles has been retained in all the ''Mario Kart'' games since.
==New features==
==New features==
As with every new ''Mario Kart'' game, ''Mario Kart: Double Dash!!'' shows several new features, granting a new style of playing for the users. Apart from that, there are two characters per kart; the number of playable characters was increased to join the race. As implied in various ''Mario'' series games, ''Mario Kart: Double Dash!!'' contains many elements to unlock as well. By beating the cups available in every engine level, the player unveils other hidden levels, [[kart]]s, and other playable characters in the game. Furthermore, there is a very dynamic selection of karts: Every kart has specific stats that distinguishes from the others, as well as capturing their respective character's style; for instance, [[Mario]]'s kart, the [[Red Fire]]. In the first three games, there was only one kart that the players could use, which was what ''[[Mario Kart 7]]'' and games after this would eventually call the [[Pipe Frame]].  
As with every new ''Mario Kart'' game, ''Mario Kart: Double Dash!!'' shows several new features, granting a new style of playing for the users. Apart from that, there are two characters per kart; the number of playable characters was increased to join the race. As implied in various ''Super Mario'' franchise games, ''Mario Kart: Double Dash!!'' contains many elements to unlock as well. By beating the cups available in every engine level, the player unveils other hidden levels, [[kart]]s, and other playable characters in the game. Furthermore, there is a very dynamic selection of karts: every kart has specific stats that distinguishes from the others, as well as capturing their respective character's style; for instance, [[Mario]]'s kart, the [[Red Fire]]. In the first three games, there was only one kart that the players could use, which was what ''[[Mario Kart 7]]'' and games after this would eventually call the [[Pipe Frame]].  


When breaking [[Item Box]]es, characters can receive any standard [[List of items|item]] or a [[Special Item (Mario Kart series)|Special Item]], a new type of item unique to a specific pair of characters. Additionally, items dropped on the course, including Bananas, Shells, Mushrooms, and Stars, instantly affect the first kart that touches it. The effects of certain items have changed considerably as well.
When breaking [[Item Box]]es, characters can receive any standard [[List of items|item]] or a [[Special Item (Mario Kart series)|Special Item]], a new type of item unique to a specific pair of characters. Additionally, items dropped on the course, including Bananas, Shells, Mushrooms, and Stars, instantly affect the first kart that touches it. The effects of certain items have changed considerably as well.
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!colspan="9"style="background:#e0e0e0"|Point spread comparisons
!colspan="9"style="background:#e0e0e0"|Point spread comparisons
|-
|-
!||1st!!style="width:2.5em"|2nd!!style="width:2.5em"|3rd!!style="width:2.5em"|4th!! style="width:2.5em"|5th!!style="width:2.5em"|6th!!style="width:2.5em"|7th!!style="width:2.5em"|8th  
!||1st!!style="width:2.5em"|2nd!!style="width:2.5em"|3rd!!style="width:2.5em"|4th!!style="width:2.5em"|5th!!style="width:2.5em"|6th!!style="width:2.5em"|7th!!style="width:2.5em"|8th  
|-
|-
|'''''Super Mario Kart''<br>''Mario Kart 64''<br>''Mario Kart: Super Circuit'''''||style="background:#096;color:white;font-weight:bold"|9||style="background:#CF0"|6||style="background:#CF0"|3||style="background:#CF0"|1||0||0||0||0
|'''''Super Mario Kart''<br>''Mario Kart 64''<br>''Mario Kart: Super Circuit'''''||style="background:#096;color:white;font-weight:bold"|9||style="background:#CF0"|6||style="background:#CF0"|3||style="background:#CF0"|1||0||0||0||0
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This is also the first ''Mario Kart'' game to feature live-rendered 3D models for the characters and items, whereas in previous ''Mario Kart'' games, the characters and items are pre-rendered sprites.
This is also the first ''Mario Kart'' game to feature live-rendered 3D models for the characters and items, whereas in previous ''Mario Kart'' games, the characters and items are pre-rendered sprites.


However, more than the new point system, ''Mario Kart: Double Dash!!'' also added important features that would become mainstays of the future ''Mario Kart'' titles. For example, before the start of every race, a short overview of the track, lasting a few seconds, shows all of the big features of the track, such as obstacles, scenery, and the characters at the [[Finish Line (object)|finish line]]. Also, the countdown to the start of the race lasts for one second longer; in ''Mario Kart: Double Dash!!'', the countdown is "3, 2, 1, START," while in the first three games, it is represented by two red lights followed by a green light.
However, more than the new point system, ''Mario Kart: Double Dash!!'' also added important features that would become mainstays of the future ''Mario Kart'' titles. For example, before the start of every race, a short overview of the track, lasting a few seconds, shows all of the big features of the track, such as obstacles, scenery, and the characters at the [[Finish Line (object)|finish line]]. Also, the countdown to the start of the race lasts for one second longer; in ''Mario Kart: Double Dash!!'', the countdown is "3, 2, 1, START," (with the start signal being horizontal instead of vertical, its red lights turning on from left to right, and all lights turning green on "START") while in the first three games, it is represented by three lights and three counts (in ''Super Mario Kart'' and ''Mario Kart 64'', the first two lights are red, while the third light is green or blue, respectively, while in ''Mario Kart: Super Circuit'', the first two lights are yellow and the third light is blue; the lights also turn on from top to bottom). Also, when the player crosses the finish line to begin the next lap, [[Lakitu (Mario Kart referee)|Lakitu]] will appear either on the left side or the right side of the player depending on the direction of the final turn of the course to the finish line, holding the lap count signs (if the race finishes with a left turn, Lakitu will appear on the right side of the player; if the race finishes with a right turn, Lakitu will appear on the left side of the player). Also, when the player goes into the last lap of the race, the background music increases its pitch by a semitone.


==Characters==
==Characters==
[[File:MKDD Thanks For Playing.png|thumb|right|250px|The game's cast]]
[[File:CharacterSelect2-MarioKartDoubleDash.png|thumb|250px|The character select screen, with all characters unlocked. Here, Koopa and Bowser have been selected.]]
Because of the team mechanic, ''Mario Kart: Double Dash!!'' includes 20 playable characters, with nine returning characters and 11 newcomers, the second most introduced in any ''Mario Kart'' game. The game also introduces [[Toadette]] to the [[Mario (franchise)|''Mario'' franchise]]. This is the only ''Mario Kart'' game to feature more playable characters than it does race courses. Characters are divided into three classes depending on their weight: <font color=blue>Light</font>, <font color=green>Medium</font>, and <font color=red>Heavy</font>. There are eight default teams and two unlockable teams, a total of ten teams and twenty individual characters which can be combined in any way, giving 190 possible character combinations. Pressing {{button|gcn|L}} and {{button|gcn|R}} together before selecting any character chooses a random pair of characters and a random kart to play as. In multiplayer mode, it randomizes everyone's character and kart.
Because of the team mechanic, ''Mario Kart: Double Dash!!'' includes twenty playable characters, with nine returning characters and eleven newcomers. New characters include [[Princess Daisy|Daisy]], [[Birdo]], [[Baby Mario]], [[Baby Luigi]], [[Koopa Paratroopa|Paratroopa]], [[Diddy Kong]], [[Bowser Jr.]], [[Waluigi]], [[Toadette]], [[Petey Piranha]], and [[King Boo]], with Baby Luigi, Toadette, and King Boo also making their overall playable debuts, and Toadette making her first appearance in any game. It is also [[Koopa Troopa]]'s first playable appearance in the series since ''[[Super Mario Kart]]''. This is the only ''Mario Kart'' game to feature more playable characters than it does race courses. Characters are divided into three classes depending on their weight: <font color=blue>Light</font>, <font color=green>Medium</font>, and <font color=red>Heavy</font>. There are eight default teams and two unlockable teams, a total of ten teams and twenty individual characters which can be combined in any way, giving 190 possible character combinations. Pressing {{button|gcn|L}} and {{button|gcn|R}} together before selecting any character chooses a random pair of characters and a random kart to play as. In multiplayer mode, it randomizes everyone's character and kart.
{{br}}
{{br}}
===Drivers===
===Drivers===
====Starting teams====
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:1300px"
<gallery>
|-
MarioLuigiDD4.png|'''{{color-link|Mario|green}}'''<br>and<br>'''{{color-link|Luigi|green}}
!style="background:red;color:white"|'''Default characters'''
PeachDaisyDoubleDash.png|'''{{color-link|Princess Peach|green|Peach}}'''<br>and<br>'''{{color-link|Princess Daisy|green|Daisy}}*'''
|-style="background:#EAECF0"
MKDD Yoshi and Birdo Artwork.png|'''{{color-link|Yoshi|green}}'''<br>and<br>'''{{color-link|Birdo|green}}*'''
 
BabyDD.png|'''{{color-link|Baby Mario|blue}}*'''<br>and<br>'''{{color-link|Baby Luigi|blue}}*'''
|style="display:inline-block; background:white" width=320px|
Koopa Troopa and Paratroopa - MKDD.png|'''{{color-link|Koopa Troopa|blue|Koopa}}'''<br>and<br>'''{{color-link|Koopa Paratroopa|blue|Paratroopa}}*'''
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
Donkey Kong and Diddy - Mario Kart Double Dash.png|'''{{color-link|Donkey Kong|red}}'''<br>and<br>'''{{color-link|Diddy Kong|blue}}*'''
!width=50% style="background:#EAECF0"|[[File:MKDD Mario.png]]<br><big>'''[[Mario]]'''</big>
Bowser and Bowser Jr - Mario Kart Double Dash.png|'''{{color-link|Bowser|red}}'''<br>and<br>'''{{color-link|Bowser Jr.|blue}}*'''
!width=50% style="background:#EAECF0"|[[File:MKDD Luigi.png]]<br><big>'''[[Luigi]]'''</big>
Wario and Waluigi - MKDD.png|'''{{color-link|Wario|red}}'''<br>and<br>'''{{color-link|Waluigi|green}}*'''
|-
</gallery>
|colspan=2 style="height:250px"|[[File:MarioLuigiDD4.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:green">Medium</span>'''
|'''<span style="color:green">Medium</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:RedFireIcon-MKDD.png]]<br>[[Red Fire]]
|[[File:GreenFireIcon-MKDD.png]]<br>[[Green Fire]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|[[File:FireballIcon-MKDD.png]]<br>[[Fireball]]
|[[File:GreenFireballIcon-MKDD.png]]<br>[[Green Fireball|Fireball]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:PeachIcon-MKDD.png]]<br><big>'''[[Princess Peach|Peach]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Daisy.png]]<br><big>'''[[Princess Daisy|Daisy]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:PeachDaisyDoubleDash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:green">Medium</span>'''
|'''<span style="color:green">Medium</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:HeartCoachIcon-MKDD.png]]<br>[[Heart Coach]]
|[[File:BloomCoachIcon-MKDD.png]]<br>[[Bloom Coach]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:HeartIcon-MKDD.png]]<br>[[Heart (item)|Heart]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Yoshi.png]]<br><big>'''[[Yoshi]]'''</big>
!width=50% style="background:#EAECF0"|[[File:BirdoMKDD.png]]<br><big>'''[[Birdo]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:MKDD Yoshi and Birdo Artwork.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:green">Medium</span>'''
|'''<span style="color:green">Medium</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:TurboYoshiIcon-MKDD.png]]<br>[[Turbo Yoshi]]
|[[File:TurboBirdoIcon-MKDD.png]]<br>[[Turbo Birdo]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|[[File:YoshiEggIcon-MKDD.png]]<br>[[Yoshi's Egg]]
|[[File:BirdoEggIcon-MKDD.png]]<br>[[Birdo's Egg]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Baby Mario Icon.png]]<br><big>'''[[Baby Mario]]'''</big><sup><small>(new)</small></sup>
!width=50% style="background:#EAECF0"|[[File:BabyLuigiMKDD.png]]<br><big>'''[[Baby Luigi]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:BabyDD.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:blue">Light</span>'''
|'''<span style="color:blue">Light</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:GooGooBuggyIcon-MKDD.png]]<br>[[Goo-Goo Buggy]]
|[[File:RattleBuggyIcon-MKDD.png]]<br>[[Rattle Buggy]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:ChainChompIcon-MKDD.png]]<br>[[Chain Chomp]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Koopa.png]]<br><big>'''[[Koopa Troopa|Koopa]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Paratroopa.png]]<br><big>'''[[Koopa Paratroopa|Paratroopa]]'''</big> <sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Koopa Troopa and Paratroopa - MKDD.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:blue">Light</span>'''
|'''<span style="color:blue">Light</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:KoopaDasherIcon-MKDD.png]]<br>[[Koopa Dasher]]
|[[File:ParaWingIcon-MKDD.png]]<br>[[Para-Wing]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:GreenShell3Icon-MKDD.png]] [[File:RedShell3Icon-MKDD.png]]<br>[[Triple Green Shells|Triple Green]] and [[Triple Red Shells|Red Shells]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD DK.png]]<br><big>'''[[Donkey Kong]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Diddy.png]]<br><big>'''[[Diddy Kong]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Donkey Kong and Diddy - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:red">Heavy</span>'''
|'''<span style="color:blue">Light</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:DKJumboIcon-MKDD.png]]<br>[[DK Jumbo]]
|[[File:BarrelTrainIcon-MKDD.png]]<br>[[Barrel Train]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:GiantBananaIcon-MKDD.png]]<br>[[Giant Banana]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:BowserMKDD.png]]<br><big>'''[[Bowser]]'''</big>
!width=50% style="background:#EAECF0"|[[File:BowserJrMKDD.png]]<br><big>'''[[Bowser Jr.]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Bowser and Bowser Jr - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:red">Heavy</span>'''
|'''<span style="color:blue">Light</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:KoopaKingIcon-MKDD.png]]<br>[[Koopa King]]
|[[File:BulletBlasterIcon-MKDD.png]]<br>[[Bullet Blaster]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:BowserShellIcon-MKDD.png]]<br>[[Bowser's Shell]]
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:MKDD Wario.png]]<br><big>'''[[Wario]]'''</big>
!width=50% style="background:#EAECF0"|[[File:MKDD Waluigi.png]]<br><big>'''[[Waluigi]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Wario and Waluigi - MKDD.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:red">Heavy</span>'''
|'''<span style="color:green">Medium</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:WarioCarIcon-MKDD.png]]<br>[[Wario Car]]
|[[File:WaluigiRacerIcon-MKDD.png]]<br>[[Waluigi Racer]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2|[[File:BobombIcon-MKDD.png]]<br>[[Bob-omb]]
|}
|-
!style="background:red;color:white"|'''Unlockable characters'''
|-style="background:#EAECF0"


====Unlockable teams====
|colspan=2 style="display:inline-block; background:white; min-width:320px; max-width:645px"|
<gallery>
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
Toad and Toadette - Mario Kart Double Dash.png|'''{{color-link|Toad|blue}}'''<br>and<br>'''{{color-link|Toadette|blue}}**'''
!width=50% style="background:#EAECF0"|[[File:ToadIcon-MKDD.png]]<br><big>'''[[Toad]]'''</big>
Petey Piranha and King Boo - Mario Kart Double Dash.png|'''{{color-link|Petey Piranha|red}}*'''<br>and<br>'''{{color-link|King Boo|red}}*'''
!width=50% style="background:#EAECF0"|[[File:ToadetteMKDDMug.png]]<br><big>'''[[Toadette]]'''</big><sup><small>(new)</small></sup>
</gallery>
|-
<nowiki>*</nowiki> - <small>indicates a new character to the ''Mario Kart'' series.</small>
|colspan=2 style="height:250px"|[[File:Toad and Toadette - Mario Kart Double Dash.png|300x250px]]
<nowiki>**</nowiki> - <small>indicates debut appearance of the character in question.</small>
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:blue">Light</span>'''
|'''<span style="color:blue">Light</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:ToadKartIcon-MKDD.png]]<br>[[Toad Kart]]
|[[File:ToadetteKartIcon-MKDD.png]]<br>[[Toadette Kart]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|colspan=2style="height:100%"|[[File:GoldMushroomIcon-MKDD.png]]<br>[[Golden Dash Mushroom|Golden Mushroom]]
|-
!colspan=2 style="background:#EAECF0"|To unlock
|-
|colspan=2|Win the 100cc [[Special Cup]]
|}


=====Unlocking criteria=====
|colspan=2 style="display:inline-block; background:white; min-width:320px; max-width:645px"|
{|class="wikitable"style="text-align:center;max-width:50em"
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
!width=50% style="background:#EAECF0"|[[File:PeteyIcon-MKDD.png]]<br><big>'''[[Petey Piranha]]'''</big><sup><small>(new)</small></sup>
!width=50% style="background:#EAECF0"|[[File:KingBooIcon-MKDD.png]]<br><big>'''[[King Boo]]'''</big><sup><small>(new)</small></sup>
|-
|colspan=2 style="height:250px"|[[File:Petey Piranha and King Boo - Mario Kart Double Dash.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Weight
|-
|'''<span style="color:red">Heavy</span>'''
|'''<span style="color:red">Heavy</span>'''
|-
!colspan=2 style="background:#EAECF0"|Default kart
|-
|[[File:PiranhaPipesIcon-MKDD.png]]<br>[[Piranha Pipes]]
|[[File:BooPipesIcon-MKDD.png]]<br>[[Boo Pipes]]
|-
!colspan=2 style="background:#EAECF0"|Special item
|-
|-
!style="background:#e0e0e0; width:17.5em"|Characters
|colspan=2|[[File:MKDD Special PP+KB.gif]]<br>All (excluding green fireballs and Birdo's egg)
!style="background:#e0e0e0; width:20em"|Criteria
|-
|-
!Toad and Toadette 
!colspan=2 style="background:#EAECF0"|To unlock
|Win the 100cc [[Special Cup]].
|-
|-
!Petey Piranha and King Boo
|colspan=2|Win the Mirror [[Star Cup]]
|Win the Mirror [[Star Cup]].
|}
|}
|}
{{br}}


===Supporting characters===
===Supporting characters===
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|width2=200
|width2=200
}}
}}
In addition to the playable drivers, numerous other ''Mario'' series characters play supporting roles in the game as well. [[Lakitu]] reprises his role as the referee, meaning that he signals the start of each and every race and battle with his starting lights, alerts players when they complete a lap around the course, tells the drivers when they're going in the wrong direction, waves the checkered flag to finish the race at the [[Finish Line (object)|finish line]], and returns drivers to the track if they land themselves in a dangerous predicament (i.e. falling off the course). Other characters who make cameos include [[Shy Guy]]s, [[Piranha Plant]]s, [[Cataquack]]s, and [[Dinosaur]]s. [[Toadsworth]] drives the winners of a cup around [[GCN Peach Beach|Peach Beach]] in the [[Parade Kart]]. [[Pianta]]s and [[Noki]]s from ''[[Super Mario Sunshine]]'' cheer the racers on in some courses and join them during the Award Ceremony.
In addition to the playable drivers, numerous other ''Super Mario'' franchise characters play supporting roles in the game as well. [[Lakitu (Mario Kart referee)|Lakitu]] reprises his role as the referee, meaning that he signals the start of each and every race and battle with his starting lights, alerts players when they complete a lap around the course, tells the drivers when they're going in the wrong direction, waves the checkered flag to finish the race at the [[Finish Line (object)|finish line]], and returns drivers to the track if they land themselves in a dangerous predicament (i.e. falling off the course). Other characters who make cameos include [[Shy Guy]]s, [[Piranha Plant]]s, [[Cataquack]]s, and [[Dinosaur]]s. [[Toadsworth]] drives the winners of a cup around [[GCN Peach Beach|Peach Beach]] in the [[Parade Kart]]. [[Pianta]]s and [[Noki]]s from ''[[Super Mario Sunshine]]'' cheer the racers on in some courses and join them during the Award Ceremony.
{{br}}
{{br}}


==Controls==
==Controls==
''Mario Kart: Double Dash!!'' has various controls for racing and menus. Each button on the controller represents a different ability while the player is racing or battling.
''Mario Kart: Double Dash!!'' has various controls for racing and menus. Each button on the controller represents a different ability while the player is racing or battling.
===Menu controls===
===Menu controls===
*{{button|gcn|Stick}} - Move
*{{button|gcn|Stick}} - Move
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*{{button|gcn|Z}} - Switch characters (both players must hit the switch button at the same time)
*{{button|gcn|Z}} - Switch characters (both players must hit the switch button at the same time)


==Game modes==
==Courses and game modes==
''Mario Kart: Double Dash!!'' contains sixteen new racing courses added, along with six new battle courses. Each racecourse contains its own difficulty and gimmicks. Up to four players can play in all the modes, excluding [[#Time Trial|Time Trial]] mode, where only one is permitted. In addition, the users can play independently or in [[#Co-op Play|cooperative]] mode, a unique style of gameplay only featured in ''Mario Kart: Double Dash!!''
''Mario Kart: Double Dash!!'' contains sixteen new racing courses added, along with six new battle courses. Each racecourse contains its own difficulty and gimmicks. Up to four players can play in all the modes, excluding [[#Time Trial|Time Trial]] mode, where only one is permitted. In addition, the users can play independently or in [[#Co-op Play|cooperative]] mode, a unique style of gameplay only featured in ''Mario Kart: Double Dash!!''
===Grand Prix===
===Grand Prix===
In Grand Prix Mode, the player needs to win the cups against computer-controlled opponents. The difficulty level against CPU racers changes in each of the four engine classes, which are the following:
In Grand Prix Mode, the player needs to win the cups against computer-controlled opponents. The difficulty level against CPU racers changes in each of the four engine classes, which are the following:
*'''50cc''' - Easy. The minimum top speed is low for all karts and CPU racers have a very limited selection of items. Any kart takes the 1st and 2nd place positions.
*'''50cc''' - Easy. The minimum top speed is low for all karts and CPU racers have a very limited selection of items. Any kart takes the 1st and 2nd place positions.
*'''100cc''' - Normal. The minimum top speed is fairly average, while CPU drivers have a wider selection of items: they may use [[Red Shell#Mario Kart series|Red Shells]] to shoot it to the player in front of them. Lightweight karts are almost never in the top positions (when controlled by CPU).
*'''100cc''' - Normal. The minimum top speed is fairly average, while CPU drivers have a wider selection of items: they may throw [[Red Shell#Mario Kart series|Red Shells]] at players. Lightweight karts are almost never in the top positions (when controlled by CPU).
*'''150cc''' - Hard. The minimum top speed in the karts is high, and CPU drivers have a wider selection of Items, most notably, the [[Spiny Shell]]'s addition. In this level, CPU drivers can take down players using the items against them. Additionally, all the characters race in mixed teams. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU).
*'''150cc''' - Hard. The minimum top speed in the karts is high, and CPU drivers have a wider selection of Items, most notably, the [[Spiny Shell]]'s addition. In this level, CPU drivers can take down players using the items against them. Additionally, all the characters race in mixed teams. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU).
*'''Mirror''' - Very Hard. Similar to 150cc engine class, however, all the tracks are mirrored. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU). This engine class is not unlocked until players beat the All-Cup Tour in 150cc.
*'''Mirror''' - Very Hard. Similar to 150cc engine class, however, all the tracks are mirrored. CPU-controlled heavyweight karts usually take the top positions, with middleweight cars very rarely taking the top positions (when controlled by CPU). This engine class is not unlocked until players beat the All-Cup Tour in 150cc.


There are mainly four cups in Grand Prix mode, each one with four stages to race. These cups bear their difficulty levels as well as the race courses within. The most basic is Mushroom Cup with simple courses and few gimmicks. Special Cup, on the other hand, contains long and gimmicky race courses. All the race courses have three laps, except Baby Park, which has seven because of its short length, and Wario Colosseum, which has two because of its great length.
There are mainly four cups in Grand Prix mode, each one with four tracks to race. These cups bear their difficulty levels as well as the race courses within. The most basic is Mushroom Cup with simple courses and few gimmicks. Special Cup, on the other hand, contains long and gimmicky race courses. All the race courses have three laps, except Baby Park, which has seven because of its short length, and Wario Colosseum, which has two because of its long length.
 
Special Cup is unlocked when players beat 100cc Star Cup.
 
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse"
|-
!style="background:#EAECF0"|[[File:MushroomCupLogo MKDD.png]]<br><big>'''[[Mushroom Cup]]'''</big>
|-style="background:#EAECF0"
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:LuigiCircuitLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:LuigiCircuitMap-MKDD.png]]
|-
|style="background:white"|[[File:LuigiCircuitIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Luigi Circuit|Luigi Circuit]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px"|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:PeachBeachLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:PeachBeachMap-MKDD.png]]
|-
|style="background:white"|[[File:PeachBeachIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Peach Beach|Peach Beach]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:BabyParkLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:BabyParkMap-MKDD.png]]
|-
|style="background:white"|[[File:BabyParkIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Baby Park|Baby Park]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:DryDryDesertLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:DryDryDesertMap-MKDD.png]]
|-
|style="background:white"|[[File:DryDryDesertIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Dry Dry Desert|Dry Dry Desert]]'''</big>
|}
 
|-
!style="background:#EAECF0"|[[File:FlowerCupLogo MKDD.png]]<br><big>'''[[Flower Cup]]'''</big>
|-style="background:#EAECF0"
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:MushroomBridgeLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:MushroomBridgeMap-MKDD.png]]
|-
|style="background:white"|[[File:MushroomBridgeIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Mushroom Bridge|Mushroom Bridge]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:MarioCircuitLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:MarioCircuitMap-MKDD.png]]
|-
|style="background:white"|[[File:MarioCircuitIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Mario Circuit|Mario Circuit]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:DaisyCruiserLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:DaisyCruiserMap-MKDD.png]]
|-
|style="background:white"|[[File:DaisyCruiserIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Daisy Cruiser|Daisy Cruiser]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:WaluigiStadiumLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:WaluigiStadiumMap-MKDD.png]]
|-
|style="background:white"|[[File:WaluigiStadiumIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Waluigi Stadium|Waluigi Stadium]]'''</big>
|}
 
|-
!style="background:#EAECF0"|[[File:StarCupLogo MKDD.png|link=Star Cup]]<br><big>'''[[Star Cup]]'''</big>
|-style="background:#EAECF0"
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:SherbetLandLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:SherbetLandMap-MKDD.png]]
|-
|style="background:white"|[[File:SherbetLandIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Sherbet Land|Sherbet Land]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:MushroomCityLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:MushroomCityMap-MKDD.png]]
|-
|style="background:white"|[[File:MushroomCityIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[Mushroom City]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:YoshiCircuitLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:YoshiCircuitMap-MKDD.png]]
|-
|style="background:white"|[[File:YoshiCircuitIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Yoshi Circuit|Yoshi Circuit]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:DKMountainLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:DKMountainMap-MKDD.png]]
|-
|style="background:white"|[[File:DKMountainIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN DK Mountain|DK Mountain]]'''</big>
|}
 
|-
!style="background:#EAECF0"|[[File:SpecialCupLogo MKDD.png|link=Special Cup]]<br><big>'''[[Special Cup]]'''</big>
|-style="background:#EAECF0"


Special Cup is an unlockable cup. It is unlocked when players beat 100cc Star Cup.
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|class="wikitable"style="width:700px;height:900px;margin:auto;text-align:center"
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
|width=50% style="background:white"|[[File:WarioColosseumLogo-MKDD.png]]
![[File:MushroomCupLogo MKDD.png|180px|link=Mushroom Cup]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:WarioColosseumMap-MKDD.png]]
![[File:FlowerCupLogo MKDD.png|180px|link=Flower Cup]]
|-
![[File:StarCupLogo MKDD.png|180px|link=Star Cup]]
|style="background:white"|[[File:WarioColosseumIcon-MKDD.png]]
![[File:SpecialCupLogo MKDD.png|180px|link=Special Cup]]
|-
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[Wario Colosseum]]'''</big>
|[[File:LuigiCircuitLogo-MKDD.png|150px|link=GCN Luigi Circuit|Luigi Circuit]]<br>[[File:LuigiCircuitIcon-MKDD.png|150px]]
|[[File:MushroomBridgeLogo-MKDD.png|150px|link=GCN Mushroom Bridge|Mushroom Bridge]]<br>[[File:MushroomBridgeIcon-MKDD.png|150px]]
|[[File:SherbetLandLogo-MKDD.png|150px|link=GCN Sherbet Land|Sherbet Land]]<br>[[File:SherbetLandIcon-MKDD.png|150px]]
|[[File:WarioColosseumLogo-MKDD.png|150px|link=Wario Colosseum]]<br>[[File:WarioColosseumIcon-MKDD.png|150px]]
|-
|[[File:PeachBeachLogo-MKDD.png|150px|link=GCN Peach Beach|Peach Beach]]<br>[[File:PeachBeachIcon-MKDD.png|150px]]
|[[File:MarioCircuitLogo-MKDD.png|150px|link=GCN Mario Circuit|Mario Circuit]]<br>[[File:MarioCircuitIcon-MKDD.png|150px]]
|[[File:MushroomCityLogo-MKDD.png|150px|link=Mushroom City]]<br>[[File:MushroomCityIcon-MKDD.png|150px]]
|[[File:DinoDinoJungleLogo-MKDD.png|150px|link=GCN Dino Dino Jungle|Dino Dino Jungle]]<br>[[File:DinoDinoJungleIcon-MKDD.png|150px]]
|-  
|[[File:BabyParkLogo-MKDD.png|150px|link=GCN Baby Park|Baby Park]]<br>[[File:BabyParkIcon-MKDD.png|150px]]
|[[File:DaisyCruiserLogo-MKDD.png|150px|link=GCN Daisy Cruiser|Daisy Cruiser]]<br>[[File:DaisyCruiserIcon-MKDD.png|150px]]
|[[File:YoshiCircuitLogo-MKDD.png|150px|link=GCN Yoshi Circuit|Yoshi Circuit]]<br>[[File:YoshiCircuitIcon-MKDD.png|150px]]
|[[File:BowserCastleLogo-MKDD.png|150px|link=Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]<br>[[File:BowserCastleIcon-MKDD.png|150px]]
|-
|[[File:DryDryDesertLogo-MKDD.png|150px|link=GCN Dry Dry Desert|Dry Dry Desert]]<br>[[File:DryDryDesertIcon-MKDD.png|150px]]
|[[File:WaluigiStadiumLogo-MKDD.png|150px|link=GCN Waluigi Stadium|Waluigi Stadium]]<br>[[File:WaluigiStadiumIcon-MKDD.png|150px]]
|[[File:DKMountainLogo-MKDD.png|150px|link=GCN DK Mountain|DK Mountain]]<br>[[File:DKMountainIcon-MKDD.png|150px]]
|[[File:RainbowRoadLogo-MKDD.png|150px|link=Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]]<br>[[File:RainbowRoadIcon-MKDD.png|150px]]
|}
|}
[[File:AllCupTourLogo MKDD.png|right|150px|All Cup-Tour]]
 
A fifth cup, the [[All-Cup Tour]] is the conglomeration of all the cups in the game. It is unlocked after players beat the Special Cup in 150cc. The 16 tracks are played through one after another in random order, with the exceptions of Luigi Circuit always appearing first and Rainbow Road always appearing last. This cup does not appear in other racing modes.
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:DinoDinoJungleLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:DinoDinoJungleMap-MKDD.png]]
|-
|style="background:white"|[[File:DinoDinoJungleIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Dino Dino Jungle|Dino Dino Jungle]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:BowserCastleLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:BowserCastleMap-MKDD.png]]
|-
|style="background:white"|[[File:BowserCastleIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[Bowser's Castle (GCN)|Bowser's Castle]]'''</big>
|}
 
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:RainbowRoadLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:RainbowRoadMap-MKDD.png]]
|-
|style="background:white"|[[File:RainbowRoadIcon-MKDD.png]]
|-
!colspan=2 style="background:#EAECF0"|<big>'''[[Rainbow Road (GCN)|Rainbow Road]]'''</big>
|}
 
|-
!style="background:#EAECF0"|[[File:AllCupTourLogo MKDD.png]]<br><big>'''[[All-Cup Tour]]'''</big>
|}
 
A fifth cup, the All-Cup Tour is the conglomeration of all the cups in the game. It is unlocked after players beat the Special Cup in 150cc. The sixteen races are played through one after another in random order, with the exceptions of Luigi Circuit always appearing first and Rainbow Road always appearing last. This cup does not appear in other racing modes.


In GP Mode, two players can join a race, as themselves or in Co-op play. Players can play Grand Prix mode with two players in different karts or in co-op mode with two to four players.
In GP Mode, two players can join a race, as themselves or in Co-op play. Players can play Grand Prix mode with two players in different karts or in co-op mode with two to four players.
{{br}}


===Time Trial===
===Time Trial===
In Time Trial, a single player races courses over a set number of laps to record the fastest completion time. Before racing, adding the player's name entry registers their records available. When a race starts, the characters have two [[Dash Mushroom|Mushroom]]s in hand for speed boost. The best time elapsed in a lap and a race on a specific track is saved after completing the race. Once a race is completed on a course, the user is able to compete against either their [[Ghost (Mario Kart series)|Ghost]] from the current Ghost data or the Staff Ghost within the stage. Otherwise, if a race is failed, the Ghost data is not saved. The Ghost data recording can be disabled in the Options screen menu. Each Ghost save is worth five blocks on the GameCube [[Memory Card]].
In Time Trial, a single player races courses over a set number of laps to record the fastest completion time. Before racing, adding the player's name entry registers their records available. When a race starts, the characters have two [[Dash Mushroom|Mushroom]]s in hand for speed boost. The best time elapsed in a lap and a race on a specific track is saved after completing the race. Once a race is completed on a course, the user is able to compete against either their [[Ghost (Mario Kart series)|Ghost]] from the current Ghost data or, once unlocked, the Staff Ghost within the stage. Otherwise, if a race is failed, the Ghost data is not saved. The Ghost data recording can be disabled in the Options screen menu. Each Ghost save is worth five blocks on the GameCube [[Memory Card]].


In Japan, players were able to submit special codes in Time Trial mode as part of a contest. The content never existed outside of Japan, but the results of the code [[cheat code#Mario Kart: Double Dash!!|can still be accessed in all versions of the game]].
In Japan, players were able to submit special codes in Time Trial mode as part of a contest. The content never existed outside of Japan, but the results of the code [[cheat code#Mario Kart: Double Dash!!|can still be accessed in all versions of the game]].


===Battle===
===Battle===
[[File:Bob-omb Blast MKDD.png|thumb|Mario and Luigi battling Bowser and Bowser Jr. in Bob-omb Blast.]]
In [[Battle Mode]], two to four players can compete against each other using a variety of items (including all the special items) on courses made specifically for battles.
[[Battle Mode]] is a traditional mode that has presented throughout all the ''Mario Kart'' games. Two to four players can compete against themselves using a variety of items (including all the special items) on the new battle arenas found in ''Mario Kart: Double Dash!!''


In Battle Mode, it is possible to play in three sub-modes:
Battle Mode contains three different sub-modes:
{|class="wikitable"style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse"border="1"cellpadding="1"cellspacing="1"
{|class="wikitable"style="text-align:center;width:100%;margin:0 auto;border-collapse:collapse"border="1"cellpadding="1"cellspacing="1"
|-
|-
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!Description
!Description
|-
|-
|align="center"|[[File:BlockCity-BalloonBattle-MKDD.png|200px]]<br>Balloon Battle
|align="center"|[[File:MKDD Balloon Battle icon.png|250px]]<br>Balloon Battle
|align="left"|The classic battle style which consists of popping opponents' balloons to score, using the items from the Item Boxes. In ''Mario Kart: Double Dash!!'', the players can even "steal" balloons from their rivals, using a [[Dash Mushroom|Mushroom]] to dash into them or hitting with a [[star]]. This new feature has been kept for future ''Mario Kart'' games. In Co-op play, the rear player can also take away opponents' balloons while doing a Slide Attack. Unlike ''[[Mario Kart 64]]'' and ''[[Mario Kart: Super Circuit]]'', the players no longer transform into [[Mini Bomb Kart]]s or [[Bob-omb]]s after being taken out, and instead just vanish.
|align="left"|The classic battle style which consists of popping opponents' balloons to score, using the items from the Item Boxes. In ''Mario Kart: Double Dash!!'', the players can even "steal" balloons from their rivals, using a [[Dash Mushroom|Mushroom]] to dash into them or hitting with a [[star]]. This new feature has been kept for future ''Mario Kart'' games. In Co-op play, the rear player can also take away opponents' balloons while doing a Slide Attack. Unlike ''[[Mario Kart 64]]'' and ''[[Mario Kart: Super Circuit]]'', the players no longer transform into [[Mini Bomb Kart]]s or [[Bob-omb]]s after being taken out, and instead just vanish.
|-
|-
|align="center"|[[File:NintendoGameCube-ShineSprite-MKDD.png|200px]]<br>Shine Thief
|align="center"|[[File:MKDD Shine Thief icon.png|250px]]<br>Shine Thief
|align="left"|In Shine Thief, players must retrieve a [[Shine Sprite]] dropped on the course and keep it in hand until time runs out. On the other hand, players who did not retrieve the treasure can use items against whoever has the Shine to force them to drop it. If using a Mushroom, a Star or a Slide Attack (Co-op Play), a Shineless player can steal the Shine directly from its owner. The Battle mode [[Mario Kart DS#Shine Runners|Shine Runners]] from ''Mario Kart DS'' was based on this sub-mode.   
|align="left"|In Shine Thief, players must retrieve a [[Shine Sprite]] dropped on the course and keep it in hand until time runs out. On the other hand, players who did not retrieve the treasure can use items against whoever has the Shine to force them to drop it. If using a Mushroom, a Star or a Slide Attack (Co-op Play), a Shineless player can steal the Shine directly from its owner. The Battle mode [[Mario Kart DS#Shine Runners|Shine Runners]] from ''Mario Kart DS'' was based on this sub-mode.   
|-
|-
|align="center"|[[File:PipePlaza-BobombBlast-MKDD.png|200px]]<br>Bob-omb Blast
|align="center"|[[File:MKDD Bob-omb Blast icon.png|250px]]<br>Bob-omb Blast
|align="left"|Characters use [[Bob-omb]]s to hit their opponents and score stars to win. The bombs can be obtained by running over an Item Box, which only contains Bob-ombs. Every character can hold up to five of these explosives, and can throw them forwards or drop them backwards. Any kart that makes contact with an opponent's bomb or gets blown up by the explosion loses stars. For two players, competitors need three stars to win the battle, while for three or four players, they need four.
|align="left"|Characters use [[Bob-omb]]s to hit their opponents and score stars to win. The bombs can be obtained by running over an Item Box, which only contains Bob-ombs. Every character can hold up to five of these explosives, and can throw them forwards or drop them backwards. Any kart that makes contact with an opponent's bomb or gets blown up by the explosion loses stars. For two players, competitors need three stars to win the battle, while for three or four players, they need four.
|}
|}


=====Names in other languages=====
====Battle courses====
<div style="display:flex;flex-flow:row wrap;">
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse"
<div style="min-width:12.5em;margin-right:1em">
|-
;Balloon Battle
!style="background:#EAECF0"|<big>'''Default courses'''</big>
{{foreign names
|-style="background:#EAECF0"
|Jap=ふうせんバトル
 
|JapR=Fūsen Batoru
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
|JapM=Balloon Battle
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|Spa=Batalla de Globos
|width=50% style="background:white"|[[File:CookieLandLogo-MKDD.png]]
|SpaM=Balloon Battle
|width=50% rowspan=2 style="background:#EAECF0"|[[File:CookieLandMap-MKDD.png]]
|Fre=Bataille de Ballons
|-
|FreM=Balloons Battle
|style="background:white"|[[File:CookieLandIcon-MKDD.png]]
|Ger=Ballon-Wettkampf
|-
|GerM=Balloon Contest
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Cookie Land|Cookie Land]]'''</big>
|Ita=Battaglia Palloncini
|}
|ItaM=Balloon Battle
 
}}
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
</div>
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
<div style="min-width:12.5em;margin-right:1em">
|width=50% style="background:white"|[[File:BlockCityLogo-MKDD.png]]
;Shine Thief
|width=50% rowspan=2 style="background:#EAECF0"|[[File:BlockCityMap-MKDD.png]]
{{foreign names
|-
|Jap=いただきシャイン
|style="background:white"|[[File:BlockCityIcon-MKDD.png]]
|JapR=Itadaki Shain
|-
|JapM=Take the Shine
!colspan=2 style="background:#EAECF0"|<big>'''[[Block City]]'''</big>
|Spa=Asalto al Sol
|}
|SpaM=Assault on the Sun
 
|Fre=Voleur de Soleil
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
|FreM=Sun Thief
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|Ger=Insignien-Diebstahl
|width=50% style="background:white"|[[File:NintendoGameCubeLogo-MKDD.png]]
|GerM=Insignia Theft
|width=50% rowspan=2 style="background:#EAECF0"|[[File:NintendoGameCubeMap-MKDD.png]]
|Ita=Ruba il Sole Custode
|-
|ItaM=Steal the Shine
|style="background:white"|[[File:NintendoGameCubeIcon-MKDD.png]]
}}
|-
</div>
!colspan=2 style="background:#EAECF0"|<big>'''[[Nintendo GameCube (battle course)|Nintendo GameCube]]'''</big>
<div style="min-width:12.5em">
|}
;Bob-omb Blast
 
{{foreign names
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
|Jap=ドッカン!ボムへい
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|JapR=Dokkan! Bomuhei
|width=50% style="background:white"|[[File:PipePlazaLogo-MKDD.png]]
|JapM=Kaboom! Bob-omb
|width=50% rowspan=2 style="background:#EAECF0"|[[File:PipePlazaMap-MKDD.png]]
|Spa=Bob-ombardero
|-
|SpaM=Pun on word ''Bob-omb'' and ''Bombardero'' ("bombardier")
|style="background:white"|[[File:PipePlazaIcon-MKDD.png]]
|Fre=Explosion Bob-omb
|-
|FreM=Bob-omb Explosion
!colspan=2 style="background:#EAECF0"|<big>'''[[Pipe Plaza]]'''</big>
|Ger=Bob-omb-Wurf
|}
|GerM=Bob-omb Toss
 
|Ita=Scoppio di Bob-ombe
|-
|ItaM=Bob-ombs' Outbreak
!style="background:#EAECF0"|<big>'''Unlockable courses'''</big>
}}
|-style="background:#EAECF0"
</div></div>


====Battle courses====
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|class="wikitable"width=60% style="width:650px;height:500px;margin:auto"align="center"cellpadding="3"
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-align=center
|width=50% style="background:white"|[[File:LuigiMansionLogo-MKDD.png]]
|[[File:CookieLandIcon-MKDD.png]]<br>[[File:CookieLandLogo-MKDD.png|150px|link=GCN Cookie Land|Cookie Land]]<br><br>
|width=50% rowspan=2 style="background:#EAECF0"|[[File:LuigiMansionMap-MKDD.png]]
|[[File:BlockCityIcon-MKDD.png]]<br>[[File:BlockCityLogo-MKDD.png|150px|link=Block City]]<br><br>
|-
|[[File:LuigiMansionIcon-MKDD.png]]<br>[[File:LuigiMansionLogo-MKDD.png|150px|link=GCN Luigi's Mansion|Luigi's Mansion]]<br><small>(unlockable)</small>
|style="background:white"|[[File:LuigiMansionIcon-MKDD.png]]
|-align=center
|-
|[[File:NintendoGameCubeIcon-MKDD.png]]<br>[[File:NintendoGameCubeLogo-MKDD.png|150px|link=Nintendo GameCube (battle course)|Nintendo GameCube]]<br><br>
!colspan=2 style="background:#EAECF0"|<big>'''[[GCN Luigi's Mansion|Luigi's Mansion]]'''</big>
|[[File:PipePlazaIcon-MKDD.png]]<br>[[File:PipePlazaLogo-MKDD.png|150px|link=GCN Pipe Plaza|Pipe Plaza]]<br><br>
|-
|[[File:Tilt-a-KartIcon-MKDD.png]]<br>[[File:Tilt-a-KartLogo-MKDD.png|150px|link=Tilt-a-Kart]]<br><small>(unlockable)</small>
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="background:white"|Win the 150cc Mushroom Cup
|}
|}


=====Unlocking criteria=====
|style="display:inline-block; background:white; maxwidth:400px" width=400px|
{|class="wikitable"style="text-align:center;max-width:50em"
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|width=50% style="background:white"|[[File:Tilt-a-KartLogo-MKDD.png]]
|width=50% rowspan=2 style="background:#EAECF0"|[[File:Tilt-a-KartMap-MKDD.png]]
|-
|style="background:white"|[[File:Tilt-a-KartIcon-MKDD.png]]
|-
|-
!style="background:#e0e0e0; width:17.5em"|Course
!colspan=2 style="background:#EAECF0"|<big>'''[[Tilt-a-Kart]]'''</big>
!style="background:#e0e0e0; width:20em"|Criteria
|-
|-
![[GCN Luigi's Mansion|Luigi's Mansion]]
!colspan=2 style="background:#EAECF0"|To unlock:
|Win the 150cc Mushroom Cup.
|-
|-
![[Tilt-a-Kart]]
|colspan=2 style="background:white"|Win the Mirror Flower Cup
|Win the Mirror Flower Cup.
|}
 
|}
|}


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*'''Number of Laps:''' The number of laps set over all tracks, ranging from one to nine. If one lap is chosen, the beginning of the race starts as a Final Lap with Final Lap fanfare music.
*'''Number of Laps:''' The number of laps set over all tracks, ranging from one to nine. If one lap is chosen, the beginning of the race starts as a Final Lap with Final Lap fanfare music.
*'''Items:''' The variety of items given to the racers can be changed to:  
*'''Items:''' The variety of items given to the racers can be changed to:  
*'''Recommended:''' Default way in obtaining certain item by racer's place.
**'''Recommended:''' Default way in obtaining certain item by racer's place.
*'''Basic:''' Powerful items like lightning bolts or stars are rarely obtainable.  
**'''Basic:''' Powerful items such as [[Lightning]] and [[Super Star|Stars]] are rarely obtainable.  
*'''Frantic:''' Items such as bananas and green shells are absent.
**'''Frantic:''' Basic items such as [[Fake Item Box|Fake Items]], [[Banana]]s, and [[Green Shell]]s are rarely obtainable.
*'''None:''' No items to use at all.
**'''None:''' No items to use at all.


===Co-op play===
===Co-op play===
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The following table below excludes Time Trial as it is a single player exclusive mode.  
The following table below excludes Time Trial as it is a single player exclusive mode.  
{|class="wikitable"style="text-align:center;border-collapse:collapse;min-width:65em;max-width:100em;margin:1em auto"border="1"
{|class="wikitable"style="text-align:center;border-collapse:collapse;max-width:100em;margin:1em auto"border="1"
|-
|-
!style="background:#d0d0d0"colspan=5|Co-op Play Modes
!style="background:#d0d0d0"colspan=5|Co-op Play Modes
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|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|-
|-
|P1 & P2
|[P1 & P2]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:X mark.svg|13px]]
|[[File:X mark.svg|13px]]
|[[File:X mark.svg|13px]]
|[[File:X mark.svg|13px]]
|-
|-
|P1 & P2 vs. P3
|[P1 & P2] vs. P3
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|-
|-
|P1 & P2 vs. P3 vs. P4
|[P1 & P2] vs. P3 vs. P4
|[[File:X mark.svg|13px]]
|[[File:X mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|-
|-
|P1 & P2 vs. P3 & P4
|[P1 & P2] vs. [P3 & P4]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
|[[File:check mark.svg|13px]]
Line 318: Line 680:


==Karts==
==Karts==
{|align=right width=30% border=1 style="border-collapse:collapse;"
[[File:MKDD Kart Compatibility.png|thumb|350px|Scan from page 22 of the instruction booklet.]]
!colspan=3|Selecting a kart by characters' size
|-bgcolor=whitesmoke
|colspan=2|Weight Pairings
|width=40%|Kart Selected
|-bgcolor=lightsteelblue
|style="color:blue"|Light
|style="color:blue"|Light
|style="color:blue"|Light Kart
|-bgcolor=honeydew
|style="color:green"|Medium
|bgcolor=lightsteelblue style="color:blue"|Light
|rowspan=2 style="color:green"|Medium Kart
|-bgcolor=honeydew
|style="color:green"|Medium
|style="color:green"|Medium
|-bgcolor=seashell
|style="color:red"|Heavy
|bgcolor=lightsteelblue style="color:blue"|Light
|rowspan=3 style="color:red"|Heavy Kart
|-bgcolor=seashell
|style="color:red"|Heavy
|bgcolor=honeydew style="color:green"|Medium
|-bgcolor=seashell
|style="color:red"|Heavy
|style="color:red"|Heavy
|}
Twenty-one karts are available in ''Mario Kart: Double Dash!!'', notable for having different designs and appearances. There is one kart for each character, plus the [[Parade Kart]]. Every kart has three ratings, rated by the number of stars. The maximum amount is five.
Twenty-one karts are available in ''Mario Kart: Double Dash!!'', notable for having different designs and appearances. There is one kart for each character, plus the [[Parade Kart]]. Every kart has three ratings, rated by the number of stars. The maximum amount is five.
*'''Acceleration:''' How quickly a kart can achieve its top speed.
*'''Acceleration:''' How quickly a kart can achieve its top speed.
Line 350: Line 686:
*'''Weight:''' The weight of the kart.
*'''Weight:''' The weight of the kart.
Just as the characters are classified according to their weights, karts are split into three groups in size with some general characteristics:
Just as the characters are classified according to their weights, karts are split into three groups in size with some general characteristics:
*<font color=blue>'''Light:'''</font> Lightweight karts show a nice acceleration but poor top speed and low weight. They can be easily bumped away by heavier karts. They do not lose a lot of speed when they go off course.  
*<font color=blue>'''Light:'''</font> Lightweight karts show good acceleration but poor top speed and low weight. They can be easily bumped away by heavier karts. They do not lose a lot of speed when they go off course, but their turning is too wide.
*<font color=green>'''Medium:'''</font> Medium-weight vehicles show average top speed and acceleration. Some karts within this group have slightly varied stats, though.
*<font color=green>'''Medium:'''</font> Medium-weight vehicles show average top speed and acceleration. Some karts within this group have slightly varied stats, however.
*<font color=red>'''Heavy:'''</font> Heavyweight karts have the highest level of weight among the karts, capable of knocking away light and medium-weight vehicles. Many of these show high top speed, although their acceleration and off-road are fairly poor.
*<font color=red>'''Heavy:'''</font> Heavyweight karts have the highest level of weight among the karts, capable of knocking away most light and some medium-weight vehicles/characters away. Many of these show high top speed, although their acceleration and off-road are fairly poor. They also have tighter turning.
Each combination of characters also determines the class of kart that is used for the race. The table to the top right means the resulting vehicle according to the size of the characters.
As shown from the image, each combination of characters also determines the class of kart that is used for the race. The Parade Kart, unlocked by completing All-Cup Tour in Mirror Mode, however, can be driven by any combination of characters.
An exception to this rule is the Parade Kart, which all the characters, regardless of weight, can drive. It is unlocked by completing All-Cup Tour in Mirror Mode.
 
====Kart stats====
====Kart stats====
These are the kart stats that are displayed in-game.
These are the kart stats that are displayed in-game.
<gallery>
RedFire.jpg|'''[[Red Fire]]'''<br>Owner: Mario<br>Speed: 3<br>Acceleration: 3<br>Weight: 3<br>'''MEDIUM
MKDD Green Fire.png|'''[[Green Fire]]*'''<br>Owner: Luigi<br>Speed: 4<br>Acceleration: 2<br>Weight: 2<br>'''MEDIUM
Mkdd heart coach.jpg|'''[[Heart Coach]]'''<br>Owner: Peach<br>Speed: 2<br>Acceleration: 4<br>Weight: 3<br>'''MEDIUM
Bloom Coach MKDD artwork.png|'''[[Bloom Coach]]*'''<br>Owner: Daisy<br>Speed: 3<br>Acceleration: 3<br>Weight: 2<br>'''MEDIUM
Mkdd turbo yoshi.jpg|'''[[Turbo Yoshi]]'''<br>Owner: Yoshi<br>Speed: 2<br>Acceleration: 4<br>Weight: 3<br>'''MEDIUM
MKDD Turbo Birdo.png|'''[[Turbo Birdo]]*'''<br>Owner: Birdo<br>Speed: 3<br>Acceleration: 3<br>Weight: 4<br>'''MEDIUM
GooGoobuggy.jpg|'''[[Goo-Goo Buggy]]'''<br>Owner: Baby Mario<br>Speed: 1<br>Acceleration: 5<br>Weight: 2<br>'''LIGHT
MKDD Rattle Buggy.png|'''[[Rattle Buggy]]*'''<br>Owner: Baby Luigi<br>Speed: 2<br>Acceleration: 4<br>Weight: 2<br>'''LIGHT
MKDD Toad Kart.png|'''[[Toad Kart]]*'''<br>Owner: Toad<br>Speed: 2<br>Acceleration: 4<br>Weight: 2<br>'''LIGHT
MKDD Toadette Kart.png|'''[[Toadette Kart]]*'''<br>Owner: Toadette<br>Speed: 1<br>Acceleration: 5<br>Weight: 2<br>'''LIGHT
Mkdd koopa dasher.jpg|'''[[Koopa Dasher]]'''<br>Owner: Koopa<br>Speed: 2<br>Acceleration: 4<br>Weight: 2<br>'''LIGHT
MKDD Para-Wing.png|'''[[Para-Wing]]*'''<br>Owner: Paratroopa<br>Speed: 1<br>Acceleration: 5<br>Weight: 2<br>'''LIGHT
Mkdd dk jumbo.jpg|'''[[DK Jumbo]]'''<br>Owner: Donkey Kong<br>Speed: 4<br>Acceleration: 2<br>Weight: 4<br>'''HEAVY
Barrel Train MKDD artwork.png|'''[[Barrel Train]]*'''<br>Owner: Diddy Kong<br>Speed: 4<br>Acceleration: 2<br>Weight: 3<br>'''LIGHT
Mkdd koopa king.jpg|'''[[Koopa King]]'''<br>Owner: Bowser<br>Speed: 5<br>Acceleration: 1<br>Weight: 5<br>'''HEAVY
MKDD Bullet Blaster.png|'''[[Bullet Blaster]]*'''<br>Owner: Bowser Jr.<br>Speed: 4<br>Acceleration: 3<br>Weight: 1<br>'''LIGHT
Wario Car MKDD art.jpg|'''[[Wario Car]]'''<br>Owner: Wario<br>Speed: 4<br>Acceleration: 2<br>Weight: 4<br>'''HEAVY
MKDD Waluigi Racer.png|'''[[Waluigi Racer]]*'''<br>Owner: Waluigi<br>Speed: 3<br>Acceleration: 3<br>Weight: 3<br>'''MEDIUM
MKDD Piranha Pipes.png|'''[[Piranha Pipes]]*'''<br>Owner: Petey Piranha<br>Speed: 4<br>Acceleration: 2<br>Weight: 5<br>'''HEAVY
MKDD Boo Pipes.png|'''[[Boo Pipes]]*'''<br>Owner: King Boo<br>Speed: 2<br>Acceleration: 4<br>Weight: 5<br>'''HEAVY
MKDD Parade Kart.png|'''[[Parade Kart]]*'''<br>Owner: N/A<br>Speed: 4<br>Acceleration: 3<br>Weight: 4<br>'''ANY WEIGHT
</gallery>
'''* is unlockable'''


=====Unlocking criteria=====
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse; max-width:1300px"
{|class="wikitable"style="text-align:center;max-width:50em"
|-
!style="background:red;color:white"|'''Default karts'''
|-style="background:#EAECF0"
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:RedFireIcon-MKDD.png]]<br><big>'''[[Red Fire]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:RedFire.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Mario.png]]<br>[[Mario]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:HeartCoachIcon-MKDD.png]]<br><big>'''[[Heart Coach]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Mkdd heart coach.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:PeachIcon-MKDD.png]]<br>[[Princess Peach|Peach]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:TurboYoshiIcon-MKDD.png]]<br><big>'''[[Turbo Yoshi]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Mkdd turbo yoshi.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Yoshi.png]]<br>[[Yoshi]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:GooGooBuggyIcon-MKDD.png]]<br><big>'''[[Goo-Goo Buggy]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:GooGoobuggy.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Baby Mario Icon.png]]<br>[[Baby Mario]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:red">1</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:dodgerblue">5</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:KoopaDasherIcon-MKDD.png]]<br><big>'''[[Koopa Dasher]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Mkdd koopa dasher.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Koopa.png]]<br>[[Koopa Troopa|Koopa]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:DKJumboIcon-MKDD.png]]<br><big>'''[[DK Jumbo]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Mkdd dk jumbo.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD DK.png]]<br>[[Donkey Kong]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:red">HEAVY</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:KoopaKingIcon-MKDD.png]]<br><big>'''[[Koopa King]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Mkdd koopa king.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:BowserMKDD.png]]<br>[[Bowser]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:dodgerblue">5</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:red">1</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:dodgerblue">5</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:red">HEAVY</span>'''
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:WarioCarIcon-MKDD.png]]<br><big>'''[[Wario Car]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Wario Car MKDD art.jpg|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Wario.png]]<br>[[Wario]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:red">HEAVY</span>'''
|}
|-
!style="background:red;color:white"|Unlockable karts
|-style="background:#EAECF0"
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:GreenFireIcon-MKDD.png]]<br><big>'''[[Green Fire]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Green Fire.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Luigi.png]]<br>[[Luigi]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 50cc Mushroom Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:BloomCoachIcon-MKDD.png]]<br><big>'''[[Bloom Coach]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Bloom Coach MKDD artwork.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Daisy.png]]<br>[[Princess Daisy|Daisy]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 50cc Flower Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:TurboBirdoIcon-MKDD.png]]<br><big>'''[[Turbo Birdo]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Turbo Birdo.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:BirdoMKDD.png]]<br>[[Birdo]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 150cc Flower Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:RattleBuggyIcon-MKDD.png]]<br><big>'''[[Rattle Buggy]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Rattle Buggy.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:BabyLuigiMKDD.png]]<br>[[Baby Luigi]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 100cc Mushroom Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:ToadKartIcon-MKDD.png]]<br><big>'''[[Toad Kart]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Toad Kart.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:ToadIcon-MKDD.png]]<br>[[Toad]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 100cc Special Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:ToadetteKartIcon-MKDD.png]]<br><big>'''[[Toadette Kart]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Toadette Kart.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:ToadetteMKDDMug.png]]<br>[[Toadette]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:red">1</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:dodgerblue">5</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the Mirror Mushroom Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:ParaWingIcon-MKDD.png]]<br><big>'''[[Para-Wing]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Para-Wing.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Paratroopa.png]]<br>[[Koopa Paratroopa|Paratroopa]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:red">1</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:dodgerblue">5</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 50cc Star Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:BarrelTrainIcon-MKDD.png]]<br><big>'''[[Barrel Train]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:Barrel Train MKDD artwork.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Diddy.png]]<br>[[Diddy Kong]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 150cc Star Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:BulletBlasterIcon-MKDD.png]]<br><big>'''[[Bullet Blaster]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Bullet Blaster.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:BowserJrMKDD.png]]<br>[[Bowser Jr.]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:red">1</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:blue">LIGHT</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 50cc Special Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:WaluigiRacerIcon-MKDD.png]]<br><big>'''[[Waluigi Racer]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Waluigi Racer.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:MKDD Waluigi.png]]<br>[[Waluigi]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:green">MEDIUM</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the 100cc Flower Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:PiranhaPipesIcon-MKDD.png]]<br><big>'''[[Piranha Pipes]]'''</big>
|-
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Piranha Pipes.png|300x250px]]
|-
!colspan=2 style="background:#EAECF0"|Owner:
|-
|colspan=2 style="height:100%"|[[File:PeteyIcon-MKDD.png]]<br>[[Petey Piranha]]
|-
!width=50% style="background:#EAECF0"|Speed:
|width=50%|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:darkorange">2</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:dodgerblue">5</span>'''
|-
!style="background:#EAECF0"|Class:
|'''<span style="color:red">HEAVY</span>'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the Mirror Star Cup
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
!style="height:104px; background:#EAECF0" align="center" colspan=2|[[File:BooPipesIcon-MKDD.png]]<br><big>'''[[Boo Pipes]]'''</big>
|-
|-
!style="background:#e0e0e0; width:17.5em"|Kart
!style="background:white; height:250px" align="center" colspan=2|[[File:MKDD Boo Pipes.png|300x250px]]
!style="background:#e0e0e0; width:20em"|Criteria
|-
|-
![[Green Fire]]
!colspan=2 style="background:#EAECF0"|Owner:
|Win the 50cc Mushroom Cup.
|-
|-
!style=""|[[Bloom Coach]]
|colspan=2 style="height:100%"|[[File:KingBooIcon-MKDD.png]]<br>[[King Boo]]
|Win the 50cc Flower Cup.
|-
|-
!style=""|[[Para Wing]]
!width=50% style="background:#EAECF0"|Speed:
|Win the 50cc Star Cup.
|width=50%|'''<span style="color:darkorange">2</span>'''
|-
|-
!style=""|[[Bullet Blaster]]
!style="background:#EAECF0"|Acceleration:
|Win the 50cc Special Cup.
|'''<span style="color:green">4</span>'''
|-
|-
!style=""|[[Rattle Buggy]]
!style="background:#EAECF0"|Weight:
|Win the 100cc Mushroom Cup.
|'''<span style="color:dodgerblue">5</span>'''
|-
|-
!style=""|[[Waluigi Racer]]
!style="background:#EAECF0"|Class:
|Win the 100cc Flower Cup.
|'''<span style="color:red">HEAVY</span>'''
|-
|-
!style=""|[[Toad Kart]]
!colspan=2 style="background:#EAECF0"|To unlock:
|Win the 100cc Special Cup.
|-
|-
!style=""|[[Turbo Birdo]]
|colspan=2 style="height:100%"|Win the Mirror Special Cup
|Win the 150cc Flower Cup.
|}
 
|style="display:inline-block; background:white" width=320px|
{|border=1 cellspacing=0 cellpadding=4 margin=0 padding=0 style="border:1px solid black; border-collapse:collapse; height:100%" width=100%
|-
|-
!style=""|[[Barrel Train]]
!style="height:104px; background:#EAECF0" align="center" colspan=8|[[File:ParadeKartIcon-MKDD.png]]<br><big>'''[[Parade Kart]]'''</big>
|Win the 150cc Star Cup.
|-
|-
!style=""|[[Toadette Kart]]
!style="background:white; height:250px" align="center" colspan=8|[[File:MKDD Parade Kart.png|300x250px]]
|Win the Mirror Mushroom Cup.
|-
|-
!style=""|[[Piranha Pipes]]
!colspan=2 style="background:#EAECF0"|Owner:
|Win the Mirror Star Cup.
|-
|-
!style=""|[[Boo Pipes]]
|colspan=2 style="height:100%"|[[File:X mark.svg|64x64px]]<br>None
|Win the Mirror Special Cup.
|-
|-
!style=""|[[Parade Kart]]
!style="background:#EAECF0"|Speed:
|Win the Mirror All-Cup Tour.
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Acceleration:
|'''<span style="color:gold">3</span>'''
|-
!style="background:#EAECF0"|Weight:
|'''<span style="color:green">4</span>'''
|-
!style="background:#EAECF0"|Class:
|'''ANY WEIGHT'''
|-
!colspan=2 style="background:#EAECF0"|To unlock:
|-
|colspan=2 style="height:100%"|Win the Mirror All-Cup Tour
|}
 
|}
|}


Line 438: Line 1,267:
Furthermore, there is a hidden Off-Road stat that determines a vehicle's top speed in most off-road terrains, such as grass. Weak off-road patches, like the yellow sand in [[GCN Dry Dry Desert|Dry Dry Desert]], reduce the kart's top speed by a fixed 20 units (~11 km/h, 8 mph). On the other hand, middle off-road patches, such as the grassy and sandy part where the [[Chain Chomp]] lies in [[GCN Luigi Circuit|Luigi Circuit]], reduce speed to a value dependent on the kart chosen. Finally, heavy Off-Road areas such as the reddish sand in ''Dry Dry Desert'' or underwater parts, slow down all karts to a fixed 40 units speed (23 km/h, 16 mph).<ref name="interpretation"/><br>
Furthermore, there is a hidden Off-Road stat that determines a vehicle's top speed in most off-road terrains, such as grass. Weak off-road patches, like the yellow sand in [[GCN Dry Dry Desert|Dry Dry Desert]], reduce the kart's top speed by a fixed 20 units (~11 km/h, 8 mph). On the other hand, middle off-road patches, such as the grassy and sandy part where the [[Chain Chomp]] lies in [[GCN Luigi Circuit|Luigi Circuit]], reduce speed to a value dependent on the kart chosen. Finally, heavy Off-Road areas such as the reddish sand in ''Dry Dry Desert'' or underwater parts, slow down all karts to a fixed 40 units speed (23 km/h, 16 mph).<ref name="interpretation"/><br>
When shrunken by [[Lightning]], the top speed in normal roads and weak off-road sections goes down by 20 units, while the top speed in medium off-road sections goes down by 10 units. The top speed in heavy off-road sections stays unaltered.<ref name="data"/><br>
When shrunken by [[Lightning]], the top speed in normal roads and weak off-road sections goes down by 20 units, while the top speed in medium off-road sections goes down by 10 units. The top speed in heavy off-road sections stays unaltered.<ref name="data"/><br>
All karts have their own Mini-Turbo value, however all light karts have a Mini-Turbo boost that lasts 30 frames, all medium karts have a 20 frames Mini-Turbo boost, and all heavy karts have a 10 frames Mini-Turbo boost. Interestingly, the [[Parade Kart]] has a Mini-Turbo boost that lasts 30 frames.<ref name="interpretation"/>
All karts have their own Mini-Turbo value, however all light karts have a Mini-Turbo boost that lasts 30 frames, all medium karts have a 20 frames Mini-Turbo boost, and all heavy karts have a 10 frames Mini-Turbo boost. The [[Parade Kart]] also has a Mini-Turbo boost that lasts 30 frames.<ref name="interpretation"/>
{|class="wikitable sortable"style="text-align:center;margin:1em auto"
{|class="wikitable sortable"style="text-align:center;margin:1em auto"
|-
|-
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!Top Speed
!Top Speed
!Off-Road
!Off-Road
!Acceleration
!style="background:#EAECF0"|Acceleration
!Weight
!style="background:#EAECF0"|Weight
!Mini-Turbo
!Mini-Turbo
|-
|-
|[[File:RedFireIcon-MKDD.png]]<br>'''Red Fire'''||5||3||4||5||2
|[[File:RedFireIcon-MKDD.png]]<br>'''Red Fire'''||5||5||4||5||2
|-
|-
|[[File:GreenFireIcon-MKDD.png]]<br>'''Green Fire'''||7||4||3||4||2
|[[File:GreenFireIcon-MKDD.png]]<br>'''Green Fire'''||7||4||3||4||2
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!frames
!frames
|-
|-
|[[File:RedFireIcon-MKDD.png]]<br>'''Red Fire'''||140||80||56||120||68.6||48||74||42.3||29.6||0.3||0.005||2||20
|[[File:RedFireIcon-MKDD.png]]<br>'''Red Fire'''||140||80||56||120||68.6||48||80||45.7||32||0.3||0.005||2||20
|-
|-
|[[File:GreenFireIcon-MKDD.png]]<br>'''Green Fire'''||142||81.1||56.8||122||69.7||48.8||77||44||30.8||0.15||0.005||1.75||20
|[[File:GreenFireIcon-MKDD.png]]<br>'''Green Fire'''||142||81.1||56.8||122||69.7||48.8||77||44||30.8||0.15||0.005||1.75||20
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==Staff Ghosts==
==Staff Ghosts==
This game follows ''Mario Kart 64'' in including the possibility to race against Staff Ghosts, ghosts created by Nintendo staff as the main ghosts of the course. They can be unlocked by achieving a certain time on the respective course. Below is a table showing all Staff Ghosts and their respective times.<ref>[http://www.gamesradar.com/mario-kart-double-dash/cheats/]</ref>
This game follows ''Mario Kart 64'' in including the possibility to race against Staff Ghosts, ghosts created by Nintendo staff as the main ghosts of the course. They can be unlocked by achieving a certain time on the respective course. Below is a table showing all Staff Ghosts and their respective times.<ref>[http://www.gamesradar.com/mario-kart-double-dash/cheats/]</ref> Generally speaking, the character in the driver's seat corresponds to the "owner" of the course; between them, [[Bowser Jr.]] is the only default character to lack a designated course.
{|class="wikitable"style="text-align:center;border-collapse:collapse;min-width:65em;max-width:100em;margin:1em auto"
{|class="wikitable"style="text-align:center;border-collapse:collapse;max-width:100em;margin:1em auto"
|-
|-
!|Course
!|Course
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|[[File:MKDD Fake Item Box.png|100px]]
|[[File:MKDD Fake Item Box.png|100px]]
|align="center"|[[Fake Item Box|Fake Item]]
|align="center"|[[Fake Item Box|Fake Item]]
|''These items of depiction look just like real Item Boxes, so place them where your opponents won't expect.''
|''These items of deception look just like real Item Boxes, so place them where your opponents won't expect.''
|-
|-
|[[File:MKDD Star.png|100px]]
|[[File:MKDD Star.png|100px]]
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|align="center"|[[Baby Mario]] & [[Baby Luigi]]
|align="center"|[[Baby Mario]] & [[Baby Luigi]]
|''This fearsome beast chases karts with reckless abandon, pulling the babies behind it at breakneck speeds.''
|''This fearsome beast chases karts with reckless abandon, pulling the babies behind it at breakneck speeds.''
|-
|[[File:Golden Mushroom.png|100px]]
|align="center"|[[Golden Dash Mushroom|Golden Mushroom]]
|align="center"|[[Toad]] & [[Toadette]]
|N/A<br>(Temporarily allows consecutive speed boosts)
|-
|-
|[[File:MKDD Triple Green Shells.png|100px]][[File:MKDD Triple Red Shells.png|100px]]
|[[File:MKDD Triple Green Shells.png|100px]][[File:MKDD Triple Red Shells.png|100px]]
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|align="center"|[[Wario]] & [[Waluigi]]
|align="center"|[[Wario]] & [[Waluigi]]
|''Take aim and give your opponents an explosive surprise. Mess up, and you might just hit yourself! This item's dangerous...''
|''Take aim and give your opponents an explosive surprise. Mess up, and you might just hit yourself! This item's dangerous...''
|}
*[[Petey Piranha]] and [[King Boo]] have the ability to obtain any special item, excluding [[green Fireball]]s and Birdo's Egg.
*Note: Although special items can only be obtained by the characters they are assigned to, if a player is holding a special item, another player can steal it by colliding with the player holding the item while under the influence of a Mushroom, Star, or Slide Attack. Also, any character can get any special item in Battle Mode. Finally, in Co-Op Mode, the driver can pass a special item to the person in the back.
==Unlocking matrix==
Winning first on most cups for each difficulty unlocks a specific reward. The easier versions of the All-Cup Tour do not, but they are still required to unlock the special ending picture and title screen.
{|border=1 style="text-align:center; border:1px solid black; border-collapse:collapse"
|width=10% style="background:#EAECF0"|
!width=17% style="background:#EAECF0"|[[File:MushroomCupLogo MKDD.png]]<br><big>'''[[Mushroom Cup]]'''</big>
!width=17% style="background:#EAECF0"|[[File:FlowerCupLogo MKDD.png]]<br><big>'''[[Flower Cup]]'''</big>
!width=17% style="background:#EAECF0"|[[File:StarCupLogo MKDD.png]]<br><big>'''[[Star Cup]]'''</big>
!width=17% style="background:#EAECF0"|[[File:SpecialCupLogo MKDD.png]]<br><big>'''[[Special Cup]]'''</big>
!width=17% style="background:#EAECF0"|[[File:AllCupTourLogo MKDD.png]]<br><big>'''[[All-Cup Tour]]'''</big>
|-
!style="background:#EAECF0"|50cc
|[[File:GreenFireIcon-MKDD.png]]<br><big>'''[[Green Fire]]'''</big>
|[[File:BloomCoachIcon-MKDD.png]]<br><big>'''[[Bloom Coach]]'''</big>
|[[File:ParaWingIcon-MKDD.png]]<br><big>'''[[Para-Wing]]'''</big>
|[[File:BulletBlasterIcon-MKDD.png]]<br><big>'''[[Bullet Blaster]]'''</big>
|Nothing
|-
!style="background:#EAECF0"|100cc
|[[File:RattleBuggyIcon-MKDD.png]]<br><big>'''[[Rattle Buggy]]'''</big>
|[[File:WaluigiRacerIcon-MKDD.png]]<br><big>'''[[Waluigi Racer]]'''</big>
|[[File:MKDD Special Cup Emblem.png]]<br><big>'''[[Special Cup]]'''</big>
|[[File:ToadIcon-MKDD.png]][[File:ToadetteMKDDMug.png]][[File:ToadKartIcon-MKDD.png]]<br><big>'''[[Toad]]'''</big><br><big>'''[[Toadette]]'''</big><br><big>'''[[Toad Kart]]'''</big>
|Nothing
|-
!style="background:#EAECF0"|150cc
|[[File:LuigiMansionLogo-MKDD.png]]<br><big>'''[[GCN Luigi's Mansion|Luigi's Mansion]]'''</big>
|[[File:TurboBirdoIcon-MKDD.png]]<br><big>'''[[Turbo Birdo]]'''</big>
|[[File:BarrelTrainIcon-MKDD.png]]<br><big>'''[[Barrel Train]]'''</big>
|[[File:MKDD-AllCupTour.png]]<br><big>'''[[All-Cup Tour]]'''</big>
|<big>'''Mirror'''</big>
|-
|-
|[[File:Golden Mushroom.png|100px]]
!style="background:#EAECF0"|Mirror
|align="center"|[[Golden Dash Mushroom|Golden Mushroom]]
|[[File:ToadetteKartIcon-MKDD.png]]<br><big>'''[[Toadette Kart]]'''</big>
|align="center"|[[Toad]] & [[Toadette]]
|[[File:Tilt-a-KartLogo-MKDD.png]]<br><big>'''[[Tilt-a-Kart]]'''</big>
|N/A
|[[File:PeteyIcon-MKDD.png]][[File:KingBooIcon-MKDD.png]][[File:PiranhaPipesIcon-MKDD.png]]<br><big>'''[[Petey Piranha]]'''</big><br><big>'''[[King Boo]]'''</big><br><big>'''[[Piranha Pipes]]'''</big>
|[[File:BooPipesIcon-MKDD.png]]<br><big>'''[[Boo Pipes]]'''</big>
|[[File:ParadeKartIcon-MKDD.png]]<br><big>'''[[Parade Kart]]'''</big>
|}
|}
*[[Petey Piranha]] and [[King Boo]] have the ability to obtain any special item, excluding Green Fireballs and Birdo's Egg.
*Note: Although special items can only be obtained by the characters they are assigned to, if a player is holding a special item, another player can steal it by colliding with the player holding the item while under the influence of a Mushroom, Star, or Slide Attack. Also, any character can get any special item in Battle Mode. Finally, in Co-Op Mode, the driver can pass a special item to the person in the back.


==Driving techniques==
==Driving techniques==
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===Rocket Start===
===Rocket Start===
{{main|Rocket Start}}
{{main|Rocket Start}}
[[File:MKDD Rocket Start.png|thumb|upright=1.1|left|The '''Rocket Start''' in action at [[GCN Baby Park|Baby Park]].]]
[[File:MKDD Rocket Start.png|thumb|upright=1.1|left|The Rocket Start in action at [[GCN Baby Park|Baby Park]]]]
A Rocket Start is a speed boost given to a kart when a race starts out. To perform, racers just have to press the {{button|gcn|A}} button to accelerate right when Lakitu's lights turn green or by tapping the button repeatedly while Lakitu counts down.
A Rocket Start is a speed boost given to a kart when a race starts out. To perform, racers have to press the {{button|gcn|A}} button to accelerate right when Lakitu's lights turn green or by tapping the button repeatedly while Lakitu counts down.
{{br}}
{{br}}


===Double Dash===
===Double Dash===
{{main|Rocket Start#Double Dash}}
{{main|Rocket Start#Double Dash{{!}}Rocket Start § Double Dash}}
[[File:DoubleDash-MKDD.png|thumb|upright=1.1|right|The '''Double Dash''' in action at [[GCN Mushroom Bridge|Mushroom Bridge]].]]
[[File:DoubleDash-MKDD.png|thumb|upright=1.1|The Double Dash in action at [[GCN Mushroom Bridge|Mushroom Bridge]]]]
The Double Dash is similar to the Rocket Start. Although it is more powerful, it can only be performed in [[#Co-op play|Co-op play]]. Both team members can press the {{button|gcn|A}} button at the same time when Lakitu's light turns green. Upon being done perfectly, the kart bolts farther, leaving out a blue flame as a result. This technique is named after the game's subtitle.
The Double Dash is similar to the Rocket Start. Although it is more powerful, it can only be performed in [[#Co-op play|Co-op play]]. Both team members can press the {{button|gcn|A}} button at the same time when Lakitu's light turns green. Upon being done perfectly, the kart bolts farther, leaving out a blue flame as a result. This technique is named after the game's subtitle.
{{br}}
{{br}}
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After connecting the systems to the hub, the players should turn the systems' power button to begin. The LAN Mode option appears on screen to confirm the selection. Once LAN Mode is selected and confirmed on all participating game systems and the connections have been established, the Select Mode displays. Players may proceed by pressing the controller's {{button|gcn|A}} button, the LAN Mode title screen displays to enter to play.
After connecting the systems to the hub, the players should turn the systems' power button to begin. The LAN Mode option appears on screen to confirm the selection. Once LAN Mode is selected and confirmed on all participating game systems and the connections have been established, the Select Mode displays. Players may proceed by pressing the controller's {{button|gcn|A}} button, the LAN Mode title screen displays to enter to play.


LAN Mode does not work on the [[Wii]], as the system disables the Ethernet port when it switches to play GameCube games.
LAN Mode does not work on the [[Wii]], as the system disables the Ethernet port when it switches to play GameCube games and the GameCube Broadband adapter is not compatible.


In the LAN Mode title screen there are three options:
On the LAN Mode title screen, there are three options:
*'''Start Game:''' Begin Versus LAN play.
*'''Start Game:''' Begin Versus LAN play.
*'''Select Mode:''' Adjust LAN setup options. This allows users to choose the modes of play:
*'''Select Mode:''' Adjust LAN setup options. This allows users to choose the modes of play:
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**'''Order of Courses:''' Choose the way in which courses or stages are selected: Random, All courses, one course or All-cups (only for Versus).
**'''Order of Courses:''' Choose the way in which courses or stages are selected: Random, All courses, one course or All-cups (only for Versus).
**'''Co-op:''' Enable or Disable Cooperative Mode.
**'''Co-op:''' Enable or Disable Cooperative Mode.
**'''Screen Division:''' This option is not available if there are more than four Nintendo GameCube systems in use.
**'''Screen Division:''' Split the screen. This option applies to all TVs and is not available if there are more than four Nintendo GameCube systems in use.
*'''Quit LAN Mode:''' Stop playing LAN Mode.
*'''Quit LAN Mode:''' Stop playing LAN Mode.
Unlike the local multiplayer, the players' characters are chosen at random each time a race begins.
Unlike the local multiplayer, the players' characters are chosen at random each time a race begins.


Toad and Toadette can be selected, providing they have been unlocked on one of the memory cards. Petey Piranha and King Boo however are never picked, even if they have been unlocked on one of the memory cards.
Toad and Toadette can be selected, providing they have been unlocked on one of the Memory Cards. Petey Piranha and King Boo however are never picked, even if they have been unlocked on one of the Memory Cards.


The kart that is picked is the one that belongs to the driver. If their respective kart has not been unlocked on one of the memory cards, then they use their respective partner's kart (e.g. Luigi uses Mario's kart). The exception is that if a small character is paired with a large character, then the large kart is used instead. This means that the Piranha Pipes, Boo Pipes, and Parade Kart cannot be used in LAN mode.
The kart that is picked is the one that belongs to the driver, unless either their respective kart has not been unlocked on any of the Memory Cards or the partner is a bigger weight class than the driver. This means that the Piranha Pipes, Boo Pipes, and Parade Kart cannot be used in LAN mode.


===LAN connection===
===LAN connection===
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==Differences in split-screen races==
==Differences in split-screen races==
There are several differences that players can notice in split-screen mode, most likely to preserve the frame rate.
Split-screen races typically have less features for maintaining game performance such as consistent load times and a stable frame-rate.


'''All courses'''
'''All courses'''
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'''Dry Dry Desert'''
'''Dry Dry Desert'''
*Just before the finish line, the Item Boxes are removed from the three small hills.
*Just before the finish line, the Item Boxes are removed from the three small hills.
*Some of the Pokeys are missing.
*The smaller Pokeys are missing.
'''Mushroom Bridge'''
'''Mushroom Bridge'''
*There are no whirlpools in the water.
*There are no whirlpools in the water.
*There are only two trucks, three cars, four buses, two moving Item Boxes, one Mushroom Car, and two Bomb-cars.
*There are only two [[truck]]s, three regular [[Car (obstacle)|cars]], four buses, two moving Item Boxes, one Mushroom-shaped car, and two [[Bob-omb Car|Bomb-cars]].
*[[Mushroom City]] and [[Peach's Castle]] do not appear in the background.
*[[Mushroom City]] and [[Peach's Castle]] do not appear in the background.
*The advertisement signs after the green tunnel are missing.
*The advertisement signs after the green tunnel are missing.
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*There is no trapdoor over the entrance to the alternate route.
*There is no trapdoor over the entrance to the alternate route.
*In the alternate route under the floor, there is no fan in the tube, nor are there any colored pipes on the ceiling.
*In the alternate route under the floor, there is no fan in the tube, nor are there any colored pipes on the ceiling.
*The gears near the front of the ship are missing.
*Near the end, there are no life rings.
*Near the end, there are no life rings.
'''Waluigi Stadium'''
'''Waluigi Stadium'''
*The rings of fireballs on the ramps are absent.
*The rings of fireballs on the ramps are absent.
*The metal Piranha Plants do not move their jaws.
*Except in VS mode, the metal Piranha Plants do not move their jaws.
*The moving arrow signs are absent.
*The moving arrow signs are absent.
*The Jumbotron is absent.
*The Jumbotron is absent.
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'''Mushroom City'''
'''Mushroom City'''
*The traffic lights are absent.
*The traffic lights are absent.
*There are only four moving Item Boxes, two Mushroom Cars, four cars, two Bomb-cars, one bus, and one truck.
*There are only four moving Item Boxes, two Mushroom-shaped cars, four regular cars, two Bomb-cars, one bus, and one truck.
*Mushroom Bridge is not seen in the background.
*Mushroom Bridge is not seen in the background.
*All shadows except vehicles and the player karts are missing.
*All shadows except vehicles and the player karts are missing.
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*''[[wikirby:Kirby Air Ride|Kirby Air Ride]]'' trailer, with a trailer for the ''[[wikirby:Kirby: Right Back At Ya!|Kirby: Right Back At Ya!]]'' cartoon playing before it
*''[[wikirby:Kirby Air Ride|Kirby Air Ride]]'' trailer, with a trailer for the ''[[wikirby:Kirby: Right Back At Ya!|Kirby: Right Back At Ya!]]'' cartoon playing before it
*''{{wp|Harry Potter: Quidditch World Cup}}'' trailer
*''{{wp|Harry Potter: Quidditch World Cup}}'' trailer
*''{{wp|SpongeBob Squarepants: Battle for Bikini Bottom}}'' trailer
*''{{wp|SpongeBob SquarePants: Battle for Bikini Bottom}}'' trailer
*''{{wp|NBA Live 2004}}'' trailer
*''{{wp|NBA Live 2004}}'' trailer
*Two soundtrack pieces and various items for ''[[fireemblem:Fire Emblem: The Blazing Blade|Fire Emblem]]''
*Two soundtrack pieces and [[fireemblem:Mario Kart: Double Dash!! bonus disc|various items]] for ''[[fireemblem:Fire Emblem: The Blazing Blade|Fire Emblem]]''
{{br}}
{{br}}
==Media==
{{main-media}}
{{media table
|file1=MKDD-Music-TitleTheme.oga
|title1=Title Theme
|description1=The title theme
|length1=0:29
|file2=MKDD-Music-MainMenu.oga
|title2=Main Menu
|description2=The main menu theme
|length2=0:29
}}


==Pre-release and unused content==
==Pre-release and unused content==
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Mariokartproto03.jpg|Another image of the karts. (E3 2001)
Mariokartproto03.jpg|Another image of the karts. (E3 2001)
</gallery>
</gallery>
[[Donkey Kong Jr.]] was also seen in an early build of the character selection screen, but was scrapped in the end.
[[Donkey Kong Jr.]] was also seen in an early build of the character selection screen, but was scrapped in the end, likely replaced with Diddy Kong.


In the data of a demo version, there are references to a Reverse Cup, which may have had courses played backwards. There is a texture and 3D models of the trophies for this cup. Racing on courses in the reverse direction would not be fully implemented until ''[[Mario Kart Tour]]''.
In the data of a demo version, there are references to a Reverse Cup, which may have had courses played backwards. There is a texture and 3D models of the trophies for this cup. Racing on courses in the reverse direction would not be fully implemented until ''[[Mario Kart Tour]]''.
==Glitches==
[[File:MKDD Upside Down Car Glitch.png|thumb|The glitch in effect]]
{{main|List of Mario Kart: Double Dash!! glitches}}
====Permanent upside-down car====
This glitch only works with the [[Parade Kart]]. To perform the glitch, the player should go to a place where they can get smashed by a course obstacle, such as the [[Thwomp]]s in [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] or the blue [[dinosaur]] in [[GCN Dino Dino Jungle|Dino Dino Jungle]] (Bowser's Castle is preferred because the Thwomps are stationary). This glitch best works for two players, as timing is needed. One player should drive underneath a Thwomp, while the other should receive an explosive power-up, either a [[Spiny Shell (blue)|Spiny Shell]] or a [[Bob-omb]]. When received, the player should fire the item at the correct moment, blasting the kart into the air and getting smashed under the floating Thwomp. After falling down, if done correctly, the player remains upside down. Note that the player is invincible in this position and the player can only revert to a normal position if [[Lightning]] strikes them and a Thwomp afterward.
==Staff==
{{main|List of Mario Kart: Double Dash!! staff}}
Yasuyuki Oyagi was one of directors of the game along with Futoshi Shirai and Daiji Imai. Oyagi previously served as the assisant director of ''Mario Kart 64'' and would later take the role of director in future ''Mario Kart'' titles. [[Shinobu Nagata]], who composed some of the songs in ''[[Super Mario Sunshine]]'', did the composition and arrangement of Peach Beach's music. In his first credited role under a ''Super Mario'' game, Ichiro Suzuki served as debug support.


==Reception==
==Reception==
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On the contrast, Edge Magazine UK gave the game a 5 out of 10, criticizing the game of "not being a racing game any more".<ref>Edge, page 98</ref> Fran Mirabella III of IGN gave the game a score of 7.9 out of 10. He criticized that ''Mario Kart Double Dash!!'' felt very similar to ''[[Mario Kart 64]]'' and although it gets the job done that it felt that it had wasted potential. He praised the multiplayer for being superb.<ref>http://www.ign.com/articles/2003/11/11/mario-kart-double-dash-2</ref>  
On the contrast, Edge Magazine UK gave the game a 5 out of 10, criticizing the game of "not being a racing game any more".<ref>Edge, page 98</ref> Fran Mirabella III of IGN gave the game a score of 7.9 out of 10. He criticized that ''Mario Kart Double Dash!!'' felt very similar to ''[[Mario Kart 64]]'' and although it gets the job done that it felt that it had wasted potential. He praised the multiplayer for being superb.<ref>http://www.ign.com/articles/2003/11/11/mario-kart-double-dash-2</ref>  
{|class="wikitable review_template"style="border:2px solid black; width:100%; font-size:100%; text-align:center; margin-bottom:5px;"cellpadding="4"
{| class="wikitable reviews"
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
!colspan="4"style="font-size:120%; text-align:center; background-color:silver;"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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===Sales===
===Sales===
''Mario Kart: Double Dash'' is the 2nd best-selling game for the Nintendo GameCube, right behind ''[[Super Smash Bros Melee]]'', with approximately 7 million copies sold, including 3.8 million copies in the United States,<ref>http://web.archive.org/web/20070106203333/www.the-magicbox.com/Chart-USPlatinum.shtml</ref> and over 802,000 units in Japan, as of December 31, 2009.<ref>http://web.archive.org/web/20050225220704/www5e.biglobe.ne.jp/~hokora/gcrank.html</ref>
''Mario Kart: Double Dash!!'' is the second best-selling game for the Nintendo GameCube, right behind ''[[Super Smash Bros. Melee]]'', with approximately 7 million copies sold, including 3.8 million copies in the United States,<ref>http://web.archive.org/web/20070106203333/www.the-magicbox.com/Chart-USPlatinum.shtml</ref> and over 802,000 units in Japan, as of December 31, 2009.<ref>http://web.archive.org/web/20050225220704/www5e.biglobe.ne.jp/~hokora/gcrank.html</ref>
 
==Glitches==
{{main|List of Mario Kart: Double Dash!! glitches}}
 
====Permanent upside-down car====
This glitch only works with the [[Parade Kart]]. To perform the glitch, the player should go to a place where they can get smashed by a course obstacle, such as the [[Thwomp]]s in [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]] or the blue [[dinosaur]] in [[GCN Dino Dino Jungle|Dino Dino Jungle]] (Bowser's Castle is preferred because the Thwomps are stationary). This glitch best works for two players, as timing is needed. One player should drive underneath a Thwomp, while the other should receive an explosive power-up, either a [[Spiny Shell (blue)|Spiny Shell]] or a [[Bob-omb]]. When received, the player should fire the item at the correct moment, blasting the kart into the air and getting smashed under the floating Thwomp. After falling down, if done correctly, the player remains such, which is upside down. Note that the player is invincible in this position and the player can only revert to a normal position if [[Lightning]] strikes them and a Thwomp afterward.
 
==Staff==
{{main|List of Mario Kart: Double Dash!! staff}}
 
===Executive producer===
*[[Satoru Iwata]]
 
===Producers===
*[[Shigeru Miyamoto]]
*Tadashi Sugiya
*Shinya Takahash
*[[Takashi Tezuka]]
 
===Chief director===
*Kiyoshi Mizuki
 
===Directors===
*Yasuyuki Oyagi
*Futoshi Shirai
*Daiji Imai
 
===Assistant director===
*Kentaro Tominaga


==Gallery==
==Gallery==
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MKDD DK Mountain Artwork.jpg|Default teams racing on [[GCN DK Mountain|DK Mountain]]
MKDD DK Mountain Artwork.jpg|Default teams racing on [[GCN DK Mountain|DK Mountain]]
</gallery>
</gallery>
==Media==
{{main-media}}
{{media table
|file1=MKDD-Music-TitleTheme.oga
|title1=Title Theme
|description1=The title theme
|length1=0:29
|file2=MKDD-Music-MainMenu.oga
|title2=Main Menu
|description2=The main menu theme
|length2=0:29
}}


==References to other games==
==References to other games==
*''[[Super Mario Bros.]]'': The music for "[[Tilt-a-Kart]]" starts out with the famous ground theme, and it features Mario's 8-bit sprite from this game.
[[File:MKDDYoshiHelicopterModel.png|thumb|The model of Helicopter Yoshi found in Yoshi Circuit and Baby Park]]
*''[[Super Mario Bros.]]'': The music for "[[Tilt-a-Kart]]" starts out with the famous ground theme, and it features Mario's 8-bit sprite from this game. The [[Warp Pipe]] in [[GCN Mushroom Bridge|Mushroom Bridge]] is modeled after the Warp Pipes that appear in this game's underground level cutscenes.
*''[[Yoshi's Cookie]]'': In the battle stage [[GCN Cookie Land|Cookie Land]], cookies are seen from this game in the background. The level itself is also based off this game.
*''[[Yoshi's Cookie]]'': In the battle stage [[GCN Cookie Land|Cookie Land]], cookies are seen from this game in the background. The level itself is also based off this game.
*''[[Super Mario World 2: Yoshi's Island]]'': [[Baby Luigi]] reappears as a playable character. [[GCN Yoshi Circuit|Yoshi Circuit]] has a helicopter modelled after [[Helicopter Yoshi]].
*''[[Super Mario World 2: Yoshi's Island]]'': [[Baby Luigi]] reappears as a playable character. [[GCN Yoshi Circuit|Yoshi Circuit]] has a helicopter modelled after [[Helicopter Yoshi]].
*''[[Super Mario 64]]'': When an item hits the player's heart barrier, a sound similar to that of the [[Spinning Heart]] from this game can be heard.
*''[[Super Mario 64]]'': When an item hits the player's heart barrier, a sound similar to that of the [[Spinning Heart]] from this game can be heard.
*''[[Super Mario Kart]]'': The logo of this game can be seen in [[Mushroom City]].
*''[[Super Mario Kart]]'': The logo of this game can be seen in [[Mushroom City]] and [[GCN Dry Dry Desert|Dry Dry Desert]].
*''[[Mario Kart 64]]'': The name "[[N64 Sherbet Land|Sherbet Land]]" is taken from this game. Also, [[GCN Waluigi Stadium|Waluigi Stadium]] resembles [[Wario Stadium]] and the horn used on the Bloom Coach is the same horn used by the white cars from [[N64 Toad's Turnpike|Toad's Turnpike]]. Also, the [[Heart Coach]], [[Bloom Coach]], [[Piranha Pipes]], and [[Boo Pipes]] share an engine sound similar to Peach's and Yoshi's karts from ''Mario Kart 64''. The music for Rainbow Road contains a segment of ''Mario Kart 64''{{'}}s [[N64 Rainbow Road|Rainbow Road]] music.
*''[[Mario Kart 64]]'': The name "[[N64 Sherbet Land|Sherbet Land]]" is taken from this game. Also, [[GCN Waluigi Stadium|Waluigi Stadium]] resembles [[Wario Stadium]] and the horn used on the Bloom Coach is the same horn used by the white cars from [[N64 Toad's Turnpike|Toad's Turnpike]]. Also, the [[Heart Coach]], [[Bloom Coach]], [[Piranha Pipes]], and [[Boo Pipes]] share an engine sound similar to Peach's and Yoshi's karts from ''Mario Kart 64''. The music for Rainbow Road contains a segment of ''Mario Kart 64''{{'}}s [[N64 Rainbow Road|Rainbow Road]] music.
*''[[Super Smash Bros.]]'': Mario's Red Fireballs and Luigi's Green Fireballs were reused as Mario and Luigi's special items in this game.
*''[[Super Smash Bros.]]'': Mario's red Fireballs and Luigi's green Fireballs were reused as Mario and Luigi's special items in this game.
*''[[Donkey Kong 64]]'': [[Donkey Kong]] and [[Diddy Kong]]'s voice clips are recycled from this game.
*''[[Donkey Kong 64]]'': [[Donkey Kong]] and [[Diddy Kong]]'s voice clips are recycled from this game.
*''[[Luigi's Mansion]]'': The battle course [[GCN Luigi's Mansion|Luigi's Mansion]] is based on this game, and the A Rank Mansion from this game's ending can be seen in the background of [[GCN Luigi Circuit|Luigi Circuit]]. [[King Boo]] returns from this game as well.
*''[[Luigi's Mansion]]'': The battle course [[GCN Luigi's Mansion|Luigi's Mansion]] is based on this game, and the A Rank Mansion from this game's ending can be seen in the background of [[GCN Luigi Circuit|Luigi Circuit]]. [[King Boo]] returns from this game as well.
*''[[Wario Land 4]]'': The [[Wario Car]] is taken from this game.
*''[[Wario Land 4]]'': The [[Wario Car]] is taken from this game.
*''[[Super Mario Sunshine]]'': [[GCN Peach Beach|Peach Beach]] is heavily influenced by [[Gelato Beach]]. [[Shine Sprite]]s appear on many billboards in the courses, as well as [[Mario Kart (series)#Battle Mode#Shine Thief|Shine Thief]]. [[Pianta|Piantas]] and [[Noki|Nokis]] appear in Peach Beach as well as the Award Ceremony, and a portion of the Award Ceremony's music incorporates the main theme from this game. The tracks have similar connections as some tracks can be seen in other tracks (e.g. DK Mountain can be seen at Baby Park). Also, in [[GCN Yoshi Circuit|Yoshi Circuit]], the [[Shadow Mario]] "M" sign appears on the first sign in the course, near the first turn. Additionally, [[Petey Piranha]] appears as an unlockable playable character and his voice clips are recycled from this game.
*''[[Super Mario Sunshine]]'': [[GCN Peach Beach|Peach Beach]] is heavily influenced by [[Gelato Beach]]. [[Shine Sprite]]s appear on many billboards in the courses, as well as [[Mario Kart (series)#Battle Mode#Shine Thief|Shine Thief]]. [[Toadsworth]], [[Pianta|Piantas]] and [[Noki|Nokis]] appear in Peach Beach as well as the Award Ceremony. Additionally, a portion of the Award Ceremony's music incorporates the main theme from this game. The tracks have similar connections as some tracks can be seen in other tracks (e.g. DK Mountain can be seen at Baby Park). Also, in [[GCN Yoshi Circuit|Yoshi Circuit]], the [[Shadow Mario]] "M" sign appears on the first sign in the course, near the first turn. [[Bowser Jr.]] and [[Petey Piranha]] appear as playable characters and the latter's voice clips are recycled from this game.
*''[[Mario Golf: Toadstool Tour]]'': [[Bowser]] and [[Bowser Jr.]]'s voice clips, the countdown sound effect from Speed Golf, and the artwork for the [[Chain Chomp]] item are recycled from this game.
*''[[Mario Golf: Toadstool Tour]]'': [[Bowser]] and [[Bowser Jr.]]'s voice clips, the countdown sound effect from Speed Golf, and the artwork for the [[Chain Chomp]] item are recycled from this game.


==References in later games==
==References in later media==
*[[Mario Kart (series)|Later ''Mario Kart'' games]]: ''Mario Kart: Double Dash!!'' is known to have set the standards for later games in many ways. The 3-second countdown, which was introduced in this game, was reused in all later ''Mario Kart'' games. This is also the first game to have its final lap music one key note higher. This also marks the first time the player loses an item after falling off the course or being hit by certain items or obstacles. The [[Bob-omb]] item that was introduced as a [[Special Item (Mario Kart series)|Special Item]] for [[Wario]] and [[Waluigi]] in this game became a regular item in later games. The [[Chain Chomp]] item for [[Baby Mario]] and [[Baby Luigi]] was re-worked into the [[Bullet Bill]] item.
[[File:MP8 Nossie.png|thumb|Nossie in DK's Treetop Temple]]
*[[Mario Kart (series)|Later ''Mario Kart'' games]]: ''Mario Kart: Double Dash!!'' is known to have set the standards for later games in many ways. The 3-second countdown, which was introduced in this game, was reused in all later ''Mario Kart'' games. This is also the first game in which, when the player starts another lap, Lakitu will hold the lap count signs with a fishing pole and appear on the left/right side of the player. This is also the first game to have its final lap music one semitone higher. This also marks the first time the player loses an item after falling off the course or being hit by certain items or obstacles. The [[Bob-omb]] item that was introduced as a [[Special Item (Mario Kart series)|Special Item]] for [[Wario]] and [[Waluigi]] in this game became a regular item in later games. The [[Chain Chomp]] item for [[Baby Mario]] and [[Baby Luigi]] was re-worked into the [[Bullet Bill]] item.
*''[[Mario Power Tennis]]'': The item boxes are identical to the ones in this game, and so are the items themselves and the item boxes' sound effects. Toadette makes a cameo appearance during the game's opening cutscene. The 3-second countdown sound effect is used when a round of [[Artist On the Court]] is about to begin.
*''[[Mario Power Tennis]]'': The item boxes are identical to the ones in this game, and so are the items themselves and the item boxes' sound effects. Toadette makes a cameo appearance during the game's opening cutscene. The 3-second countdown sound effect is used when a round of [[Artist On the Court]] is about to begin.
*''[[Super Mario 64 DS]]'': Some of [[Mario]]'s, [[Luigi]]'s, and [[Wario]]'s voice clips were reused in this game.
*''[[Super Mario 64 DS]]'': Some of [[Mario]]'s, [[Luigi]]'s, and [[Wario]]'s voice clips were reused in this game.
*''[[Dance Dance Revolution: Mario Mix]]'': The songs Rollercoasting and Bowser's Castle are remixes of songs from [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Yoshi Circuit|Yoshi Circuit]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]].
*''[[Dance Dance Revolution: Mario Mix]]'': The songs Rollercoasting and Bowser's Castle are remixes of songs from [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Yoshi Circuit|Yoshi Circuit]] and [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]].
*''[[Mario Superstar Baseball]]'': Some of the voices are reused from this game. Also, Mario's Red Fireballs and Luigi's Green Fireballs were used as their special shots.
*''[[Mario Superstar Baseball]]'': Some of the voices are reused from this game. Also, Mario's Red Fireballs and Luigi's Green Fireballs were used as their special shots.
*''[[Mario Kart DS]]'': The character profile sprites of characters that reappeared in this game were reused, although mirrored. Also, [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Yoshi Circuit|Yoshi Circuit]], and the battle course [[GCN Pipe Plaza|Pipe Plaza]] reappear in this game. Some of the voices are reused from this game, and finally, the [[Toad Kart]] resembles the [[Standard Kart]].
*''[[Mario Kart DS]]'': The character profile sprites of characters that reappeared in this game were reused, although mirrored. Also, [[GCN Luigi Circuit|Luigi Circuit]], [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Yoshi Circuit|Yoshi Circuit]], and the battle course [[Pipe Plaza]] reappear in this game. Some of the voices are reused from this game, and finally, the [[Toad Kart]] resembles the [[Standard Kart]]. The Chain Chomp theme is used in one of the missions in this game.
*''[[Mario & Luigi: Partners in Time]]'': Some of the voices are reused in this game.
*''[[Mario & Luigi: Partners in Time]]'': Some of the voices are reused in this game.
*''[[Mario Hoops 3-on-3]]'': Some of the voices are reused from this game.   
*''[[Mario Hoops 3-on-3]]'': Some of the voices are reused from this game.   
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*''[[Mario & Sonic at the Olympic Games]]'': Daisy's voice clip from the character select screen is reused in this game, as well as the Star theme. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]], the theme for Mario Circuit, Yoshi Circuit and Luigi Circuit appears as a selectable song in the Gallery under the name "Mario Bros. Circuits".
*''[[Mario & Sonic at the Olympic Games]]'': Daisy's voice clip from the character select screen is reused in this game, as well as the Star theme. In the [[Nintendo DS]] [[Mario & Sonic at the Olympic Games (Nintendo DS)|version]], the theme for Mario Circuit, Yoshi Circuit and Luigi Circuit appears as a selectable song in the Gallery under the name "Mario Bros. Circuits".
*''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': The trees and flowers in the [[Figure-8 Circuit (stage)|Mario Circuit]] stage take their design from this game. Also, the music for [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]] appears in this stage, and several [[Sticker (Super Smash Bros. Brawl)|stickers]] and [[Trophy (Super Smash Bros. series)|trophies]] reference ''Mario Kart: Double Dash!!'' as well.
*''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'': The trees and flowers in the [[Figure-8 Circuit (stage)|Mario Circuit]] stage take their design from this game. Also, the music for [[Rainbow Road (Mario Kart: Double Dash!!)|Rainbow Road]] appears in this stage, and several [[Sticker (Super Smash Bros. Brawl)|stickers]] and [[Trophy (Super Smash Bros. series)|trophies]] reference ''Mario Kart: Double Dash!!'' as well.
*''[[Mario Kart Wii]]'': The standing character models and animation in the character select screen of characters that reappear in this game are shown again here, except for the newcomers for that installment. Also, [[GCN Peach Beach|Peach Beach]], [[GCN Mario Circuit|Mario Circuit]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN DK Mountain|DK Mountain]], and the battle course [[GCN Cookie Land|Cookie Land]] reappear in this game. The Grand Prix starting jingle is recycled to this game for both the Grand Prix and VS Race.
*''[[Mario Kart Wii]]'': The standing character models and animation in the character select screen of characters that reappear in this game are shown again here, except for the newcomers for that installment. Also, [[GCN Peach Beach|Peach Beach]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Mario Circuit|Mario Circuit]], [[GCN DK Mountain|DK Mountain]], and the battle course [[GCN Cookie Land|Cookie Land]] reappear in this game. The Grand Prix starting jingle is recycled to this game for both the Grand Prix and VS Race.
*''[[Mario Kart 7]]'': [[GCN Daisy Cruiser|Daisy Cruiser]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]] reappear in this game, and a modified version of the [[Barrel Train]] is an unlockable kart frame. A section of the music for this game's [[3DS Bowser's Castle|Bowser's Castle]] covers the main theme of [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]. Also, some of the voice clips are reused.
*''[[Mario Kart 7]]'': [[GCN Daisy Cruiser|Daisy Cruiser]] and [[GCN Dino Dino Jungle|Dino Dino Jungle]] reappear in this game, and a modified version of the [[Barrel Train]] is an unlockable kart frame. A section of the music for this game's [[3DS Bowser's Castle|Bowser's Castle]] covers the main theme of [[Bowser's Castle (Mario Kart: Double Dash!!)|Bowser's Castle]]. Also, some of the voice clips are reused.
*''[[Mario Party 9]]'': The song "Pandemonium" is a cover version of the battle theme (played in [[Fungi Frenzy]], [[Hazard Hold]], and [[Flinger Painting]]). Also, some of the voice clips are recycled from this game.
*''[[Mario Party 9]]'': Some voice clips are reused. Also, the track from this game, "Pandemonium," is an arrangement of the Battle Mode theme from ''Mario Kart: Double Dash!!''
*''[[Mario Kart Arcade GP DX]]'': The [[Fusion Kart]] mechanic is most likely inspired by the two-person kart feature of this game. Voice clips that were recorded in this game are also reused for ''Mario Kart Arcade GP DX''.
*''[[Mario Kart Arcade GP DX]]'': The [[Fusion Kart]] mechanic is most likely inspired by the two-person kart feature of this game. Voice clips that were recorded in this game are also reused for ''Mario Kart Arcade GP DX''.
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'': Mushroom Bridge appears as the location for [[Groove Pipe Snowboard]].
*''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'': Mushroom Bridge appears as the location for [[Groove Pipe Snowboard]].
*''[[Mario Golf: World Tour]]'': Some voice clips for [[Diddy Kong]] were reused.
*''[[Mario Golf: World Tour]]'': Some voice clips for [[Diddy Kong]] were reused.
*''[[Mario Kart 8]]'': Characters physically hold items. [[GCN Dry Dry Desert|Dry Dry Desert]] and [[GCN Sherbet Land|Sherbet Land]] return as retro courses, while [[GCN Yoshi Circuit|Yoshi Circuit]] and [[GCN Baby Park|Baby Park]] return as DLC.
*''[[Mario Kart 8]]'': Characters physically hold items. [[GCN Dry Dry Desert|Dry Dry Desert]] and [[GCN Sherbet Land|Sherbet Land]] return as retro courses, while [[GCN Yoshi Circuit|Yoshi Circuit]] and [[GCN Baby Park|Baby Park]] return as DLC.
**''[[Mario Kart 8 Deluxe]]'': [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Boxes]] and the Bob-omb Blast and Shine Thief battle sub-modes return. [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a retro battle course.
**''[[Mario Kart 8 Deluxe]]'': [[Item Box#Mario Kart 8 / Mario Kart 8 Deluxe|Double Item Boxes]] and the Bob-omb Blast and Shine Thief battle sub-modes return. [[GCN Luigi's Mansion|Luigi's Mansion]] reappears as a retro battle course. Waluigi Stadium, Daisy Cruiser, and DK Mountain return as part of the ''[[Mario Kart 8 Deluxe – Booster Course Pass|Booster Course Pass]]'' DLC.
*''[[Super Smash Bros. Ultimate]]'': The Rainbow Road music returns as a track that can be played in battles on any ''Mario Kart'' stage. Additionally, the Barrel Train, Goo-Goo Buggy, Turbo Yoshi, and Bloom Coach appear as spirits, using their artwork from ''Mario Kart: Double Dash!!''
*''[[Super Smash Bros. Ultimate]]'': The Rainbow Road music returns as a track that can be played in battles on any ''Mario Kart'' stage. Additionally, the Barrel Train, Goo-Goo Buggy, Turbo Yoshi, and Bloom Coach appear as spirits, using their artwork from ''Mario Kart: Double Dash!!''
*''[[Mario Kart Tour]]'': Special Items return. Yoshi Circuit and Dino Dino Jungle appear as returning courses. The Turbo Yoshi, Koopa Dasher, Bullet Blaster, Turbo Birdo, Para-Wing, DK Jumbo, Barrel Train, and Koopa King return as karts.
*''[[Mario Kart Tour]]'': Special Items return. [[GCN Baby Park|Baby Park]], [[GCN Mushroom Bridge|Mushroom Bridge]], [[GCN Daisy Cruiser|Daisy Cruiser]], [[GCN Waluigi Stadium|Waluigi Stadium]], [[GCN Yoshi Circuit|Yoshi Circuit]], [[GCN DK Mountain|DK Mountain]], and [[GCN Dino Dino Jungle|Dino Dino Jungle]] appear as returning race courses. [[GCN Cookie Land|Cookie Land]] appears as a returning battle course. The Turbo Yoshi, Koopa Dasher, Bullet Blaster, Turbo Birdo, Goo-Goo Buggy, Para-Wing, DK Jumbo, Barrel Train, Koopa King, Piranha Pipes, and Boo Pipes return as karts. Additionally, a new kart, the [[Waluigi Racer Mk. 2]], is a successor to the Waluigi Racer.
*''[[Mario Kart Live: Home Circuit]]'': The [[Chain Chomp]] returns as an item.
*''[[Mario Kart Live: Home Circuit]]'': The [[Chain Chomp]] returns as an item.
*''[[The Super Mario Bros. Movie]]'': The race start countdown sequence in the [[Illumination]] logo is based on the starting lights in ''Mario Kart: Double Dash!!'' held by Lakitu.


==Names in other languages==
==Names in other languages==
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|Spa=''Mario Kart: Double Dash!!''
|Spa=''Mario Kart: Double Dash!!''
|SpaM=-
|SpaM=-
|Fra=''Mario Kart: Double Dash!!''
|Fre=''Mario Kart: Double Dash!!''
|FraM=-
|FreM=-
|Ger=''Mario Kart: Double Dash!!''
|Ger=''Mario Kart: Double Dash!!''
|GerM=-
|GerM=-
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*This is the last main ''Mario Kart'' game to use the original series' logo for its box art and tracks. [[Mario Kart DS|The next installment]] would introduce the new and current logo.
*This is the last main ''Mario Kart'' game to use the original series' logo for its box art and tracks. [[Mario Kart DS|The next installment]] would introduce the new and current logo.
*On the box art for the International releases, the "L" on [[Luigi Cap|Luigi's cap]] is backwards.
*On the box art for the International releases, the "L" on [[Luigi Cap|Luigi's cap]] is backwards.
*Mario's reflection in [[:File:MarioLuigiDD4.png|one of the key arts]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another key art]] where it would match the facial expression of Mario's reflection.
*Mario's reflection in [[:File:MarioLuigiDD4.png|one of the promotional renders]] does not match Mario's expression. This is because at the time, 3D game artists relied on using {{wp|Reflection mapping|environment mapping}} to mimic the reflective effects of metal. The environment map is a separate 2D image used to approximate a reflection. It is likely the environment map is used from [[:File:MarioLuigiDD3.png|another promotional render]] where it would match the facial expression of Mario's reflection.
*This is the first game in the series that can be played in multiple languages, besides English and Japanese.
*This is the first game in the series that can be played in multiple languages, besides English and Japanese.


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==External links==
==External links==
{{NIWA|FireEmblem=Mario Kart: Double Dash!! bonus disc|StrategyWiki=1}}
{{NIWA|FireEmblem=Mario Kart: Double Dash!! bonus disc|StrategyWiki=1}}
*[https://www.nintendo.co.jp/ngc/gm4j/index.html Japanese website]
*[https://web.archive.org/web/20051124042429/http://www.mariokart.com/doubledash/launch/index.html Official North American website] (archive)
*[http://ms.nintendo-europe.com/mariokartdoubledash/enGB/ European (UK) microsite]{{dead link}}
*[https://www.nintendo.co.jp/ngc/gm4j/index.html Official Japanese website]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Kart-Double-Dash--268269.html European (UK) website]
*[http://ms.nintendo-europe.com/mariokartdoubledash/enGB/ Official European (UK) microsite]{{dead link}}
*[https://web.archive.org/web/20051124042429/http://www.mariokart.com/doubledash/launch/index.html North American website (archive)]
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Mario-Kart-Double-Dash--268269.html Official European (UK) website]
 
{{MKDD}}
{{MKDD}}
{{MarioGames}}
{{Super Mario games}}
{{GC}}
{{GCN}}
[[de:Mario Kart: Double Dash!!]]
[[de:Mario Kart: Double Dash!!]]
[[it:Mario Kart: Double Dash!!]]
[[it:Mario Kart: Double Dash!!]]