Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS): Difference between revisions

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{{italic title|''Mario & Sonic at the London 2012 Olympic Games'' (Nintendo 3DS)}}
{{italic title}}
{{about|Mario & Sonic at the London 2012 Olympic Games for the [[Nintendo 3DS]]|the [[Wii]] version of the game|[[Mario & Sonic at the London 2012 Olympic Games (Wii)]]}}
{{about|Mario & Sonic at the London 2012 Olympic Games for the [[Nintendo 3DS]]|the [[Wii]] version of the game|[[Mario & Sonic at the London 2012 Olympic Games (Wii)]]}}
{{Infobox
{{game infobox
|title=Mario & Sonic at the London 2012 Olympic Games
|image=[[File:Mario & Sonic at the London 2012 Olympic Games (3DS).jpg|225px]]
|image=[[File:Mario & Sonic at the London 2012 Olympic Games (3DS).jpg|225px]]
|developer=[[Sega]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]]
|developer=[[Sega]]<br>[[Nintendo Software Planning & Development#Group No. 4|Nintendo SPD Group No.4]]
|publisher=Sega (NA, EU, OC)<br>[[Nintendo]] (JP, SK)
|publisher=Sega (NA, EU, OC)<br>[[Nintendo]] (JP, SK)
|released='''Retail:'''<br>{{released|Europe|February 9, 2012|Australia|February 10, 2012|USA|February 14, 2012|Japan|March 1, 2012|South Korea|June 21, 2012}}<br>'''[[Nintendo eShop#Nintendo 3DS|Nintendo eShop]]:'''<br>{{released|Japan|November 1, 2012|Europe|May 30, 2013|Australia|May 30, 2013|USA|June 20, 2013}}
|release='''Retail:'''<br>{{release|Europe|February 9, 2012|Australia|February 10, 2012|USA|February 14, 2012|Japan|March 1, 2012|South Korea|June 21, 2012}}'''[[Nintendo eShop#Nintendo 3DS|Nintendo eShop]]:'''<br>{{release|Japan|November 1, 2012|Europe|May 30, 2013|Australia|May 30, 2013|USA|June 20, 2013}}
|genre=Sports
|languages={{languages|en_us=y|es_es=y|fr_fr=y|de=y|it=y|nl=y|jp=y|kr=y}}
|modes=Single Player, Multiplayer, Wi-Fi, Story Mode, Record Log.
|genre=[[Genre#Sports|Sports]]
|modes=Single-player, Multiplayer, Wi-Fi, Story Mode, Record Log.
|ratings={{ratings|cero=A|esrb=e|pegi=3|usk=0|acb=G}}
|ratings={{ratings|cero=A|esrb=e|pegi=3|usk=0|acb=G}}
|platforms=[[Nintendo 3DS]]
|platforms=[[Nintendo 3DS]]
|media={{media|3ds=1|3dsdl=1}}
|media={{media|3ds=1|3dsdl=1}}
|input={{input|3ds=1}}
|input={{input|3ds=1|3dsstylus=1|3dstilt=1}}
|gallery=Mario & Sonic at the London 2012 Olympic Games#Box art
|gallery=Mario & Sonic at the London 2012 Olympic Games#Box art
}}
}}
'''''Mario & Sonic at the London 2012 Olympic Games''''' the third installment of the [[Mario & Sonic (series)|''Mario & Sonic'' series]], taking place in [[London]], the host city for the {{wp|2012 Summer Olympics}}. Much like the other games in the series, the game is largely based around the 56 minigame-like [[Event]]s, the most featured in a single installment in the series' history, with various modes allowing for the events to be played in different formats such as medleys and offering both single and multiple cartridge multiplayer for the mode. In addition to this, the game features a new Story Mode, centered around a plot based on [[Bowser]] and [[Dr. Eggman]]  trying to stop the Olympic Games taking place using the [[Phantasmal Fog]], in which the player completes various event challenges to progress. The game also has a number of collectibles in the form of badges, and also allows the player to view online leaderboards of records for certain events. ''Mario & Sonic at the London 2012 Olympic Games'' marks the first installment of the series released on the [[Nintendo 3DS]], and was released roughly three months after its [[Mario & Sonic at the London 2012 Olympic Games (Wii)|home console counterpart]] on the [[Wii]]
'''''Mario & Sonic at the London 2012 Olympic Games''''' the third installment of the [[Mario & Sonic (series)|''Mario & Sonic'' series]], taking place in [[London]], the host city for the {{wp|2012 Summer Olympics}}. Much like the other games in the series, the game is largely based around the 56 minigame-like [[Event]]s, the most featured in a single installment in the series' history, with various modes allowing for the events to be played in different formats such as medleys and offering both single and multiple cartridge multiplayer for the mode. In addition to this, the game features a new Story Mode, centered around a plot based on [[Bowser]] and [[Dr. Eggman]]  trying to stop the Olympic Games taking place using the [[Phantasmal Fog]], in which the player completes various event challenges to progress. The game also has a number of collectibles in the form of badges, and also allows the player to view online leaderboards of records for certain events. ''Mario & Sonic at the London 2012 Olympic Games'' marks the first installment of the series released on the [[Nintendo 3DS]], and was released roughly three months after its [[Mario & Sonic at the London 2012 Olympic Games (Wii)|home console counterpart]] on the [[Wii]].
 
The game could be played over [[Nintendo Network]]; however, the service was terminated on April 8, 2024, making the game no longer playable online.<ref name=Shutdown> {{cite|author=@NintendoAmerica|date=October 4, 2023|title=As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=https://twitter.com/NintendoAmerica/status/1709418623566020975|publisher=Twitter|accessdate=February 17, 2024}}</ref><ref name=ShutdownUpdate> {{cite|author=@NintendoAmerica|date=January 23, 2024|title=Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.|url=https://twitter.com/NintendoAmerica/status/1749963072998166670|publisher=Twitter|accessdate=February 17, 2024}}</ref>


==Gameplay==
==Gameplay==
===Olympic Mode===
===Olympic Mode===
Olympic Mode is the main mode within the game, and is based around playing the game's various events. Much like the other games in the series, each event is structured like a short minigame based on an Olympic event, where a winner is determined from the four entrants. Each event has a unique objective and control scheme, menaing that different events have varying lengths and difficulties. The mode can be played in both single player and multiplayer.
Olympic Mode is the main mode within the game, and is based around playing the game's various events. Much like the other games in the series, each event is structured like a short minigame based on an Olympic event, where a winner is determined from the four entrants. Each event has a unique objective and control scheme, menaing that different events have varying lengths and difficulties. The mode can be played in both single player and multiplayer.
====Highlight Match====
====Highlight Match====
In this mode, the player plays a single match of an event using the standard rules. For each event, the player an select a COM Level which determines the difficulty of the computer-controlled opponents from Easy, Normal and Hard. A medal an be earned for each COM level in every event, however earning a medal at a higher difficulty level will also earn the medal for lower ones. For example, earning a gold medal at normal COM level will also earn the gold medal for easy if the player does not already have the medal. The player can select their character for each event from the four available for the entry character class, with each event being assigned one of the five character groups. After completing each event, an award ceremony is held, during which the final placements of all of the characters are shown on a podium. If two characters tie for a position in an event, through having the same number of points for example, they will both appear on the podium in their respective position. For events in which the player controls two or four characters as a team, only the players' characters will appear on the podium and will do their victory animation for their placement. The characters will appear on a podium even if they place fourth in the event, whereas only those in the top three stand on the podium for single character events, with the fourth place character off to the side. After the awards ceremony, the player is given the options to replay the event, choose a different event to play or return to the main menu.
In this mode, the player plays a single match of an event using the standard rules. For each event, the player an select a COM Level which determines the difficulty of the computer-controlled opponents from Easy, Normal and Hard. A medal can be earned for each COM level in every event, however earning a medal at a higher difficulty level will also earn the medal for lower ones. For example, earning a gold medal at normal COM level will also earn the gold medal for easy if the player does not already have the medal. The player can select their character for each event from the four available for the entry character class, with each event being assigned one of the five character groups. After completing each event, an award ceremony is held, during which the final placements of all of the characters are shown on a podium. If two characters tie for a position in an event, through having the same number of points for example, they will both appear on the podium in their respective position. For events in which the player controls two or four characters as a team, only the players' characters will appear on the podium and will do their victory animation for their placement. The characters will appear on a podium even if they place fourth in the event, whereas only those in the top three stand on the podium for single character events, with the fourth place character off to the side. After the awards ceremony, the player is given the options to replay the event, choose a different event to play or return to the main menu.


Certain events require the player to select a team of either two or four characters to play the event. For these events, extra teams made up of non-playable characters are added for the event. In two-character team events, the extra teams are a pair of [[Chao]] and a pair of [[Koopa Troopa]]s. The teams never physically appear in the events, and in events where the player is required to directly compete against a COM team rather than using a score to determine the rankings, the player can only place first or second in the event as the Koopa Troopa and Chao teams will always place third and fourth. For the events that require the player to use all of the characters in the class, the COM teams will be made up of green, yellow and blue [[Shy Guy]]s. The Shy Guys only physically appear in [[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for 3DS)|4x100m Relay]], with their times and scores being used for the other events of the type.
Certain events require the player to select a team of either two or four characters to play the event. For these events, extra teams made up of non-playable characters are added for the event. In two-character team events, the extra teams are a pair of [[Chao]] and a pair of [[Koopa Troopa]]s. The teams never physically appear in the events, and in events where the player is required to directly compete against a COM team rather than using a score to determine the rankings, the player can only place first or second in the event as the Koopa Troopa and Chao teams will always place third and fourth. For the events that require the player to use all of the characters in the class, the COM teams will be made up of green, yellow and blue [[Shy Guy]]s. The Shy Guys only physically appear in [[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]], with their times and scores being used for the other events of the type.


====Medley Match====
====Medley Match====
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In this mode, certain events are always treated as bonus events, giving them slightly different rules and awarding different point scores at the end of the event, mainly based on the score that the player achieved. The following events are treated as bonus events:
In this mode, certain events are always treated as bonus events, giving them slightly different rules and awarding different point scores at the end of the event, mainly based on the score that the player achieved. The following events are treated as bonus events:
*[[Marathon]]- Only a single round of the event is played, with the score being determined by the water bottle that the player grabs. The characters are ordered in the reverse order of their current overall placement, such that fourth place is in the lead while first place is at the back. Collecting the rainbow colored water bottle scores the player 15 points, the blue water bottle scores 10 points, the white water bottles score 5 points each and failing to collect any of the water bottles awards the player 0 points.
*[[Marathon]]- Only a single round of the event is played, with the score being determined by the water bottle that the player grabs. The characters are ordered in the reverse order of their current overall placement, such that fourth place is in the lead while first place is at the back. Collecting the rainbow colored water bottle scores the player 15 points, the blue water bottle scores 10 points, the white water bottles score 5 points each and failing to collect any of the water bottles awards the player 0 points.
*[[Basketball (event)|Basketball]]- The player will have a short practice session with a cursor before being able to make a single shot without the cursor to determine their point score for the event. The color of ball that the player receives depends on their placement in the medley, with higher ranked players receiving worse balls than the higher ranked ones. White and orange balls are worth 5 points, blue balls are worth 10 points and rainbow colored balls are worth 15 points.
*[[Basketball (event)|Basketball]]- The player will have a short practice session with a cursor before being able to make a single shot without the cursor to determine their point score for the event. The color of ball that the player receives depends on their placement in the medley, with higher ranked players receiving worse balls than the higher ranked ones. White and orange balls are worth 5 points, blue balls are worth 10 points, and rainbow colored balls are worth 15 points.
*[[Handball]]- The event is played as normal with ten shots thrown by the Egg Pawns, and the type of balls thrown depending on the player's placement, with lower-ranked players receiving more multiple point scoring balls than those in higher positions.
*[[Handball]]- The event is played as normal with ten shots thrown by the Egg Pawns, and the type of balls thrown depending on the player's placement, with lower-ranked players receiving more multiple point scoring balls than those in higher positions.
*[[Football (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Football]]- The event is played mostly as normal with only five shots thrown by the Shy Guys, and different types of balls thrown depending on the players' placement, with players in low positions receiving more multiple point scoring balls than those in high positions.
*[[Football (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Football]]- The event is played mostly as normal with only five shots thrown by the Shy Guys, and different types of balls thrown depending on the players' placement, with players in low positions receiving more multiple point scoring balls than those in high positions.
*[[Keirin]]- The characters start the event with advantages based on their placement, with the fourth placed character starting further ahead than the third place character and so on. The event plays as normal, but scores are awarded so that first places gets 15 points, second place gets 10 points, third place gets 5 points and fourth place does not receive any.
*[[Keirin]]- The characters start the event with advantages based on their placement, with the fourth placed character starting further ahead than the third place character and so on. The event plays as normal, but scores are awarded so that first places gets 15 points, second place gets 10 points, third place gets 5 points, and fourth place does not receive any.
 
Upon creating a new file, the player completes the Warm-Up Medley consisting of three events, [[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]], [[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m Freestyle]] and [[Judo]]. Any records set during this medley do not count, and the player cannot see the results of the events. This medley is not available in the game afterwards.
Upon creating a new file, the player completes the Warm-Up Medley consisting of three events, [[100m (Mario & Sonic at the London 2012 Olympic Games for 3DS)|100m]], [[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for 3DS)|100m Freestyle]] and [[Judo]]. Any records set during this medley do not count, and the player cannot see the results of the events. This medley is not available in the game afterwards.


There are two ways to play Medley Match, standard mode and quick mode. Standard allows players to choose a character from each of the groups, as well as allowing them to set and select a group of favorite characters. When playing two-person medleys, the second character will be randomly picked, and when playing team medleys the player's selected character will be the lead character. Each event shows the player the instructions screen before playing, and also provides intermittent screens between events showing each player's current position, point increases and position changes and often features commentary from Toad, Wenlock and a Chao about recent occurrences. In the quick mode, all of these things are absent, with the player receiving a random selection of characters and their current position in the medley and number of points being displayed in the bottom right of the Touch Screen during the events. The quick mode is the only mode in the game where the main instructions screen of an event can be fully skipped.
There are two ways to play Medley Match, standard mode and quick mode. Standard allows players to choose a character from each of the groups, as well as allowing them to set and select a group of favorite characters. When playing two-person medleys, the second character will be randomly picked, and when playing team medleys the player's selected character will be the lead character. Each event shows the player the instructions screen before playing, and also provides intermittent screens between events showing each player's current position, point increases and position changes and often features commentary from Toad, Wenlock and a Chao about recent occurrences. In the quick mode, all of these things are absent, with the player receiving a random selection of characters and their current position in the medley and number of points being displayed in the bottom right of the Touch Screen during the events. The quick mode is the only mode in the game where the main instructions screen of an event can be fully skipped.
=====London Games=====
=====London Games=====
London Games mainly consists of medleys based on a selection of events from a specific class, but also features some medleys that are a combination of classes or based on the team size instead.
London Games mainly consists of medleys based on a selection of events from a specific class, but also features some medleys that are a combination of classes or based on the team size instead.
{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
|-
|-
!bgcolor="#dedede" rowspan=2|Medley number
!style="background:#dedede"rowspan=2|Medley number
!bgcolor="#dedede" rowspan=2|Medley name
!style="background:#dedede"rowspan=2|Medley name
!bgcolor="#dedede" rowspan=2|Team size
!style="background:#dedede"rowspan=2|Team size
!bgcolor="#dedede" colspan=5|Events
!style="background:#dedede"colspan=5|Events
!bgcolor="#dedede" rowspan=2|Unlocking criteria
!style="background:#dedede"rowspan=2|Unlocking criteria
|-
|-
|bgcolor="#dedede"|'''1'''
|style="background:#dedede"|'''1'''
|bgcolor="#dedede"|'''2'''
|style="background:#dedede"|'''2'''
|bgcolor="#dedede"|'''3'''
|style="background:#dedede"|'''3'''
|bgcolor="#dedede"|'''4'''
|style="background:#dedede"|'''4'''
|bgcolor="#dedede"|'''5'''
|style="background:#dedede"|'''5'''
|-
|-
|1
|1
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{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
|-
|-
!bgcolor="#dedede" rowspan=2|Medley number
!style="background:#dedede"rowspan=2|Medley number
!bgcolor="#dedede" rowspan=2|Medley name
!style="background:#dedede"rowspan=2|Medley name
!bgcolor="#dedede" rowspan=2|Team size
!style="background:#dedede"rowspan=2|Team size
!bgcolor="#dedede" colspan=5|Events
!style="background:#dedede"colspan=5|Events
!bgcolor="#dedede" rowspan=2|Unlocking criteria
!style="background:#dedede"rowspan=2|Unlocking criteria
|-
|-
|bgcolor="#dedede"|'''1'''
|style="background:#dedede"|'''1'''
|bgcolor="#dedede"|'''2'''
|style="background:#dedede"|'''2'''
|bgcolor="#dedede"|'''3'''
|style="background:#dedede"|'''3'''
|bgcolor="#dedede"|'''4'''
|style="background:#dedede"|'''4'''
|bgcolor="#dedede"|'''5'''
|style="background:#dedede"|'''5'''
|-
|-
|1
|1
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| -  
| -  
| -  
| -  
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley and Sports IQ Medley
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley, and Sports IQ Medley
|-
|-
|11
|11
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| -  
| -  
| -  
| -  
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley and Sports IQ Medley
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley, and Sports IQ Medley
|-
|-
|12
|12
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| -  
| -  
| -  
| -  
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley and Sports IQ Medley
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley, and Sports IQ Medley
|-
|-
|13
|13
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|Triathlon
|Triathlon
|Archery (Individual)
|Archery (Individual)
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley and Sports IQ Medley
|Complete Rock That Rhythm Medley, Unblinking Eye Medley, Perfect Timing Medley, Cat-like Reflex Medley, and Sports IQ Medley
|-
|-
|14
|14
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|background=yellow|Marathon
|background=yellow|Marathon
|Horizontal Bar
|Horizontal Bar
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley and Adapt to Survive Medley
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley, and Adapt to Survive Medley
|-
|-
|15
|15
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| -  
| -  
| -  
| -  
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley and Adapt to Survive Medley
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley, and Adapt to Survive Medley
|-
|-
|16
|16
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|Horizontal Bar
|Horizontal Bar
|Weightlifting
|Weightlifting
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley and Adapt to Survive Medley
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley, and Adapt to Survive Medley
|-
|-
|17
|17
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| -  
| -  
| -  
| -  
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley and Adapt to Survive Medley
|Complete Strategy Master Medley, Artistic Shapes Medley, Keep On Keeping On Medley, and Adapt to Survive Medley
|-
|-
|18
|18
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|background=yellow|Football
|background=yellow|Football
|background=yellow|Keirin
|background=yellow|Keirin
|Complete Laser Focus Medley, Snap Judgments Medley, Playing Chicken Medley and Belt It Out Medley
|Complete Laser Focus Medley, Snap Judgments Medley, Playing Chicken Medley, and Belt It Out Medley
|-
|-
|19
|19
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| -  
| -  
| -  
| -  
|Complete Laser Focus Medley, Snap Judgments Medley, Playing Chicken Medley and Belt It Out Medley
|Complete Laser Focus Medley, Snap Judgments Medley, Playing Chicken Medley, and Belt It Out Medley
|-
|-
|20
|20
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| -  
| -  
| -  
| -  
|Complete Laser Focus Medley, Snap Judgments Medley, Playing Chicken Medley and Belt It Out Medley
|Complete Laser Focus Medley, Snap Judgments Medley, Playing Chicken Medley, and Belt It Out Medley
|-
|-
|21
|21
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{{more images|section=yes|A screenshot of a Party News event}}
{{more images|section=yes|A screenshot of a Party News event}}
Party Mix medleys function differently to other medley types, as while there are three different individual medleys, all of them use a randomized selection of single character events. All three Party Mix medleys are available at the start of the game, with the only differences being the number of events in each and the amount of points awarded for the Party Mix Awards event.  The main difference to Party Mix medleys is the addition of Party News events, which are various randomly occurring events in the form of a news broadcast hosted by Omochao that appear at various times in the medley and often award players bonus points. The Party News events that can occur are:
Party Mix medleys function differently to other medley types, as while there are three different individual medleys, all of them use a randomized selection of single character events. All three Party Mix medleys are available at the start of the game, with the only differences being the number of events in each and the amount of points awarded for the Party Mix Awards event.  The main difference to Party Mix medleys is the addition of Party News events, which are various randomly occurring events in the form of a news broadcast hosted by Omochao that appear at various times in the medley and often award players bonus points. The Party News events that can occur are:
*Event Selection: A randomly selected human player chooses between four event types, including Timing games, Microphone games, Judgment games, Finesse games, Rhythm games, Flexibility games, Do-or-Die games, Wrist workout games, Repetition games, Balance games and Intelligence games. An event is selected from the player’s chosen category and played as the next event. During this Party News event, a picture is taken of the player choosing the event and is used to announce the chosen Olympic event.  
*Event Selection: A randomly selected human player chooses between four event types, including Timing games, Microphone games, Judgment games, Finesse games, Rhythm games, Flexibility games, Do-or-Die games, Wrist workout games, Repetition games, Balance games, and Intelligence games. An event is selected from the player's chosen category and played as the next event. During this Party News event, a picture is taken of the player choosing the event and is used to announce the chosen Olympic event.  
*Captain Drake's lost treasure: The lost treasure of {{wp|Francis Drake|Captain Drake}} is found, and players take it in turn to select a random chest that includes a number of bonus points. The number of points varies between players to even the scores such that players in lower positions will receive more points than those in higher positions, and the other players will be able to see how many points are in the choosing player's chests.
*Captain Drake's lost treasure: The lost treasure of {{wp|Francis Drake|Captain Drake}} is found, and players take it in turn to select a random chest that includes a number of bonus points. The number of points varies between players to even the scores such that players in lower positions will receive more points than those in higher positions, and the other players will be able to see how many points are in the choosing player's chests.
*Bonus Update!: Announces all of the player’s current ranks and the upcoming bonus events before they are played.
*Bonus Update!: Announces all of the player's current ranks and the upcoming bonus events before they are played.
*Party Mix Awards!: Handed out at the end of each medley, awarding players points for the most and least points earned in a certain event class, 10 and 15 points respectively for Party Mix 10 Medley in one class, 15 and 20 for Party Mix 15 Medley in two classes and 20 and 25 for Party Mix 20 Medley in two classes. This Party News event also makes use of the camera when revealing players that won awards and before announcing the final results, with computers receiving one of a number of images to represent them.
*Party Mix Awards!: Handed out at the end of each medley, awarding players points for the most and least points earned in a certain event class, 10 and 15 points respectively for Party Mix 10 Medley in one class, 15 and 20 for Party Mix 15 Medley in two classes and 20 and 25 for Party Mix 20 Medley in two classes. This Party News event also makes use of the camera when revealing players that won awards and before announcing the final results, with computers receiving one of a number of images to represent them.


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*'''Difficulty''': The average level of COM opponents that the player competes against in the event. This attribute will change even if the player cannot compete against a COM player or team because of the number of players or the selected event.
*'''Difficulty''': The average level of COM opponents that the player competes against in the event. This attribute will change even if the player cannot compete against a COM player or team because of the number of players or the selected event.
*'''Performance''': The average finishing position of the player in the event.
*'''Performance''': The average finishing position of the player in the event.
The three attributes determines a score for the event used to determine the Best Event ranking, which is shown to the player while making their medley. By picking events with a lower number ranking (the lower this number, the better the player is at an event), the rarity rating for the event will increase. The ranking does not take into account events being in other classes though, meaning that if a player's top events are distributed over single character, double character and quadruple character events, the maximum rarity rating of ten cannot be obtained unless the player changes their top ranked events by repeatedly playing and winning the events in either Highlight Match, Medley Match or Story Mode. A "hidden value" is also another factor of determining the rarity rating, which is the ratio of the average score of the events in the medley to the average score of all 57 events in the game. When a player plays an event, this "hidden value" will increase very rapidly for medleys containing the event, and decrease very slowly for medleys not containing the event. This "hidden value" will have an effect on the rarity rating given to a medley containing certain events.
The three attributes determines a score for the event used to determine the Best Event ranking, which is shown to the player while making their medley. By picking events with a lower number ranking (the lower this number, the better the player is at an event), the rarity rating for the event will increase. The ranking does not take into account events being in other classes though, meaning that if a player's top events are distributed over single character, double character and quadruple character events, the maximum rarity rating of ten cannot be obtained unless the player changes their top ranked events by repeatedly playing and winning the events in either Highlight Match, Medley Match, or Story Mode. A "hidden value" is also another factor of determining the rarity rating, which is the ratio of the average score of the events in the medley to the average score of all 57 events in the game. When a player plays an event, this "hidden value" will increase very rapidly for medleys containing the event, and decrease very slowly for medleys not containing the event. This "hidden value" will have an effect on the rarity rating given to a medley containing certain events.


When playing multiplayer, the medleys available in the Custom list are based off medleys in the host's list, and only the host can win badges for winning a medley with a certain rarity rating. The rarity of the medley does not change once a medley is created and the player must recreate the medley to determine if the rarity rating has changed. The COM Level that the player competes against in a custom medley does not affect whether a badge will be won for winning a custom medley with a specific rarity rating.
When playing multiplayer, the medleys available in the Custom list are based off medleys in the host's list, and only the host can win badges for winning a medley with a certain rarity rating. The rarity of the medley does not change once a medley is created and the player must recreate the medley to determine if the rarity rating has changed. The COM Level that the player competes against in a custom medley does not affect whether a badge will be won for winning a custom medley with a specific rarity rating.
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The mode also offers players a Clear Assist option, which allows them to complete a challenge in the episode after failing it enough times. This allows the player to progress through the story, but will mark the episodes cleared in this way with a gray banner until challenges that the player used Clear Assist on are properly completed by the player. Even if the player completes the required number of episodes for the challenge without Clear Assist, if one or more challenges is finished with the Clear Assist the episode will be marked with a gray banner. Episodes that have optional challenges will marked as cleared with a white banner if not all of the challenges have been completed, and episodes where every challenge has been completed regardless of whether it was compulsory will be marked as clear with a gold banner.
The mode also offers players a Clear Assist option, which allows them to complete a challenge in the episode after failing it enough times. This allows the player to progress through the story, but will mark the episodes cleared in this way with a gray banner until challenges that the player used Clear Assist on are properly completed by the player. Even if the player completes the required number of episodes for the challenge without Clear Assist, if one or more challenges is finished with the Clear Assist the episode will be marked with a gray banner. Episodes that have optional challenges will marked as cleared with a white banner if not all of the challenges have been completed, and episodes where every challenge has been completed regardless of whether it was compulsory will be marked as clear with a gold banner.
====Main Episodes====
====Main Episodes====
{{more images|section=yes|A screenshot for Clear Skies Again}}
{{more images|section=yes|A screenshot for Clear Skies Again}}
{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
|-
|-
!bgcolor="#dedede" rowspan=2|Episode
!style="background:#dedede"rowspan=2|Episode
!bgcolor="#dedede" rowspan=2|Image
!style="background:#dedede"rowspan=2|Image
!bgcolor="#dedede" rowspan=2|Entry Characters
!style="background:#dedede"rowspan=2|Entry Characters
!bgcolor="#dedede" rowspan=2|Locations
!style="background:#dedede"rowspan=2|Locations
!bgcolor="#dedede" rowspan=2|Plot summary
!style="background:#dedede"rowspan=2|Plot summary
!bgcolor="#dedede" colspan=3|Challenge
!style="background:#dedede"colspan=3|Challenge
|-
|-
!bgcolor="#dedede"|Events
!style="background:#dedede"|Events
!bgcolor="#dedede"|Characters
!style="background:#dedede"|Characters
!bgcolor="#dedede"|Opponents
!style="background:#dedede"|Opponents
|-
|-
|The Night Before
|The Night Before
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| -  
| -  
|Big Ben, Main Stadium
|Big Ben, Main Stadium
|Bowser and Dr. Eggman release the Phantasmal Fog as revenge for not being invited to the Olympic Games. The Toads and Omochao setting up at the Main Stadium are scared off by the fog, and Toad encounters a pair of Fog Imposters.  
|Bowser and Dr. Eggman release the Phantasmal Fog as revenge for not being invited to the Olympic Games. The Toads and Omochao setting up at the Main Stadium are scared off by the fog, and Toad encounters a pair of imposters.  
| -  
| -  
| -  
| -  
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|Heroes
|Heroes
|Main Stadium
|Main Stadium
|Mario, Luigi and Toad find the Main Stadium filled with Phantasmal Fog, and investigate the cause of it. After defeating some Fog Imposters, the group is joined by Omochao and they head to where the fog is thickest.
|Mario, Luigi and Toad find the Main Stadium filled with Phantasmal Fog, and investigate the cause of it. After defeating some imposters, the group is joined by Omochao and they head to where the fog is thickest.
|100m, Pole Vault
|100m, Pole Vault
|Mario, Luigi
|Mario, Luigi
|Sonic Fog Imposter, Tails Fog Imposter
|Fake Sonic, Fake Tails
|-
|-
|[[Foggy Foes]]
|[[Foggy Foes]]
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|Heroes
|Heroes
|Main Stadium
|Main Stadium
|Toad and Omochao find Dry Bones and Dry Bowser at the Main Stadium, and Mario and Luigi defeat them. Mario and Luigi find and destroy a fog machine, clearing the fog from the area and causing Dry Bones and Dry Bower to leave. Noticing fog over Hyde Park, they head there with Toad.
|Toad and Omochao find Dry Bones and Dry Bowser at the Main Stadium, and Mario and Luigi defeat them. Mario and Luigi find and destroy a fog machine, clearing the fog from the area and causing Dry Bones and Dry Bowser to leave. Noticing fog over Hyde Park, they head there with Toad.
|Sailing - 470 (Pair)
|Sailing - 470 (Pair)
|Mario, Luigi
|Mario, Luigi
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|Girls
|Girls
|Hyde Park
|Hyde Park
|Daisy and Amy find Phantasmal Fog in Hyde Park, and come across some Fog Imposters. After initially defeating the imposters and making them disappear, Daisy and Amy are attacked by a larger group.
|Daisy and Amy find Phantasmal Fog in Hyde Park, and come across some imposters. After initially defeating the imposters and making them disappear, Daisy and Amy are attacked by a larger group.
|Beach Volleyball, Canoe Slalom (Pair)
|Beach Volleyball, Canoe Slalom (Pair)
|Daisy, Amy
|Daisy, Amy
|Peach Fog Imposter, Blaze Fog Imposter
|Fake Peach, Fake Blaze
|-
|-
|[[Peach in a Pinch]]
|[[Peach in a Pinch]]
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|Girls
|Girls
|Hyde Park
|Hyde Park
|Peach and Blaze try to protect a group of Toads from some Fog Imposters, and eventually succeed, causing them to disappear. The group find Daisy and Amy, who explain what happened to them, and the purple Toad suggests that they look for Rouge.
|Peach and Blaze try to protect a group of Toads from some imposters, and eventually succeed, causing them to disappear. The group find Daisy and Amy, who explain what happened to them, and the purple Toad suggests that they look for Rouge.
|100m Backstroke, Archery (Individual), Omnium, Balance Beam, Keirin
|100m Backstroke, Archery (Individual), Omnium, Balance Beam, Keirin
|Peach, Blaze
|Peach, Blaze
|Peach Fog Imposter, Blaze Fog Imposter
|Fake Peach, Fake Blaze
|-
|-
|[[The Mysterious Thief]]
|[[The Mysterious Thief]]
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|Girls
|Girls
|Hyde Park
|Hyde Park
|The group find Rouge, who explains her plan with the fog. Peach challenges her and wins, revealing the Rouge had been brainwashed. She leads them to a fog machine, which Blaze destroys and clears the fog from the park. Mario, Luigi and Toad arrive, and Rouge remembers seeing Dr. Eggman at the British Museum. Mario, Luigi and Toad head there to investigate.
|The group find Rouge, who explains her plan with the fog. Peach challenges her and wins, revealing the Rouge had been brainwashed. She leads them to a fog machine, which Blaze destroys and clears the fog from the park. Mario, Luigi, and Toad arrive, and Rouge remembers seeing Dr. Eggman at the British Museum. Mario, Luigi, and Toad head there to investigate.
|100m Backstroke
|100m Backstroke
|Peach
|Peach
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|Heroes
|Heroes
|Tower of London
|Tower of London
|Sonic and Tails find the Phantasmal Fog at the Tower of London, and defeat a pair of Fog Imposters that appear. The pair follow a Boo that seems to know about the fog.
|Sonic and Tails find the Phantasmal Fog at the Tower of London, and defeat a pair of imposters that appear. The pair follow a Boo that seems to know about the fog.
|Judo, Fencing - Epée
|Judo, Fencing - Epée
|Sonic, Tails
|Sonic, Tails
|Mario Fog Imposter, Luigi Fog Imposter
|Fake Mario, Fake Luigi
|-
|-
|[[The Ghostly Tower]]
|[[The Ghostly Tower]]
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|Challengers
|Challengers
|Tower Bridge
|Tower Bridge
|Sonic, Tails and Yoshi find more fog at Tower Bridge, which is causing the bridge to stay up. Yoshi defeats Fog Imposters of Shadow and Silver, and the real Shadow and Silver arrive. The group discuss the fog, then chase Jet when he flies past.
|Sonic, Tails, and Yoshi find more fog at Tower Bridge, which is causing the bridge to stay up. Yoshi defeats imposters of Shadow and Silver, and the real Shadow and Silver arrive. The group discuss the fog, then chase Jet when he flies past.
|110m Hurdles, 1500m, 10km Marathon Swim, Trampoline
|110m Hurdles, 1500m, 10km Marathon Swim, Trampoline
|Yoshi
|Yoshi
|Shadow Fog Imposter, Silver Fog Imposter
|Fake Shadow, Fake Silver
|-
|-
|[[The Wind Master]]
|[[The Wind Master]]
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|Tower Bridge
|Tower Bridge
|The group finds Bowser Jr. and ask him about the fog, before challenging him. After he is defeated, he reveals that Bowser and Dr. Eggman are behind it before escaping. Yoshi chases after Bowser Jr., and the rest of the group split up, with Jet suggesting that Sonic and Tails head to the British Museum. The pair agree and head there.
|The group finds Bowser Jr. and ask him about the fog, before challenging him. After he is defeated, he reveals that Bowser and Dr. Eggman are behind it before escaping. Yoshi chases after Bowser Jr., and the rest of the group split up, with Jet suggesting that Sonic and Tails head to the British Museum. The pair agree and head there.
|Triple Jump, 10km Marathon Swim, 3000m Steeplechase, Trampoline, Basketball, Floor, 110m Hurdles, 1500m
|Triple Jump, 10km Marathon Swim, 3000m Steeplechase, Trampoline, Basketball, Floor, 110m Hurdles, 1500m
|Yoshi, Shadow, Silver
|Yoshi, Shadow, Silver
|Bowser Jr.
|Bowser Jr.
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|Heroes
|Heroes
|British Museum
|British Museum
|Mario, Luigi, Toad, Sonic and Tails find each other at the British Museum. After sharing some information about the Phantasmal Fog, they defeat some more Fog Imposters and head into the museum's courtyard to investigate further.
|Mario, Luigi, Toad, Sonic, and Tails find each other at the British Museum. After sharing some information about the Phantasmal Fog, they defeat some more imposters and head into the museum's courtyard to investigate further.
|100m Freestyle, BMX, Sprint, Pole Vault, Fencing - Epée, 100m, Judo, Marathon
|100m Freestyle, BMX, Sprint, Pole Vault, Fencing - Epée, 100m, Judo, Marathon
|Mario, Luigi, Sonic, Tails
|Mario, Luigi, Sonic, Tails
|Mario Fog Imposter, Luigi Fog Imposter, Sonic Fog Imposter, Tails Fog Imposter
|Fake Mario, Fake Luigi, Fake Sonic, Fake Tails
|-
|-
|[[The Secret of the Fog]]
|[[The Secret of the Fog]]
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|Tricksters
|Tricksters
|Eton Dorney
|Eton Dorney
|Wario and Waluigi find each other, and set off after Dr. Eggman and Metal Sonic. They challenge the pair hoping for compensation and win. Waluigi then distracts the pair as Wario destroys the fog machine, clearing the area. Mario, Luigi, Toad and Charmy decide to let Wario and Waluigi take care of Dr. Eggman and Metal Sonic and head back to the Main Stadium.
|Wario and Waluigi find each other, and set off after Dr. Eggman and Metal Sonic. They challenge the pair hoping for compensation and win. Waluigi then distracts the pair as Wario destroys the fog machine, clearing the area. Mario, Luigi, Toad, and Charmy decide to let Wario and Waluigi take care of Dr. Eggman and Metal Sonic and head back to the Main Stadium.
|Hockey, Platform Diving (Synchronised)
|Hockey, Platform Diving (Synchronised)
|Wario, Waluigi
|Wario, Waluigi
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|Heroes
|Heroes
|Main Stadium
|Main Stadium
|The groups combine again as the stadium is covered in fog, which scares away the spectators. They save Cream and Cheese from some Fog Imposters by defeating them, and then decide to head to Stonehenge.
|The groups combine again as the stadium is covered in fog, which scares away the spectators. They save Cream and Cheese from some imposters by defeating them, and then decide to head to Stonehenge.
|Modern Pentathlon, 20km Race Walk, Triathlon, Horizontal Bar, 100m Freestyle, Sprint, Table Tennis (Doubles)
|Modern Pentathlon, 20km Race Walk, Triathlon, Horizontal Bar, 100m Freestyle, Sprint, Table Tennis (Doubles)
|Mario, Luigi, Sonic, Tails
|Mario, Luigi, Sonic, Tails
|Mario Fog Imposter, Luigi Fog Imposter, Sonic Fog Imposter, Tails Fog Imposter
|Fake Mario, Fake Luigi, Fake Sonic, Fake Tails
|-
|-
|[[To the Ruins!]]
|[[To the Ruins!]]
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|Heroes
|Heroes
|Stonehenge
|Stonehenge
|Mario, Luigi, Toad, Sonic, Tails and Omega arrive at Stonehenge, and question Magikoopa, defeating it in an event. Magikoopa hit Omega into Big with its magic, causing Omega to remember more about the fog and where Bowser and Dr. Eggman are hiding. The collect the lid for the fog urn and head to Big Ben.
|Mario, Luigi, Toad, Sonic, Tails, and Omega arrive at Stonehenge, and question Magikoopa, defeating it in an event. Magikoopa hit Omega into Big with its magic, causing Omega to remember more about the fog and where Bowser and Dr. Eggman are hiding. The collect the lid for the fog urn and head to Big Ben.
|BMX
|BMX
|Sonic
|Sonic
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|Heroes
|Heroes
|Big Ben
|Big Ben
|The group arrive outside Big Ben and defeat a group of Fog Imposters. Toad and Omega head back to the Main Stadium, while Mario, Luigi, Sonic and Tails into Big Ben to face Bowser and Dr. Eggman.
|The group arrive outside Big Ben and defeat a group of imposters. Toad and Omega head back to the Main Stadium, while Mario, Luigi, Sonic, and Tails into Big Ben to face Bowser and Dr. Eggman.
|100m, Marathon, 100m Freestyle, Modern Pentathlon, 20km Race Walk, Triathlon, Fencing - Epée, Table Tennis (Doubles), Sailing - 470 (Pair), Badminton (Doubles)
|100m, Marathon, 100m Freestyle, Modern Pentathlon, 20km Race Walk, Triathlon, Fencing - Epée, Table Tennis (Doubles), Sailing - 470 (Pair), Badminton (Doubles)
|Mario, Luigi, Sonic, Tails
|Mario, Luigi, Sonic, Tails
|Mario Fog Imposter, Luigi Fog Imposter, Sonic Fog Imposter, Tail Fog Imposter
|Fake Mario, Fake Luigi, Fake Sonic, Fake Tails
|-
|-
|[[The Grand Showdown]]
|[[The Grand Showdown]]
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|Heroes
|Heroes
|Big Ben, Main Stadium, Hyde Park, Eton Dorney, Tower Bridge, Horse Guards Parade
|Big Ben, Main Stadium, Hyde Park, Eton Dorney, Tower Bridge, Horse Guards Parade
|The Heroes arrive at the top of Big Ben, and find Bowser and Dr. Eggman powered up by the Phantasmal Fog. The other characters call them to tell them that they've cleared the fog up from around London, and Mario and Sonic defeat Bowser and Dr. Eggman. Mario and Sonic stop the Phantasmal Fog, and Bowser and Dr. Eggman explain that they created the fog because they did not receive their invitations. Toad invites them to join the games, and they head back to the Main Stadium for the opening ceremony.
|The Heroes arrive at the top of Big Ben, and find Bowser and Dr. Eggman powered up by the Phantasmal Fog. The other characters call them to tell them that they have cleared the fog up from around London, and Mario and Sonic defeat Bowser and Dr. Eggman. Mario and Sonic stop the Phantasmal Fog, and Bowser and Dr. Eggman explain that they created the fog because they did not receive their invitations. Toad invites them to join the games, and they head back to the Main Stadium for the opening ceremony.
|Sprint, 20km Race Walk, Judo, 100m
|Sprint, 20km Race Walk, Judo, 100m
|Mario, Sonic
|Mario, Sonic
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{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
|-
|-
!bgcolor="#dedede" rowspan=2|Episode
!style="background:#dedede"rowspan=2|Episode
!bgcolor="#dedede" rowspan=2|Image
!style="background:#dedede"rowspan=2|Image
!bgcolor="#dedede" rowspan=2|Entry Characters
!style="background:#dedede"rowspan=2|Entry Characters
!bgcolor="#dedede" rowspan=2|Locations
!style="background:#dedede"rowspan=2|Locations
!bgcolor="#dedede" rowspan=2|Plot summary
!style="background:#dedede"rowspan=2|Plot summary
!bgcolor="#dedede" colspan=3|Challenge
!style="background:#dedede"colspan=3|Challenge
|-
|-
!bgcolor="#dedede"|Events
!style="background:#dedede"|Events
!bgcolor="#dedede"|Characters
!style="background:#dedede"|Characters
!bgcolor="#dedede"|Opponents
!style="background:#dedede"|Opponents
|-
|-
|[[Junior Hits England]]
|[[Junior Hits England]]
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|Challengers
|Challengers
|Tower Bridge
|Tower Bridge
|Bowser Jr. accidentally saves Omochao and a Chao from an Egg Pawn and Flapper, impressing Shadow and Silver. Bowser Jr. defeats them in an event, and they leave wishing Bowser Jr. luck. Goomba suggests that Bowser Jr. should defeat another robot to impress Bowser.
|Bowser Jr. accidentally saves Omochao and a Chao from an Egg Pawn and Egg Flapper, impressing Shadow and Silver. Bowser Jr. defeats them in an event, and they leave wishing Bowser Jr. luck. Goomba suggests that Bowser Jr. should defeat another robot to impress Bowser.
|1500m, 3000m Steeplechase, Shot Put, 10km Marathon Swim
|1500m, 3000m Steeplechase, Shot Put, 10km Marathon Swim
|Bowser Jr.
|Bowser Jr.
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|Tricksters
|Tricksters
|Big Ben
|Big Ben
|After Orbot and and Cubot accuse Dr. Eggman of programming Metal Sonic so that he will lose to him, Dr. Eggman sets up a match between Metal Sonic and Waluigi. Metal Sonic wins the match, and Dr. Eggman returns to the lab to work on him some more.
|After Orbot and Cubot accuse Dr. Eggman of programming Metal Sonic so that he will lose to him, Dr. Eggman sets up a match between Metal Sonic and Waluigi. Metal Sonic wins the match, and Dr. Eggman returns to the lab to work on him some more.
|100m Breaststroke, Badminton (Singles), 1000m Kayak (Singles), 25m Rapid Fire Pistol
|100m Breaststroke, Badminton (Singles), 1000m Kayak (Singles), 25m Rapid Fire Pistol
|Metal Sonic
|Metal Sonic
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|Tricksters
|Tricksters
|Big Ben
|Big Ben
|Dr. Eggman successfully opens the fog urn and releases the Phantasmal Fog, and challenges the Fog Imposter that it produces. After winning, he explains the history and function of the fog to Orbot, Cubot and Metal Sonic.
|Dr. Eggman successfully opens the fog urn and releases the Phantasmal Fog, and challenges the imposter that it produces. After winning, he explains the history and function of the fog to Orbot, Cubot and Metal Sonic.
|Taekwondo
|Taekwondo
|Dr. Eggman
|Dr. Eggman
|Sonic Fog Imposter
|Fake Sonic
|-
|-
|[[An Innocent Request]]
|[[An Innocent Request]]
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|Girls
|Girls
|Hyde Park
|Hyde Park
|Peach, Amy, Blaze and the Toads work on preparing the invitations for the Olympic Games, and Amy challenges Blaze to be able to deliver Sonic's invitation by hand. Amy wins the challenge, but decides to help when Blaze accidentally knocks the invitations off the table, and rewrites the invitation for Dr. Eggman when it is ruined.
|Peach, Amy, Blaze, and the Toads work on preparing the invitations for the Olympic Games, and Amy challenges Blaze to be able to deliver Sonic's invitation by hand. Amy wins the challenge, but decides to help when Blaze accidentally knocks the invitations off the table, and rewrites the invitation for Dr. Eggman when it is ruined.
|Archery (Individual), Keirin, Omnium
|Archery (Individual), Keirin, Omnium
|Amy
|Amy
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====Play Data====
====Play Data====
In this mode, the player can view data based on their gameplay.  
In this mode, the player can view data based on their gameplay.  
=====View Play Data=====
=====View Play Data=====
In the View Play Data option, the player can see their records for the forty events in the game that allow for records to be recorded, as well as the characters used to obtain the records. If both files have play data the, player is able to compare the records of the first and second file in this mode.  
In the View Play Data option, the player can see their records for the forty events in the game that allow for records to be recorded, as well as the characters used to obtain the records. If both files have play data the, player is able to compare the records of the first and second file in this mode.  
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====Collection====
====Collection====
In the Collection, the player can earn and view several types of the game's collectibles.  
In the Collection, the player can earn and view several types of the game's collectibles.  
=====Medal Collection=====
=====Medal Collection=====
The player can view their medal collection, which shows an overview of the medals achieved for each event based on their best medal earned on the highest game level. For example, if the player has earned a bronze medal for the normal difficulty but a gold medal for the easy difficulty, then the bronze medal will be displayed rather than the gold one. However, if no medals have been earned for the higher difficulty rating, then the best medal for the difficulty below is displayed instead- so if a silver medal has been earned on the normal difficulty, but no medal has been earned for the hard difficulty, then the silver medal will be displayed. If no medals have been earned for an event yet, then the medal case for that event appears empty. Each medal is accompanied by an image for the type of sport for which it was obtained, and can be selected to view the medals earned at all game levels in the event.
The player can view their medal collection, which shows an overview of the medals achieved for each event based on their best medal earned on the highest game level. For example, if the player has earned a bronze medal for the normal difficulty, but a gold medal for the easy difficulty, then the bronze medal will be displayed rather than the gold one. However, if no medals have been earned for the higher difficulty rating, then the best medal for the difficulty below is displayed instead- so if a silver medal has been earned on the normal difficulty, but no medal has been earned for the hard difficulty, then the silver medal will be displayed. If no medals have been earned for an event yet, then the medal case for that event appears empty. Each medal is accompanied by an image for the type of sport for which it was obtained, and can be selected to view the medals earned at all game levels in the event.


=====Badge Machine=====
=====Badge Machine=====
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*2 Stars - 1500m Tortoise, Backstroke Novice, Backup Dancer, Blocker, Breeze, Brown Belt, Center Shooter, Clear-Sighted, Cricket, Dry Spell, Gas Engine, Hammer Slinger, Humdrum Horseman, Hunter, Hurdle Novice, Javelin Tosser, Jet Engine, Lively Start, Man of Zinc, Mantis Foot, Rooftop Jumper, Rusty Clock, Smooth Strider, So-So Crawl, So-So Passer, Solid Hands, Solid Lander, Solid Striker, Speaker, Squire,  Steady Breather, Triple Skipper
*2 Stars - 1500m Tortoise, Backstroke Novice, Backup Dancer, Blocker, Breeze, Brown Belt, Center Shooter, Clear-Sighted, Cricket, Dry Spell, Gas Engine, Hammer Slinger, Humdrum Horseman, Hunter, Hurdle Novice, Javelin Tosser, Jet Engine, Lively Start, Man of Zinc, Mantis Foot, Rooftop Jumper, Rusty Clock, Smooth Strider, So-So Crawl, So-So Passer, Solid Hands, Solid Lander, Solid Striker, Speaker, Squire,  Steady Breather, Triple Skipper
*3 Stars - 1500m Hare, Backstroke Pro, Beam Strider, Black Belt, Bumper, Cloud Jumper, Elegant Oarsman, Frog, Gorilla Grip, Hurdle Hopper, Javelin Flinger, Knight, Lead Dancer, Light-Footed Start, Man of Bronze, Modern Count, Monkey Foot, Power Walker, Rehydrator, Seasoned Striker, Shouter, Shuttle Seeker, Smooth Lander, Solid Striker, Solid Vaulter, Steady Crawl, Steady Passer, Superb Passer, Triple Jumper, Trotting Teamster, Vigorous Breather, Wall Jumper, Wind Rider
*3 Stars - 1500m Hare, Backstroke Pro, Beam Strider, Black Belt, Bumper, Cloud Jumper, Elegant Oarsman, Frog, Gorilla Grip, Hurdle Hopper, Javelin Flinger, Knight, Lead Dancer, Light-Footed Start, Man of Bronze, Modern Count, Monkey Foot, Power Walker, Rehydrator, Seasoned Striker, Shouter, Shuttle Seeker, Smooth Lander, Solid Striker, Solid Vaulter, Steady Crawl, Steady Passer, Superb Passer, Triple Jumper, Trotting Teamster, Vigorous Breather, Wall Jumper, Wind Rider
*4 Stars - Backstroke Artist, Bellower, Expert Oarsman, Hurdle Leaper, Lightning Start, Man of Iron, Marching Master, Pro Lander, Rocket Engine, Sensei, Setter, Shuttle Smasher, Smooth Lander, Star Jumper, Super-Sighted, Templar, Tiger Foot, Triple Leaper, Trusty Clock, Veteran Dancer, Wall Vaulter, Water Whiz
*4 Stars - Backstroke Artist, Beam Dazzler, Bellower, Expert Oarsman, Hurdle Leaper, Javelin Hurler, Lightning Start, Man of Iron, Marching Master, Pro Lander, Rocket Engine, Sensei, Setter, Shuttle Smasher, Smooth Lander, Star Jumper, Super-Sighted, Templar, Tiger Foot, Triple Leaper, Trusty Clock, Veteran Dancer, Wall Vaulter, Water Whiz
*5 Stars - 1500m Cheetah, Backstroke Master, Bar Conqueror, Beam Ruler, Dragon Foot, Extreme Oarsman, Galaxy Jumper, Golden Ribbon, Grand Master, Grand Slammer, Heavyweight, Herculean Hands, Hurdle Hero, Javelin Launcher, Kangaroo, Light-Speed Start, Lungs of Steel, Man of Steel, Mountain Fist, Second-Sighted, Sonic Crawl, Stellar Passer, Stellar Sync Duo, Stunning Lander, Superb Passer, Superstar Dancer, Triple Launcher, Walking Wizard, Wind Wizard
*5 Stars - 1500m Cheetah, Backstroke Master, Bar Conqueror, Beam Ruler, Dragon Foot, Extreme Oarsman, Galaxy Jumper, Golden Ribbon, Grand Master, Grand Slammer, Heavyweight, Herculean Hands, Hurdle Hero, Javelin Launcher, Kangaroo, Light-Speed Start, Lungs of Steel, Man of Steel, Mountain Fist, Second-Sighted, Sonic Crawl, Stellar Passer, Stellar Sync Duo, Stunning Lander, Superb Passer, Superstar Dancer, Triple Launcher, Walking Wizard, Wind Wizard


==Characters==
==Characters==
===Playable characters===
===Playable characters===
A total of 20 different characters are playable in the various events of the game, using the same roster introduced in ''[[Mario & Sonic at the Olympic Winter Games]]''. However, unlike prior entries in the series, not every character can be played as in every event- the characters are split into five groups of four, and each event can only be competed in as members of a specific group.
A total of 20 different characters are playable in the various events of the game, using the same roster as the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]''. However, unlike prior entries in the series, not every character can be played as in every event; the characters are split into five groups of four members each, and each event can only be competed in by members of a specific group.
 
====Heroes====
====Heroes====
{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
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|-
|-
|bgcolor=#c1e6f5 align=center width=25%|[[Mario]]<br>[[File:M&SATLOG Mario Badminton artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Mario]]<br>[[File:M&SATLOG Mario Badminton artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Sonic the Hedgehog|Sonic]]<br>[[File:M&SATLOG Sonic Fencing artwork.png|150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Sonic]]<br>[[File:M&SATLOG Sonic Fencing artwork.png|150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Luigi]]<br>[[File:M&SATLOG Luigi Relay artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Luigi]]<br>[[File:M&SATLOG Luigi Relay artwork.png|x150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Miles "Tails" Prower|Tails]]<br>[[File:M&SATLOG Tails Table Tennis artwork.png|150px]]
|bgcolor=#c1e6f5 align=center width=25%|[[Tails]]<br>[[File:M&SATLOG Tails Table Tennis artwork.png|150px]]
|-
|-
|bgcolor=#c1e6f5|''After Mario's many adventures, he is now taking his all-round skills to the London Olympic Games, where his running and jumping experience should come in handy in events like the 100m Sprint and Pole Vault.''
|bgcolor=#c1e6f5|''After Mario's many adventures, he is now taking his all-round skills to the London Olympic Games, where his running and jumping experience should come in handy in events like the 100m Sprint and Pole Vault.''
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|-
|-
|bgcolor=#55b9e0|Single character events
|bgcolor=#55b9e0|Single character events
|bgcolor=#c1e6f5 colspan=3|[[100m (Mario & Sonic at the London 2012 Olympic Games for 3DS)|100m]] • [[Marathon]] • [[20km Race Walk]] • [[Pole Vault (Mario & Sonic at the London 2012 Olympic Games)|Pole Vault]] • [[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for 3DS)|100m Freestyle]] • [[Judo]] • [[Fencing - Epée (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Fencing - Epée]] • [[Horizontal Bar]] • [[Sprint]] • [[BMX (Mario & Sonic at the London 2012 Olympic Games)|BMX]] • [[Sailing - 470 (Pair)]] • [[Triathlon]] • [[Modern Pentathlon]]
|bgcolor=#c1e6f5 colspan=3|[[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]] • [[Marathon]] • [[20km Race Walk]] • [[Pole Vault (Mario & Sonic at the London 2012 Olympic Games)|Pole Vault]] • [[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m Freestyle]] • [[Judo]] • [[Fencing - Epée (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Fencing - Epée]] • [[Horizontal Bar]] • [[Sprint]] • [[BMX (Mario & Sonic at the London 2012 Olympic Games)|BMX]] • [[Triathlon]] • [[Modern Pentathlon]]
|-
|-
|bgcolor=#55b9e0|Two character events
|bgcolor=#55b9e0|Two character events
|bgcolor=#c1e6f5 colspan=3|[[Synchronised Swimming (Duet)]] • [[Table Tennis (Doubles)]] • [[Badminton (Doubles)]]
|bgcolor=#c1e6f5 colspan=3|[[Synchronised Swimming (Duet)]] • [[Table Tennis (Doubles)]] • [[Badminton (Doubles)]] • [[Sailing - 470 (Pair)]]
|-
|-
|bgcolor=#55b9e0|Four character events
|bgcolor=#55b9e0|Four character events
|bgcolor=#c1e6f5 colspan=3|[[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for 3DS)|4x100m Relay]] • [[Rowing - Quadruple Sculls]] • [[Archery (Team)]]
|bgcolor=#c1e6f5 colspan=3|[[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]] • [[Rowing - Quadruple Sculls]] • [[Archery (Team)]]
|}
|}
{{br}}
{{br}}
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|-
|-
|bgcolor=#d0f5db align=center width=25%|[[Yoshi]]<br>[[File:M&SATLOG Yoshi Hurdles artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Yoshi]]<br>[[File:M&SATLOG Yoshi Hurdles artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Shadow the Hedgehog|Shadow]]<br>[[File:M&SATLOG Shadow Basketball artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Shadow (character)|Shadow]]<br>[[File:M&SATLOG Shadow Basketball artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Bowser Jr.]]<br>[[File:M&SATLOG Bowser Jr Trampoline artwork.png|150px]]
|bgcolor=#d0f5db align=center width=25%|[[Bowser Jr.]]<br>[[File:M&SATLOG Bowser Jr Trampoline artwork.png|150px]]
|bgcolor=#d0f5db align=center width=25%|[[Silver the Hedgehog|Silver]]<br>[[File:M&SATLOG Silver Volleyball artwork.png|x150px]]
|bgcolor=#d0f5db align=center width=25%|[[Silver]]<br>[[File:M&SATLOG Silver Volleyball artwork.png|x150px]]
|-
|-
|bgcolor=#d0f5db|''Yoshi is Mario's friend living on Yoshi's Island and sometime accompanies Mario and Luigi on their adventures. Yoshi will put forward great effort in the London 2012 Olympic Games with his new abilities.''
|bgcolor=#d0f5db|''Yoshi is Mario's friend living on Yoshi's Island and sometime accompanies Mario and Luigi on their adventures. Yoshi will put forward great effort in the London 2012 Olympic Games with his new abilities.''
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|-
|-
|bgcolor=#86dbb9|Single character events
|bgcolor=#86dbb9|Single character events
|bgcolor=#d0f5db colspan=3|[[110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for 3DS)|110m Hurdles]] • [[1500m]] • [[3000m Steeplechase]] • [[Triple Jump (Mario & Sonic at the London 2012 Olympic Games)|Triple Jump]] • [[Shot Put]] • [[10km Marathon Swim]] • [[Basketball (event)|Basketball]] • [[Floor]] • [[Trampoline (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Trampoline]]
|bgcolor=#d0f5db colspan=3|[[110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|110m Hurdles]] • [[1500m]] • [[3000m Steeplechase]] • [[Triple Jump (Mario & Sonic at the London 2012 Olympic Games)|Triple Jump]] • [[Shot Put]] • [[10km Marathon Swim]] • [[Basketball (event)|Basketball]] • [[Floor]] • [[Trampoline (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Trampoline]]
|-
|-
|bgcolor=#86dbb9|Two character events
|bgcolor=#86dbb9|Two character events
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|-
|-
|bgcolor=#ffe0ea align=center width=25%|[[Princess Peach|Peach]]<br>[[File:M&SATLOG Peach Rhythmic Ribbon artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Princess Peach|Peach]]<br>[[File:M&SATLOG Peach Rhythmic Ribbon artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Amy Rose|Amy]]<br>[[File:M&SATLOG Amy Gymnastics artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Amy]]<br>[[File:M&SATLOG Amy Gymnastics artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Princess Daisy|Daisy]]<br>[[File:M&SATLOG Daisy Volleyball artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Princess Daisy|Daisy]]<br>[[File:M&SATLOG Daisy Volleyball artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Blaze the Cat|Blaze]]<br>[[File:M&SATLOG Blaze Gymnastics artwork.png|x150px]]
|bgcolor=#ffe0ea align=center width=25%|[[Blaze]]<br>[[File:M&SATLOG Blaze Gymnastics artwork.png|x150px]]
|-
|-
|bgcolor=#ffe0ea|''The Princess of the Mushroom Kingdom, Peach has been kidnapped several times over by the wicked Bowser, but has always recovered with the help of Mario and Luigi. Her excellence in the Skill-based competitions means that she'll perform well in events like Ribbon and Showjumping.''
|bgcolor=#ffe0ea|''The Princess of the Mushroom Kingdom, Peach has been kidnapped several times over by the wicked Bowser, but has always recovered with the help of Mario and Luigi. Her excellence in the Skill-based competitions means that she'll perform well in events like Ribbon and Showjumping.''
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|-
|-
|bgcolor=#fc1ea4|Two character events
|bgcolor=#fc1ea4|Two character events
|bgcolor=#ffe0ea colspan=3|[[Beach Volleyball (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Beach Volleyball]] • [[Canoe Slalom (Pair)]]
|bgcolor=#ffe0ea colspan=3|[[Beach Volleyball (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Beach Volleyball]] • [[Canoe Slalom (Pair)]]
|-
|-
|bgcolor=#fc1ea4|Four character events
|bgcolor=#fc1ea4|Four character events
Line 1,007: Line 1,002:
|-
|-
|bgcolor=#e3d08d align=center width=25%|[[Bowser]]<br>[[File:M&SATLOG Bowser Javelin Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Bowser]]<br>[[File:M&SATLOG Bowser Javelin Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Knuckles the Echidna|Knuckles]]<br>[[File:M&SATLOG Knuckles Football artwork.png|x150px]]
|bgcolor=#e3d08d align=center width=25%|[[Knuckles]]<br>[[File:M&SATLOG Knuckles Football artwork.png|x150px]]
|bgcolor=#e3d08d align=center width=25%|[[Donkey Kong]]<br>[[File:M&SATLOG Donkey Kong Hammer Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Donkey Kong]]<br>[[File:M&SATLOG Donkey Kong Hammer Throw artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Vector the Crocodile|Vector]]<br>[[File:M&SATLOG Vector Weightlifting artwork.png|150px]]
|bgcolor=#e3d08d align=center width=25%|[[Vector]]<br>[[File:M&SATLOG Vector Weightlifting artwork.png|150px]]
|-
|-
|bgcolor=#e3d08d|''One of Mario's biggest rivals, Bowser is an extremely strong competitor and will dominate the Power events with his big muscles. His size makes him a formidable opponent in any event that he enters, especially the Hammer Throw and Javelin Throw.''
|bgcolor=#e3d08d|''One of Mario's biggest rivals, Bowser is an extremely strong competitor and will dominate the Power events with his big muscles. His size makes him a formidable opponent in any event that he enters, especially the Hammer Throw and Javelin Throw.''
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|-
|-
|bgcolor=#594601|Single character events
|bgcolor=#594601|Single character events
|bgcolor=#e3d08d colspan=3|[[Hammer Throw (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Hammer Throw]] • [[Javelin Throw (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Javelin Throw]] • [[Tennis (Singles)]] • [[Football (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Football]] • [[Boxing (Mario & Sonic at the London 2012 Olympic Games)|Boxing]] • [[Wrestling - Freestyle]] • [[Rings (event)|Rings]] • [[Double Trap]] • [[Weightlifting]]
|bgcolor=#e3d08d colspan=3|[[Hammer Throw (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Hammer Throw]] • [[Javelin Throw (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Javelin Throw]] • [[Tennis (Singles)]] • [[Football (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Football]] • [[Boxing (Mario & Sonic at the London 2012 Olympic Games)|Boxing]] • [[Wrestling - Freestyle]] • [[Rings (event)|Rings]] • [[Double Trap]] • [[Weightlifting]]
|}
|}
{{br}}
{{br}}
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|-
|-
|bgcolor=#c40ad1|Single character events
|bgcolor=#c40ad1|Single character events
|bgcolor=#e6c9ff colspan=3|[[Long Jump (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Long Jump]] • [[100m Breaststroke]] • [[Handball]] • [[Badminton (Singles)]] • [[Taekwondo]] • [[1000m Kayak (Singles)]] • [[25m Rapid Fire Pistol]]
|bgcolor=#e6c9ff colspan=3|[[Long Jump (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Long Jump]] • [[100m Breaststroke]] • [[Handball]] • [[Badminton (Singles)]] • [[Taekwondo]] • [[1000m Kayak (Singles)]] • [[25m Rapid Fire Pistol]]
|-
|-
|bgcolor=#c40ad1|Two character events
|bgcolor=#c40ad1|Two character events
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===Supporting characters===
===Supporting characters===
{{more images|section=yes|Screenshots of all of the characters missing one, and perhaps some better ones of some of the existing ones too}}
{{more images|section=yes|Screenshots of all of the characters missing one, and perhaps some better ones of some of the existing ones too}}
As well as the athlete characters, the game also features a cast of supporting characters and species from the ''Mario'' and ''Sonic'' franchises that perform a variety of roles within the game, including forming parts of the crowd, competing as opponents in or refereeing events and serving as rivals or allies in the Story Mode. The game also introduces one entirely new species in the form of the [[Fog Imposter]]s that are created by Dr. Eggman in the game's Story Mode.
As well as the athlete characters, the game also features a cast of supporting characters and species from the ''Super Mario'' and ''Sonic'' franchises that perform a variety of roles within the game, including forming parts of the crowd, competing as opponents in or refereeing events and serving as rivals or allies in the Story Mode. The game also introduces one entirely new species in the form of the [[imposter]]s that are created by Dr. Eggman in the game's Story Mode.
 
<gallery>
<gallery>
Nocoverart.png|[[Big the Cat|Big]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Big (character)|Big]]<br>Appears in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[Boo]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[Boo]]<br>Appears as a rival in Story Mode and has a badge
Nocoverart.png|[[Bullet Bill]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Bullet Bill]]<br>Appears in Story Mode and has a badge
M&S 2012 The Life of a Minion.png|[[Chain Chomp]]<br>Appears in Story Mode
M&S 2012 The Life of a Minion.png|[[Chain Chomp]]<br>Appears in Story Mode
M&S 2012 Junior Super Hero.png|[[Chao]]<br>Appears in Story Mode, as 2-character event rivals and has a badge
M&S 2012 Junior Super Hero.png|[[Chao]]<br>Appears in Story Mode, as 2-character event rivals, as audience members and has a badge
M&S 2012 Waluigis Ambition.png|[[Charmy Bee|Charmy]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Waluigis Ambition.png|[[Charmy]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 A Rainbow In Fog.png|Cheese<br>Appears in Story Mode
M&S 2012 A Rainbow In Fog.png|[[Cheese (character)|Cheese]]<br>Appears in Story Mode
M&S 2012 A Rainbow In Fog.png|[[Cream the Rabbit|Cream]]<br>Appears in Story Mode and has a badge
M&S 2012 A Rainbow In Fog.png|[[Cream (character)|Cream]]<br>Appears in Story Mode and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Cubot]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Orbot & Cubot|Cubot]]<br>Appears in Story Mode, as a referee and has a badge
Nocoverart.png|[[SonicRetro:Cucky|Cucky]]<br>Appears as audience members and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bones]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bones]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bowser]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Foggy Foes.png|[[Dry Bowser]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Egg Flapper]]<br>Appears in Story Mode and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Egg Pawn]]<br>Appears in Story Mode and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Egg Pawn]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Eggman Nega]]<br>Appears as a rival in Story Mode and has a badge
Nocoverart.png|[[Eggman Nega]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Banana Incident.png|[[Espio the Chameleon|Espio]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 The Banana Incident.png|[[Espio]]<br>Appears in Story Mode, as a referee and has a badge
Nocoverart.png|[[Fishin' Lakitu]]<br>Appears in events
Nocoverart.png|[[SonicRetro:Flicky|Flicky]]<br>Appears as audience members and has a badge
M&S 2012 Flapper and Egg Pawn.png|[[Flapper (Sonic the Hedgehog)|Flapper]]<br>Appears in Story Mode and has a badge
Nocoverart.png|[[Froggy (Sonic the Hedgehog series)|Froggy]]<br>Appears in Story Mode
Nocoverart.png|Froggy<br>Appears in Story Mode
M&S 2012 Junior Triumphant.png|[[Goomba]]<br>Appears in Story Mode, as audience members and has a badge
M&S 2012 A Rainbow In Fog.png|[[Fog Imposter]]<br>Appears in Story Mode
M&S 2012 Junior Triumphant.png|[[Goomba]]<br>Appears in Story Mode and has a badge
ModernPenthatlon.png[[Horse]]<br>Appears in events
ModernPenthatlon.png[[Horse]]<br>Appears in events
M&S 2012 The Wind Master.png|[[Jet the Hawk|Jet]]<br>Appers as a rival in Story Mode and has a badge
M&S 2012 A Rainbow In Fog.png|[[Imposter]]<br>Appears in Story Mode
M&S 2012 The Wind Master.png|[[Jet (Sonic the Hedgehog)|Jet]]<br>Appers as a rival in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[King Boo]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Ghostly Tower.png|[[King Boo]]<br>Appears as a rival in Story Mode and has a badge
SynchronizedSwimmingDuet 3DSLondon2012Games.png|[[Koopa Troopa]]<br>Appears as 2-character event rivals
SynchronizedSwimmingDuet 3DSLondon2012Games.png|[[Koopa Troopa]]<br>Appears as 2-character event rivals
M&S 2012 Bowsers Blues.png|[[Lakitu]]<br>Appears in Story Mode and has a badge
M&S 2012 Bowsers Blues.png|[[Lakitu]]<br>Appears in events, Story Mode and has a badge
M&S 2012 Bowsers Blues.png|[[Magikoopa]]<br>Appears in Story Mode and has a badge
M&S 2012 Bowsers Blues.png|[[Kamek|Magikoopa]]<br>Appears in Story Mode and has a badge
M&S 2012 To the Ruins.png|[[E-123 Omega|Omega]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 To the Ruins.png|[[Omega]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Junior Super Hero.png|[[Omochao]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Junior Super Hero.png|[[Omochao]]<br>Appears in Story Mode, as a referee, as audience members and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Orbot]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Dr Eggmans Robots.png|[[Orbot & Cubot|Orbot]]<br>Appears in Story Mode, as a referee and has a badge
Nocoverart.png|[[SonicRetro:Pecky|Pecky]]<br>Appears as audience members and has a badge
Nocoverart.png|[[SonicRetro:Picky|Picky]]<br>Appears as audience members and has a badge
M&S 2012 The Life of a Minion.png|[[Piranha Plant]]<br>Appears in Story Mode
M&S 2012 The Life of a Minion.png|[[Piranha Plant]]<br>Appears in Story Mode
M&S 2012 The Mysterious Thief.jpg|[[Rouge the Bat|Rouge]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 The Mysterious Thief.jpg|[[Rouge]]<br>Appears as a rival in Story Mode and has a badge
M&S 2012 Junior Hits England.png|[[Shy Guy]]<br>Appears as a rival in Story Mode, as 4-character event rivals and has a badge
M&S 2012 Junior Hits England.png|[[Shy Guy]]<br>Appears as a rival in Story Mode, as 4-character event rivals, as audience members and has a badge
Nocoverart.png|[[Thwomp]]<br>Appears in Story Mode
Nocoverart.png|[[Thwomp]]<br>Appears in Story Mode
M&S 2012 Mario and Sonic.jpg|[[Toad]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 Mario and Sonic.jpg|[[Toad]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 An Innocent Request.png|[[Toad (species)|Toad]]<br>Appears in Story Mode, as a referee and has a badge
M&S 2012 An Innocent Request.png|[[Toad (species)|Toad]]<br>Appears in Story Mode, as a referee, as audience members and has a badge
</gallery>
</gallery>
{{br}}
{{br}}


==Events==
==Events==
The Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'' features a total of 57 events, the most of any instalment in the series. The events are split across 11 different classes, and make use of most of the features of the Nintendo 3DS as inputs for them. Each event has a specific character group that is used for it, and the player can only choose from characters in that group to play the event- for example, 100m is a Heroes event, and hence the player can only use Mario, Luigi, Sonic or Tails to play it. Each event has three difficulty settings which alter the performance of the COM characters in the events, as well as being given a game level rating which estimates the complexity of the event, going from one to three stars. Different events also require different numbers of characters, and as such may require the player to select multiple characters to compete in the event, or to pick one out to specifically control in the team. Some of the events also record records, which will have a starting record when the game is first played, but if the player manages to beat the record, their record will be stored as the top one for the event instead.
The Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'' features a total of 57 events, the most of any installment in the series. The events are split across 11 different classes, and make use of most of the features of the Nintendo 3DS as inputs for them. Each event has a specific character group that is used for it, and the player can only choose from characters in that group to play the event- for example, 100m is a Heroes event, and hence the player can only use Mario, Luigi, Sonic or Tails to play it. Each event has three difficulty settings which alter the performance of the COM characters in the events, as well as being given a game level rating which estimates the complexity of the event, going from one to three stars. Different events also require different numbers of characters, and as such may require the player to select multiple characters to compete in the event, or to pick one out to specifically control in the team. Some of the events also record records, which will have a starting record when the game is first played, but if the player manages to beat the record, their record will be stored as the top one for the event instead.
{|border=1 cellspacing=0 cellpadding=3 align=left width=
{|border=1 cellspacing=0 cellpadding=3 align=left width=
|-
|-
!bgcolor="#dedede"|Event
!style="background:#dedede"|Event
!bgcolor="#dedede"|Image
!style="background:#dedede"|Image
!bgcolor="#dedede"|Class
!style="background:#dedede"|Class
!bgcolor="#dedede"|Entry Characters
!style="background:#dedede"|Entry Characters
!bgcolor="#dedede"|Game Level
!style="background:#dedede"|Game Level
!bgcolor="#dedede"|Team Size
!style="background:#dedede"|Team Size
!bgcolor="#dedede"|Description
!style="background:#dedede"|Description
|-
|-
|[[100m (Mario & Sonic at the London 2012 Olympic Games for 3DS)|100m]]
|[[100m (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m]]
|[[File:Sprint2012.jpg|150px]]
|[[File:Sprint2012.jpg|150px]]
|[[Athletics]]
|[[Athletics]]
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|A short event in which the player repeatedly presses the A Button to run 100m in the fastest time.
|A short event in which the player repeatedly presses the A Button to run 100m in the fastest time.
|-
|-
|[[110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for 3DS)|110m Hurdles]]
|[[110m Hurdles (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|110m Hurdles]]
|[[File:110mHurdles3DS.jpg|150px]]
|[[File:110mHurdles3DS.jpg|150px]]
|Athletics
|Athletics
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|<font color="blue">★★</font>
|<font color="blue">★★</font>
|1
|1
|An event based around memorising a pattern made up of the A, B, Y and X Buttons to complete the hurdles event in the fastest time.
|An event based around memorising a pattern made up of the A, B, Y, and X Buttons to complete the hurdles event in the fastest time.
|-
|-
|[[1500m]]
|[[1500m]]
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|<font color="red">★★★</font>
|<font color="red">★★★</font>
|1
|1
|An event which features frequently changing controls using the Control Pad and A, B, Y and X Buttons to complete the last stretch of the 1500m in the fastest time.
|An event which features frequently changing controls using the Control Pad and A, B, Y, and X Buttons to complete the last stretch of the 1500m in the fastest time.
|-
|-
|[[3000m Steeplechase]]
|[[3000m Steeplechase]]
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|An event where the player uses the A Button to jump over various obstacles and complete the course in the fastest time.
|An event where the player uses the A Button to jump over various obstacles and complete the course in the fastest time.
|-
|-
|[[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for 3DS)|4x100m Relay]]
|[[4x100m Relay (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|4x100m Relay]]
|[[File:4x100mRelay London2012Games.png|150px]]
|[[File:4x100mRelay London2012Games.png|150px]]
|Athletics
|Athletics
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|An event in which the player uses the Touch Screen to walk in time with the beat of the music.
|An event in which the player uses the Touch Screen to walk in time with the beat of the music.
|-
|-
|[[Long Jump (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Long Jump]]
|[[Long Jump (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Long Jump]]
|[[File:LongJump London2012Games.png|150px]]
|[[File:LongJump London2012Games.png|150px]]
|Athletics
|Athletics
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|An event in which the player charges up power by holding down the Circle Pad for different lengths of time to make higher jumps.
|An event in which the player charges up power by holding down the Circle Pad for different lengths of time to make higher jumps.
|-
|-
|[[Hammer Throw (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Hammer Throw]]
|[[Hammer Throw (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Hammer Throw]]
|[[File:HammerThrow 3DSLondon2012Games.png|150px]]
|[[File:HammerThrow 3DSLondon2012Games.png|150px]]
|Athletics
|Athletics
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|An event in which the player grabs and throws the hammer using the L and R Buttons and builds power by tilting the console.
|An event in which the player grabs and throws the hammer using the L and R Buttons and builds power by tilting the console.
|-
|-
|[[Javelin Throw (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Javelin Throw]]
|[[Javelin Throw (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Javelin Throw]]
|[[File:JavelinThrow 3DSLondon2012Games.png|150px]]
|[[File:JavelinThrow 3DSLondon2012Games.png|150px]]
|Athletics
|Athletics
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|An event in which the shot put is thrown using the Circle Pad and the player can improve the distance by shouting into the microphone.
|An event in which the shot put is thrown using the Circle Pad and the player can improve the distance by shouting into the microphone.
|-
|-
|[[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for 3DS)|100m Freestyle]]
|[[100m Freestyle (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|100m Freestyle]]
|[[File:100mFreestyle 3DSLondon2012Games.png|150px]]
|[[File:100mFreestyle 3DSLondon2012Games.png|150px]]
|[[Aquatics]]
|[[Aquatics]]
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|An event where the player performs various moves by moving the system in time with the music.
|An event where the player performs various moves by moving the system in time with the music.
|-
|-
|[[Beach Volleyball (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Beach Volleyball]]
|[[Beach Volleyball (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Beach Volleyball]]
|[[File:BeachVolleyBall 3DSLondon2012Games.png|150px]]
|[[File:BeachVolleyBall 3DSLondon2012Games.png|150px]]
|[[Court & Field Sports]]
|[[Court & Field Sports]]
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|<font color="red">★★★</font>
|<font color="red">★★★</font>
|2
|2
|An event in which the player hits the ball using the Button and swaps the characters' positions using the Control Pad.
|An event in which the player hits the ball using the Button and swaps the characters' positions using the Control Pad.
|-
|-
|[[Tennis (Singles)]]
|[[Tennis (Singles)]]
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|An event in which the player defends the goal by moving the circle pad in the directions of the four corners.
|An event in which the player defends the goal by moving the circle pad in the directions of the four corners.
|-
|-
|[[Football (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Football]]
|[[Football (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Football]]
|[[File:Football 3DSLondon2012Games.png|150px]]
|[[File:Football 3DSLondon2012Games.png|150px]]
|Court & Field Sports
|Court & Field Sports
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|An event in which the player charges up power by pressing and holding the A Button and moves using the Control Pad to score points by hitting the opponent.
|An event in which the player charges up power by pressing and holding the A Button and moves using the Control Pad to score points by hitting the opponent.
|-
|-
|[[Fencing - Epée (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Fencing - Epée]]
|[[Fencing - Epée (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Fencing - Epée]]
|[[File:FencingEpee 3DSLondon2012Games.png|150px]]
|[[File:FencingEpee 3DSLondon2012Games.png|150px]]
|Contact Sports
|Contact Sports
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|<font color="blue">★★</font>
|<font color="blue">★★</font>
|1
|1
|An event in which the player scores points by performing moves using the Circle Pad and A, B, Y and X Buttons.
|An event in which the player scores points by performing moves using the Circle Pad and A, B, Y, and X Buttons.
|-
|-
|[[Floor]]
|[[Floor]]
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|An event in which the player scores points by performing moves using various Touch Screen commands.
|An event in which the player scores points by performing moves using various Touch Screen commands.
|-
|-
|[[Trampoline (Mario & Sonic at the London 2012 Olympic Games for 3DS)|Trampoline]]
|[[Trampoline (Mario & Sonic at the London 2012 Olympic Games for Nintendo 3DS)|Trampoline]]
|[[File:Trampoline 3DSLondon2012Games.png|150px]]
|[[File:Trampoline 3DSLondon2012Games.png|150px]]
|Gymnastics
|Gymnastics
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==Demo==
==Demo==
On March 1, 2012, a demo of the 3DS version of the game was released on the [[Nintendo 3DS#Nintendo eShop|Nintendo eShop]]. Five events are playable in the demo: 25m Rapid Fire Pistol, Football, Trampoline, 100m Backstroke and BMX. The player cannot choose their character or name, as it is always set to "M&S". The demo can be launched a maximum of 30 (20 in Europe) times once downloaded.
On March 1, 2012, a demo of the 3DS version of the game was released on the [[Nintendo 3DS#Nintendo eShop|Nintendo eShop]]. Five events are playable in the demo: 25m Rapid Fire Pistol, Football, Trampoline, 100m Backstroke, and BMX. The player cannot choose their character or name, as it is always set to "M&S". The demo can be launched a maximum of 30 (20 in Europe) times once downloaded.


==Reception==
==Reception==
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Richard George of IGN gave the game a 6.5 out of 10, praising the majority of the events, as well as the collectibles and use of medals and records, but criticized some of the simpler events and the restriction of certain characters to specific events. George also criticized the game's Story Mode and lack of Dream Events, frequently comparing the title to earlier ones in the series. Mark Reece of Nintendo Life gave the game a 6/10, similarly criticizing some of the control schemes, the Story Mode and overall weaker quality in comparison to earlier instalments, but praised the game's graphics and variety of collectibles and events. Shane Jury of Cubed3 gave the game an overall more positive review with a score of 8 out of 10, also praising on the game's graphics and event gameplay, as well as the advantages of simplified nature of the game, use of all of the input types of the [[Nintendo 3DS]] and the Story Mode, unlike the other reviewers. Jury also praised the game's soundtrack, but also criticized the game's poorly implemented multiplayer modes and unrealised potential.
Richard George of IGN gave the game a 6.5 out of 10, praising the majority of the events, as well as the collectibles and use of medals and records, but criticized some of the simpler events and the restriction of certain characters to specific events. George also criticized the game's Story Mode and lack of Dream Events, frequently comparing the title to earlier ones in the series. Mark Reece of Nintendo Life gave the game a 6/10, similarly criticizing some of the control schemes, the Story Mode and overall weaker quality in comparison to earlier instalments, but praised the game's graphics and variety of collectibles and events. Shane Jury of Cubed3 gave the game an overall more positive review with a score of 8 out of 10, also praising on the game's graphics and event gameplay, as well as the advantages of simplified nature of the game, use of all of the input types of the [[Nintendo 3DS]] and the Story Mode, unlike the other reviewers. Jury also praised the game's soundtrack, but also criticized the game's poorly implemented multiplayer modes and unrealised potential.
 
{| class="wikitable reviews"
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
!colspan="4"style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|Release
|Release
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|align="left"|"''The Mario & Sonic games were once a shining example of how minigame collections should be developed. However, while Mario & Sonic at the London 2012 Olympic Games is technically no worse than its forebears, its events are too much of a mixture when it comes to quality and after four years the blemishes and inconsistencies are beginning to wear thin. It's by no means a train wreck and a valiant first effort for the series in its jump to 3DS, but with the next inevitable release due in two years it's imperative that Nintendo and SEGA use that time to iron out the wrinkles and make this the all-star collaboration it truly deserves to be.''"
|align="left"|"''The Mario & Sonic games were once a shining example of how minigame collections should be developed. However, while Mario & Sonic at the London 2012 Olympic Games is technically no worse than its forebears, its events are too much of a mixture when it comes to quality and after four years the blemishes and inconsistencies are beginning to wear thin. It's by no means a train wreck and a valiant first effort for the series in its jump to 3DS, but with the next inevitable release due in two years it's imperative that Nintendo and SEGA use that time to iron out the wrinkles and make this the all-star collaboration it truly deserves to be.''"
|-
|-
!colspan="4" style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
!colspan="4"style="background-color:silver; font-size:120%; text-align: center;"|Aggregators
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
|colspan=2|Compiler
|colspan=2|Compiler
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==Pre-release and unused content==
==Pre-release and unused content==
Originally, all characters were going to wear swimsuits for the Aquatics events rather than just the girls, but the idea was rejected by Sega because Sonic cannot have his shoes removed. Swimming costumes for some male characters were later added in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.<ref>[http://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics Shack News]</ref>
All the playable characters were originally going to have swimwear for the aquatic events rather than just the female characters. However, the idea was rejected by Sega because Sonic cannot have his shoes removed. Eventually, some of the male characters were given swimwear in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.<ref>[http://www.shacknews.com/article/71640/how-mario-and-sonic-get-outfitted-for-the-olympics Shack News]</ref>


==References to other games==
==References to other games==
*''[[Super Mario Galaxy]]'' - The in-game font is reused in this game, being the only Nintendo 3DS title to do so.
*''[[Mario & Sonic at the Olympic Winter Games]]'' - In Story Mode, Toad, Magikoopa, and Silver reference competing in this game.
*''[[Mario & Sonic at the Olympic Winter Games]]'' - In the Story Mode, Toad, Magikoopa, and Silver reference competing in this game.
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' - This game is the Wii counterpart and shares many elements with the Nintendo 3DS version, including characters, general aesthetic and music. Interestingly, the music used for placing outside of the top three in the Wii version is used for placing third in this game, with a different track being used for fourth place.
*''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'' - This game is the Wii counterpart and shares many elements with the Nintendo 3DS version, including characters, general aesthetic and music. Interestingly, the music used for placing outside of the top three in the Wii version is used for placing third in this game, with a different track being used for fourth place.


==Quotes==
==Quotes==
{{Main|List of Mario & Sonic at the London 2012 Olympic Games quotes}}
{{Main|List of Mario & Sonic at the London 2012 Olympic Games quotes}}
===[[Mario]]===
===Mario===
*''"It's-a Mario Time!"''
*"''It's-a Mario Time!''"
*''"Oh, no! I lost!"''
*"''Oh, no! I lost!''"
*''"Oh, Mario get you next time!"''
*"''Oh, Mario get you next time!''"
*''"Wahoo, I'm the winner!"''
*"''Wahoo, I'm the winner!''"


===[[Luigi]]===
===Luigi===
*''"Oh, yeah!"''
*"''Oh, yeah!''"
*''"Oh well..."''
*"''Oh well...''"
*''"Oh yeah, I'm a winner!"''
*"''Oh yeah, I'm a winner!''"
*''"Aw, it's not that bad."''
*"''Aw, it's not that bad.''"


===[[Sonic the Hedgehog]]===
===Sonic===
*''"Whew, just made it."''
*"''Whew, just made it.''"
*''"Sonic speed!"''
*"''Sonic speed!''"
*''"It's all about speed."''
*"''It's all about speed.''"
*''"Aw, messed up."''
*"''Aw, messed up.''"


==Names in other languages==
==Names in other languages==
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|Kor=마리오와 소닉 런던 올림픽
|Kor=마리오와 소닉 런던 올림픽
|KorR=Mario-wa Sonik Leondeon Olimpik
|KorR=Mario-wa Sonik Leondeon Olimpik
|KorM=Mario & Sonic at the London Olympics}}
|KorM=Mario & Sonic at the London Olympics
}}


==Media==
==Media==
{{more media|section=yes}}
{{media table
{{media table
|type1=video
|file1=MASATLOG Trailer.ogv
|file1=MASATLOG Trailer.ogv
|pipe1=Mario & Sonic at the London 2012 Olympic Games
|title1=Mario & Sonic at the London 2012 Olympic Games
|description1=The game's trailer.
|description1=The game's trailer.
|length1=1:28
|length1=1:28
|type2=video
|file2=MASATLOG Trailer2.ogv
|file2=MASATLOG Trailer2.ogv
|pipe2=Mario & Sonic at the London 2012 Olympic Games
|title2=Mario & Sonic at the London 2012 Olympic Games
|description2=The game's alternative trailer.
|description2=The game's alternative trailer.
|length2=2:37
|length2=2:37
|type3=video
|file3=MASATLOG Trailer3.ogv
|file3=MASATLOG Trailer3.ogv
|pipe3=Mario & Sonic at the London 2012 Olympic Games
|title3=Mario & Sonic at the London 2012 Olympic Games
|description3=The game's second trailer as seen on Nintendo 3DS Conference 2011.
|description3=The game's second trailer as seen on Nintendo 3DS Conference 2011.
|length3=1:01
|length3=1:01
|type4=audio
|file4=MASATLOG Theme.oga
|file4=MASATLOG Theme.oga
|pipe4=Mario & Sonic at the London 2012 Olympic Games
|title4=Mario & Sonic at the London 2012 Olympic Games
|description4=The game's theme, as heard in the E3 2011 trailer.
|description4=The game's theme, as heard in the E3 2011 trailer.
|length4=1:16
|length4=0:30
|type5=audio
|file5=MASATLOG Theme2.oga
|file5=MASATLOG Theme2.oga
|pipe5=Mario & Sonic at the London 2012 Olympic Games
|title5=Mario & Sonic at the London 2012 Olympic Games
|description5=The game's theme, as heard in the intro.
|description5=The game's theme, as heard in the intro.
|length5=2:25
|length5=0:30
}}
}}
==External links==
*[[Sonicretro:Mario & Sonic at the London 2012 Olympic Games|''Mario & Sonic at the London 2012 Olympic Games'' on Sonic Retro]]
*{{wikia|sonic|Mario & Sonic at the London 2012 Olympic Games|''Mario & Sonic at the London 2012 Olympic Games'' on Sonic News Network}}
*[http://www.nintendo.co.jp/wii/siij/index.html Official Japanese Website]


==References==
==References==
<references/>
<references/>


==External links==
*[[Sonicretro:Mario & Sonic at the London 2012 Olympic Games|''Mario & Sonic at the London 2012 Olympic Games'' on Sonic Retro]]
*{{fandom|sonic|Mario & Sonic at the London 2012 Olympic Games|''Mario & Sonic at the London 2012 Olympic Games'' on Sonic News Network}}
*[https://www.nintendo.co.jp/wii/siij/index.html Official Japanese Website]
{{M&SATLOG}}
{{M&SATLOG}}
{{MarioGames}}
{{Super Mario games}}
{{3DS}}
{{3DS}}
[[de:Mario & Sonic bei den Olympischen Spielen London 2012]]
[[Category:Mario & Sonic at the London 2012 Olympic Games|*]]
[[Category:Mario & Sonic at the London 2012 Olympic Games|*]]
[[Category:Games]]
[[Category:Games]]
[[Category:Crossover Games]]
[[Category:Crossover games]]
[[Category:2012 games‎]]
[[Category:2012 games]]
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[[Category:Sports games]]
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[[Category:Nintendo 3DS games]]
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[[it:Mario & Sonic ai Giochi Olimpici di Londra 2012 (Nintendo 3DS)]]
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