Minigame: Difference between revisions

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{{distinguish|[[Microgame]]}}
[[File:NSMB-Minigames Logo.PNG|frame|Minigame logo, seen in ''[[New Super Mario Bros.]]'']]
[[File:NSMB-Minigames Logo.PNG|frame|Minigame logo, seen in ''[[New Super Mario Bros.]]'']]
A '''minigame''' (sometimes formatted as "'''mini-game'''") is a short game that may reward [[coin]]s, [[List of items|items]], or higher scores. However, some main games may require completion of a minigame to access a new area or gain a key. The most common form of minigames is from the [[Mario Party (series)|''Mario Party'' series]].
A '''minigame''' (sometimes formatted as '''mini-game''') is a short game that may reward [[coin]]s, [[List of items|items]], or higher scores. However, some main games may require the completion of a minigame to access a new area or gain a [[key]]. The most common form of minigame is from the [[Mario Party (series)|''Mario Party'' series]].
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames==
==''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series minigames==
[[File:Target Blast (Super Smash Bros. for Nintendo 3DS).jpg|thumb|Target Blast in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
[[File:Target Blast (Super Smash Bros. for Nintendo 3DS).jpg|thumb|Target Blast in ''[[Super Smash Bros. for Nintendo 3DS]]'']]
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*[[Break the Targets!]]
*[[Break the Targets!]]
*[[Home-Run Contest]]
*[[Home-Run Contest]]
*[[Super Smash Bros. Melee#Stadium|Multi-Man Melee]]/[[Super Smash Bros. Brawl#Multi-Man Brawl|Brawl]]/[[Super Smash Bros. for Nintendo 3DS#Stadium|Smash]]
*[[Super Smash Bros. Brawl#Coin Launcher|Coin Launcher]]
*[[Target Blast]]
*[[Target Blast]]
*[[Trophy Rush]]
*[[Trophy Rush]]
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*[[Moleville Mountain]]
*[[Moleville Mountain]]
*[[Beetle Race]]
*[[Beetle Race]]
*[[Goomba thumping]]
*[[Goomba-thumping]]
*[[Midas River]] [[Midas Waterfall|course]]
*[[Midas River]]
*[[Melody Bay]]
*[[Melody Bay]]
*[[Mushroom Derby]]  
*[[Mushroom Derby]]  
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==''Mario Party'' series minigames==
==''Mario Party'' series minigames==
[[File:CatchyTunes.png|200px|thumb|An in-game screenshot of [[Catchy Tunes]], a minigame from ''[[Mario Party 7]]'']]
[[File:CatchyTunes.png|200px|thumb|An in-game screenshot of [[Catchy Tunes]], a minigame from ''[[Mario Party 7]]'']]
The [[Mario Party (series)|''Mario Party'' series]] has many types of minigames. Most award ten coins, while some award items. In ''[[Mario Party]]'', a few minigames can cause a player to lose coins, although this system was changed in later ''Mario Party'' games. Since ''[[Mario Party 2]]'', players can now practice minigames before trying them out for real. Some minigames involve collecting coins freely, with the numbers of coins players collect getting added to their coin totals afterwards; players cannot lose unless they do not get any coins. Some minigames can last as long as five or two minutes, but a timer does not appear until 30 or 60 seconds are left.
The [[Mario Party (series)|''Mario Party'' series]] has many types of minigames. Most award ten coins, while some award items. In ''[[Mario Party]]'', a few minigames can cause a player to lose coins, although this system was changed in later ''Mario Party'' games. Since ''[[Mario Party 2]]'', players can now practice minigames before trying them out for real. Some minigames involve collecting coins freely, and any coins players collect are added to their coin totals afterwards; players technically cannot lose unless they do not get any coins. Some minigames can last as long as ten, five, four, three, or two minutes, but a timer does not appear until 30 or 60 seconds are left.
===Minigame types===
===Minigame types===
====1-Player minigames====
====1-Player minigames====
[[File:MP1 Ghost Guess.png|thumb|left|170px|[[Ghost Guess]], a 1-Player minigame from ''[[Mario Party]]'']]
[[File:MP1 Ghost Guess.png|thumb|left|170px|[[Ghost Guess]], a 1-Player minigame from ''[[Mario Party]]'']]
Originally featured in ''Mario Party'', 1-Player minigames are minigames played alone. These minigames are usually accessed by landing on the [[Minigame Space]]. If the player fails, they lose five coins; if the player wins, they win 10 coins, unless it is a different kind of minigame, such as [[Whack-a-Plant]], where players cannot win or lose.
Originally featured in ''Mario Party'', '''1-Player minigames''' are minigames played alone. These minigames are usually accessed by landing on the [[Minigame Space]]. If the player fails, they lose five coins; if the player wins, they win 10 coins, unless it is a different kind of minigame, such as [[Whack-a-Plant]], where the player cannot win or lose.


1-Player minigames reappear in ''[[Mario Party 8]]'', now called '''Challenge minigames'''. If the player wins, they get to spin the wheel to throw a dart to collect the number of coins on the platform the arrow landed on. However, if the player loses, they cannot throw the dart and their turn ends. A Challenge minigame is triggered when a player lands on a [[Challenge Space]]. The three Challenge minigames are [[Pour to Score]], [[Stampede (minigame)|Stampede]], and [[Fruit Picker]].
1-Player minigames reappear in ''[[Mario Party 8]]'', where they are called '''Challenge minigames'''. A Challenge minigame is triggered when a player lands on a [[Challenge Space]]. If the player wins, they get to spin the wheel to throw a dart to collect the number of coins on the wedge the dart lands on. However, if the player loses, they cannot throw the dart and their turn ends. The three Challenge minigames are [[Pour to Score]], [[Stampede (minigame)|Stampede]], and [[Fruit Picker]].
{{br}}


====1-vs.-3 minigames====
====1-vs.-3 minigames====
[[File:MP3 Coconut Conkers.png|170px|thumb|[[Luigi]], [[Donkey Kong]], and [[Waluigi]] attempt to hit [[Wario]] with a [[coconut]] in [[Coconut Conk]].]]
[[File:MP3 Coconut Conkers.png|170px|thumb|[[Luigi]], [[Donkey Kong]], and [[Waluigi]] attempt to hit [[Wario]] with a [[coconut]] in [[Coconut Conk]], a 1-vs.-3 minigame.]]
1-vs.-3 minigames are minigames that challenge a single player against the other three. They typically come in three forms: the team players trying to take down or hinder the single player, the single player trying to take down or hinder the other three players, or both the single and team players trying to achieve a similar goal, with the single player usually getting some form of advantage. In ''[[Mario Party 9]]'', these minigames are called '''1-vs.-Rivals minigames'''.
'''1-vs.-3 minigames''' are minigames that challenge a single player against the other three. They typically come in three forms: the team players trying to take down or hinder the solo player, the solo player trying to take down or hinder the other three players, or both the solo and team players trying to achieve a similar goal, with the solo player usually getting some form of advantage. In ''[[Mario Party 9]]'', these minigames are called '''1-vs.-Rivals minigames'''.
{{br|left}}
{{br|left}}


====2-vs.-2 minigames====
====2-vs.-2 minigames====
[[File:Burnstile.png|thumb|170px|left|[[Burnstile]], a 2-vs.-2 minigame from ''[[Mario Party 6]]'']]
[[File:Burnstile.png|thumb|170px|left|[[Burnstile]], a 2-vs.-2 minigame from ''[[Mario Party 6]]'']]
2-vs.-2 minigames are minigames that have the player paired up with another player. Players often need to work together and cooperate to beat these games. ''Mario Party 9'' is the only ''Mario Party'' game (not counting ''[[Mario Party Advance]]'') not to feature this category of minigames, but [[Shell Soccer]] qualifies as a 2-vs.-2 minigame.
'''2-vs.-2 minigames''' are minigames that have the player paired up with another player. Players often need to work together and cooperate to beat these minigames. ''Mario Party 9'' is the only ''Mario Party'' game (not counting ''[[Mario Party Advance]]'') not to feature this category of minigames, but [[Shell Soccer]] qualifies as a 2-vs.-2 minigame.
{{br|left}}
{{br|left}}


====4-Player minigames====
====4-Player minigames====
[[File:Mario Party 5 Frozen Frenzy.png|thumb|170px|[[Frozen Frenzy (minigame)|Frozen Frenzy]], a 4-Player minigame from ''Mario Party 5'']]
[[File:Mario Party 5 Frozen Frenzy.png|thumb|170px|[[Frozen Frenzy (minigame)|Frozen Frenzy]], a 4-Player minigame from ''Mario Party 5'']]
4-Player minigames are minigames that pit all four players against each other. In ''[[Mario Party]]'', the two games [[Key-pa-Way]] and [[Running of the Bulb]] require the four players to work together, and if they succeed, they all get coins. However, this concept has not been used in any other ''Mario Party'' game, and instead, there are no only versus games; however, games in which players simply have to achieve an objective to win and are not actually competing with each other (allowing each player to win), such as [[Granite Getaway]] and [[Trash Landing]], do exist. This system has remained unchanged since the first ''Mario Party''; however, in ''Mario Party 9'', 4-Player minigames are renamed, being called '''Free-for-All minigames'''.
'''4-Player minigames''' are minigames that pit all four players against each other. In ''[[Mario Party]]'', the two games [[Key-pa-Way]] and [[Running of the Bulb]] require the four players to work together, and if they succeed, they all get coins. However, this concept has not been used in any other ''Mario Party'' game, and instead, there are now only versus games; however, games in which players simply have to achieve an objective to win and are not actually competing with each other (allowing each player to win), such as [[Granite Getaway]] and [[Trash Landing]], do exist. This system has remained unchanged since the first ''Mario Party''; however, in ''Mario Party 9'', 4-Player minigames are renamed, being called '''Free-for-All minigames'''.


====8-Player minigames====
====8-Player minigames====
[[File:FruitSmoothie.png|thumb|left|170px|[[Real Smoothie]], an 8-Player minigame from ''[[Mario Party 7]]'']]
[[File:FruitSmoothie.png|thumb|left|170px|[[Real Smoothie]], an 8-Player minigame from ''[[Mario Party 7]]'']]
8-Player minigames are minigames only in ''Mario Party 7''. They are played with eight players, in four teams of two. With the [[Nintendo GameCube]] not having eight controller slots, this must be done by having four controllers plugged in and each player sharing half of the controller. The first player of each team uses {{button|gcn|Stick}} and {{button|gcn|L}}, while the second player of each team uses {{button|gcn|C}} and {{button|gcn|R}}. These minigames are accessible only in 8-Player parties.
'''8-Player minigames''' are minigames only in ''Mario Party 7''. They are played with eight players, in four teams of two. With the [[Nintendo GameCube]] not having eight controller slots, this must be done by having four controllers plugged in and each player sharing half of the controller. The first player of each team uses {{button|gcn|Stick}} and {{button|gcn|L}}, while the second player of each team uses {{button|gcn|C}} and {{button|gcn|R}}. These minigames are accessible only in 8-Player parties.
{{br}}


====Battle minigames====
====Battle minigames====
[[File:Insectiride Night.png|thumb|150px|[[Mario]], Daisy, Waluigi, and Wario competing in a race in [[Insectiride]], a Battle minigame]]
[[File:Insectiride Night.png|thumb|150px|[[Mario]], Daisy, Waluigi, and Wario competing in a race in [[Insectiride]], a Battle minigame from ''Mario Party 6'']]
Battle minigames are minigames that take coins from all the players, then give them back in different quantities based on the results. The number of coins taken can go from 10 (later five) to 50 coins per player. Unlike in other minigames, the rank order is important—a player can still win some coins for being in second place. Like the 4-Player minigames, most minigames are evenly matched between the four players.
'''Battle minigames''' are minigames that take coins from all the players, then give them back in different quantities based on the results. The number of coins taken can go from 10 (later five) to 50 coins per player. Unlike in other minigames, the rank order is important—a player can still win some coins for being in second place. Like the 4-Player minigames, most minigames are evenly matched between the four players.


In ''Mario Party 2'', ''Mario Party 3'', ''Mario Party 4'', and ''Mario Party 9'', Battle minigames are played when a player lands on a [[Battle Space]]. From ''Mario Party 5'' until ''Mario Party 8'', Battle minigames are not triggered for landing on any particular space (except for landing on a Battle Space in ''Mario Party 6''{{'}}s [[Mario Party 6#Solo Mode Boards|Solo Mode]]) but instead played at the end of a turn, like a normal minigame. Here, players are able to vote on which Battle minigame they want to play, out of a list of three Battle minigames. The minigame that gets the most votes after each player has voted is the one played. If there is a tie in the votes between two minigames, the minigame with no votes is played instead.
In ''Mario Party 2'', ''Mario Party 3'', ''Mario Party 4'', and ''[[Mario Party 9]]'', Battle minigames are played when a player lands on a [[Battle Space]]. From ''[[Mario Party 5]]'' until ''Mario Party 8'', Battle minigames are not triggered for landing on any particular space (except for landing on a Battle Space in ''[[Mario Party 6]]''{{'}}s [[Mario Party 6#Solo Mode Boards|Solo Mode]]) but instead played at the end of a turn, like a normal minigame. Here, players are able to vote on which Battle minigame they want to play, out of a list of three Battle minigames. The minigame that gets the most votes after each player has voted is the one played. If there is a tie in the votes between two minigames, the minigame with no votes is played instead.


The scoring for Battle minigames up to ''[[Mario Party 5]]'':
The scoring for Battle minigames up to ''Mario Party 5'':
*'''1st:''' 70% of the total no. coins; 50% for tie; 33% for three-way tie; 25% if all players win/lose
*'''1st:''' 70% of the total no. coins; 50% for tie; 33% for three-way tie; 25% if all players win/lose
*'''2nd:''' 30% of the total no. coins; 15% for tie; 10% for three-way tie
*'''2nd:''' 30% of the total no. coins; 15% for tie; 10% for three-way tie
If the total number of coins is not a multiple of 10, one random player gets a bonus coin.
If the total number of coins is not a multiple of 10, one random player gets a bonus coin.


Starting in ''[[Mario Party 6]]'', the scoring was changed slightly:
Starting in ''Mario Party 6'', the scoring was changed slightly:
*'''1st:''' 70% of the total
*'''1st:''' 70% of the total
*'''2nd:''' 25% of the total
*'''2nd:''' 25% of the total
*'''3rd:''' 5% of the total
*'''3rd:''' 5% of the total
*'''4th:''' 0% of the total
*'''4th:''' 0% of the total
 
In ''[[Mario Party DS]]'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the scoring in the previous installments. The reward distribution is as follows:
In ''[[Mario Party DS]]'', there are some big changes. Depending on the turn number ranging from two to 30, the players can pay up to 60 coins, and the scoring is a bit different from the previous installments. The reward distribution is as follows:
*'''1st:''' 65% of the total
*'''1st:''' 65% of the total
*'''2nd:''' 30% of the total
*'''2nd:''' 30% of the total
*'''3rd:''' 5% of the total
*'''3rd:''' 5% of the total
*'''4th:''' 0% of the total
*'''4th:''' 0% of the total
 
In ''Mario Party 9'', players can engage in a battle minigame by landing on the "Battle Minigame" space. Once a player has done so, a [[Hammer Bro]] comes and takes three [[Mini Star]]s from each player.
In ''[[Mario Party 9]]'', players can engage in a battle minigame by landing on the "Battle Minigame" space. Once a player has done so, a [[Hammer Bro]] will come and take three [[Mini Star]]s from each player:
*4-Player Battle:
*4-Player Battle:
**'''1st:''' (50%) 6 Mini Stars
**'''1st:''' (50%) 6 Mini Stars
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**'''2nd:''' (33%) 3 Mini Stars
**'''2nd:''' (33%) 3 Mini Stars
**'''3rd:''' 0 Mini Stars
**'''3rd:''' 0 Mini Stars
Sometimes landing on the space mentioned above will cause a [[Fire Bro]] to appear. The Fire Bro only makes last place lose ten Mini Stars, while the winners split the ten of the results:
Sometimes landing on the space mentioned above causes a [[Fire Bro]] to appear. The Fire Bro only makes last place lose 10 Mini Stars, while the winners split the 10 of the results:
*4-Player Battle:
*4-Player Battle:
**'''1st:''' +5 Mini Stars; +4 for tie; +3 for three-way tie; +9 if three players tie for last place; +6 if two players tie for 2nd place or last
**'''1st:''' +5 Mini Stars; +4 for tie; +3 for three-way tie; +9 if three players tie for last place; +6 if two players tie for 2nd place or last
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|}
|}
In ''[[Mario Party 10]]'', players can engage in a battle minigame in three different ways.
In ''[[Mario Party 10]]'', players can engage in a battle minigame in three different ways.
*After the mini-boss is defeated, a regular battle minigame can be triggered by landing on a [[Minigame Space]]. Upon the player hitting the minigame box and having the box show two hammers, a Hammer Bro will come and take five Mini Stars from each player.
*After the mini-boss is defeated, a regular battle minigame can be triggered by landing on a [[Minigame Space]]. Upon the player hitting the minigame box and having the box show two hammers, a Hammer Bro comes and takes five Mini Stars from each player.
**In a 4-Player Battle:
**In a 4-Player Battle:
***'''1st:''' (50%) 10 Mini Stars
***'''1st:''' (50%) 10 Mini Stars
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***'''1st:''' (100%) 10 Mini Stars
***'''1st:''' (100%) 10 Mini Stars
***'''2nd:''' 0 Mini Stars
***'''2nd:''' 0 Mini Stars
*If someone lands on a [[Bowser Jr. Space]] while playing Mario Party mode, one of the four options in the roulette is for all players to battle for 10 Mini Stars. [[Bowser Jr.]] will distribute the Mini Stars depending on how well each player does.
*If someone lands on a [[Bowser Jr. Space]] while playing Mario Party mode, one of the four options in the roulette is for all players to battle for 10 Mini Stars. [[Bowser Jr.]] distributes the Mini Stars depending on how well each player does.
**In a 4-Player Battle:
**In a 4-Player Battle:
***'''1st:''' (65%) 26 Mini Stars
***'''1st:''' (65%) 26 Mini Stars
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***'''1st:''' (100%) 20 Mini Stars
***'''1st:''' (100%) 20 Mini Stars
***'''2nd:''' 0 Mini Stars
***'''2nd:''' 0 Mini Stars
*If someone lands on a Bowser Space while playing Mario Party mode and the roulette stops on "Battle for half of your Mini Stars," Bowser will take half of everyone's Mini Stars and distribute them depending on how well each player does.
*If someone lands on a Bowser Space while playing Mario Party mode and the roulette stops on "Battle for half of your Mini Stars," Bowser takes half of everyone's Mini Stars and distributes them depending on how well each player does.
**The payout goes as follows:
**The payout goes as follows:
{|class="wikitable"
{|class="wikitable"
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|'''4th'''||-||-||0%
|'''4th'''||-||-||0%
|}
|}
*Like in ''Mario Party 9'', if there are not enough Mini Stars to wager in for the battle, extra Mini Stars will always be provided.
*Like in ''Mario Party 9'', if there are not enough Mini Stars to wager in for the battle, extra Mini Stars are always provided.
*Unlike in ''Mario Party 9'', battle minigames can also appear when there are only two players instead of three or four players. Also, any ties will always be decided by dice rolls.
*Unlike in ''Mario Party 9'', battle minigames can also appear when there are only two players instead of three or four players. Also, any ties are always decided by dice rolls.
 
In ''[[Mario Party Superstars]]'', the scoring was once again changed slightly:
In ''[[Mario Party Superstars]]'', the scoring was once again changed slightly:
*'''1st:''' 70% of the total
*'''1st:''' 70% of the total
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====Boss battles====
====Boss battles====
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|200px|[[King Boo's Tricky Tiles]], a boss minigame from ''[[Mario Party 10]]'']]
[[File:King Boo's Tricky Tiles MP10.png|thumb|left|200px|[[King Boo's Tricky Tiles]], a boss minigame from ''[[Mario Party 10]]'']]
Appearing in ''Mario Party 9'', ''Mario Party 10'', and ''Mario Party: Star Rush'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss will receive bonus points.
Appearing in ''Mario Party 9'', ''Mario Party 10'', and ''[[Mario Party: Star Rush]]'', boss battles are played when the players reach a [[Boss Battle Space]]. Each [[board (Mario Party series)|board]] features two bosses. In these minigames, players must defeat an enemy by working together (except in [[Diddy's Banana Blast]] and [[DK's Banana Bonus]]), though each one tries to get more points than the others. These minigames have no time limit and end only when the boss health meter is empty. When half of the health meter is empty, the boss develops more diverse ways to attack. Whoever lands the final hit on the boss receives bonus points.
 
In ''Mario Party 10'', any tie in a mini-boss or boss battle is always decided by a [[Dice Block|dice]] roll if the minigame is played during Mario Party mode.


''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]].
''[[Mario Party DS]]'' and ''[[Mario Party: Island Tour]]'' also feature boss minigames, though they are one-to-one showdowns; in the latter, boss minigames can be played in [[Bowser's Tower]].
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====Bowser minigames====
====Bowser minigames====
[[File:FruitsofDonkey.png|thumb|170px|[[Fruits of Doom]], a Bowser minigame from ''Mario Party 4'']]
[[File:FruitsofDonkey.png|thumb|170px|[[Fruits of Doom]], a Bowser minigame from ''Mario Party 4'']]
Bowser minigames are [[Bowser]]'s own minigames. Bowser minigames are often extremely unfair to the players, as Bowser makes all the rules. Bowser minigames are also similar to 4-Player and 1-vs.-3 minigames (where the 1 is the player who lands on the [[Bowser Space]]), except that they produce a loser instead of a winner. The loser can lose [[coin]]s, [[Star (Mario Party series)|Star]]s (if they have one, or more), or [[List of items|items]].
'''Bowser minigames''' are [[Bowser]]'s own minigames. Bowser minigames are often extremely unfair to the players, as Bowser makes all the rules. Bowser minigames are also similar to 4-Player and 1-vs.-3 minigames (where the 1 is the player who lands on the [[Bowser Space]]), except that they produce a loser instead of a winner. The loser can lose [[coin]]s, [[Star (Mario Party series)|Star]]s (if they have one, or more), or [[List of items|items]].


In ''[[Mario Party]]'', Bowser minigames are minigames where players compete against each other in a 4-Player or 1-vs.-3 minigame where each player that loses must hand over somewhere between 10 to 50 coins. If there are no losers due to the game not ending in the time limit, then Bowser steals coins from everyone.
In ''[[Mario Party]]'', players compete against each other in a 4-Player or 1-vs.-3 minigame where each player that loses must hand over somewhere between 10 to 50 coins. If there are no losers due to the game not ending in the time limit, Bowser steals coins from everyone.


In ''[[Mario Party 4]]'', Bowser minigames are minigames where players compete against each other and the one player who messes up loses. The loser loses either half or all of their coins, or all of their items.
In ''[[Mario Party 4]]'', players compete against each other in a special 4-Player minigame. The losing player loses either half or all of their coins, or all of their items.


In ''[[Mario Party 5]]'', ''[[Mario Party 6]]'', and ''[[Mario Party 7]]'', there are Bowser minigames where each player must survive attacks from Bowser and/or [[Koopa Kid]] (in ''Mario Party 7'') in a given time limit, and each player that does not survive loses. Each loser in the minigames loses either half or all of their coins, all of their items (in ''Mario Party 5'' and ''Mario Party 6''), or a Star (in ''Mario Party 7''). Also in ''Mario Party 7'', there are single-player Bowser minigames, where the one player who lands on the Bowser Space has to do various things to collect a [[key]] to escape from a dungeon before the time limit runs out. The penalty for losing is the same as in the multiplayer Bowser minigames.
In ''[[Mario Party 5]]'', ''[[Mario Party 6]]'', and ''[[Mario Party 7]]'', each player must survive attacks from Bowser and/or [[Koopa Kid]] (in ''Mario Party 7'') in a given time limit, and each player that does not survive loses. Each loser in the minigames loses either half or all of their coins, all of their items (in ''Mario Party 5'' and ''Mario Party 6''), or a Star (in ''Mario Party 7''). Also in ''Mario Party 7'', there are single-player Bowser minigames, where the one player who lands on the Bowser Space has to do various things to collect a [[key]] to escape from a dungeon before the time limit runs out. The penalty for losing is the same as in the multiplayer Bowser minigames.


In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to lose in order to win [[Mini Star]]s.
In ''[[Mario Party 9]]'', Bowser's minigames are referred to as '''[[Reverse Minigame]]s''', where the player has to get last place in order to win [[Mini Star]]s.


In  ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. If someone loses, they lose [[heart (item)|heart]]s. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone loses, they will win 20 Mini Stars.
In  ''[[Mario Party 10]]'', Bowser minigames are referred to as '''Bowser Battles'''. [[heart (item)|Heart]]s can be lost there. Reverse Minigames from ''Mario Party 9'' also return in this game. If someone gets last place, they win 20 Mini Stars.


In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins.
In ''[[Mario Party Superstars]]'', Bowser minigames return as one of the events that could occur when a player lands on a Bowser Space. Each player that fails the minigame loses 10 coins.


====Bowser Jr. minigames====
====Bowser Jr. minigames====
[[File:MP9 2-Player Bumper Sparks.png|thumb|left|200px|[[Bumper Sparks]], an Bowser Jr. minigame from ''Mario Party 9'']]
[[File:MP9 2-Player Bumper Sparks.png|thumb|left|200px|[[Bumper Sparks]], a Bowser Jr. minigame from ''Mario Party 9'']]
Featured in ''[[Mario Party 9]]'', Bowser Jr. minigames are played only when a player lands on a [[Bowser Jr. Space]]. These minigames involve two players, a captain and a partner, competing against Bowser Jr. If the players win, they get five [[Mini Star]]s each. If they lose, Bowser Jr. steals five Mini Stars each. Bowser Jr. minigames also appear in ''[[Mario Party 10]]''. They can be activated only by selecting them from Bonus Games or landing on an event space on Bowser's Board in amiibo party. Players who win get 10 coins or a Star, and players who lose must pay 10 coins. Unlike in ''Mario Party 9'', players who face Bowser Jr. do not receive a partner.
Featured in ''Mario Party 9'', '''Bowser Jr. minigames''' are played only when a player lands on a [[Bowser Jr. Space]]. These minigames involve two players, a captain and a partner, competing against Bowser Jr. If the players win, they get five Mini Stars each. If they lose, Bowser Jr. steals five Mini Stars each. Bowser Jr. minigames also appear in ''Mario Party 10''. They can be activated only by selecting them from Bonus Games or landing on an [[Event Space]] on the [[Bowser Board]] in amiibo Party. Players who win get 10 coins or a Star, and players who lose must pay 10 coins. Unlike in ''Mario Party 9'', players who face Bowser Jr. do not receive a partner.
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====Co-op minigames====
====Co-op minigames====
[[File:NetWorth SuperMarioParty.png|thumb|200px|[[Net Worth]], a Co-op minigame from ''Super Mario Party'']]
[[File:NetWorth SuperMarioParty.png|thumb|200px|[[Net Worth]], a Co-op minigame from ''Super Mario Party'']]
Featured only in ''[[Super Mario Party]]'', Co-op minigames pit all four players in a minigame where they must work together in order to win.
Featured only in ''[[Super Mario Party]]'', '''Co-op minigames''' are four-player minigames where the players must work together in order to win.
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====Donkey Kong minigames====
====Donkey Kong minigames====
[[File:BananaMilkShake.png|thumb|left|170px|[[Toadette]], [[Princess Daisy|Daisy]], Waluigi, and Wario collecting bananas in [[Banana Shake]]]]
[[File:BananaMilkShake.png|thumb|left|170px|[[Toadette]], [[Princess Daisy|Daisy]], Waluigi, and Wario collecting bananas in [[Banana Shake]], a Donkey Kong minigame from ''Mario Party 6'']]
Introduced in ''[[Mario Party 5]]'', Donkey Kong minigames are minigames run by [[Donkey Kong]], which are often short. They usually have players focus on collecting as many [[banana]]s as possible. After a Donkey Kong minigame is finished, players can trade their bananas to Donkey Kong for coins. They can also gain more depending on the DK Roulette.
Introduced in ''[[Mario Party 5]]'', '''Donkey Kong minigames''' are minigames run by [[Donkey Kong]], which are often short. They usually have players focus on collecting as many [[banana]]s as possible. After a Donkey Kong minigame is finished, players can trade their bananas to Donkey Kong for coins. They can also gain more depending on the DK Roulette.


Three single-player Donkey Kong minigames appear in ''Mario Party 7'': [[Jump, Man]]; [[Vine Country]]; and [[A Bridge Too Short]]. During the Party Cruise, if a player lands on a [[DK Space]] and is asked to beat Donkey Kong in a single-player Donkey Kong minigame, their reward can be 20 coins, 30 coins, or a Star, depending on what the roulette stops on. If Donkey Kong wins, the player gets nothing.
Three single-player Donkey Kong minigames appear in ''Mario Party 7'': [[Jump, Man]]; [[Vine Country]]; and [[A Bridge Too Short]]. During the Party Cruise, if a player lands on a [[DK Space]] and is asked to beat Donkey Kong in a single-player Donkey Kong minigame, their reward can be 20 coins, 30 coins, or a Star, depending on what the roulette stops on. If Donkey Kong wins, the player gets nothing.
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====Duel minigames====
====Duel minigames====
[[File:SuperSmashEyeBrawl.png|thumb|150px|[[Toadette]] and Wario battling in [[Eyebrawl]], a Duel minigame from ''Mario Party 8'']]
[[File:SuperSmashEyeBrawl.png|thumb|150px|[[Toadette]] and Wario battling in [[Eyebrawl]], a Duel minigame from ''Mario Party 8'']]
First appearing in ''[[Mario Party 2]]'', Duel minigames are minigames that involve two players playing a minigame against each other. Most usually have high stakes. They are the only type of minigame in any 1-vs.-1 game mode. The challenging player can choose to play for either coins or [[Star (Mario Party series)|Star]]s. This is provided that the challenging player themself has enough to wager. From ''[[Mario Party 7]]'' onwards, the winner's prize is decided by a roulette wheel.
First appearing in ''[[Mario Party 2]]'', '''Duel minigames''' are minigames that involve two players playing against each other. Most usually have high stakes. They are the only type of minigame in any 1-vs.-1 game mode. The challenging player can choose to play for either coins or [[Star (Mario Party series)|Star]]s. This is provided that the challenging player themself has enough to wager. From ''[[Mario Party 7]]'' onwards, the winner's prize is decided by a roulette wheel.
*In ''Mario Party 7'', the winner decides what to take from the loser through the Slot of Stupendousness. The loser will give either coins, Stars, or nothing to the winner, depending on what the roulette stops on.
*In ''Mario Party 7'', the winner decides what to take from the loser through the Slot of Stupendousness. The loser gives either coins, Stars, or nothing to the winner, depending on what the roulette stops on.
**If the roulette lands on an "X," nothing happens.
**If the roulette lands on an "X," nothing happens.
**If the roulette lands on a coin with the number ten on it, the loser must give ten coins to the winner. The loser must forfeit all of their coins if they have ten coins or fewer.
**If the roulette lands on a coin with the number ten on it, the loser must give ten coins to the winner. The loser must forfeit all of their coins if they have ten coins or fewer.
**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion will be taken.
**If the roulette lands on two coins, the loser must give half of their coins to the winner. If the loser has an odd number of coins, the upper portion is taken.
**If the roulette lands on three coins, the loser must give all of their coins to the winner.
**If the roulette lands on three coins, the loser must give all of their coins to the winner.
**If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively.
**If the roulette lands on a Star with the number one on it or a Star with the number two on it, the loser must give one of their Stars or two of their Stars to the winner, respectively. Duelers cannot bet Stars in [[Windmillville]] due to its unorthodox method of collecting Stars.
**The Slot of Stupendousness is not used if both players tie in the minigame.
**The Slot of Stupendousness is not used if both players tie in the minigame.
**Nothing happens if the loser must give coins or Stars to the winner and the loser does not have any coins or Stars to give.
**If the loser must give coins or Stars to the winner but does not have any coins or Stars to give, nothing happens.
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*In ''Mario Party 8'', the winner decides what to take from the loser with a dart wheel. The loser will usually give coins to the winner, but in rare cases, the loser can also give a Star or two to the winner. Nothing happens if both players tie.
*In ''Mario Party 8'', the winner decides what to take from the loser with the Dart Wheel. The loser usually gives coins to the winner, but in rare cases, the loser can also give a Star or two to the winner. Nothing happens if both players tie.
**[[VS Space]]s appear in Star Battle Arena and Duel Battles and will always pit the two players competing in the match against each other. The loser must give either one, five, or ten coins to the winner (if the loser is the attacker) or five, ten, or 20 coins to the winner (if the loser is the defender), depending on what the wheel stops on. Unlike in Battle Royale and Tag Battle, the loser will never give Stars to the winner.
**[[Duel Space|VS Spaces]] appear in Star Battle Arena and Duel Battles and always pit the two players competing in the match against each other. The loser must give either one, five, or ten coins to the winner (if the loser is the attacker) or five, ten, or 20 coins to the winner (if the loser is the defender), depending on what the dart lands on. Unlike in Battle Royale and Tag Battle, the loser never gives Stars to the winner.
**During Battle Royale and Tag Battle, Duel minigames are triggered when a player uses [[Duelo Candy]], a candy that lets the player roll two [[Dice Block]]s and then duel with the first player they meet. If more than one player is on the same space, the player can choose whom to duel with. Like in Star Battle Arena and Duel Battles, the winner will use a dart wheel to determine what the loser must give to the winner. Unlike in Star Battle Arena and Duel Battles, the winner can also make the loser give a Star or two to them, although this occurs less frequently than the loser's giving coins to the winner. The loser can give Stars to the winner only if the attacker wins; if the defender wins, the loser just gives between one to 30 coins to the winner, depending on how many coins the loser has.
**During Battle Royale and Tag Battle, Duel minigames are triggered when a player uses [[Duelo Candy]], a candy that lets the player roll two [[Dice Block]]s and then duel with the first player they meet. If more than one player is on the same space, the player can choose whom to duel with. Like in Star Battle Arena and Duel Battles, the winner uses the Dart Wheel to determine what the loser must give to the winner. Unlike in Star Battle Arena and Duel Battles, the winner can also make the loser give a Star or two to them, although this occurs less frequently than the loser's giving coins to the winner. The loser can give Stars to the winner only if the attacker wins; if the defender wins, the loser gives just between one to 30 coins to the winner, depending on how many coins the loser has.


====Item minigames====
====Item minigames====
[[File:Hammer Slammer.png|thumb|left|170px|[[Hammer Slammer]], an Item minigame from ''[[Mario Party 2]]'']]
[[File:Hammer Slammer.png|thumb|left|170px|[[Hammer Slammer]], an Item minigame from ''Mario Party 2'']]
Item minigames are games that a player can play to get an item. They are triggered by landing on an [[Item Space]]. If the player gets [[Koopa Kid|Baby Bowser]], they get nothing. Item minigames appear only in ''[[Mario Party 2]]'' and ''[[Mario Party 3]]''. In ''Mario Party 2'', the minigame played depends on what board is being played on. In ''Mario Party 3'', the Item Space may trigger a roulette to decide a minigame to be played. The below table displays information pertaining to which Item minigame is played on which board in ''Mario Party 2''. In ''Mario Party Superstars'', Baby Bowser is replaced by [[Bowser Jr.]] These return in ''[[Mario Party Superstars]]'', and are picked randomly upon reaching an Item Space.
'''Item minigames''' are games that a player can play to get an item. They are triggered by landing on an [[Item Space]]. If the player gets [[Koopa Kid|Baby Bowser]], they get nothing. Item minigames appear in ''Mario Party 2'' and ''[[Mario Party 3]]''. In ''Mario Party 2'', the minigame played depends on what board is being played on. In ''Mario Party 3'', the Item Space may trigger a roulette to decide a minigame to be played. Item minigames return in ''[[Mario Party Superstars]]'', where they are picked randomly upon a player reaching an Item Space. Also, Baby Bowser is replaced by [[Bowser Jr.]] The below table displays information pertaining to which Item minigame is played on which board in ''Mario Party 2''.
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====Last minigame====
====Last minigame====
[[File:StarShowdown1.png|thumb|200px|Superstar Showdown, the Last minigame from ''Mario Party 8'']]
[[File:StarShowdown1.png|thumb|200px|Superstar Showdown, the Last minigame from ''Mario Party 8'']]
A category found only in ''[[Mario Party 8]]'', the Last category features only one minigame, [[Superstar Showdown]], which is played at the end of [[Mario Party 8#Star Battle Arena|Star Battle Arena]]. The minigame plays out similarly to the boss minigames in ''Mario Party DS'' and ''Mario Party: Island Tour'', as it involves the player fighting against [[Bowser]] one-on-one.
Being a category found only in ''[[Mario Party 8]]'', the Last category features only one minigame, [[Superstar Showdown]], which is played at the end of [[Mario Party 8#Star Battle Arena|Star Battle Arena]]. The minigame plays out similarly to the boss minigames in ''Mario Party DS'' and ''Mario Party: Island Tour'', as it involves the player fighting against [[Bowser]] one-on-one.
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====Mini Mini-Games====
====Mini Mini-Games====
[[File:Miminimini.jpg|thumb|left|170px|Goomba Poker, a Mini Mini-Game]]
[[File:Miminimini.jpg|thumb|left|170px|Goomba Poker, a Mini Mini-Game]]
Mini Mini-Games are a type of minigame in ''[[Mario Party 4]]''. They can be played only by a character that has the effects of a [[Mini Mushroom]] via [[Gate (Mario Party 4)|Gates]] that lead to secret passageways on all of the boards. There are two types of Mini Mini-Games: those that involve winning [[List of items|items]], such as [[Item-Go-Round]] and [[Item Poker]], and those that involve winning [[coin]]s, such as [[Coin Slots]] and [[Tropical Fishing]]. The themes are usually paired with the theme of the board (such as Goomba Poker and Card Matching on [[Goomba's Greedy Gala]]).
'''Mini Mini-Games''' are a type of minigame in ''[[Mario Party 4]]''. They can be played only by a character that has the effects of a [[Mini Mushroom]] via [[gate (Mario Party 4)|gate]]s that lead to secret passageways on all of the boards. There are two types of Mini Mini-Games: those that involve winning [[List of items|items]], such as [[Item-Go-Round]] and [[Item Poker]], and those that involve winning [[coin]]s, such as [[Coin Slots]] and [[Tropical Fishing]]. The themes are usually paired with the theme of the board (such as [[Goomba Poker]] and [[Card Matching]] on [[Goomba's Greedy Gala]]).
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====Rare minigames====
====Rare minigames====
[[File:DunkBros.png|thumb|Mario and Toadette competing against Waluigi and Wario in [[Dunk Bros.]]]]
[[File:DunkBros.png|thumb|Mario and Toadette competing against Waluigi and Wario in [[Dunk Bros.]], a Rare minigame from ''Mario Party 6'']]
Introduced in ''[[Mario Party 3]]'', Rare minigames are special minigames that do not appear at all in normal Party Mode. They are sometimes very long and have special options that other minigames do not have. These minigames return in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' under the same name, though similar minigames are featured in side modes in other games in the series: the Extra Room in ''[[Mario Party 4]]'', the Bonus Room in ''[[Mario Party 5]]'', the Extras Zone in ''[[Mario Party 8]]'', Puzzle Mode in ''[[Mario Party DS]]'', the Extras in ''[[Mario Party 9]]'', the Bonus Games in ''[[Mario Party 10]]'', and Toad's Rec Room in ''[[Super Mario Party]]''. In ''[[Mario Party: Island Tour]]'', such minigames are categorized under the "Puzzle" and "Extras" categories. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', returning minigames of this category appear in the "Special" and "Sports & Puzzles" categories, respectively.
Introduced in ''[[Mario Party 3]]'', '''Rare minigames''' are special minigames that do not appear at all in normal Party Mode. They are sometimes very long and have special options that other minigames do not have. These minigames return in ''[[Mario Party 6]]'' and ''[[Mario Party 7]]'' under the same name, though similar minigames are featured in side modes in other games in the series: the Extra Room in ''Mario Party 4'', the Bonus Room in ''[[Mario Party 5]]'', the Extras Zone in ''[[Mario Party 8]]'', Puzzle Mode in ''[[Mario Party DS]]'', the Extras in ''[[Mario Party 9]]'', the Bonus Games in ''[[Mario Party 10]]'', and Toad's Rec Room in ''[[Super Mario Party]]''. In ''[[Mario Party: Island Tour]]'', such minigames are categorized under the "Puzzle" and "Extras" categories. In ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', returning minigames of this category appear in the "Special" and "Sports & Puzzles" categories, respectively.


====Rhythm minigames====
====Rhythm minigames====
[[File:Super Mario Party - All-Star Swingers.png|thumb|left|200px|[[All-Star Swingers]], a Rhythm minigame from ''Super Mario Party'']]
[[File:Super Mario Party - All-Star Swingers.png|thumb|left|200px|[[All-Star Swingers]], a Rhythm minigame from ''Super Mario Party'']]
Featured only in ''Super Mario Party'', Rhythm minigames pit all four players in a minigame where they gain points by performing actions to the rhythm of the song that plays during the minigame.
Featured only in ''Super Mario Party'', '''Rhythm minigames''' are four-player minigames where the players gain points by performing actions to the rhythms of songs that play during the minigames. Perfect timing earns the player three points, while early or late inputs are worth just one point.
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====Team minigames====
====Team minigames====
[[File:SMP image6.png|thumb|200px|[[Bumper Brawl]], a Team minigame from ''Super Mario Party'']]
[[File:SMP image6.png|thumb|200px|[[Bumper Brawl]], a Team minigame from ''Super Mario Party'']]
Featured only in ''Super Mario Party'', Team minigames are four-player minigames in which each player's allies also participate. The more allies a player has, the more of an advantage they have over other players.
Featured only in ''Super Mario Party'', '''Team minigames''' are four-player minigames in which each player's allies also participate. The more allies a player has, the more of an advantage they have over other players.
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*''[[List of Mario Party 3 minigames|Mario Party 3]]'' – 71 minigames
*''[[List of Mario Party 3 minigames|Mario Party 3]]'' – 71 minigames
*''[[List of Mario Party 4 minigames|Mario Party 4]]'' – 62 minigames
*''[[List of Mario Party 4 minigames|Mario Party 4]]'' – 62 minigames
*[[Mario Party 4 (Flash game)|''Mario Party 4'' (Flash game)]] – 10 minigames
*''[[Mario Party-e]]'' – 11 minigames
*''[[List of Mario Party 5 minigames|Mario Party 5]]'' – 75 minigames
*''[[List of Mario Party 5 minigames|Mario Party 5]]'' – 75 minigames
*''[[List of Mario Party 6 minigames|Mario Party 6]]'' – 82 minigames
*''[[List of Mario Party 6 minigames|Mario Party 6]]'' – 82 minigames
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*''[[List of Mario Party 9 minigames|Mario Party 9]]'' – 81 minigames
*''[[List of Mario Party 9 minigames|Mario Party 9]]'' – 81 minigames
*''[[List of Mario Party 10 minigames|Mario Party 10]]'' – 73 minigames
*''[[List of Mario Party 10 minigames|Mario Party 10]]'' – 73 minigames
*''[[Mario Party-e]]'' – 11 minigames
*''[[List of Mario Party Advance minigames|Mario Party Advance]]'' – 50 minigames
*''[[List of Mario Party Advance minigames|Mario Party Advance]]'' – 50 minigames
*''[[List of Mario Party DS minigames|Mario Party DS]]'' – 73 minigames
*''[[List of Mario Party DS minigames|Mario Party DS]]'' – 73 minigames
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===Trivia===
===Trivia===
*''Mario Party 7'' has the most minigames, at 88 minigames (not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', which are compilations of 100 and 105 returning minigames respectively).
*''Mario Party 7'' has the most minigames, at 88 minigames (not counting ''[[Mario Party: The Top 100]]'' and ''[[Mario Party Superstars]]'', which are compilations of 100 and 105 returning minigames, respectively).
*Unless ''Mario Party-e'' is counted, which is a card game that utilizes the [[e-Reader]] for short minigames, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames.
*Unless ''Mario Party-e'', which is a card game that utilizes the [[e-Reader]] for short minigames, is counted, ''Mario Party'' and ''Mario Party Advance'' are tied at last place with the fewest minigames, at 50 minigames. The second-to-last is ''Mario Party: Star Rush'', with 53 minigames.
*A total of 1,262 minigames are found in the ''Mario Party'' series, including returning minigames in ''Mario Party 2'', ''Mario Party: The Top 100'', and ''Mario Party Superstars''.
*A total of 1,287 minigames is found in the ''Mario Party'' series, including returning minigames in ''Mario Party 2'', ''Mario Party: The Top 100'', and ''Mario Party Superstars''. Not including the returning minigames, the total is 1,061 minigames.
 
==''[[WarioWare (series)|WarioWare]]'' series minigames==
Despite its focus on short [[microgame]]s, the ''WarioWare'' series additionally features a small number of long-form minigames in each installment, which are played separately from the microgame sets and take the form of either simple endless games where the goal is to improve one's high score or competitive multiplayer. They are typically unlocked by beating a score target in the character stages, which is indicated in the character's story mode description.  


==''WarioWare'' series minigames==
Despite its focus on short [[microgame]]s, the ''[[WarioWare (series)|WarioWare]]'' series additionally features a small number of long-form minigames in each installment, which are played separately from the microgame sets and take the form of either simple endless games where the goal is to improve one's high score or competitive multiplayer. They are typically unlocked by beating a score target in the character stages, which is indicated in the character's story mode description.
===''[[WarioWare, Inc.: Mega Microgame$!]]'' minigames===
===''[[WarioWare, Inc.: Mega Microgame$!]]'' minigames===
====Single Player====
====Single Player====
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===''[[WarioWare: Smooth Moves]]''===
===''[[WarioWare: Smooth Moves]]''===
====Single-player====
All minigames are unlocked by progressing through the game, with the exception of [[Pyoro S]], which requires unlocking every [[microgame]].
All minigames are unlocked by progressing through the game, with the exception of [[Pyoro S]], which requires unlocking every [[microgame]].
*[[Tower Tennis]]
*[[Tower Tennis]]
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*[[Tortoise & Hare]]
*[[Tortoise & Hare]]
*[[Pyoro S]]
*[[Pyoro S]]
====Multi-player====
*[[Darts]]
*[[Star Nose]]
*[[Bungee Buddies]]


===''[[WarioWare Gold]]'' minigames===
===''[[WarioWare Gold]]'' minigames===
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*[[Sew Tricky]]
*[[Sew Tricky]]
*[[Foiled!]]
*[[Foiled!]]
===''[[WarioWare: Get It Together!]]'' minigames===
Minigames are accessible from the Variety Pack.
====Completionist====
*[[Gotta Bounce]] (1-4 players)
*[[Daily Grind (minigame)|Daily Grind]] (1-4 players)
*[[Friendless Battle]] (1 player)
====Party====
*[[High Five]] (1-4 players)
*[[Sly Angle]] (2-4 players)
*[[Frenemy Frenzy]] (2-4 players)
===''[[WarioWare: Move It!]]'' minigames===
Both minigames can be played with one or two players.
*[[Dirty Job]]
*[[Pyoro W]]


==''[[Donkey Kong 64]]''==
==''[[Donkey Kong 64]]''==
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*''[[Donkey Kong (game)|Donkey Kong]]'' arcade game
*''[[Donkey Kong (game)|Donkey Kong]]'' arcade game


==''[[Mario Tennis (series)|Mario Tennis]]'' series minigames==
==''Mario Tennis'' series minigames==
The Mario Tennis game series have all had Minigames of some sort, with most being Tennis-Based, although there are some exceptions.
The games in the ''[[Mario Tennis (series)|Mario Tennis]]'' series have all had minigames of some sort, with most being tennis-based, although there are some exceptions.
===[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]===
===[[Mario Tennis (Game Boy Color)|''Mario Tennis'' (Game Boy Color)]]===
[[File:Luigi Shooting Stars.png|thumb|Luigi Shooting Stars from ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the Game Boy Color]]
[[File:Luigi Shooting Stars.png|thumb|Luigi Shooting Stars from ''[[Mario Tennis (Game Boy Color)|Mario Tennis]]'' for the Game Boy Color]]
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*[[Chain-Chomp Challenge]]
*[[Chain-Chomp Challenge]]
*[[Gooper Blooper Volley]]
*[[Gooper Blooper Volley]]
*[[Mecha-Bowser]]
*[[Mecha-Bowser Mayhem]]
*[[Terror Tennis]]
*[[Terror Tennis]]
*[[Tic-Tac-Glow]]
*[[Tic-Tac-Glow]]
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==''[[Super Mario (series)|Super Mario]]'' series minigames==
==''[[Super Mario (series)|Super Mario]]'' series minigames==
===''[[Super Mario Land 2: 6 Golden Coins]]''===
===''Super Mario Land 2: 6 Golden Coins''===
[[File:Crane Game SML2.png|thumb|The Crane Game in ''Super Mario Land 2: 6 Golden Coins'']]''Super Mario Land 2: 6 Golden Coins'' has two minigames that are playable at the [[Goal (Super Mario Land 2: 6 Golden Coins)|Goal]] after hitting the [[Bell (Super Mario Land 2: 6 Golden Coins)|Bell]] at the end of a level. One of two games will be played, one being a crane game where the player must pick up an item and the other being a ladder game where the player must hit a block to receive an item.
[[File:Crane Game SML2.png|thumb|The Crane Game in ''Super Mario Land 2: 6 Golden Coins'']]
''[[Super Mario Land 2: 6 Golden Coins]]'' has two minigames that are playable at the [[Goal (Super Mario Land 2: 6 Golden Coins)|Goal]] after the player hits the [[Bell (Super Mario Land 2: 6 Golden Coins)|Bell]] at the end of a [[level]]. One of two games will be played: one being a crane game where the player must pick up an item, and the other being a ladder game where the player must hit a block to receive an item.


===''Super Mario 64 DS'' minigames===
===''Super Mario 64 DS'' minigames===
''[[Super Mario 64 DS]]'' features a grand total of 36 minigames, which are divided among the game's four playable characters. Two of each character's minigames are unlocked along with the characters themselves, while the remainder are unlocked by catching [[rabbit]]s. All of the minigames utilize the [[Nintendo DS]]'s touchscreen.
''[[Super Mario 64 DS]]'' features a grand total of 36 minigames, which are divided among the game's four playable characters. Two of each character's minigames are unlocked along with the characters themselves, while the remainder are unlocked by catching [[rabbit]]s. All of the minigames utilize the [[Nintendo DS]]'s Touch Screen.
 
====Yoshi's games====
====Yoshi's games====
Yoshi's minigames are puzzle-based.
Yoshi's minigames are puzzle-based.
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===''[[New Super Mario Bros.]]'' minigames===
===''[[New Super Mario Bros.]]'' minigames===
[[File:Picture Poker.PNG|thumb|One of the Table minigames in ''[[New Super Mario Bros.]]'', [[Picture Poker]]]]
[[File:Picture Poker.png|thumb|One of the Table minigames in ''[[New Super Mario Bros.]]'', [[Picture Poker]]]]
''New Super Mario Bros.'' features minigames in much the same vein as ''Super Mario 64 DS''. Some of the latter's minigames are copied exactly for the former; however, most of the minigames are new, and many are multiplayer, something never seen in ''Super Mario 64 DS''{{'}}s games. Most of the minigames' HUDs also have most of the characters lowercase.
''New Super Mario Bros.'' features minigames in much the same vein as ''Super Mario 64 DS''. Some of the latter's minigames are copied exactly for the former; however, most of the minigames are new, and many are multiplayer, something never seen in ''Super Mario 64 DS''{{'}}s games. Most of the minigames' HUDs also have most of the characters lowercase.
====Vs. Battle====
====Vs. Battle====
=====Action=====
=====Action=====
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==''[[Game & Wario]]'' minigames==
==''[[Game & Wario]]'' minigames==
''Game & Wario'' is a game for [[Wii U]] that has 16 minigames. These games usually try to showcase the [[Wii U#Wii U GamePad|Wii U GamePad's]] capabilities. All of their titles are based off of how the original [[Game & Watch]] games had one-word names.
''Game & Wario'' is a game for [[Wii U]] that has 16 minigames. These games usually try to showcase the [[Wii U#Wii U GamePad|Wii U GamePad's]] capabilities. All of their titles are based off of how the original [[Game & Watch]] games had one-word names.
===1-player minigames===
===1-player minigames===
[[File:Taxi.png|thumb|200px|Gameplay of the minigame Taxi]]
[[File:Taxi.png|thumb|200px|Gameplay of the minigame Taxi]]
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==''[[Paper Mario (series)|Paper Mario]]'' series minigames==
==''[[Paper Mario (series)|Paper Mario]]'' series minigames==
===''[[Paper Mario: The Thousand-Year Door]]'' minigames===
===''[[Paper Mario: The Thousand-Year Door]]'' minigames===
In ''Paper Mario: The Thousand-Year Door'', there are four minigames in the [[Pianta Parlor]]. These games require a certain card to play each one.
In ''Paper Mario: The Thousand-Year Door'', there are four minigames (spelled '''mini-games''') in the [[Pianta Parlor]]. These games require a certain card to play each one.
*Plane Game
*Plane Game
*Paper Game  
*Paper Game  
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*In the Nose Deck, when Bowser smells certain aroma, Mario and Luigi have to go to this area due to an odd disturbance. The minigame starts once the brothers enter a cyclone. Like with the carrot minigame, the player utilizes the stylus to launch the [[Spin Jump (Mario & Luigi series)|spinning]] brothers into pollen so they knock it into ten large nasal mounds on the side, turning them from blue to pink. Once enough pollen is knocked, a large mound will appear, which the brothers must spin into. Spiked pollen will start to appear after this is done, which will take away a heart from the player when they are touched, so they must be avoided while hitting the large mounds that sporadically appear from time to time. After enough mounds are hit, the minigame is over and Bowser will let out a large sneeze, which is required at certain points in the game to progress. This area is revisited three times.
*In the Nose Deck, when Bowser smells certain aroma, Mario and Luigi have to go to this area due to an odd disturbance. The minigame starts once the brothers enter a cyclone. Like with the carrot minigame, the player utilizes the stylus to launch the [[Spin Jump (Mario & Luigi series)|spinning]] brothers into pollen so they knock it into ten large nasal mounds on the side, turning them from blue to pink. Once enough pollen is knocked, a large mound will appear, which the brothers must spin into. Spiked pollen will start to appear after this is done, which will take away a heart from the player when they are touched, so they must be avoided while hitting the large mounds that sporadically appear from time to time. After enough mounds are hit, the minigame is over and Bowser will let out a large sneeze, which is required at certain points in the game to progress. This area is revisited three times.
*In the Memory Banks, when Bowser has to remember the combination to the safe containing the second [[Star Cure]], Mario and Luigi visit this area to find out what the combination is. After defeating [[Bowser Memory ML]], the brothers play a minigame where they must complete a puzzle which contains the memory of the safe's combination. Using the stylus, the player must drag and move the pieces, occasionally rotating them to the correct angle via a button on the bottom of the touch screen, in the right place to finish the puzzle.
*In the Memory Banks, when Bowser has to remember the combination to the safe containing the second [[Star Cure]], Mario and Luigi visit this area to find out what the combination is. After defeating [[Bowser Memory ML]], the brothers play a minigame where they must complete a puzzle which contains the memory of the safe's combination. Using the stylus, the player must drag and move the pieces, occasionally rotating them to the correct angle via a button on the bottom of the touch screen, in the right place to finish the puzzle.
*In the Chest Station, when Bowser is burned while he is curled up into a [[spike ball]], Mario and Luigi visit this area. The minigame starts once the brothers enters a cannon in the area, sending them into a small area as a ball, which requires the player to use the stylus to bring back the brothers and fling them in a direction, causing Bowser to boost upwards in that same direction. If Bowser gets hit, he loses a few coins or a hit point, depending on the current minigame being  played. This area is visited twice, the first time the brothers visit this area is when two giant [[Fire Piranha Plant|fire-breathing]] [[Piranha Plant]]s burn Bowser as he is storming [[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]], and a second time when Bowser meets up with (the now-completed) [[Dark Bowser]] deeper into the castle and battles him with the spike ball technique.
*In the Chest Station, when Bowser is burned while he is curled up into a ball, Mario and Luigi visit this area. The minigame starts once the brothers enters a cannon in the area, sending them into a small area as a ball, which requires the player to use the stylus to bring back the brothers and fling them in a direction, causing Bowser to boost upwards in that same direction. If Bowser gets hit, he loses a few coins or a hit point, depending on the current minigame being  played. This area is visited twice, the first time the brothers visit this area is when two giant [[Fire Piranha Plant|fire-breathing]] [[Piranha Plant]]s burn Bowser as he is storming [[Peach's Castle#Mario & Luigi: Bowser's Inside Story / Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey|Peach's Castle]], and a second time when Bowser meets up with (the now-completed) [[Dark Bowser]] deeper into the castle and battles him with the [[spike ball (move)|spike ball]] technique.
Besides those minigames, the player can play the [[Cholesteroad]] minigame in the [[Challenge Node]], where they are tested into using their acquired [[Bros. Attack|Special Attacks]] to defeat [[Cholesteron]]s and earn enough points to win prizes. There are also minigames that are played outside of Bowser's body, like [[Broque Madame]]'s minigame in [[Blubble Lake]], where the player is tested into using their acquired [[Brawl Attack]]s to earn points and win points, similar to the Cholesteroad.
Besides those minigames, the player can play the [[Cholesteroad]] minigame in the [[Challenge Node]], where they are tested into using their acquired [[Bros. Attack|Special Attacks]] to defeat [[Cholesteron]]s and earn enough points to win prizes. There are also minigames that are played outside of Bowser's body, like [[Broque Madame]]'s minigame in [[Blubble Lake]], where the player is tested into using their acquired [[Brawl Attack]]s to earn points and win points, similar to the Cholesteroad.


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*[[Mole Hunt]]
*[[Mole Hunt]]


==Official profiles==
==Profiles==
===''Mario Party 2''===
===''Mario Party 2''===
*'''Wii Virtual Console manual:'''
*'''Wii Virtual Console manual:'''
**'''4-Player Minigame:''' ''"If the color of the space that everyone stops on is the same, a 4-player minigame begins."''
**'''4-Player Minigame:''' "''If the color of the space that everyone stops on is the same, a 4-player minigame begins.''"
**'''1-Vs.-3 Minigame:''' ''"When just one player stops on a different color, players are divided into a 1-vs.-3 minigame."''
**'''1-Vs.-3 Minigame:''' "''When just one player stops on a different color, players are divided into a 1-vs.-3 minigame.''"
**'''2-Vs.-2 Minigame:''' ''"When two players land on red and two players land on blue, players are divided into teams for the game."''
**'''2-Vs.-2 Minigame:''' "''When two players land on red and two players land on blue, players are divided into teams for the game.''"
**'''Item Minigame:''' ''"Begins when you stop on an Item Space. If you succeed, you get an item."''
**'''Item Minigame:''' "''Begins when you stop on an Item Space. If you succeed, you get an item.''"
**'''Battle Minigame:''' ''"Begins when you stop on a Battle Space. A number of coins is collected from everyone, and then a minigame is played for them."''
**'''Battle Minigame:''' "''Begins when you stop on a Battle Space. A number of coins is collected from everyone, and then a minigame is played for them.''"
**'''Duel Minigame:''' ''"Begins when you use the Dueling Glove item or when two or more characters land on the same space during the last five turns. Characters on the same space select an opponent, set the number of coins to risk, and do a battle one-on-one."''
**'''Duel Minigame:''' "''Begins when you use the Dueling Glove item or when two or more characters land on the same space during the last five turns. Characters on the same space select an opponent, set the number of coins to risk, and do a battle one-on-one.''"
 
==See also==
*[[Gnat Attack]]
*[[Microgame]]
*[[Bonus Game]]
*[[Battle Mode]], the ''[[Mario Kart (series)|Mario Kart]]'' series equivalent


==Names in other languages==
==Names in other languages==
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|Dut=Minigame
|Dut=Minigame
|DutM=-
|DutM=-
|Fra=Mini-jeu
|Fre=Mini-jeu
|FraM=Minigame
|FreM=Minigame
|Ger=Minispiel
|Ger=Minispiel
|GerM=Minigame
|GerM=Minigame
|Ita=Minigioco
|Ita=Minigioco
|ItaM=Minigame
|ItaM=Minigame
|Kor=
|Kor=미니게임
|KorR=
|KorR=minigeim
|KorM=
|KorM=Minigame
|Por=Minijogo
|Por=Minijogo
|PorM=Minigame
|PorM=Minigame
|Rus=
|Rus=Мини-игра
|RusR=
|RusR=Mini-igra
|RusM=
|RusM=Minigame
|Spa=Minijuego
|Spa=Minijuego
|SpaM=Minigame
|SpaM=Minigame
|ChiS=
|ChiS=小遊戏
|ChiSM=
|ChiSR=Xiǎo yóuxì
|ChiT=
|ChiSM=Minigame
|ChiTR=
|ChiT=小遊戲
|ChiTM=
|ChiTR=Xiǎo yóuxì
|ChiTM=Minigame
}}
}}
==See also==
*[[Gnat Attack]]
*[[Microgame]]
*[[Bonus Game]]
*[[Battle Mode]], the ''[[Mario Kart (series)|Mario Kart]]'' series equivalent.
{{Mario Party minigames}}
{{Mario Party minigames}}
[[Category:Minigames|*]]
[[Category:Minigames|*]]
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