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[[ | {{about|a special attack in [[Paper Mario: The Thousand-Year Door]]|[[Pauline]]'s [[Special Shot]] in [[Mario Tennis Aces]]|[[Special Shot#Showstopper|Special Shot § Showstopper]]}} | ||
{{PM move infobox | |||
|game=[[Paper Mario: The Thousand-Year Door]] | |||
|image=PMTTYD Showstopper.png | |||
|mastered_by=[[Mario]] | |||
|attack=N/A | |||
|star=[[Garnet Star]] | |||
|effect=Attempts to instantly KO all enemies. | |||
|target=All | |||
}} | |||
'''Showstopper''' is a special attack in ''[[Paper Mario: The Thousand-Year Door]]''. Unlike most attacks which deal a certain amount of [[Heart Point|HP]], this attack applies the "Instant KO" status effect, which has a random chance of immediately defeating each enemy in the battle. It is learned when [[Mario]] obtains the [[Garnet Star]] in [[Poshley Sanctum]] at the end of Chapter 6. The [[Action Command]] requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. This move uses 2 [[Star Power|SP]]. | '''Showstopper''' is a special attack in ''[[Paper Mario: The Thousand-Year Door]]''. Unlike most attacks which deal a certain amount of [[Heart Point|HP]], this attack applies the "Instant KO" status effect, which has a random chance of immediately defeating each enemy in the battle. It is learned when [[Mario]] obtains the [[Garnet Star]] in [[Poshley Sanctum]] at the end of Chapter 6. The [[Action Command]] requires the player to press a random sequence of buttons that appear on the screen, in the order they appear. Getting the whole sequence correctly brings up another sequence with one additional button, up to a total of 5 sets of buttons. Once a player completes all five sequences, or they make a single error, they will stop and the attack will commence, its chance of success dictated by the number of sequences the player completed. This move uses 2 [[Star Power|SP]]. | ||
As a status effect-inflicting attack, every enemy has a different rate of success of being affected, which is then modified by the success of the action command. In general, weak enemies such as [[Goomba]]s are easy to defeat with the move even when the action command is not perfect (having a success rate of 150%), while stronger enemies (especially those in the deeper floors of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]) have success rates that vary between 80% and 20%, while the majority of bosses and minibosses cannot be affected at all - the main exceptions being all but the final boss of the [[Palace of Shadow]], each one having a success rate of either 5% or 1%. [[Crazee Dayzee]]s and [[Boo]]s (and their variants) also have a very strong resistance to the effect. <ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref> | As a status effect-inflicting attack, every enemy has a different rate of success of being affected, which is then modified by the success of the action command. In general, weak enemies such as [[Goomba]]s are easy to defeat with the move even when the action command is not perfect (having a success rate of 150%), while stronger enemies (especially those in the deeper floors of the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]) have success rates that vary between 80% and 20%, while the majority of bosses and minibosses cannot be affected at all - the main exceptions being all but the final boss of the [[Palace of Shadow]], each one having a success rate of either 5% or 1%. [[Crazee Dayzee]]s and [[Boo]]s (and their variants) also have a very strong resistance to the effect.<ref>http://ml.techyoshi.com/index.php/topic,149.msg2633.html#msg2633</ref> | ||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap=イチゲキコロリ | |Jap=イチゲキコロリ | ||
|JapR=Ichigeki Korori | |JapR=Ichigeki Korori | ||
|JapM=One Attack, Sudden Change | |JapM=One Attack, Sudden Change | ||
|Chi= | |||
|ChiR= | |||
|ChiM= | |||
|Dut= | |||
|DutM= | |||
|Fre=Coud'étoile | |||
|FreM=Pun on ''coup d'état'' and ''étoile'' ("star") | |||
|Ger=Sternenblitz | |||
|GerM=Star Flash | |||
|Ita=Sentenza | |Ita=Sentenza | ||
|ItaM=Judgement | |ItaM=Judgement | ||
| | |Kor= | ||
| | |KorR= | ||
|KorM= | |||
|Spa=Golpe Final | |||
|SpaM=Final Blow | |||
}} | }} | ||
==Trivia== | |||
*Despite normally not being able to obtain the Showstopper until the end of Chapter 6, the second form of [[Doopliss]] (the one fought on Twilight Trail and the Creepy Steeple rematch) has a 3% chance to get KOed by Showstopper. All other bosses fought before obtaining Showstopper are immune to the attack. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{PMTTYD}} | {{PMTTYD}} | ||
[[Category:Paper Mario: The Thousand-Year Door moves]] | |||
[[Category:Paper Mario: The Thousand-Year Door | |||
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