Knife Guy: Difference between revisions

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{{smrpgenemy|
{{character infobox
|image = [[File:SMRPG_KnifeGuy.png|200px]]
|image=[[File:SMRPG NS Knife Guy.png|180px]]<br>Knife Guy in ''Super Mario RPG'' (Nintendo Switch)
|location = [[Booster Tower]]
|first_appearance=''[[Super Mario RPG: Legend of the Seven Stars]]'' ([[List of games by date#1996|1996]])
|hp=700
|latest_appearance=''[[Super Mario RPG (Nintendo Switch)|Super Mario RPG]]'' ([[Nintendo Switch]]) ([[List of games by date#2023|2023]])
|fp=35
}}
|atk=70
{{quote2|Wait! You took all the trouble to come here, so...stick around!|Knife Guy|[[Super Mario RPG: Legend of the Seven Stars]]}}
|def=55
'''Knife Guy''' is a boss in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and [[Super Mario RPG (Nintendo Switch)|its remake]], and the older brother of [[Grate Guy]]. Knife Guy's name is a portmanteau on the term "nice guy", and "knife"; the latter due to his tendency to juggle with knives. He and his younger brother resemble clowns, and seemingly work as entertainers and bodyguards for [[Booster]]. They ambush [[Mario]] and company on the balcony of [[Booster Tower]] to protect Booster, who has fled to [[Marrymore]] with [[Princess Peach|Peach]].
|matk=20
==Battle==
|mdef=10
In battle, Knife Guy is overall less dangerous than Grate Guy. Each turn, he will target one party member and use one of two attacks: a direct stab after juggling his knives, or a thrown knife that does 1.5 times the damage of the former. There is a 2/3 chance of the stab attack, and a 1/3 chance of the throwing attack.
|speed=25
|evade=0
|mevade=0
|moves=[[Crystal]]
|strong=[[Thunder]], [[Sleep]]
|weak=[[Fire]]
|items=[[Flower Jar]]
|coins=15
|flower=None
|exp=40
|cookie=[[Yoshi Cookie]]
|psychopath = Happiness is hip!
}}  
{{quote|Wait! You took all the trouble to come here, so...stick around!|Knife Guy|Super Mario RPG: Legend of the Seven Stars}}


'''Knife Guy''' is the brother of [[Grate Guy]] in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. The two seemingly work as entertainers and bodyguards for the demented [[Booster]]. When Booster (with [[Princess Peach|Toadstool]] in tow) flees [[Booster Tower|his tower]], [[Mario]] and company chase after him. However, the heroes are ambushed on the balcony of the tower by Knife Guy and Grate Guy.
After several turns, the two will team up, and Knife Guy will stand on Grate Guy's head. They are still considered separate targets during this time. During this phase, each turn Knife Guy will either use [[Blizzard (Super Mario RPG)|Blizzard]] to damage the whole party, or [[Crystal (move)|Crystal]] to damage one character. There is a 2/3 chance of Crystal, and a 1/3 chance of Blizzard.  


Knife Guy is not as dangerous as his partner Grate Guy, but still should not be underestimated. Each turn, he will either attack, or throw a knife that does 1.5x the damage of his normal attack to one character. The odds of each is 2/3 for the former, and 1/3 for the latter. At some point in the battle, he will call for a team-up, and will stand on Grate Guy's head. They are still considered separate targets during this time.
If either Knife or Grate Guy is defeated, or the two are attacked a total of five times, they will separate and return to their first phase. As Knife Guy has 200 less HP than Grate Guy, it is more efficient to defeat him first to limit the number and duration of team-up phases. Additionally, Knife Guy is weak to Fire: if Mario has learned [[Super Fireball]], he can easily inflict considerable damage.


It is in this team-up phase that the battle's real difficulty lies: each turn, Knife Guy will either use [[Blizzard]] to damage the whole party, or [[Crystal]] to damage one character. The odds of each is 1/3 in favor of Blizzard, and 2/3 in favor of Crystal. While Blizzard does not have much power, especially backed by Knife Guy's somewhat low Magic Attack, the fact that Grate Guy will be using [[Meteor Blast]] every turn allows it to quickly wear out Mario's group. This phase's length is determined by a hidden counter, as well as Knife and Grate Guy's HP. Each time Knife Guy takes damage, the counter is increased by 1, and each time Knife Guy uses either of his spells, the counter is increased by 2. If either Knife or Grate Guy is defeated, or the counter reaches at least 5, they will separate and return to their first phase. The battle comes down to defeating one of them as quickly as possible, as neither Knife or Grate Guy are much of a threat on their own. Knife Guy should be eliminated first, to limit the number and duration of team-up phases. While Grate Guy will be a bother with his status attacks, Knife Guy has 200 less HP and is weak to Fire: if Mario has learned [[Super Flame]], he can easily inflict a couple hundred damage to Knife Guy.  
==Knife Guy's Ball Game==
After their defeat, Knife Guy and Grate Guy decide to split up, with Knife Guy staying at Booster Tower. Inside, he can be found practicing juggling, using colored balls instead of knives. If Mario returns to Booster Tower, Knife Guy will offer to play a game with him. He will juggle one yellow ball among many red ones; when he stops, Mario must guess which hand the yellow ball is in. If Mario chooses correctly, he will be "rewarded" with a [[Moldy Mush]], a [[Dried Shroom|Wilt Shroom]], or a [[Rotten Mush]], and sometimes a [[Super Mushroom|Mid Mushroom]], [[Ultra Mushroom|Max Mushroom]], or even a [[Croaka Cola]].


After their defeat, Knife Guy and Grate Guy decide to split up. Grate Guy opens his own casino near [[Bean Valley]] while Knife Guy stays at Booster Tower. Inside the tower, Knife Guy practices his juggling (trading in his knives for colored balls). If Mario returns to Booster Tower, Knife Guy will offer to play a game with him. The jester will juggle one yellow ball with a multitude of red balls; when he stops, Mario has to guess which hand the sole yellow ball is in. If Mario wins he'll be "rewarded" with a [[Moldy Mush]], a [[Wilt Shroom]] or a [[Rotten Mush]], and sometimes a [[Mid Mushroom]] or [[Mushroom#Super Mario RPG: Legend of the Seven Stars|Max Mushroom]].
If Mario keeps playing, the game will get progressively more difficult. If Mario wins on the highest difficulty level, Knife Guy will give him the [[Bright Card]] needed to get into [[Grate Guy's Casino]].  


If Mario keeps playing, the game will get progressively more difficult. If Mario wins on the highest difficulty level, Knife Guy will give him the [[Bright Card]] needed to get into [[Grate Guy's Casino]].
In the remake, the player can fast-travel to the room in which Knife Guy is at. The player also earns a gold medal on the "Ball Games Ahead" record on their [[Play Report]] if they win fifty times.
 
==Profiles and statistics==
===''Super Mario RPG: Legend of the Seven Stars''===
{{:Super Mario RPG: Legend of the Seven Stars bestiary|transcludesection=Knife Guy|image=[[File:SMRPG Knife Guy idle.gif]]|align=horizontal}}
 
===''Super Mario RPG'' (Nintendo Switch)===
{{:Monster List|transcludesection=Knife Guy}}
 
==Gallery==
<gallery>
SMRPG KnifeGuy.png|Artwork in ''Super Mario RPG: Legend of the Seven Stars''
SMRPG Knife Guy field.png|Field sprite
SMRPG NS Grate Guy and Knife Guy.png|Grate Guy stacked with Knife Guy, ''Super Mario RPG'' (Nintendo Switch)
</gallery>


==Names in other languages==
==Names in other languages==
{{foreignname
{{foreign names
|Jap=クラウン<span class="explain" title="あに">・兄</span><br>''Kuraun Ani''<br>クラウンブロス(兄)<br>''Kuraun Burosu (Ani)''
|Jap=クラウン・兄 <small>(SFC battle message)</small> / クラウンあに <small>(in battle)</small>
|JapM=Clown Older Brother<br>(boss)<br>Clown Bros. (Older)<br>(NPC)}}
|JapR=Kuraun Ani
{{BoxTop}}
|JapM=Older Clown Brother
{{Super Mario RPG}}
|Jap2=クラウンブロス(兄) <small>(out of battle)</small> / クラウンブロス ({{ruby|兄|あに}})<ref>{{cite|date=1996|title=Super Mario RPG Final Edition|publisher=[[Shogakukan]]|language=ja|isbn=4091025382|page=100}}</ref>
|Jap2R=Kuraun Burosu (Ani)
|Jap2M=Clown Bros. (Older)
|ChiS=克劳兄
|ChiSR=Kè Láo Xiōng
|ChiSM=Older Clown Brother
|ChiS2=克劳兄弟(兄)
|ChiS2R=Kè Láo Xiōngdì (Xiōng)
|ChiS2M=Clown Bros. (Older)
|ChiT=克勞兄
|ChiTR=Kè Láo Xiōng
|ChiTM=Older Clown Brother
|ChiT2=克勞兄弟(兄)
|ChiT2R=Kè Láo Xiōngdì (Xiōng)
|ChiT2M=Clown Bros. (Older)
|Dut=Clownbroer
|DutM=Clown brother
|Fre=Clown aîné
|FreM=Older clown brother
|Ger=Harlekling
|GerM=Portmanteau of ''Harlekin'' ("harlequin") and ''Klinge'' ("blade")
|Ita=Clown Lametto
|ItaM=Li'l Blade Clown; ''Lametto'' comes from ''lama'' ("blade") with the diminutive masculine suffix ''-etto''
|Kor=클라운형
|KorR=Keullaun Hyeong
|KorM=Older Clown Brother
|Kor2=클라운브러스(형)
|Kor2R=Keullaun Beureoseu (Hyeong)
|Kor2M=Clown Bros. (Older)
|Spa=Cuchincio
|SpaM=From ''cuchillo'' ("knife")
}}
 
==References==
<references/>
{{SMRPG}}
[[Category:Allies]]
[[Category:Allies]]
[[Category:Clowns]]
[[Category:Siblings]]
[[Category:Siblings]]
[[Category:Super Mario RPG: Legend of the Seven Stars Bosses]]
[[Category:Third-party characters]]
[[Category:Super Mario RPG: Legend of the Seven Stars Characters]]
[[Category:Super Mario RPG: Legend of the Seven Stars bosses]]
[[it:Clown Lametto]]
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