List of Luigi sightings in Super Mario 3D World: Difference between revisions

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{{italic title|List of Luigi sightings in ''Super Mario 3D World''}}
{{italic title|List of Luigi sightings in ''Super Mario 3D World''}}
{{construction}}
Similarly to ''[[New Super Luigi U]]'', [[8-bit character|Pixel Luigi]]s are hidden in most levels of ''[[Super Mario 3D World]]'' and its campaign in ''[[Super Mario 3D World + Bowser's Fury]]'' to celebrate the [[Year of Luigi]], which the original game was released in. The more challenging versions of earlier levels in [[World Mushroom (Super Mario 3D World)|World Mushroom]] and [[World Flower (Super Mario 3D World)|World Flower]] contain Pixel Luigis in the same locations across both counterparts; as such, only Luigis unique to those levels are listed.
In a similar vein to ''[[New Super Luigi U]]'', 8-bit sprites of [[Luigi]] are hidden in every course of ''Super Mario 3D World''.
 
While there are no Pixel Luigis specific to the ''Bowser's Fury'' campaign of ''Super Mario 3D World + Bowser's Fury'', methods of encountering them across both campaigns are noted in their respective sections.
 
==[[World Map]]==
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|World
!width="1%"|Picture
!width="20%"|Luigi Location
|-
|'''[[World 1 (Super Mario 3D World)|World 1]]'''
|[[File:SM3DW 1-Map Luigi.png|300px]]
|A Pixel Luigi occasionally pops out of the pipe above the ground layer of the [[Koopa Troopa Cave|World 1-2]] icon.
|-
|'''[[World 3 (Super Mario 3D World)|World 3]]'''
|[[File:SM3DW 3-Map Luigi.jpg|300px]]
|A Pixel Luigi can be seen out on the ocean in the background from the platform with a [[1-Up Mushroom]].
|-
|'''[[World 4 (Super Mario 3D World)|World 4]]'''
|[[File:SM3DW 4-Map Luigi.jpg|300px]]
|By taking the [[Warp Pipe]] to the upper platform, a Pixel Luigi can be seen ducking behind a rock to the right after the camera angle shifts.
|-
|'''[[World 5 (Super Mario 3D World)|World 5]]'''
|[[File:SM3DW 5-Map Luigi.png|300px]]
|While taking the Warp Pipe to the island, the player can briefly see a crouching Pixel Luigi in the water.  This Luigi is also visible from World 6.
|-
|rowspan=2|'''[[World 6 (Super Mario 3D World)|World 6]]'''
|[[File:SM3DW 6-Map Luigi.jpg|300px]]
|By changing the camera angle near the rainbow bridge dividing the two sections of the world, an Pixel Luigi can be seen in the water below.  It is the same Luigi from World 5.
|-
|[[File:SM3DW 6-Map Luigi alt.jpg|300px]]
|This same Luigi can be seen if the player takes the [[Clear Pipe]] to the platform with the [[Toad House]].
|-
|'''[[World Castle]]'''
|[[File:SM3DW Castle-Map Luigi.jpg|300px]]
|By waiting near the Clear Pipe used to enter the world, a Pixel Luigi will appear to its right, above the brick behind the gated-off [[lava]].
|-
|rowspan=2|'''[[World Bowser]]'''
|[[File:SM3DW Bowser-Map Luigi.jpg|300px]]
|Changing the camera angle when near the hidden Toad House reveals a Pixel Luigi on the wall.
|-
|[[File:SM3DW Bowser-Map Luigi 2.jpg|300px]]
|A Pixel Luigi can be seen riding on the {{wp|Ferris wheel}}.
|}


==[[World 1 (Super Mario 3D World)|World 1]]==
==[[World 1 (Super Mario 3D World)|World 1]]==
{|style=" width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="5%"|Level Number
!width="5%"|Level Number
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|'''World 1-1'''
|'''World 1-1'''
|'''[[Super Bell Hill]]'''  
|'''[[Super Bell Hill]]'''  
|
|[[File:SM3DW W1-1 Luigi.jpg|300px]]
|align="left"|After dropping out of the clear pipe near the halfway point, the player can visit a Sprixie with a pair of binoculars who show them the direction of the goal. Luigi can be seen far on the fence. However, Luigi disappears if players try to approach him for a closer look.
|By approaching the [[Sprixie]] with a pair of binoculars near the [[Checkpoint Flag]] and entering its view, a Pixel Luigi can be seen behind the white fence near the bushes. However, it disappears if a character approaches its hiding location.
|-
|rowspan=2|'''World 1-2'''
|rowspan=2|'''[[Koopa Troopa Cave]]'''
|[[File:Koopa Luigi.jpg|300px]]
|At the beginning of the stage, a Pixel Luigi can be seen [[crouch]]ing in the bottom-right of the wall if the player tilts the camera to the right.
|-
|-
|'''World 1-2'''
|[[File:SM3DW 1-2 Luigi 2.jpg|300px]]
|'''[[Koopa Troopa Cave]]'''
|At the beginning of the stage, a Pixel Luigi appears out of the Warp Pipe when the [[Time Limit]] has around 105 seconds remaining; after the "hurry up" jingle plays, the Luigi will go back down the Warp Pipe.
|[[File:Koopa Luigi.jpg|250px]]
|align="left"|Luigi will appear on the pipe on the overworld icon for this stage.
 
There is Luigi doing a squat dance in the bottom right corner; the camera may need to be changed.
|-
|-
|'''World 1-3'''
|'''World 1-3'''
|'''[[Mount Beanpole]]'''
|'''[[Mount Beanpole]]'''
|
|[[File:SM3DW W1-3 Luigi.jpg|300px]]
|align="left"|Players should meet a Sprixie with binoculars. Through the binoculars, there is a carving of 8-bit Luigi on part of the structure, hidden within the shadow of another tree.
|By approaching the Sprixie with a pair of binoculars at the beginning of the stage and entering its view, a Pixel Luigi can be seen on the wall of the mountain, directly below the tallest [[tree]].
|-
|-
|'''World 1-4'''
|'''World 1-4'''
|'''[[Plessie's Plunging Falls]]'''
|'''[[Plessie's Plunging Falls]]'''
|
|[[File:SM3DW 1-4 Luigi.jpg|300px]]
|align="left"|At the water's surface near the start of the level, there is an 8-bit Luigi floating on.
|Immediately after the first set of [[Dash Panel]]s, there is a Pixel Luigi floating on the surface of the water.
|-
|-
|'''World 1-5'''
|'''World 1-5'''
|'''[[Switch Scramble Circus]]'''
|'''[[Switch Scramble Circus]]'''
|
|[[File:SM3DW W1-5 Luigi.jpg|300px]]
|align="left"|At the first mirror at the start of the level, a Luigi can be seen in its reflection.
|A running Pixel Luigi can be seen in the reflection of the first spade-shaped mirror at the start of the level.
|-
|rowspan=2|'''{{world|1|castle3d}}'''
|rowspan=2|'''[[Bowser's Highway Showdown]]'''
|[[File:SM3DW Castle Intro Luigi.jpg|300px]]
|During the cutscene that plays when entering the [[castle]], a Pixel Luigi can be seen on the right brick on top of the arch at the entrance.
|-
|-
|'''World 1-Castle'''
|[[File:SM3DW W1-Castle Luigi.jpg|300px]]
|'''[[Bowser's Highway Showdown]]'''
|A giant Pixel Luigi can be seen in the background walking through the water before disappearing below the surface.
|
|align="left"|A giant 8-bit Luigi can be seen strolling through in the background before disappearing into the water below.
|}
|}


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|'''World 2-1'''
|'''World 2-1'''
|'''[[Conkdor Canyon]]'''
|'''[[Conkdor Canyon]]'''
|
|[[File:SM3DW W2-1 Luigi.jpg|300px]]
|align="left"|After the checkpoint, at the bottom of the area ahead, past the shifting platforms, an 8-bit Luigi can be seen underneath.
|Underneath the platform past the shifting platforms just after the checkpoint, a large Pixel Luigi can be seen on the wall.
|-
|-
|'''World 2-2'''
|'''World 2-2'''
|'''[[Puffprod Peaks]]'''
|'''[[Puffprod Peaks]]'''
|
|[[File:SM3DW 2-2 Luigi.jpg|300px]]
|align="left"|An 8-bit Luigi can seen within the particle effect on the first platform after touching it with the Wii U Gamepad.
|When using the touch cursor to touch the [[Touchstone]]s, a Pixel Luigi appears within the resulting particle effect.
|-
|-
|'''World 2-3'''
|'''World 2-3'''
|'''[[Shadow-Play Alley]]'''
|'''[[Shadow-Play Alley]]'''
|
|[[File:SM3DW W2-3 Luigi.jpg|300px]]
|align="left"|Players should climb the wall at the start to see the shadow of an 8-bit Luigi in the top right corner.
|Using the [[Cat Suit]] to climb up the wall at the start of the level reveals the shadow of a Pixel Luigi continually crouching in the top-left corner.
|-
|rowspan=2|'''World 2-4'''
|rowspan=2|'''[[Really Rolling Hills]]'''
|[[File:SM3DW 2-4 Luigi 2.jpg|300px]]
|A Pixel Luigi rotates on the wall of the large [[Turning Floor]] before the [[Checkpoint Flag]].
|-
|-
|'''World 2-4'''
|[[File:SM3DW 2-4 Luigi.jpg|300px]]
|'''[[Really Rolling Hills]]'''
|A Pixel Luigi pops out of the Warp Pipe leading to the underground section if the Time Limit reaches 100 seconds.
|
|align="left"|An 8-bit Luigi will occasionally pop out of the pipe leading to the underground area.
|-
|-
|'''World 2-5'''
|'''World 2-5'''
|'''[[Double Cherry Pass]]'''
|'''[[Double Cherry Pass]]'''
|
|[[File:SM3DW 2-5 Luigi.jpg|300px]]
|align="left"|At the right fence at the end of the level, there is an 8-bit Luigi hiding in one of the posts.
|On the rightmost fence at the end of the level, there is a Pixel Luigi hiding in one of the posts.
|-
|-
|'''World 2-Castle'''
|'''{{world|2|tank}}'''
|'''[[Bowser's Bullet Bill Brigade]]'''
|'''[[Bowser's Bullet Bill Brigade]]'''
|
|[[File:SM3DW 2-Tank Luigi.jpg|300px]]
|align="left"|After beating Boom Boom, players can find an 8-bit Luigi can be seen within the confetti.
|At the start of the level, a Pixel Luigi is on the ground, along the rightmost set of tank treads.
|}
|}


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!width="20%"|Luigi Location
!width="20%"|Luigi Location
|-
|-
|'''{{world|3|train}}'''
|'''World 3-2'''
|'''[[The Bullet Bill Express]]'''
|'''[[Chain-Link Charge]]'''
|[[File:Luigi Bullet Train.jpg|250px]]
|[[File:HiddenLuigi Chainlink SM3DW.jpg|300px]]
|align="left"|At the end of the Bowser Train, an 8-bit Luigi can be seen outrunning the Bullet Bill Train.
|If the [[Arrow Sign]] near the Checkpoint Flag is broken, a Pixel Luigi can be seen behind it.
|-
|'''World 3-3'''
|'''[[Shifty Boo Mansion]]'''
|[[File:SM3DW 3-3 Luigi.jpg|300px]]
|The player must first collect all six [[+ Clock]]s in the level (those in '''bold''' require the Cat Suit):
*'''One in the first room next to the Boo painting'''
*'''Three in the second room just above the bookcase'''
*One following afterward next to the large mirror
*One Green Clock just left of the final indoor room
Upon reaching the [[Goal Pole]], they must then wait until 12 seconds remain on the timer; at that point, several Pixel Luigis rise from the graves in the background and begin running.
|-
|rowspan=2|'''World 3-5'''
|rowspan=2|'''[[Pipeline Lagoon]]'''
|[[File:SM3DW W3-5 Luigi.jpg|300px]]
|An-8 bit Luigi can be seen within the Clear Pipe before the Checkpoint Flag, but only if the player is fast enough.
|-
|[[File:SM3DW 3-5 Luigi 2.jpg|300px]]
|Near the beginning of the level, a Pixel Luigi can be seen floating in the water.
|-
|'''World 3-6'''
|'''[[Mount Must Dash]]'''
|[[File:SM3DW 3-6 Luigi.jpg|300px]]
|If the player reaches the end of the level while the Time Limit is at 325 to 320 seconds remaining, a Pixel Luigi will passes by the finish line before vanishing.
|-
|rowspan=2|'''World 3-7'''
|rowspan=2|'''[[Switchboard Falls]]'''
|[[File:SM3DW 3-7 Luigi.jpg|300px]]
|By approaching the Sprixie with a pair of binoculars and entering its view, a Pixel Luigi can be seen above the left waterfall in the background.
|-
|[[File:SM3DW 3-7 Luigi 2.jpg|300px]]
|A faded Pixel Luigi can barely be seen on the leafy ground in the area just after the Checkpoint Flag, below the bush in the corner.
|-
|rowspan=2|'''{{world|3|train}}'''
|rowspan=2|'''[[The Bullet Bill Express]]'''
|[[File:SM3DW 3-Train Luigi.jpg|300px]]
|During the cutscene that plays when starting the level, a Pixel Luigi can faintly be seen outrunning the train.
|-
|[[File:Luigi Bullet Train.jpg|300px]]
|By standing on the locomotive of the [[Bowser]] train and moving the camera, a Pixel Luigi can be seen outrunning the [[Bullet Bill]] train.
|}
 
==[[World 4 (Super Mario 3D World)|World 4]]==
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level Number
!width="3%"|Level Name
!width="1%"|Picture
!width="20%"|Luigi Location
|-
|'''World 4-1'''
|'''[[Ant Trooper Hill]]'''
|[[File:SM3DW 4-1 Luigi.jpg|300px]]
|A Pixel Luigi hides behind the platform with the Sprixie holding binoculars. Entering the Sprixie's view is not required to see the Luigi, but it will vanish in certain camera angles.
|-
|'''World 4-2'''
|'''[[Piranha Creeper Creek]]'''
|[[File:SM3DW 4-2 Luigi.jpg|300px]]
|During the cutscene that plays after touching the Goal Pole, a small, crouching Pixel Luigi can be seen on the bottom right corner of the screen.
|-
|'''World 4-3'''
|'''[[Beep Block Skyway]]'''
|[[File:SM3DW 4-3 Luigi.jpg|300px]]
|Several Pixel Luigis scroll alongside the [[coin]] and [[Super Star]] sprites on the electronic screens in the level.
|-
|'''World 4-4'''
|'''[[Big Bounce Byway]]'''
|[[File:SM3DW 4-4 Luigi.jpg|300px]]
|By [[Ground Pound]]ing the [[Cloud Lift]] under the [[Warp Box]] near the end of the level, a Pixel Luigi can be seen before the cloud reappears.
|-
|'''World 4-5'''
|'''[[Spike's Lost City]]'''
|[[File:SM3DW 4-5 Luigi.jpg|300px]]
|Near the beginning of the level, before the first [[Galoomba]]s, a Pixel Luigi can be found hidden in some leaves on the wall.
|-
|'''{{world|4|castle3d}}'''
|'''[[Lava Rock Lair]]'''
|[[File:SM3DW 4-Castle Luigi.jpg|300px]]
|A Pixel Luigi can be found on the top of the bridge used to access the first [[Green Star]] before it is lowered.
|}
|}


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!width="20%"|Luigi Location
!width="20%"|Luigi Location
|-
|-
|'''World 5-4'''
|rowspan=2|'''World 5-1'''
|'''[[Sprawling Savanna]]'''
|rowspan=2|'''[[Sunshine Seaside]]'''
|
|[[File:SM3DW 5-1 Luigi.jpg|300px]]
|align="left"|After players blast out of the fifth cannon, at the bottom right of the area, an 8-bit Luigi can be seen painted into the grass.
|By approaching the Sprixie with a pair of binoculars and entering its view, it reveals a Pixel Luigi on top the tree closest to the [[Koopa Troopa]]s.
|-
|[[File:SM3DW 5-1 Luigi 2.jpg|300px]]
|At the end of the [[Plessie]] section of the level, using a [[Fire Flower]] to burn the second bush from the left reveals a Pixel Luigi.
|-
|'''World 5-2'''
|'''[[Tricky Trapeze Theater]]'''
|[[File:SM3DW 5-2 Luigi.jpg|300px]]
|At the beginning of the level, a Pixel Luigi can be seen at the bottom of the rightmost column in the background, somewhat obscured by the clouds in the [[bottomless pit]] below.
|-
|rowspan=2|'''World 5-4'''
|rowspan=2|'''[[Sprawling Savanna]]'''
|[[File:SM3DW W5-4 Luigi.jpg|300px]]
|align="left"|After blasting out of the fifth [[Clear Pipe Cannon]], a large Pixel Luigi is on the floor in the bottom right of the savannah area.
|-
|[[File:SM3DW 5-4 Luigi 2.jpg|300px]]
|By approaching the Sprixie with a pair of binoculars and entering its view, it reveals a Pixel Luigi standing on a [[Clear Pipe]] near the top of the cliff wall.
|-
|'''World 5-5'''
|'''[[Bob-ombs Below]]'''
|[[File:SM3DW 5-5 Luigi.jpg|300px]]
|At the beginning of the level, by waiting until the Time Limit is at 333 seconds, a Pixel Luigi can be seen running across the bottom of the screen.
|}
 
==[[World 6 (Super Mario 3D World)|World 6]]==
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level Number
!width="3%"|Level Name
!width="1%"|Picture
!width="20%"|Luigi Location
|-
|'''World 6-1'''
|'''[[Clear Pipe Cruise]]'''
|[[File:SM3DW 6-1 Luigi.jpg|300px]]
|When collecting this level's [[Stamp (Super Mario 3D World)|Stamp]] by walking on top of the Clear Pipe Cannon, a Pixel Luigi can very faintly be seen imprinted on the section going upward.
|-
|'''World 6-2'''
|'''[[Spooky Seasick Wreck]]'''
|[[File:SM3DW 6-2 Luigi.jpg|300px]]
|Near the beginning of the level, a Pixel Luigi can be seen inside one of the ships, under the bottommost grate.
|-
|rowspan=3|'''World 6-3'''
|rowspan=3|'''[[Hands-On Hall]]'''
|[[File:SM3DW 6-3 Luigi.jpg|300px]]
|If the player continuously hits the gong with the touch cursor, a Pixel Luigi will eventually appear.
|-
|[[File:Hands on Hall - 8 Bit Luigi on Roller.png|300px]]
|The rollers that lead to a secret room outside have a Pixel Luigi on them.
|-
|[[File:SM3DW 6-3 Luigi 2.jpg|300px]]
|Tilting the camera on the right side of the roof at the end of the level reveals a Pixel Luigi in one of the windows below.
|-
|'''World 6-4'''
|'''[[Deep Jungle Drift]]'''
|[[File:SM3DW 6-4 Luigi.jpg|300px]]
|By tilting the camera near the Goal Pole, a crouching Pixel Luigi can be seen in the background, obscured by fog.
|-
|'''World 6-5'''
|'''[[Ty-Foo Flurries]]'''
|[[File:SM3DW W6-5 Luigi.jpg|300px]]
|By approaching the Sprixie with a pair of binoculars, entering its view, and tilting the camera to the right, a small Pixel Luigi can be seen behind the fence where the Sprixie is.
|-
|'''World 6-6'''
|'''[[Bullet Bill Base]]'''
|[[File:SM3DW 6-6 Luigi.jpg|300px]]
|By approaching the Sprixie with a pair of binoculars, entering its view, and tilting the camera to the right, a small Pixel Luigi can be seen on the corner of the fence where the Sprixie is.
|-
|'''World 6-7'''
|'''[[Fuzzy Time Mine]]'''
|[[File:SM3DW 6-7 Luigi.jpg|300px]]
|A Pixel Luigi appears after using the Fire Flower to burn a bush near the Goal Pole.
|}
 
==[[World Castle]]==
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level Number
!width="3%"|Level Name
!width="1%"|Picture
!width="20%"|Luigi Location
|-
|'''{{world|castle|1}}'''
|'''[[Fort Fire Bros.]]'''
|[[File:SM3DW Castle-1 Luigi.jpg|300px]]
|After defeating the [[Fire Bro]] at the end of the level and changing the camera angle to look down and to the right, a Pixel Luigi can be seen inside one of the windows; it only appears after the Fire Bro is defeated.
|-
|'''{{world|castle|2}}'''
|'''[[Switchblack Ruins]]'''
|[[File:SM3DW Castle-2 Luigi.jpg|300px]]
|By lighting the wall around the location of the Stamp using the touch cursor, a crouching Pixel Luigi can be seen.
|-
|'''{{world|castle|3}}'''
|'''[[Red-Hot Run]]'''
|[[File:SM3DW Castle-3 Luigi.jpg|300px]]
|At the end of the level, a Pixel Luigi can faintly be seen on top of the volcano in the background.
|-
|'''{{world|castle|4}}'''
|'''[[Boiling Blue Bully Belt]]'''
|[[File:SM3DW Castle-4 Luigi.jpg|300px]]
|A Pixel Luigi is on one end of the first rotating [[spiked roller]]s.
|-
|'''{{world|castle|5}}'''
|'''[[Trick Trap Tower]]'''
|[[File:SM3DW Castle-5 Luigi.jpg|300px]]
|A large Pixel Luigi is on the wall near the first Green Star.
|-
|'''{{world|castle|6}}'''
|'''[[Rammerhead Reef]]'''
|[[File:SM3DW Castle-6 Luigi.jpg|300px]]
|By tilting the camera to the right near the Warp Pipe after the Checkpoint Flag, a Pixel Luigi can be seen jumping on a rock in the distance.
|-
|'''{{world|castle|7}}'''
|'''[[Simmering Lava Lake]]'''
|[[File:SM3DW Castle-7 Luigi.jpg|300px]]
|Changing the camera angle at the beginning of the level reveals a Pixel Luigi on the thin side of the barrier behind the starting point.
|-
|'''{{world|castle|castle3d}}'''
|'''[[Bowser's Lava Lake Keep]]'''
|[[File:SM3DW Castle Intro Luigi.jpg|300px]]
|During the cutscene that plays when entering the castle, a Pixel Luigi can be seen on the right brick on top of the arch at the entrance.
|}
|}


==[[Overworld Map (Super Mario 3D World)|Overworld Map]]==
==[[World Bowser]]==
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level Number
!width="3%"|Level Name
!width="1%"|Picture
!width="20%"|Luigi Location
|-
|'''{{world|bowser|1}}'''
|'''[[Spiky Spike Bridge]]'''
|[[File:SM3DW Bowser-1 Luigi.jpg|300px]]
|By adjusting the camera near the first [[Warp Box]], a Pixel Luigi can be seen on the side of the ledge towards the bottom.
|-
|'''{{world|bowser|2}}'''
|'''[[Plessie's Dune Downhill]]'''
|[[File:SM3DW Bowser-2 Luigi.jpg|300px]]
|Similarly to [[Sprawling Savanna]], this Luigi is imprinted on the left side of the grass after the Plessie section
|-
|'''{{world|bowser|3}}'''
|'''[[Cookie Cogworks]]'''
|[[File:SM3DW Bowser-3 Luigi.jpg|300px]]
|By approaching the Sprixie with a pair of binoculars, entering its view, and viewing the wall on the left, a large Pixel Luigi can faintly be seen on the wall.
|-
|rowspan=2|'''{{world|bowser|train}}'''
|rowspan=2|'''[[The Bowser Express]]'''
|[[File:SM3DW Bowser-Train Luigi alt.jpg|300px]]
|During the cutscene that plays when starting the level, a Pixel Luigi can faintly be seen outrunning the train.
|-
|[[File:SM3DW Bowser-Train Luigi.jpg|300px]]
|A Pixel Luigi is on the locomotive, imprinted directly below a [[Hidden Block]].
|-
|'''{{world|bowser|4}}'''
|'''[[Footlight Lane]]'''
|[[File:SM3DW Bowser-4 Luigi.jpg|300px]]
|Occasionally, a Pixel Luigi can be seen on the back of the first [[Thwomp]] in the level.
|-
|'''{{world|bowser|5}}'''
|'''[[Deepwater Dungeon]]'''
|[[File:SM3DW WBowser-5 Luigi.jpg|300px]]
|Immediately after the Plessie section, by using the [[Super Bell]] to climb to the platform with the Green Star and jumping to the wall adjacent to the corner, a crouching Pixel Luigi is on the third stone block from the top.
|-
|rowspan=2|'''{{world|bowser|6}}'''
|rowspan=2|'''[[A Beam in the Dark]]'''
|[[File:SM3DW Bowser-6 Luigi 2.jpg|300px]]
|If the player waits at the first mirror in the level until the Time Limit reaches 90 seconds, a Pixel Luigi begins to move toward the player from inside the mirror's reflection before phasing through it into the actual level.
|-
|[[File:SM3DW Bowser-6 Luigi.jpg|300px]]
|By waiting until the Time Limit reaches around 30 seconds and jumping on the Goal Pole, a Pixel Luigi appears on the moon.
|-
|'''{{world|bowser|7}}'''
|'''[[Grumblump Inferno]]'''
|[[File:SM3DW Bowser-7 Luigi.jpg|300px]]
|A Pixel Luigi can occasionally be seen on the second [[Grumblump]] after starting the level.
|-
|'''{{world|bowser|castle3d}}'''
|'''[[The Great Tower of Bowser Land]]'''
|[[File:SM3DW Bowser-Castle Luigi.jpg|300px]]
|align="left"|At the beginning of the level, attacking [[Bowser's Muscle Car]] may cause a Pixel Luigi to fly out.
|}
 
==[[World Star (Super Mario 3D World)|World Star]]==
{{more images|section=yes|Add an image for the Super Galaxy Pixel Luigi sighting.}}
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|World Number
!width="3%"|World Name
!width="1%"|Picture
!width="20%"|Luigi Location
|-
|'''{{world|star2|2}}'''
|'''[[Super Galaxy]]'''
|{{no image}}
|A Pixel Luigi appears inside [[Rosalina]]'s crown. It only appears in ''Super Mario 3D World + Bowser's Fury''. As Rosalina is only present in the course before it is cleared, this sighting can only be seen once.<ref>Supper Mario Broth [@MarioBrothBlog] (September 14, 2021). [https://twitter.com/MarioBrothBlog/status/1437831379526508547 "World Star-2 in the original version of Super Mario 3D World (left) contained no hidden Luigis. To rectify this, in the Nintendo Switch version, one was added inside Rosalina's crown (right). This can only be seen once per save file as she disappears after clearing the level."] (Tweet) – via Twitter.</ref>
|-
|'''{{world|star2|3}}'''
|'''[[Rolling Ride Run]]'''
|[[File:SM3DW Star-3 Luigi.jpg|300px]]
|By approaching the Sprixie with a pair of binoculars and entering its view, it reveals a Pixel Luigi on the closest tall wall, under an arched block.
|-
|'''{{world|star2|4}}'''
|'''[[The Great Goal Pole]]'''
|[[File:SM3DW Star-4 Luigi.jpg|300px]]
|By running along the endless path of [[Donut Block]]s without touching the [[Goal Pole]], a Pixel Luigi eventually appears.
|-
|'''{{world|star2|5}}'''
|'''[[Super Block Land]]'''
|[[File:SM3DW Star-5 Luigi.jpg|300px]]
|Breaking a giant Brick Block next to the ground after the Checkpoint Flag reveals a Pixel Luigi on the wall behind where it was.
|-
|'''{{world|star2|6}}'''
|'''[[Honeycomb Starway]]'''
|[[File:SM3DW Star-6 Luigi.jpg|300px]]
|A Pixel Luigi is on the upper right honeycomb platform, next to the Warp Box.
|-
|'''{{world|star2|7}}'''
|'''[[Gargantuan Grotto]]'''
|[[File:SM3DW Star-7 Luigi.jpg|300px]]
|A Pixel Luigi can be seen at the bottom of one of the vines in the foreground of the level, near the first Green Star.
|}
 
==[[World Flower (Super Mario 3D World)|World Flower]]==
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
|-style="background: #ABC;"
!width="5%"|World Number
!width="5%"|World Number
!width="3%"|World Name
!width="1%"|Picture
!width="1%"|Picture
!width="20%"|Luigi Location
!width="20%"|Luigi Location
|-
|-
|'''World 6'''
|'''{{world|flower2|9}}'''
|
|'''[[Towering Sunshine Seaside]]'''
|align="left"|If players stand to the left of the Prince Bully Blockade level and rotate the camera to the left, an 8-bit Luigi can be seen crouching in the water.
|[[File:SM3DW Flower-9 Luigi.jpg|300px]]
|By going to the left of the level and climbing the leftmost tree, the camera angle shifts to reveal a Pixel Luigi positioned above the Time Limit.
|}
|}


Line 130: Line 480:
!width="20%"|Luigi Location
!width="20%"|Luigi Location
|-
|-
|'''Title Screen'''
|'''Title screen'''
|
|[[File:Luigititle.jpg|300px]]
|align="left"|An icon of Luigi will appear after ''[[Luigi Bros.]]''has been unlocked.
|An icon of Luigi will appear after ''[[Mario Bros. (game)#Luigi Bros.|Luigi Bros.]]'' has been unlocked.
|-
|rowspan=2|'''Electronic Manual'''
|[[File:SM3DW Electronic Manual Luigi Sighting.png|300px]]
|A Pixel Luigi is at the bottom of Page 8 in the game's electronic manual.  
|-
|-
|'''Opening Scene'''
|[[File:SM3DW Electronic Manual Luigi Sighting 2.png|300px]]
|
|A Pixel Luigi can be seen ducking on page 17 of the manual, above the control listings for the [[Crouch]] move.
|align="left"|Three 8-bit Luigis are hidden within the item coming out of the Clear Pipe.
|-
|rowspan=2|'''Intro'''
|[[File:SM3DW Intro Luigis.jpg|300px]]
|rowspan=2|Several Pixel Luigis are hidden among the items that come out of the [[Clear Pipe]].
|-
|[[File:SM3DW Intro Luigis 2.jpg|300px]]
|-
|-
|'''Ball minigame'''
|'''Ball minigame'''
|
|[[File:SM3DW Ball Luigi.jpg|300px]]
|align="left"|In the ball minigame, sometimes, an 8-bit Luigi can appear on the ball.
|In rooms where the player must guide a ball to obtain a [[Green Star]], a Pixel Luigi design may appear on the ball.
|-
|-
|'''[[Sprixie House]]'''
|'''[[Sprixie House]]'''
|
|[[File:SM3DW World 4-tent.png|300px]]
|align="left"|Luigi should move the birds near the window to see Luigi peeking through the window.
|Moving towards the [[small bird]]s to scare them away from the window reveals a Pixel Luigi on the very left peeking in, which ducks down out of sight after a few seconds.
|-
|rowspan=2|'''Confetti/snow'''
|[[File:SM3DW 3-4 Luigi.jpg|300px]]
|rowspan=2|Levels featuring falling snow or confetti have Pixel Luigis floating among the particles.
|-
|[[File:SM3DW Snow Luigi.jpg|300px]]
|-
|-
|'''[[Question Blocks]]'''
|'''[[? Block]]s'''
|
|[[File:SM3DW Block Luigi.jpg|300px]]
|align="left"|A 8 bit Luigi will occasionally pop out of a ? Block.
|A Pixel Luigi occasionally pops out of [[? Block]]s when they are hit by a character. This also applies to the ''Bowser's Fury'' campaign.
|-
|-
|'''Roulette Minigame'''
|'''[[Lucky House]]'''
|
|[[File:SM3DW Lucky House Luigi.jpg|300px]]
|align="left"|A Luigi sprite will appear for a spilt-second during the showering of coins after winning.
|If two or more [[Slot Block]]s are matched, a Pixel Luigi appears for a split second during the resulting shower of [[coin]]s.
|-
|'''[[Cheep Cheep]]'''
|[[File:SM3DW Cheep-Cheep Luigi.jpg|300px]]
|A Pixel Luigi can occasionally be found inside the mouth of a [[Cheep Cheep]], stuck head-first. This is exclusive to [[Pipeline Lagoon]] in the ''Super Mario 3D World'' campaign, but it also applies to {{conjectural|Cat Cheep Cheeps}} in the ''Bowser's Fury'' campaign.
|-
|'''[[Banzai Bill]]'''
|[[File:SM3DW Banzai Bill Luigi.jpg|300px]]
|All [[Banzai Bill]]s and [[Cat Banzai Bill]]s have a Pixel Luigi on their thrusters, which can be seen from behind.
 
|}
|}


==See also==
==See also==
*[[List of Luigi sightings in New Super Luigi U|List of Luigi sightings in ''New Super Luigi U'']]
*[[List of Luigi sightings in New Super Luigi U|List of Luigi sightings in ''New Super Luigi U'']]
*[[List of Luigi sightings in Captain Toad: Treasure Tracker|List of Luigi sightings in ''Captain Toad: Treasure Tracker'']]
*[[List of Luigi sightings in NES Remix 2|List of Luigi sightings in ''NES Remix 2'']]
==References==
<references/>


[[Category:Lists]]
{{SM3DW}}
[[Category:Super Mario 3D World]]
[[Category:Lists|Luigi sightings in Super Mario 3D World]]
[[Category:Super Mario 3D World|*]]
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