Rainbow Road (Mario Kart: Double Dash!!): Difference between revisions

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|appears_in=''[[Mario Kart: Double Dash!!]]'' ([[List of games by date#2003|2003]])
|appears_in=''[[Mario Kart: Double Dash!!]]'' ([[List of games by date#2003|2003]])
|cups=[[Special Cup]]
|cups=[[Special Cup]]
|ghost=3:16.476<br><small>([[Mario]] and [[Princess Peach|Peach]] in the [[Red Fire]])</small>
|sample=[[Shinobu Nagata]]<br>[[File:MKDD-Music-RainbowRoad.oga]]
|sample=[[File:MKDD-Music-RainbowRoad.oga]]
|map=[[File:RainbowRoadMap-MKDD.png]]
|map=[[File:RainbowRoadMap-MKDD.png|140px]]
|ghost={{ghost|DD||3:16.476|[[File:MKDD Mario.png|32px|link=Mario]][[File:PeachIcon-MKDD.png|32px|link=Princess Peach|Peach]][[File:RedFireIcon-MKDD.png|32px|link=Red Fire]]}}
}}
}}


'''Rainbow Road''' is the final race course of ''[[Mario Kart: Double Dash!!]]'', in the [[Special Cup]] and [[All-Cup Tour]]. Its staff ghost is [[Mario]] and [[Princess Peach|Peach]] in the [[Red Fire]], the only one in the game that does not use default teams.
'''Rainbow Road''' is the fourth and last course of the [[Special Cup]] and the sixteenth and last course of the [[All-Cup Tour]] in ''[[Mario Kart: Double Dash!!]]'' Its staff ghost is [[Mario]] and [[Princess Peach|Peach]] in the [[Red Fire]], the only one in the game that does not use default teams.
   
   
This is the second Rainbow Road to include [[Dash Panel]]s, the first being the ''[[Mario Kart: Super Circuit]]'' [[Rainbow Road (Mario Kart: Super Circuit)|rendition]], and the first to feature rails in only certain parts of the course. It features a helix and a large pipe that launches drivers to the highest point of the track after reaching the very bottom (a possible precursor to the [[Launch Star]] featured in later Rainbow Roads). It also contains giant rainbow floating sculptures of items, and rains stars that racers can pick up. Depending if the mode is in split-screen or not, Rainbow Road takes place either over a city or in deep space. The city located below the course resembles [[Mushroom City]], according to the design of some of the buildings. Although there are no visible clouds in the sky, their reflections can be seen on the track surface.
This is the second Rainbow Road to include [[Dash Panel]]s, the first being the ''[[Mario Kart: Super Circuit]]'' [[Rainbow Road (Mario Kart: Super Circuit)|rendition]], and the first to feature rails in only certain parts of the course. It features a helix and a large pipe that launches drivers to the highest point of the track after reaching the very bottom (a possible precursor to the [[Launch Star]] featured in later Rainbow Roads). It also contains giant rainbow floating sculptures of items, and rains stars that racers can pick up. In non-splitscreen modes, a large glowing city can be seen below the course.  This city resembles [[Mushroom City]], according to the design of some of the buildings. When playing in splitscreen, however, the city is absent and the course is left floating in deep space. Although there are no visible clouds in the sky, their reflections can be seen on the track surface.


The music for this course is available in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' as an alternative music theme for the [[Figure-8 Circuit (stage)|Mario Circuit]] stage. The final part of the music is an arrangement of part of the [[N64 Rainbow Road|Rainbow Road]] theme from ''[[Mario Kart 64]]''.
The music for this course is available in ''[[Super Smash Bros. Brawl]]'', ''[[Super Smash Bros. for Wii U]]'', and ''[[Super Smash Bros. Ultimate]]'' as an alternative music theme for the [[Figure-8 Circuit (stage)|Mario Circuit]] stage. The final part of the music is an arrangement of part of the [[N64 Rainbow Road|Rainbow Road]] theme from ''[[Mario Kart 64]]''.


==Course layout==
==Course layout==
[[File:RainbowRoad1-TimeTrial-MKDD.png|thumb|200px|left|A time trial begins.]]
[[File:RainbowRoad1-TimeTrial-MKDD.png|thumb|200px|left|Mario and Peach starting a Time Trial]]
The track begins just before a ramp with a [[Dash Panel]] on it, which sends the player flying into a somewhat straight, downhill section of a track. This part of the track tends to be very bumpy and causes Shells and Eggs to bounce around, which hinders their homing skills. After a slight curve to the right and a straight road, there is a sharp pair of switchbacks, which is followed by another Dash Panel that sends the player flying. The ramp actually leads to a road lower than the previous, both with lengthy Dash Panels on a straight road that leads the player into a helix with multiple Dash Panels on it.
The track begins just before a ramp with a [[Dash Panel]] on it, which sends the player flying into a somewhat straight, downhill section of a track. This part of the track tends to be very bumpy and causes Shells and Eggs to bounce around, which hinders their homing skills. After a slight curve to the right and a straight road, there is a sharp pair of switchbacks, which is followed by another Dash Panel that sends the player flying. The ramp actually leads to a road lower than the previous, both with lengthy Dash Panels on a straight road that leads the player into a helix with multiple Dash Panels on it.


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At the end of the pipe, the player falls down and hits another large Dash Panel, sending the player into a long road, also with a lot of smaller Dash Panels that can help or hinder the player. Stars can also spawn here. After this straight road is a ramp with more Dash Panels on it, and it leads the player to a downwards helix. The downwards helix is sharper and shorter than the previous one, and it leads the player to the finish line again, which starts the cycle again.
At the end of the pipe, the player falls down and hits another large Dash Panel, sending the player into a long road, also with a lot of smaller Dash Panels that can help or hinder the player. Stars can also spawn here. After this straight road is a ramp with more Dash Panels on it, and it leads the player to a downwards helix. The downwards helix is sharper and shorter than the previous one, and it leads the player to the finish line again, which starts the cycle again.
When the player crosses the finish line, beginning the next lap, Lakitu is shown on the left side of the player, holding the lap count signs.


The official website claims that Rainbow Road is the longest course in the game; this is false, as [[Wario Colosseum]] is longer. However, Rainbow Road is a 3-lap track, so it does take longer to finish than Wario Colosseum, which is a 2-lap track.
The official website claims that Rainbow Road is the longest course in the game; this is false, as [[Wario Colosseum]] is longer. However, Rainbow Road is a 3-lap track, so it does take longer to finish than Wario Colosseum, which is a 2-lap track.
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RainbowRoad6-TimeTrial-MKDD.png|The wind tunnel
RainbowRoad6-TimeTrial-MKDD.png|The wind tunnel
RainbowRoad7-TimeTrial-MKDD.png|The long circular turn, leading to the finish line
RainbowRoad7-TimeTrial-MKDD.png|The long circular turn, leading to the finish line
Misplaced heart Double Dash.png|The misplaced Heart decoration<ref>https://tcrf.net/Mario_Kart:_Double_Dash!!#Misplaced_Heart</ref>
</gallery>
</gallery>


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|JapR=Reinbō rōdo
|JapR=Reinbō rōdo
|JapM=Rainbow Road
|JapM=Rainbow Road
|Spa=Senda Arco Iris
|Fre=Route Arc-en-ciel
|SpaM=Rainbow Trail
|FreM=Rainbow Road
|FraE=Route Arc-en-ciel
|FraEM=Rainbow Road
|Ger=Regenbogen-Boulevard
|Ger=Regenbogen-Boulevard
|GerM=Rainbow Boulevard
|GerM=Rainbow Boulevard
|Ita=Pista Arcobaleno
|Ita=Pista Arcobaleno
|ItaM=Rainbow Track
|ItaM=Rainbow Track
|Spa=Senda Arco Iris
|SpaM=Rainbow Path
}}
}}


==Trivia==
==Trivia==
[[File:Misplaced heart Double Dash.png|thumb|border|200px|The misplaced Heart decoration]]
*This is the first Rainbow Road to have a "glistening" sound effect when a racer is drifting or making a sharp turn. This has become a common feature in Rainbow Roads of subsequent games, including in retro courses.
*This is the first Rainbow Road to have a "glistening" sound effect when a racer is drifting or making a sharp turn. This has become a common feature in Rainbow Roads of subsequent games, including in retro courses.
*Outside of the skybox, a [[Heart]] item model with unfinished textures can be seen.
*Outside of the skybox, a [[Heart]] item model with unfinished textures can be seen.<ref>https://tcrf.net/Mario_Kart:_Double_Dash!!#Misplaced_Heart</ref>


==References==
==References==
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{{MK race courses}}
{{MK race courses}}
{{MKDD}}
{{MKDD}}
[[Category:Cosmic areas]]
[[Category:Sky areas]]
[[Category:Sky areas]]
[[Category:Unlockable race courses]]
[[Category:Mario Kart: Double Dash!! race courses]]
[[Category:Mario Kart: Double Dash!! race courses]]
[[de:Regenbogen-Boulevard#Mario Kart: Double Dash!!]]
[[de:Regenbogen-Boulevard#Mario Kart: Double Dash!!]]
[[it:Pista Arcobaleno (GCN)]]
[[it:Pista Arcobaleno (GCN)]]
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