Dry Bones: Difference between revisions

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{{species infobox
{{species infobox
|image=[[File:DMW-DryBones.png]]<br>Artwork of Dry Bones from ''[[Dr. Mario World]]''
|image=[[File:DMW-DryBones.png|193px]]<br>Artwork of Dry Bones from ''[[Dr. Mario World]]''
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of games by date#1988|1988]])
|latest_appearance=''[[Mario Party Superstars]]'' (cameo) ([[List of games by date#2021|2021]])
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|latest_portrayal=[[Toru Asakawa]] ([[List of games by date#2005|2005]]-present)
|variant_of=[[Koopa Troopa]]
|variant_of=[[Koopa Troopa]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Vomer]]
|variants=[[Big Dry Bones]]<br>[[Dark Bones]]<br>[[Dry Bones 5-Stack]]<br>[[Dull Bones]]<br>[[Elite Dry Bones]]<br>[[Paper Dry Bones]]<br>[[Parabones]]<br>[[Sad Dry Bones]]<br>[[Suppon no Karon]]<br>[[Vomer]]
|comparable=[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|comparable=[[Bone Goomba]]<br>[[Bone Piranha Plant]]<br>[[Bony Beetle]]<br>[[Fish Bone]]<br>[[Mattermouth]]<br>[[Mummy Guy]]<br>[[Pionpi]]<br>[[Revver]]<br>[[Skeleton Bee]]<br>[[Spine Coaster]]
|notable=[[Dead Bones]]<br>[[Sphinx Zō]]
|notable=[[Sphinx Zō]]
|collapsed=true
|collapsed=true
}}
}}
{{quote|I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!|Dry Bones|Mario & Luigi: Bowser's Inside Story}}
{{quote|I'm totally starving! Seriously. I mean, just look at me! I'm down to bones over here!|Dry Bones|Mario & Luigi: Bowser's Inside Story}}
'''Dry Bones''' are skeletal versions of [[Koopa Troopa]]s that are mainly found in towers, castles, and deserts. They often collapse when attacked, but they soon revive themselves and become normal once again. However, some methods of attack, such as touching them while in an [[Invincible Mario|invincible]] state, can permanently defeat them. First appearing in ''[[Super Mario Bros. 3]]'', Dry Bones have since become a staple in ''[[Mario (franchise)|Mario]]'' games as both enemies and playable characters and have ushered a recurring theme of skeletal [[Koopa (species)|Koopas]] such as [[Bony Beetle]] and [[Dry Bowser]].
'''Dry Bones''' are skeletal versions of [[Koopa Troopa]]s that are mainly found in towers, castles, and deserts. They often collapse when attacked, but they soon revive and become animate again. However, some methods of attack, such as touching them while in an [[Invincible Mario|invincible]] state, can permanently defeat them. First appearing in ''[[Super Mario Bros. 3]]'', Dry Bones have since become a staple in ''[[Super Mario (franchise)|Super Mario]]'' games as both enemies and playable characters and have ushered a recurring theme of skeletal [[Koopa (species)|Koopas]] such as [[Bony Beetle]] and [[Dry Bowser]]. Their name may come from the Biblical verses of Ezekiel 37:1-10, which describes a pile of dry bones coming back to life while making "an odd sound".
 
==History==
==History==
===''Super Mario'' series===
===''Super Mario'' series===
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====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
====''Super Mario World'' / ''Super Mario World: Super Mario Advance 2''====
{{multiframe
{{multiframe
|[[File:SMWDB.png]] [[File:SMW Dry Bones.gif]] [[File:KoopaGreenL.gif]]
|[[File:KoopaGreenL.gif]] [[File:DryBonesL.gif]] [[File:SMW Dry Bones.gif]]
|Size difference
|Size difference
|size=74
|size=74
|align=left
|align=left
|bg=gray
}}
}}
[[File:Dry Bones SMW.png|175px|thumb|Artwork of Dry Bones from ''Super Mario World'']]
[[File:Dry Bones SMW.png|175px|thumb|Artwork of Dry Bones from ''Super Mario World'']]
Dry Bones appear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]''. They are found only in [[Fortress]]es and [[Castle]]s. Dry Bones retain their ability to rebuild themselves when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they can be permanently defeated with the [[cape]] or with the [[star]] power-up. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling, a trait that Dry Bones retain in the later ''New Super Mario Bros.'' games. Some of the Dry Bones in this game can throw bones at Mario, which is also an occasional trait in later games.
Dry Bones appear in ''[[Super Mario World]]'' and its remake, ''[[Super Mario World: Super Mario Advance 2]]''. They are found only in [[Fortress]]es and [[Castle]]s. Dry Bones retain their ability to rebuild themselves when stomped from ''[[Super Mario Bros. 3]]''. This time, however, they can be permanently defeated with the [[cape]] or with the [[star]] power-up. They also turn around at ledges, similar to Red Koopa Troopas, instead of just falling, a trait that Dry Bones retain in the later ''New Super Mario Bros.'' games. Some of the Dry Bones in this game can throw bones at Mario, which is also an occasional trait in later games.


The Dry Bones of Dinosaur Land appear somewhat different from the ''Super Mario Bros. 3'' versions of them—most notably, they walk on two feet for the first time, they have pink shoes (red in the artwork) in place of the light blue shoes seen in later games, and are larger relative to Mario. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them.
The Dry Bones of Dinosaur Land appear somewhat different from the ''Super Mario Bros. 3'' versions of them—most notably, they walk on two feet for the first time, they have pink shoes (red in the artwork) in place of the light blue shoes seen in later games, and are larger relative to Mario. They also appear larger than regular Koopa Troopas, despite being skeletal versions of them. Their sprite also depicts them with a visible neck, despite lacking one in the artwork.
{{br}}
{{br}}


====''New Super Mario Bros.''====
====''New Super Mario Bros.''====
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
[[File:NSMB World 8-Tower 1.png|thumb|A Dry Bones as seen in ''New Super Mario Bros.'', in [[World 8-Tower (New Super Mario Bros.)|World 8-Tower]]]]
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]''. Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head will remain for some time before eventually despawning - if they were in the process of rebuilding themselves, the head will freeze in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.
Dry Bones are common in the various [[Tower]]s and [[Castle]]s of ''[[New Super Mario Bros.]]'' Much like previous platformers, when Dry Bones are jumped on, they briefly crumble; in ''New Super Mario Bros.'', their head detaches and bounces away. Once they collapse, the Dry Bones soon revitalize themselves by reattaching their heads. If the head falls into a pit or lava, it takes longer for it to reanimate itself. If their bodies are destroyed while crumbled, the head remains for some time before eventually despawning - if they were in the process of rebuilding themselves, the head freezes in place momentarily. Finally, as in the previous platformers, they are immune to fireballs.


A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
A new variant, [[Big Dry Bones|Super Dry Bones]], is also introduced. Similarly to their smaller cousins, they can be found only in various castles and fortresses. It takes a [[Ground Pound]] to crumble them briefly, and they revive themselves as quickly as the normal Dry Bones do. Both types of Dry Bones can be permanently defeated by a [[Mega Mushroom]], a [[Super Star|Starman]], or a [[Blue Shell]]. Super Dry Bones cannot be hurt at all by [[Mini Mario (form)|Mini Mario]]. Also, [[Dry Bowser]], a Dry Bones version of [[Bowser]], makes his debut in this game.
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====''Super Mario 3D Land''====
====''Super Mario 3D Land''====
Dry Bones appear in ''[[Super Mario 3D Land]]''. They act the same way as they do in the ''Super Mario Galaxy'' games, though their eyes now flash red for a second when they regenerate. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. A fireball in this game will make its head “jump” a short height, while a boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] can make it crumble the same way a stomp does.
Dry Bones appear in ''[[Super Mario 3D Land]]''. They act the same way as they do in the ''Super Mario Galaxy'' games, though their eyes now flash red for a second when they regenerate. They appear alongside many [[Draglet]]s and [[Thwomp]]s in most of the castle stages. A fireball in this game makes its head "jump" a short height, while a boomerang from [[Boomerang Mario]] or tail whip by [[Tanooki Mario]] can make it crumble the same way a stomp does.


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
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====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
====''New Super Mario Bros. U'' / ''New Super Luigi U'' / ''New Super Mario Bros. U Deluxe''====
Dry Bones appears in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]''. behaving in the same way as in previous games. However, unlike in ''[[New Super Mario Bros. Wii]]'', they are unaffected by lava in this game. Also, once the Dry Bones reconstructs, the eyes flash a red glare, similar to their appearance in ''[[Super Mario 3D Land]]''. [[Big Dry Bones]] also reappear in this game, as well as the [[Bony Beetle]] of ''Super Mario World''. Instead of doing a dance similar to a Koopa, Dry Bones will spin their heads during the vocal riff in the music.
Dry Bones appears in ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', and ''[[New Super Mario Bros. U Deluxe]]''. behaving in the same way as in previous games. However, unlike in ''[[New Super Mario Bros. Wii]]'', they are unaffected by lava in this game. Also, once the Dry Bones reconstructs, the eyes flash a red glare, similar to their appearance in ''[[Super Mario 3D Land]]''. [[Big Dry Bones]] also reappear in this game, as well as the [[Bony Beetle]] of ''Super Mario World''. Instead of doing a dance similar to a Koopa, Dry Bones spin their heads during the vocal riff in the music.


====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
====''Super Mario 3D World'' / ''Super Mario 3D World + Bowser's Fury''====
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[[File:SMM2-SM3DW-Dry-Bones.png|thumb|75px|A Dry Bones in the ''Super Mario 3D World'' style]]
[[File:SMM2-SM3DW-Dry-Bones.png|thumb|75px|A Dry Bones in the ''Super Mario 3D World'' style]]
{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
{{Multiframe|[[File:SMM2-SMB-Dry-Bones-Shell-Mario.png]][[File:SMM2-SMB-Dry-Bones-Shell-Luigi.png]][[File:SMM2-SMB-Dry-Bones-Shell-Blue-Toad.png]][[File:SMM2-SMB-Dry-Bones-Shell-Toadette.png]]|Super Mario, Luigi, Blue Toad,<br>and Toadette in Dry Bones Shells.|align=left}}
In ''[[Super Mario Maker 2]]'', in addition to returning as standard enemies that can be placed in levels, an item titled the [[Dry Bones Shell]] also appears. Acting similarly to [[Goomba's Shoe]], Mario can ride on top of it and it makes him able to float over hazardous liquids including lava, being able to ground pound, and crouching down while donning this power-up makes him crumble into a pile of bones like the Dry Bones in the games do; this will make him temporarily invincible until the crouching stops. Dry Bones also appear in the ''Super Mario 3D World'' style, despite only Parabones appearing in the original game. Additionally, Fish Bones have been separated from Dry Bones in this game.
In ''[[Super Mario Maker 2]]'', in addition to returning as standard enemies that can be placed in levels, an item titled the [[Dry Bones Shell]] also appears. Acting similarly to [[Goomba's Shoe]], Mario can ride on top of it and it makes him able to float over hazardous liquids including lava, being able to ground pound, and crouching down while donning this power-up makes him crumble into a pile of bones like the Dry Bones in the games do; this makes him temporarily invincible until the crouching stops. Dry Bones also appear in the ''Super Mario 3D World'' style, despite only Parabones appearing in the original game. Additionally, Fish Bones have been separated from Dry Bones in this game.
{{br}}
 
====''Super Mario Bros. Wonder''====
[[File:SMBWDry Bones.jpg|thumb|Dry Bones in ''Super Mario Bros. Wonder'']]
Dry Bones reappear in ''[[Super Mario Bros. Wonder]]'' as enemies in the palace levels. They behave the same way as in other games, although [[Elephant Mario]]'s trunk attack can permanently defeat them.
{{br}}
{{br}}


===DIC cartoons===
===DIC cartoons===
====''The Adventures of Super Mario Bros. 3''====
====''The Adventures of Super Mario Bros. 3''====
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in "Do the Koopa"]]
[[File: CartoonDryBones.png|thumb|upright=1.1|A Dry Bones in ''The Adventures of Super Mario Bros. 3'' episode "[[Do the Koopa]]".]]
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.
Dry Bones make a few appearances in ''[[The Adventures of Super Mario Bros. 3]]''.


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In "[[Never Koop a Koopa]]", when Princess Toadstool opens the door of [[Bowser's Castle|Koopa Kastle]], a Dry Bones falls from the ceiling, scaring her.
In "[[Never Koop a Koopa]]", when Princess Toadstool opens the door of [[Bowser's Castle|Koopa Kastle]], a Dry Bones falls from the ceiling, scaring her.


They have a role in the episode "[[Do the Koopa]]", in which one named Bonesy tells [[Bowser|King Koopa]] that upon spotting them, [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] have snuck into [[Dark Land]] and are attempting to find the [[Doom Dancer Music Box]]. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken [[Brick Block]]s. They are later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].
In "[[Do the Koopa]]", a Dry Bones reports to [[Bowser|King Koopa]] that [[Mario]], [[Luigi]], [[Toad]] and [[Princess Peach|Princess Toadstool]] have snuck into [[Dark Land]] and are attempting to find the [[Doom Dancer Music Box]], after spotting them earlier. Later on, Mario's group encounters more Dry Bones that they crush with the debris of broken [[Brick Block]]s. They are later uncovered and freed by [[Larry Koopa|Cheatsy Koopa]], [[Roy Koopa|Bully Koopa]], and [[Morton Koopa Jr.|Big Mouth Koopa]].


In "[[Recycled Koopa]]", Dry Bones are one of the species who "invaded" [[New York City]] with the trash of the Koopas.
In "[[Recycled Koopa]]", Dry Bones are one of the species who "invaded" [[New York City]] with the trash of the Koopas.
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====''Super Mario World'' television series====
====''Super Mario World'' television series====
[[File:DryBonesSMW.png|thumb|Dry Bones in "The Night Before Cave Christmas", about to attack Mario]]
[[File:DryBonesSMW.png|thumb|A Dry Bones in the ''Super Mario World'' television series episode "[[The Night Before Cave Christmas]]"]]
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.
Dry Bones appear in the [[Super Mario World (television series)|''Super Mario World'']] animated series, in the episode "[[Send in the Clown]]" and "[[The Night Before Cave Christmas]]". Here, both of them make a very small appearance as they try to keep Mario and [[Yoshi]] from infiltrating [[Bowser's Castle]] or stop Mario from getting a feather. The Dry Bones grabs a bone from out of its throat and throws it at Mario.


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===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
[[File:Crusher.gif|thumb|left|125px|Dry Bones defeated by a special attack]]
{{quote|I know! You probably said to yourself, "It's just a pile of dusty old bones!" ...THINK AGAIN!|Dry Bones|Super Mario RPG: Legend of the Seven Stars}}
{{quote|I know! You probably said to yourself, "It's just a pile of dusty old bones!" ...THINK AGAIN!|Dry Bones|Super Mario RPG: Legend of the Seven Stars}}
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', Dry Bones appear as enemies in the [[Sunken Ship]]. They guard the ship's midsection. The skeletal Koopas have an infinite amount of [[Heart Point|HP]], meaning that regular Attacks never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. One Dry Bones lives in [[Monstro Town]] as part of the [[3 Musty Fears]]. A stronger sub-species of Dry Bones known as [[Vomer]] makes an appearance in [[Barrel Volcano]].
In ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|the Nintendo Switch remake]], Dry Bones appear as enemies in the [[Sunken Ship]]. They guard the ship's midsection. The skeletal Koopas have an infinite amount of [[Heart Point|HP]], meaning that regular Attacks never defeat them. The only way to defeat them is with a special attack, which defeats them instantly. When defeated, they simply crumble on the overworld map. However, they always resurrect after a short amount of time and attempt to re-engage battle with Mario. One Dry Bones lives in [[Monstro Town]] as part of the [[Three Musty Fears]]. A stronger sub-species of Dry Bones known as [[Vomer]] makes an appearance in [[Barrel Volcano]].
 
In the remake, Dry Bones use their modern design as opposed to their design from the original game.


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
[[File:PM Dry Bones Holding Bone Sprite.png|frame|left]]
Dry Bones appear in ''[[Paper Mario]]'' as enemies found in [[Bowser's Castle]]. In this game, Dry Bones are able to walk upright and throw bones at Mario, similar to their appearance in ''Super Mario World''. They are also capable of building more of themselves, with the same amount of HP as the original unit. They regenerate themselves if all of their [[Heart Point|HP]] is taken, but can be permanently defeated with flames (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s explosions), which they are immune to in most other games. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy in the game that can never be defeated with the [[Spin Attack (Badge)|Spin Attack]].
Dry Bones appear in ''[[Paper Mario]]'' as enemies found in [[Bowser's Castle]]. In this game, Dry Bones are able to walk upright and throw bones at Mario, similar to their appearance in ''Super Mario World''. They are also capable of building more of themselves, with the same amount of HP as the original unit. When a Dry Bones' [[Heart Point]]s are depleted, it collapses on the ground but remains in battle, reviving itself after two turns. Dry Bones defeated this way do not drop [[coin]]s or [[Star Point]]s, but the battle will still end if only collapsed Dry Bones remain on the enemy side. A Dry Bones can be permanently defeated, awarding Mario with coins and Star Points, by using fire and explosion attacks (e.g. [[Kooper]]'s [[Fire Shell]] or [[Bombette]]'s [[Bomb (Paper Mario series)|Bomb]]), which also ignore their defense and deal an additional 10 damage, allowing these moves to instantly defeat a Dry Bones. If a Dry Bones spots Mario outside battle, they try to throw a bone at him to make the [[First Strike]]. Additionally, due to Mario's levels capping at 27 and Dry Bones' level being at 30, they are the only non-boss enemy type in the game that can never be defeated with the [[First Attack]], [[Spin Attack (Badge)|Spin Attack]], or [[Bump Attack]] badges.


This game is the first and only appearance of the Dry Bones on the [[Nintendo 64]].
This game is the first and only appearance of the Dry Bones on the [[Nintendo 64]].


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
[[File:Paper Dry Bones.png|frame|left|Dry Bones in ''[[Paper Mario: The Thousand-Year Door]]'']]
[[File:Paper Dry Bones.png|frame|left|Dry Bones in ''Paper Mario: The Thousand-Year Door'']]
Dry Bones appear as enemies in ''[[Paper Mario: The Thousand-Year Door]]'', behaving as they did in ''Paper Mario''. They can be found in the [[Palace of Shadow]] and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]]. They attack by throwing bones. Once they are reduced to 0 HP, they collapse into a pile of bones, and will eventually get back up if the battle is not finished quick enough. Like in the previous game, fire attacks (such as [[Fire Drive]], [[Fire Flower]], and [[Fiery Jinx]]) permenantly defeat them.
Dry Bones return in ''[[Paper Mario: The Thousand-Year Door]]'' in the [[Palace of Shadow]] and the [[Pit of 100 Trials (Paper Mario: The Thousand-Year Door)|Pit of 100 Trials]], behaving much like they did in ''Paper Mario''. They once again attack by throwing bones, as well as by constructing additional Dry Bones as reinforcements. Unlike in the previous game, Dry Bones award Mario with coins and Star Points upon collapsing, though they still remain in battle and revive themselves after two turns if not defeated with fire and explosion attacks such as the [[Fire Flower]], [[Fire Drive]], or [[Vivian]]'s [[Fiery Jinx]]. Fire and explosion attacks, however, no longer deal increased damage to Dry Bones.


This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game.
This game also introduces three new variants of Dry Bones; [[Dull Bones]], [[Red Bones]], and [[Dark Bones]]. Dull Bones and Red Bones are both weaker than the standard Dry Bones, while Dark Bones is the strongest variant in the game, and is capable of constructing ordinary Dry Bones to aid it as reinforcements.


At one point in the Palace of Shadow, a Dark Bones calls in a horde of Dry Bones which swarm in on Mario and his partner, similar to an encounter with a Red Bones in [[Hooktail Castle]]. Mario must use his hammer to clear away the Dry Bones and engage the Dark Bones in battle. Doing nothing in this scenario causes a [[Game Over]].
At one point in the Palace of Shadow, a Dark Bones calls in a horde of Dry Bones which swarm in on Mario and his partner, similar to an encounter with a Red Bones in [[Hooktail Castle]]. Mario must use his hammer to clear away the Dry Bones and engage the Dark Bones in battle. Doing nothing in this scenario causes a [[Game Over]].


All four types of Dry Bones are later encountered in a room in the [[Riddle Tower]], where they have to be defeated in order of weakest to strongest. Completing the puzzle will give Mario a [[Palace Key (Paper Mario: The Thousand-Year Door)|Palace Key]].
All four types of Dry Bones are later encountered in a room in the [[Riddle Tower]], where they have to be defeated in order of weakest to strongest. Completing the puzzle gives Mario a [[Palace Key (Paper Mario: The Thousand-Year Door)|Palace Key]].


====''Super Paper Mario''====
====''Super Paper Mario''====
Dry Bones appear as enemies in ''[[Super Paper Mario]]''. Because the game is a platformer RPG game, the Dry Bones cannot be battled. Instead, when stomped, the Dry Bones collapse and revive after a little while. Unlike in previous ''Paper Mario'' games, it attacks by running into [[Mario]] and company. Dry Bones are found in [[The Underwhere]] and the [[Flipside Pit of 100 Trials]] in this game. In this game, the only way to defeat them is using [[Boomer (Super Paper Mario)|Boomer]] to blow them to pieces, or using [[Bowser]]'s fire.
Dry Bones reappear once again in ''[[Super Paper Mario]]'', now behaving similarly to their behavior in the 2D games in the ''[[Super Mario (series)|Super Mario]]'' series. They no longer throw bones to attack, instead walking into Mario, [[Princess Peach]], [[Bowser]], and [[Luigi]] in order to deal contact damage. They are immune to damage from non-fire and explosion attacks (such as Bowser's [[Fire Breath]] and [[Boomer (Super Paper Mario)|Boomer]]'s explosions), which only cause them to collapse and revive moments later. Unlike in the ''Super Mario'' series, a collapsed Dry Bones remains interactable, and can still be attacked and deal damage in this state. Dry Bones appear in [[The Underwhere]], [[Underwhere Road]], and the [[Flipside Pit of 100 Trials]].


A new subspecies &ndash; the [[Dark Dull Bones]] &ndash; appear in the [[Flopside Pit of 100 Trials]], where all the enemies are dark counterparts of the regular ones. This subspecies is stronger than its colored cousin, like all Dark enemies are.
Dull Bones also reappear in this game, and are now stronger than ordinary Dry Bones instead of weaker. They attack by throwing bones, which may act as a callback to both the bone-throwing Dry Bones from ''Super Mario World'' and the behavior of Dull Bones and Dry Bones in previous ''[[Paper Mario (series)|Paper Mario]]'' games. A new, even stronger variety is also introduced, known as a [[Dark Dull Bones]].


====''Paper Mario: Sticker Star''====
====''Paper Mario: Sticker Star''====
[[File:PM3DS13.png|thumb|left|Mario about to jump on a Dry Bones in an early screenshot.]]
[[File:PM3DS13.png|thumb|left|Mario about to jump on a Dry Bones in an early screenshot.]]
Dry Bones appear in ''[[Paper Mario: Sticker Star]]'', but their appearance is closer to their main series' appearance, unlike the Dry Bones of previous ''Paper Mario'' games, whose appearance was based on the species' artwork for ''Super Mario World''. However, like in the previous ''Paper Mario'' games, they both lack arms and legs, simply having floating hands and feet. They are found in [[World 2 (Paper Mario: Sticker Star)|World 2]]. Dry Bones also appear during the boss fight against [[Petey Piranha]] in [[Rumble Volcano]], where Petey Piranha can spit them out to battle Mario.
Dry Bones appear in ''[[Paper Mario: Sticker Star]]'', but their appearance is closer to their main series' appearance, unlike the Dry Bones of previous ''Paper Mario'' games, whose appearance was based on the species' artwork for ''Super Mario World''. However, like in the previous ''Paper Mario'' games, they both lack arms and legs, simply having floating hands and feet. They are primarily found in [[World 2 (Paper Mario: Sticker Star)|World 2]]. Dry Bones also appear during the boss fight against [[Petey Piranha]] in [[Rumble Volcano]], where Petey Piranha can spit them out to battle Mario.


A Dry Bones can either attack by throwing a bone or by folding itself into a bone and tossing itself at Mario. If Mario defeats a Dry Bones in battle, it turns into a pile of bones in the overworld, but revives itself shortly after; the Petey Piranha is the only time that the player can permanently destroy a Dry Bones. Defeating a Dry Bones occasionally gives Mario a [[Sticker (Paper Mario: Sticker Star)#Bone|Bone sticker]].
A Dry Bones can either attack by throwing a bone or by folding itself into a bone and tossing itself at Mario. If Mario defeats a Dry Bones in battle, it turns into a pile of bones in the overworld, but revives itself shortly after, although Dry Bones defeated during the Petey Piranha battle are permenantly defeated. Outside of battle, Dry Bones can be permenantly defeated if a sarcophagus lid is dropped on them. Defeating a Dry Bones occasionally gives Mario a [[Sticker (Paper Mario: Sticker Star)#Bone|Bone sticker]].
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====''Paper Mario: Color Splash''====
====''Paper Mario: Color Splash''====
[[File:PMCS Dry Bones pile.png|thumb|upright=0.85|A Dry Bones after turning into a pile of bones]]
[[File:PMCS Dry Bones pile.png|thumb|upright=0.85|A Dry Bones after turning into a pile of bones]]
Dry Bones appear in ''[[Paper Mario: Color Splash]]'', keeping their appearance and behavior from the previous game. They can be eliminated permanently if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in [[Marmalade Valley]] and [[Redpepper Crater]], as well as the [[parallel world]]s of [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. A Dry Bones is the third-round opponent in [[Roshambo Temple#Roshambo Temple #2|Roshambo Temple #2]], although after [[Iggy Koopa]] is defeated, it will be replaced with the [[Rock Paper Wizard]] until beaten.
Dry Bones appear in ''[[Paper Mario: Color Splash]]'', keeping their appearance and behavior from the previous game. They can be eliminated permanently if certain walls are knocked down onto them. When defeated in battle, their bones fall and turn into a pile, and the Dry Bones revive some seconds later. They appear in [[Marmalade Valley]] and [[Redpepper Crater]], as well as the [[parallel world]]s of [[Vortex Island]], [[Lighthouse Island]] and [[Fortune Island]]. A Dry Bones is the third-round opponent in [[Roshambo Temple#Roshambo Temple #2|Roshambo Temple #2]], although after [[Iggy Koopa]] is defeated, it is replaced with the [[Rock Paper Wizard]] until beaten.


====''Paper Mario: The Origami King''====
====''Paper Mario: The Origami King''====
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[[File:OrigamiDryBones.jpg|thumb|100px|An origami Dry Bones]]
[[File:OrigamiDryBones.jpg|thumb|100px|An origami Dry Bones]]
[[File:PMTOK DB.gif|thumb|left|100px|A regular Dry Bones' sprite]]
[[File:PMTOK DB.gif|thumb|left|100px|A regular Dry Bones' sprite]]
Origami Dry Bones appear as enemies in ''[[Paper Mario: The Origami King]]''. They appear in [[Scorching Sandpaper Desert]] and the [[Temple of Shrooms]]. They will crumble into a pile of bones immediately after using any attack, and will get back up after a while if the other enemies involved in the battle are not defeated. After the sun is restored to the sky, all Dry Bones in the desert are replaced with [[Bone Goomba]]s.
Origami Dry Bones appear as enemies in ''[[Paper Mario: The Origami King]]''. They appear in [[Scorching Sandpaper Desert]] and the [[Temple of Shrooms]]. They crumble into a pile of bones immediately after using any attack, and get back up after a while if the other enemies involved in the battle are not defeated. After the sun is restored to the sky, all Dry Bones in the desert are replaced with [[Bone Goomba]]s.


Regular Dry Bones also appear as NPCs in the [[Earth Vellumental Temple]], [[Shogun Studios]], [[Overlook Mountain]], and the [[Bonehead Island]] café where one is found arguing with a Bone Goomba. In Overlook Mountain, a Dry Bones in a collapsed state with a [[Shell Stone]] is found behind a wall which must be peeled off with the [[1,000-Fold Arms]]. [[Olivia]] assumes that it was a deceased Koopa Troopa, until the Dry Bones reassembles. In Shogun Studios, Mario must trade the [[Baseball (item)|baseball]] for a [[Bone (Paper Mario: The Origami King)|bone]].
Regular Dry Bones also appear as NPCs in the [[Earth Vellumental Temple]], [[Shogun Studios]], [[Overlook Mountain]], and the [[Bonehead Island]] café where one is found arguing with a Bone Goomba. In Overlook Mountain, a Dry Bones in a collapsed state with a [[Shell Stone]] is found behind a wall which must be peeled off with the [[1,000-Fold Arms]]. [[Olivia]] assumes that it was a deceased Koopa Troopa, until the Dry Bones reassembles. In Shogun Studios, Mario must trade the [[Baseball (item)|baseball]] for a [[Bone (Paper Mario: The Origami King)|bone]].
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[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
[[File:Space DryBones 7.png|thumb|Dry Bones's space in ''Mario Party 7'']]
A Dry Bones appears in ''[[Mario Party 7]]'' as an unlockable, playable character. It can be purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. The [[Magic Orb]] is Dry Bones' special [[Orb]], which doubles the number on the dice block and then turns Dry Bones invisible. In the artwork of the game, Dry Bones is usually partnered with [[Boo]].
A Dry Bones appears in ''[[Mario Party 7]]'' as an unlockable, playable character. It can be purchased in the Duty-Free Shop for a price of 1000 Cruise Mileage Points. The [[Magic Orb]] is Dry Bones' special [[Orb]], which doubles the number on the dice block and then turns Dry Bones invisible. In the artwork of the game, Dry Bones is usually partnered with [[Boo]].
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====''Mario Party 8''====
====''Mario Party 8''====
[[File:Dryemblem.png|thumb|Dry Bones's emblem in ''Mario Party 8'']]
[[File:Dryemblem.png|thumb|left|100px|Dry Bones's emblem in ''Mario Party 8'']]
[[File:MP8 DryBones.png|Dry Bones in ''Mario Party 8'']]
[[File:MP8 DryBones.png|thumb|150px|Dry Bones in ''Mario Party 8'']]
A Dry Bones appears in ''[[Mario Party 8]]'', once again as a playable character. This time, it is available from the start of the game. Its partner is once again Boo, and their team name is the "Scary Pair".
A Dry Bones appears in ''[[Mario Party 8]]'', once again as a playable character. Unlike in ''[[Mario Party 7]]'', it is available from the start of the game. Its partner is once again Boo, and their team name is the "Scary Pair".
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====''Mario Party DS''====
====''Mario Party DS''====
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A Dry Bones appears in ''[[Mario Party DS]]'' as a non-playable boss character. In the story mode, it takes over the board [[DK's Stone Statue]] and turns [[Donkey Kong]] into stone. [[Diddy Kong]] asks [[Mario]] & co. to rescue Donkey Kong and then the Party begins.
A Dry Bones appears in ''[[Mario Party DS]]'' as a non-playable boss character. In the story mode, it takes over the board [[DK's Stone Statue]] and turns [[Donkey Kong]] into stone. [[Diddy Kong]] asks [[Mario]] & co. to rescue Donkey Kong and then the Party begins.


On the board, Dry Bones can be found sleeping in a coffin. If the player stops on a [[Green Space]] nearby its coffin, Dry Bones wakes up and lifts the coffin lid slightly. It then shuts the lid with such an amount of force that the player is sent back to the start or right next to the [[Star]]. When the player completes the board in story mode, a boss fight with Dry Bones begins in the minigame [[Hexoskeleton]]. Dry Bones attempts to destroy the characters by crushing them underfoot and the characters must [[Ground Pound]] switches on the battlefield to attack it with lightning. It is also possible to acquire a trophy of a defeated Dry Bones by beating the Hexoskeleton minigame five times.
On the board, Dry Bones can be found sleeping in a coffin. If the player stops on a [[Green Space]] nearby its coffin, Dry Bones wakes up and lifts the coffin lid slightly. It then shuts the lid with such an amount of force that the player is sent back to either the start or right next to the [[Star (Mario Party series)|Star]]. When the player completes the board in story mode, a boss fight with Dry Bones begins in the minigame [[Hexoskeleton]]. Dry Bones attempts to destroy the characters by crushing them underfoot and the characters must [[Ground Pound]] switches on the battlefield to attack it with lightning. It is also possible to acquire a trophy of a defeated Dry Bones by beating the Hexoskeleton minigame five times.


====''Mario Party 9''====
====''Mario Party 9''====
[[File:MP9 Deck Dry Bones 2.png|thumb|200px|Dry Bones in [[Deck Dry Bones]]]]
[[File:MP9 Deck Dry Bones 2.png|thumb|200px|Dry Bones in [[Deck Dry Bones]]]]
In ''[[Mario Party 9]]'', a Dry Bones is the mini-boss of [[Boo's Horror Castle]]. It is summoned by Bowser to work with King Boo in destroying Mario and his friends. The boss minigame it is faced in is called [[Deck Dry Bones]]. In the game, Dry Bones leaps from platform to platform, and the players damage it by picking cards with the same pattern as the platform it is standing on. Dry Bones cards also appear; selecting these allow Dry Bones to attack the player that does so.
In ''[[Mario Party 9]]'', a giant Dry Bones is the mini-boss of [[Boo's Horror Castle]]. It is summoned by Bowser to work with King Boo in destroying Mario and his friends. The boss minigame it is faced in is called [[Deck Dry Bones]]. In the game, Dry Bones leaps from platform to platform, and the players damage it by picking cards with the same pattern as the platform it is standing on. Dry Bones cards also appear; selecting these cause Dry Bones to attack the players that do so, costing them a point.


Three Dry Bones also appear in the minigame [[Ruins Rumble]]. Despite being non-playable characters, they and the player's opponents must be defeated in order to win the minigame. They also have an appearance in the minigame [[Smash Compactor]], in which they raise the compactor after each round. Throughout the minigame, when the compactor raises, a Dry Bones may also appear on top of the compactor.
Three Dry Bones also appear in the minigame [[Ruins Rumble]]. Despite being non-playable characters, they and the player's opponents must be defeated in order to win the minigame. They also have an appearance in the minigame [[Smash Compactor]], in which they raise the compactor after each round. Throughout the minigame, when the compactor raises, a Dry Bones may also appear on top of the compactor.
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====''Super Mario Party''====
====''Super Mario Party''====
{{quote|*rattle*...*rattle rattle* (Isn't there anyone...with a backbone?)|Dry Bones|Super Mario Party}}
{{quote|*rattle*...*rattle rattle* (Isn't there anyone...with a backbone?)|Dry Bones|Super Mario Party}}
A Dry Bones appears as an unlockable playable character in ''[[Super Mario Party]]''. Unlike the other unlockable characters, there is no exact criteria for unlocking Dry Bones, as it is unlocked randomly after playing different modes. Dry Bones' [[Dice Block]] has three 1's and three 6's on it.
A Dry Bones appears as an unlockable playable character in ''[[Super Mario Party]]'' for the first time since ''Mario Party 8''. Unlike the other unlockable characters, there is no exact criteria for unlocking Dry Bones, as it is unlocked randomly after playing different modes. Dry Bones' [[Dice Block]] has three 1's and three 6's on it.


====''Mario Party Superstars''====
====''Mario Party Superstars''====
Much like ''Mario Party: The Top 100'', the only appearance of a Dry Bones in ''[[Mario Party Superstars]]'' is as a cameo on the ''Mario Party 7'' box art, this time in the Data House. The player can set ''Mario Party 7'' as their favorite ''Mario Party'' game on their Mario Party Card, which will cause the box art to be displayed on it.
Much like ''Mario Party: The Top 100'', the only appearance of a Dry Bones in ''[[Mario Party Superstars]]'' is as a cameo on the ''Mario Party 7'' box art, this time in the Data House. The player can set ''Mario Party 7'' as their favorite ''Mario Party'' game on their Mario Party Card, which causes the box art to be displayed on it. A Dry Bones also makes a cameo in the credits book.


===''Mario Kart'' series===
===''Mario Kart'' series===
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====''Mario Kart Wii''====
====''Mario Kart Wii''====
[[File:Drybwii.png|thumb|left|Dry Bones in ''Mario Kart Wii'']]
[[File:Drybwii.png|thumb|left|Dry Bones in ''Mario Kart Wii'']]
Dry Bones appears in ''[[Mario Kart Wii]]''. He is an unlockable character once again and is unlocked by winning the 100cc [[Leaf Cup]] or by playing 1,050 races. Dry Bones is a lightweight character, which means he has a low top speed, but good acceleration and off road ability. Each of his karts are recolored in gray and black. Dry Bones gets a small acceleration and drift bonus, but his best bonus is his mini-turbo, which is rivaled from that of Koopa Troopa, [[Wario]], and [[Dry Bowser]]. This enables vehicles like the [[Mini Beast]] and [[Bullet Bike]] to perform slightly stronger mini-turbos after a drift.
Dry Bones reappears in ''[[Mario Kart Wii]]''. Again, he is an unlockable character, and is unlocked by winning the 100cc [[Leaf Cup]] or by playing 1,050 races. Dry Bones is a lightweight character, which means he has a low top speed, but good acceleration and off road ability. Each of his karts are recolored in gray and black. Dry Bones gets a small acceleration and drift bonus, but his best bonus is his mini-turbo, which is rivaled from that of Koopa Troopa, [[Wario]], and [[Dry Bowser]]. This enables vehicles like the [[Mini Beast]] and [[Bullet Bike]] to perform slightly stronger mini-turbos after a drift.
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====''Mario Kart Tour''====
====''Mario Kart Tour''====
Dry Bones appears in ''[[Mario Kart Tour]]'' as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy Koopa]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
Dry Bones appears in ''[[Mario Kart Tour]]'' as a Normal playable character. He shares his special item, the [[Triple Green Shells]], with Koopa Troopa, [[Iggy Koopa]], [[Lakitu]], and [[Shy Guy|Green Shy Guy]]. He is also the main subject of a bonus challenge named [[Smash Small Dry Bones]], where players have to squash as many small Dry Bones as possible. He additionally has a golden variant called '''Dry Bones (Gold)''' which appears as a High-End character with the [[Coin Box]] as his special item.
Dry Bones is one of the few characters in the game not to receive any new favorite tracks beyond his debut, with his only default favorite tracks being [[GBA Bowser's Castle 1|GBA Bowser's Castle 1T]] and [[3DS Shy Guy Bazaar|3DS Shy Guy Bazaar T]]. He shares this distinction with [[Baby Peach]], [[Baby Rosalina]], [[Shy Guy]], [[Morton Koopa Jr.|Morton]] and [[Wendy O. Koopa|Wendy]].


===''Mario Strikers Charged''===
===''Mario Strikers Charged''===
[[File:Dry Bones Bowser MSC.jpg|thumb|Dry Bones in ''Mario Strikers Charged'']]
[[File:Dry Bones Bowser MSC.jpg|thumb|x180px|Dry Bones in ''Mario Strikers Charged'']]
Dry Bones appears as a sidekick in ''[[Mario Strikers Charged]]''. Classified as a defensive player, Dry Bones' highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is [[Big Hit|Tackling]] opponents fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also has low passing skill and power, kicking the [[Soccer Ball|metallic ball]] immediately when it reaches maximum power.
Dry Bones appears as a sidekick in ''[[Mario Strikers Charged]]''. Classified as a defensive player, Dry Bones' highlights are its speed and defense, meaning it can react quickly and run fast towards the ball, while its defense is [[Big Hit|Tackling]] opponents fiercely to knock them off in a short time. However, like the defensive captains, Dry Bones also has low passing skill and power, kicking the [[Soccer Ball|metallic ball]] immediately when it reaches maximum power.


Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
Its [[Skillshot]] is the [[Shocker (Mario Strikers Charged)|Shocker]]. After charging the ball completely, Dry Bones electrifies the ball, making the rival's [[Kritter|Goalkeeper]] or even another competitor unable to move and react briefly, freeing him up for another shot. When evading a potential opponent attack while having the ball, Dry Bones can turn around and disappear, making it almost invincible, capable of passing hazardous obstacles, such as power-ups dropped on the field or dodging the Goalkeeper's moves. However, Dry Bones cannot use its deking capabilities to pass through the electric fence; it is electrocuted, which results in losing control of the ball. The durability and effect of Dry Bones' deke depends on the light the ball is emitting. Therefore, if the light is white, Dry Bones can go further while invisible. Once Dry Bones has performed its evasion in this way, the light of the ball changes back to its lowest power.
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===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Games''====
As a species, Dry Bones first appeared as members of the audience in both the [[Mario & Sonic at the Olympic Games (Wii)|Wii version]] and the [[Mario & Sonic at the Olympic Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Games'', though the Wii version also includes them as referees. In the Wii version of ''[[Mario & Sonic at the London 2012 Olympic Games (Wii)|Mario & Sonic at the London 2012 Olympic Games]]'', in London Party mode, Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame. In the [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], a [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
Dry Bones's first appearance in the ''Mario & Sonic'' series was ''[[Mario & Sonic at the Olympic Games]]'' as [[Wii]]-exclusive referees.
 
====''Mario & Sonic at the Olympic Winter Games''====
[[File:M&S Dry Bones DS.png|thumb|left|200px|Dry Bones challenges Sonic.]]
[[File:M&S Dry Bones DS.png|thumb|left|200px|Dry Bones challenges Sonic.]]
In the follow-up, ''[[Mario & Sonic at the Olympic Winter Games]]'', they appear as rivals. On the Wii, three of them appear along with [[Dry Bowser]] as the final rivals in Festival Mode in the event [[Ice Hockey (Mario & Sonic at the Olympic Winter Games for Wii)|Ice Hockey]] on the last day. Dry Bowser is the goalie and there are three Dry Bones as the field players. Also in the Wii (Team Festival Mode) and in the DS Version, they appear without Dry Bowser in the event [[Curling]] with four Dry Bones instead of three.
Dry Bones are semi-recurring rivals in the series. In the Wii version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'', three Dry Bones assist [[Dry Bowser]] as field players in the [[Ice Hockey (Mario & Sonic at the Olympic Winter Games for Wii)|Ice Hockey]] event, where they are competed against in Festival Mode, on the last day. In Team Festival Mode, Dry Bones appear without Dry Bowser in the event [[Curling (Mario & Sonic at the Olympic Winter Games for Wii)|Curling]], which instead features four of them. In the Wii version of ''Mario & Sonic at the London 2012 Olympic Games'', a Dry Bones appears as the rival for [[Table Tennis - Singles]] and [[Dream Hurdles]] in London Party, and defeating Dry Bones earns the player a sticker.
 
====''Mario & Sonic at the London 2012 Olympic Games''====
[[File:M&S 2012 Foggy Foes.png|200px|thumb|Dry Bones and Dry Bowser harass Toad and Omochao in [[Foggy Foes]].]]
[[File:M&S 2012 Foggy Foes.png|200px|thumb|Dry Bones and Dry Bowser harass Toad and Omochao in [[Foggy Foes]].]]
Dry Bones appears in the Wii [[Mario & Sonic at the London 2012 Olympic Games (Wii)|version]] of ''Mario & Sonic at the London 2012 Olympic Games'', where it appears as the rival for [[Table Tennis - Singles]] and [[Dream Hurdles]] in London Party Mode. When the player defeats it, they'll win a sticker. Dry Bones also appear as one of the characters that can be spoken to on the map in order to play a minigame.
A Dry Bones appears in a few of the series' single-player campaigns. In the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Nintendo DS version]] of ''Mario & Sonic at the Olympic Winter Games'', Dry Bones is competed against in [[Curling (Mario & Sonic at the Olympic Winter Games for Nintendo DS)|Curling]] in the [[Mario & Sonic at the Olympic Winter Games (Nintendo DS)#Adventure Tours story|Adventure Tours]] mode. In the Nintendo 3DS version of ''Mario & Sonic at the London 2012 Olympic Games'', Dry Bones first appears in Story Mode protecting the [[Phantasmal Fog]] alongside Dry Bowser in [[Foggy Foes]], where they intimidate Toad and [[Omochao]] before challenging Mario and Luigi to [[Sailing - 470 (Pair)]]. After their defeat, Mario and Luigi destroy the [[Fog machine]] and the pair leave before they can be questioned. Dry Bones also appears alongside several other characters for the opening ceremony. In [[The Life of a Minion]], Dry Bones appears alongside Lakitu to help set up a challenge for Bowser with [[Knuckles]] and [[Vector]], which they do by having Magikoopa transform them to look like [[Espio]] and [[Charmy]]. The pair manage to distract Knuckles and Vector for long enough so that Magikoopa can stun them, though Dry Bones almost gives them away as it only speaks with clicking sounds, and after Bowser defeats Knuckles and Vector, Dry Bones and Lakitu stay behind to calm them down. Dry Bones also appears in [[Mario's Defeat?!]], in which it distracts Bowser while [[Goomba]] is transformed to look like Mario, being ruled out itself due to the way that it speaks, and later when Goomba is being changed back.


In the [[Nintendo 3DS]] [[Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|version]]'s Story Mode, Dry Bones first appears protecting the [[Phantasmal Fog]] alongside Dry Bowser in [[Foggy Foes]], where they intimidate Toad and [[Omochao]] before challenging Mario and Luigi to [[Sailing - 470 (Pair)]]. After their defeat, Mario and Luigi destroy the [[Fog machine]] and the pair leave before they can be questioned. Dry Bones also appears alongside several other characters for the opening ceremony. In [[The Life of a Minion]], Dry Bones appears alongside Lakitu to help set up a challenge for Bowser with [[Knuckles the Echidna|Knuckles]] and [[Vector the Crocodile|Vector]], which they do by having Magikoopa transform them to look like [[Espio the Chameleon|Espio]] and [[Charmy Bee|Charmy]]. The pair manage to distract Knuckles and Vector for long enough so that Magikoopa can stun them, though Dry Bones almost gives them away as it only speaks with clicking sounds, and after Bowser defeats Knuckles and Vector, Dry Bones and Lakitu stay behind to calm them down. Dry Bones also appears in [[Mario's Defeat?!]], in which it distracts Bowser while [[Goomba]] is transformed to look like Mario, being ruled out itself due to the way that it speaks, and later when Goomba is being changed back. A [[List of badges in Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS)|badge]] of Dry Bones can be obtained from the badge machine.
Dry Bones made its first playable appearance in the series with the Nintendo 3DS version of ''[[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Mario & Sonic at the Rio 2016 Olympic Games]]'', although only in the [[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Nintendo 3DS)|BMX]] event.
 
====''Mario & Sonic at the Rio 2016 Olympic Games''====
Dry Bones makes its first playable appearance in the ''Mario & Sonic'' series in ''[[Mario & Sonic at the Rio 2016 Olympic Games]]''. It appears exclusively in the [[Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS)|Nintendo 3DS version]], where it is only playable in the [[BMX (Mario & Sonic at the Rio 2016 Olympic Games for Nintendo 3DS)|BMX]] event.


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
Dry Bones appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in the [[Super Smash Bros. Brawl#Subspace Emissary|Subspace Emissary]].
Dry Bones appears in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Nintendo 3DS]]'' as a [[Trophy (Super Smash Bros. series)|trophy]]. According to a [[List of Super Smash Bros. Brawl pre-release and unused content|datamine]] of the former game, Dry Bones would have appeared as an enemy in the [[smashwiki:Adventure Mode: The Subspace Emissary|The Subspace Emissary]].


===''Mario Sports Mix''===
===''Mario Sports Mix''===
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===''Mario Tennis Aces''===
===''Mario Tennis Aces''===
In ''[[Mario Tennis Aces]]'', Mario faces Dry Bones during the "[[A Bone to Pick]]" challenge on the [[Bask Ruins]] court. He serves as the guardian of the Temple of Bask, not allowing visitors to enter the temple unless they can prove their tennis skills.
In ''[[Mario Tennis Aces]]'', Mario faces Dry Bones during the "[[A Bone to Pick]]" challenge on the [[Bask Ruins]] court. He serves as the guardian of the Temple of Bask, not allowing visitors to enter the temple unless they can prove their tennis skills. Dry Bones also appears in the game's training mode, where he teaches the player all of the basic shots made in a tennis match. According to the game's training mode, Dry Bones is classified as a Tricky type from his emblem in Marina Stadium.
 
Dry Bones also appears in the game's training mode, where he teaches the player all of the basic shots made in a tennis match. According to the game's training mode, Dry Bones is classified as a Tricky type from his emblem in Marina Stadium.


Dry Bones was added as a playable character through the May 2019 online tournament.
Dry Bones was added as a playable character through the May 2019 online tournament.


===''Dr. Mario World''===
===''Dr. Mario World''===
Dry Bones appear in ''[[Dr. Mario World]]'' as obtainable assistants. One is awarded in [[World 11 (Dr. Mario World)|World 11]] when the first area is cleared. In stage mode, they have a chance of increasing capsules by 3 when there are no more capsules left and no further moves could be made. The activation will be checked again when it didn't activate earlier but the condition is met again, but after the effect is activated it will not activate again in the stage. In versus mode, they have a chance in changing the next capsule into a rainbow capsule and can be activated more than once.
Dry Bones appear in ''[[Dr. Mario World]]'' as obtainable assistants. One is awarded in [[World 11 (Dr. Mario World)|World 11]] when the first area is cleared. In stage mode, they have a chance of increasing capsules by 3 when there are no more capsules left and no further moves could be made. The activation is checked again when it did not activate earlier but the condition is met again, but after the effect is activated it does not activate again in the stage. In versus mode, they have a chance in changing the next capsule into a rainbow capsule and can be activated more than once.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
{{new subject|section=y|film}}
[[File:LuigiMovieTrailer.png|thumb|left|Dry Bones in ''[[The Super Mario Bros. Movie]]'']]
[[File:LuigiMovieTrailer.png|thumb|left|Dry Bones in ''[[The Super Mario Bros. Movie]]'']]
Dry Bones appear in [[Illumination]]'s ''[[The Super Mario Bros. Movie]]'', in which they are seen chasing [[Luigi]].<ref>Universal Pictures UK (October 6, 2022). [https://youtu.be/yPpazvJrHm0 The Super Mario Bros. Movie - Official Teaser Trailer (Universal Pictures) HD]. ''YouTube''. Retrieved October 6, 2022.</ref>
Dry Bones appear in [[Illumination]]'s ''[[The Super Mario Bros. Movie]]'', where [[Luigi]] runs from of a horde of them upon arriving in the [[Dark Land]]s.
 
When Bowser announces to his army his plan to marry Princess Peach, one Koopa Troopa asks what he would do if she said no. This leads Bowser to blast him with his fire breath, turning him into a Dry Bones. The same Dry Bones reappears later on at Bowser's wedding. He is last seen during the final fight at Brooklyn attacking Foreman Spike along with a few other minions, before being defeated by Mario and Luigi.


===Other appearances===
===Other appearances===
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===Physical description and traits===
===Physical description and traits===
[[File:MP8 DryBones.png|thumb|Dry Bones's current appearance.]]
[[File:MP8 DryBones.png|thumb|Dry Bones's current appearance.]]
Dry Bones are undead Koopa Troopas with gray skin, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones never maintains a consistent appearance, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  
Dry Bones are undead Koopa Troopas with gray bones, dark gray shells, black eyes, yellow pupils, and pale blue shoes and gloves, the latter of which notably are not worn by their living counterparts. A Dry Bones' shell is similarly designed to that of a Koopa Troopa's, but it is gray and features black patterns in between each shell segment. Dry Bones' appearance has changed often, due to receiving changes between games and media, which range from minor changes such as increased or decreased vibrancy in colors, to major alterations such as having longer or shorter limbs, and appearing as a bipedal or quadrupedal creature; however, in the GameCube era, Dry Bones' standard appearance was finalized, as with many entities - in particular, Dry Bones received its standardized design in ''Mario Superstar Baseball''. In ''Super Mario Bros. 3'' and the [[DIC Entertainment]] ''Super Mario'' cartoons, Dry Bones appears as a quadruped, due to standing on all fours, and never standing upright. The DIC ''Super Mario'' cartoons give Dry Bones hollow eyes, shorter limbs, and longer necks. Additionally, the ''Super Mario Bros.'' style in ''Super Mario Maker'' uses a heavily modified Koopa Troopa sprite, with the lone differences being gray skin, black eyes, and blue pupils.  


''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.
''Super Mario World'' is the first game to give Dry Bones an upright stance, which would be used in a multitude of subsequent installments. However, Dry Bones' ''Super Mario World'' design comes with exclusive elements not present in other games, such as white pupils, a small set of teeth, and a physically larger stature than the Koopa Troopas. Later games resize Dry Bones so they are the same height and shape as a Koopa Troopa. ''Mario & Luigi: Superstar Saga'' once again depicts Dry Bones as a quadrupedal species; in ''Mario & Luigi: Superstar Saga + Bowser's Minions'', the Dry Bones in Beanbean Kingdom retain their quadrupedal stature, though their Mushroom Kingdom relatives present in the ''Minion's Quest: The Search For Bowser'' side story are shown in an upright posture, thus suggesting that Dry Bones differ depending on the region. Both ''Super Mario Galaxy'' games depict Dry Bones as bipedal creatures who stand and move in hunched postures, a feature that is reused in ''Super Mario 3D Land'' and for [[Parabones]] in ''Super Mario 3D World'' and ''Super Mario Odyssey''. In the ''Super Smash Bros.'' series, Dry Bones' trophy has a more realistic appearance than its species' main depiction. In ''Super Smash Bros. Brawl'', Dry Bones' trophy has a more monotone appearance, as well as a darker color scheme and a detailed shell. In ''Super Smash Bros. for Nintendo 3DS / Wii U'', its trophy has a more vibrant and cartoonish appearance, as well as much less detailing.


In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.
In the first three ''Paper Mario'' games, Dry Bones use their ''Super Mario World'' design, but with three tufts of hair, a feature that is only present in their ''Super Mario World'' artwork. Starting from ''Paper Mario: Sticker Star'', Dry Bones use their design from the ''New Super Mario Bros.'' series, though they keep their previous shell design (albeit recolored) and lack of arm bones. Additionally, ''Paper Mario: Color Splash'' gives Dry Bones a pronounced paper outline.


In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered.
In ''The Super Mario Bros. Movie'', Dry Bones have visible neck bones, their eye sockets are more expressive, and their pupils turn red (similar to ''Super Mario 3D Land'') and fiery when angered or hostile.


===Speech===
===Speech===
Like other enemies, in the [[Nintendo Entertainment System|NES]] and [[Super Nintendo Entertainment System|SNES]] ''Mario'' games, Dry Bones did not have any voice acting or in-game text, both due to technical limitations and Nintendo's habit of having silent characters. ''Super Mario RPG: Legend of the Seven Stars'' is the notable exception, which gives them a [[Psychopath]] quote. Starting from the early 2000s, Dry Bones received voice acting, though it comprised of clustered bone "grunts" and "yells" provided by [[Nintendo]] sound manager and composer [[Toru Asakawa]], who also does [[King Boo]]'s voice. In contemporary games, Dry Bones receive text-based dialogue, while some games use "rattle" and "clickety-clack" sounds as speech with the translation in parentheses. ''Super Mario Party'' notably has Dry Bones' speech translated; however, unlike other games which do this, Dry Bones pauses some of its sentences with ellipses. As an earlier instance, ''Paper Mario: The Thousand-Year Door'' had Dark Bones pause their sentences; however, [[Dark Bones]] spoke intelligibly, as opposed to having their speech translated in parenthesis.
Like other enemies, in the [[Nintendo Entertainment System|NES]] and [[Super Nintendo Entertainment System|SNES]] ''Super Mario'' games, Dry Bones did not have any voice acting or in-game text, both due to technical limitations and Nintendo's habit of having silent characters. ''Super Mario RPG: Legend of the Seven Stars'' is the notable exception, which gives them a [[Thought Peek|thought]]. Starting from the early 2000s, Dry Bones received voice acting, though it comprised of clustered bone "grunts" and "yells" provided by [[Nintendo]] sound manager and composer [[Toru Asakawa]], who also does [[King Boo]]'s voice. In contemporary games, Dry Bones receive text-based dialogue, while some games use "rattle" and "clickety-clack" sounds as speech with the translation in parentheses. ''Super Mario Party'' notably has Dry Bones' speech translated; however, unlike other games which do this, Dry Bones pauses some of its sentences with ellipses. As an earlier instance, ''Paper Mario: The Thousand-Year Door'' had Dark Bones pause their sentences; however, [[Dark Bones]] spoke intelligibly, as opposed to having their speech translated in parenthesis.


===Powers and abilities===
===Powers and abilities===
[[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]]
[[File:SMRL-Line-DryBones-Soccer.gif|thumb|175px|left|[[LINE]] sticker of a Dry Bones falling apart.]]
Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the ''Mario'' RPGs, Dry Bones take extra or fatal damage from fire or explosions.
Due to being undead, skeletal Koopa Troopas, Dry Bones are naturally immune to lava and all forms of fire. However, this trait is somewhat inconsistent. In the ''New Super Mario Bros.'' games, Dry Bones are unharmed by lava, but if its head is submerged in lava, it takes longer for it to reassemble itself; in ''New Super Mario Bros. U'', Dry Bones are completely immune to lava. In the ''Super Mario'' RPGs, Dry Bones take extra or fatal damage from fire or explosions.


Dry Bones usually cannot be defeated permanently, since they will always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[Deke|deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness.
Dry Bones usually cannot be defeated permanently, since they always reattach their head to its body in a matter of seconds. This results in Dry Bones' defensive qualities in most ''Super Mario'' sports games, due to its small size and excellent survivability, while sacrificing a lot of power and offense. In the ''Mario & Luigi'' games, defense is Dry Bones' best stat, though ''Super Mario RPG: Legend Of The Seven Stars'' and the ''Paper Mario'' games take this trait further, with the former game giving Dry Bones infinite health, and the latter games having them respawn a few minutes after a battle. Sometimes, Dry Bones is also portrayed as a technique character. Dry Bones generally attack their foes by throwing bones at them, a trait that first appeared in ''Super Mario World''. ''Mario Strikers Charged'' gives Dry Bones bizarre abilities such as teleportation and electrokinesis, which are used in his [[Deke|deke]] and [[Skill Shot]] respectively. In ''Mario Tennis Aces'', the playable Dry Bones has been shown to be able to purposefully crumble istelf, fly its parts into the air, and reassemble midair, doing so during its [[Special Shot]]. ''Puzzles and Dragons: Super Mario Bros. Edition'' gives Dry Bones associations with fire and darkness.
{{br}}
{{br}}


==Profiles and statistics==
==Profiles and statistics==
{{main|List of Dry Bones profiles and statistics}}
{{main|List of Dry Bones profiles and statistics}}
===''[[Mario Party 7]]'' info===
===''[[Paper Mario]]''===
*'''Partner:''' [[Boo]]
{{:Paper Mario bestiary|transcludesection=Dry Bones|image=[[File:PM Dry Bones idle.gif]]|align=horizontal}}
*'''Special Orb:''' [[Magic Orb]]


===''[[Mario Strikers Charged]]''===
===''[[Paper Mario: The Thousand-Year Door]]''===
*'''Type:''' Defensive
{{:Paper Mario: The Thousand-Year Door bestiary|transcludesection=Dry Bones|align=horizontal|image=[[File:Paper Dry Bones.png]]}}
*'''[[Skillshot]]:''' [[Shocker (Mario Strikers Charged)|Shocker]]
*'''[[Deke]]:''' Teleports to another area.


====Stats====
===''[[Mario & Luigi: Superstar Saga]]''===
*'''Movement:''' 10
{{:Mario & Luigi: Superstar Saga bestiary|transcludesection=Dry Bones (1)|align=horizontal|image=[[File:MLSS Dry Bones.gif]]}}
*'''Shooting:''' 3
*'''Passing:''' 3
*'''Defense:''' 10


===''Super Smash Bros. for Nintendo 3DS'' trophy===
==List of appearances==
{|align=center width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse; font-family:Arial;"
{|class="wikitable sortable"width=100%
|-
!width="10%"|Name
!Image
!American English Description
!British English Description
|-
!Dry Bones
|[[File:DryBonesTrophy3DS.png|100px]]
|''They must have a bone to pick with Mario. No matter how many times he stomps them, these guys put themselves back together again. Can't they just rest in pieces? By the way, have you noticed how nimble they are in Mario Kart? Skeletons must be really aerodynamic or something...''
|''How these guys are alive when they're just bones is anyone's guess. Jump on one to make him fall apart, but don't expect it to rest in pieces! It'll be back on its feet in no time. These oddly cute little guys also turn up in the Mario Kart series as lightweight racers. Probably because they don't have any skin or muscles weighing them down.''
|}
 
==Game appearances==
{|class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
|-
!width=40%|Title
!width=40%|Title
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|[[Nintendo 3DS#New Nintnedo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|[[Nintendo 3DS#New Nintnedo 3DS/New Nintendo 3DS XL|New Nintendo 3DS]]
|-
|-
|''[[Minecraft]]'' (Bedrock version)
|''[[Minecraft|Minecraft: Bedrock Edition]]''
|Enemy/Playable skin in the Super Mario Mash-up
|Enemy/Playable skin in the Super Mario Mash-up
|2018
|2018
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|Enemy
|Enemy
|2020
|2020
|Nintendo Switch
|-
|''[[Super Mario Bros. Wonder]]''
|Enemy
|[[List of games by date#2023|2023]]
|Nintendo Switch
|-
|''[[Super Mario RPG (Nintendo Switch)]]''
|Enemy and Non-Playable character in Monstro Town
|2023
|Nintendo Switch
|Nintendo Switch
|}
|}
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|Jap=カロン
|Jap=カロン
|JapR=Karon
|JapR=Karon
|JapM=Derived from「からから」(''karakara'', a term meaning "bone-dry", and the onomatopoeia for light things clattering) and possibly suffix "-ron" and/or English word "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization.
|JapM=Derived from「からから」(''kara-kara'', an ideophone for "bone-dry", and the onomatopoeia for light things clattering) and possibly the male name suffix ''-ron'', and/or "bone". {{wp|Charon}} has the same pronunciation, but "Karon" is the official romanization
|SpaA=Huesitos<br>Dry Bones <small>(2008)</small><br>Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiS=碎碎龟
|SpaAM=Diminutive of "hueso" (bone)<br>-<br>Drybone
|ChiSR=Suì Suì Guī
|SpaE=Huesitos<br>Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
|ChiSM=Fragmented Turtle
|SpaEM=Diminutive of "hueso" (bone)<br>Dry Bones (only called this once, and was also referred to as "Huesitos" in the same episode)
|ChiS2=枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref>
|FraA=Skelex<br>Ossec <small>(early games)</small>
|ChiS2R=Kūgǔ Guài
|FraAM=From "skeleton"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiS2M=Dry Bone Monster
|FraE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small><br>Ossec <small>(early games)</small>
|ChiT=碎碎龜
|FraEM=From "skeleton"<br>Portmanteau of "os" (bone) and "sec" (dry)
|ChiTR=Suì Suì Guī
|ChiTM=Fragmented Turtle
|Dut=Dry Bones
|Dut=Dry Bones
|DutM=-
|FreA=Skelex
|Ger=Knochentrocken<br>Skelett-Koopa
|FreAM=From "skeleton" and the plural-forming suffix ''-x''
|GerM="Dry as a Bone"<br>Skeleton Koopa
|FreA2=Ossec <small>(early games)</small>
|Ita=Tartosso<br>Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|FreA2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|ItaM=Portmanteau of "tartaruga" (turtle) and "osso" (bone)<br>Dry Bones
|FreE=Skelerex <small>(since ''Mario & Luigi: Superstar Saga'')</small>
|FreE2=Ossec <small>(early games)</small>
|FreEM=From "skeleton"
|FreE2M=Portmanteau of ''os'' ("bone") and ''sec'' ("dry")
|Ger=Knochentrocken
|GerM="Dry as a Bone"
|Ger2=Skelett-Koopa
|Ger2M=Skeleton Koopa
|Ita=Tartosso
|ItaM=Portmanteau of ''tartaruga'' ("turtle") and ''osso'' ("bone")
|Ita2=Ossa Secche <small>(''The Adventures of Super Mario Bros. 3'')</small>
|Ita2M=Dry Bones
|Kor=와르르
|KorR=Wareureu
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|PorA=Quebra-ossos
|PorA=Quebra-ossos
|PorAM=Bone Breaker
|PorAM=Bone Breaker
|PorE=Caveirinha
|PorE=Caveirinha
|PorEM=Diminutive of "caveira" (skull)
|PorEM=Diminutive of ''caveira'' ("skull")
|Rus=Купа-скелет
|Rus=Купа-скелет
|RusR=Kupa-skelet
|RusR=Kupa-skelet
|RusM=Skeleton Koopa
|RusM=Skeleton Koopa
|Kor=와르르
|SpaA=Huesitos
|KorR=Wareureu
|SpaAM=Diminutive of ''hueso'' ("bone")
|KorM=Onomatopoeia for the sound of many light and solid objects collapsing
|SpaA2=Dry Bones <small>(2007-2008)</small>
|ChiS=碎碎龟<br>''Suì Suì Guī''<br>枯骨怪 <small>(prior to ''Mario Tennis Aces'')</small><ref>无敌阿尔宙斯 (August 28, 2013). [http://tieba.baidu.com/p/2560204606 神游 超级马力欧世界 敌人官译]. ''Baidu Tieba''. Retrieved February 2, 2017.</ref><br>''Kūgǔ Guài''
|SpaA3=Drybone<ref>''Club Nintendo'' (Chile) Año 1 No. 2, page 33.</ref> <small>(''Super Mario Bros. 3'')</small>
|ChiSM=Fragmented Turtle<br><br>Dry Bone Monster
|SpaA3M=Drybone
|ChiT=碎碎龜
|SpaE=Huesitos
|ChiTR=Suì Suì Guī
|SpaEM=Diminutive of ''hueso'' ("bone")
|ChiTM=Fragmented Turtle}}
|SpaE2=Huesos Secos <small>(once in ''The Adventures of Super Mario Bros. 3'')</small>
 
|SpaE2M=Dry Bones (only called this once, and was also referred to as ''Huesitos'' in the same episode)
==Trivia==
}}
*The name "Dry Bones" may come from the Biblical verses of Ezekiel 37:1-10, which describes a pile of dry bones coming back to life while making "an odd sound".


==References==
==References==
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{{DMW}}
{{DMW}}
{{PMTOK}}
{{PMTOK}}
{{MGSR}}}}
{{MGSR}}
{{TSMBM}}
{{SMBW}}}}
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[[Category:Mario & Luigi: Paper Jam enemies]]
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[[Category:Mario Party DS bosses]]
[[Category:Mario Party: Island Tour characters]]
[[Category:Mario Party: Island Tour characters]]
[[Category:Mario Sports Mix characters]]
[[Category:Mario Sports Mix species]]
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[[Category:Mario Strikers Charged species]]
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[[Category:Mario Super Sluggers playable characters]]
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[[Category:Super Mario Bros. 3 enemies]]
[[Category:Super Mario Bros. 3 enemies]]
[[Category:Super Mario Bros. Wonder enemies]]
[[Category:Super Mario Galaxy enemies]]
[[Category:Super Mario Galaxy enemies]]
[[Category:Super Mario Galaxy 2 enemies]]
[[Category:Super Mario Galaxy 2 enemies]]
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