Wings: Difference between revisions

705 bytes added ,  1 month ago
Tag: Mobile edit
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{about|the wings given to course elements in ''Super Mario Maker''|other uses of the word "Wing"|[[Wing]]}}
{{about|the wings given to course elements in ''Super Mario Maker''|other uses of the word "Wing"|[[Wing]]}}
[[File:Assorted Winged Items - Super Mario Maker.png|thumb|A Coin, Super Mushroom, Super Star, and Fire Flower with Wings]][[File:SMMfor3DS - WingedBowser.png|thumb|200px|Artwork of [[Bowser]] with wings applied]]
[[File:Assorted Winged Items - Super Mario Maker.png|thumb|A [[coin]], [[Super Mushroom]], [[Super Star]], and [[Fire Flower]] with Wings]][[File:SMMfor3DS - WingedBowser.png|thumb|200px|Artwork of [[Bowser]] with wings applied]]
'''Wings''' are [[List of power-ups|power-ups]] that can be given to other course elements in ''[[Super Mario Maker]]'', its [[Super Mario Maker for Nintendo 3DS|Nintendo 3DS port]], and its [[Super Mario Maker 2|sequel]], to modify their behavior(s). In the former, they are a separate object that can be attached to most objects by dragging them to the object in the same way [[Super Mushroom]]s can be given to enemies to enlarge them. In the latter, they are accessed through a mini-menu that appears above course elements when placed, alongside the other modifiers.
'''Wings''' are [[List of power-ups|power-ups]] that can be given to other course elements to modify their behavior in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''. In ''Super Mario Maker'' and ''Super Mario Maker for Nintendo 3DS'', wings are their own individual object that can be attached to most other objects by dragging them onto the object in the same way [[Super Mushroom]]s can be given to enemies to enlarge them. However, they cannot be placed into courses on their own without attaching them to anything; attempting to do this causes the wing to simply fly away. In ''Super Mario Maker 2'', wings are no longer a separate part and can instead be attached to objects using a mini-menu that appears above them when pressed, alongside the options to enlarge, attach a parachute to, or access alternate forms of an object when applicable.
 
Wings change an object's movement pattern in a variety of ways depending on the object. If an object that is attached to a set of [[track]]s has wings, it will move much faster along them. If the object is inside a [[Koopa Clown Car]], [[Junior Clown Car]], or [[Fire Koopa Clown Car]], it will move faster than usual. In the case of [[List of enemies|enemies]], it can be combined with the Super Mushroom and/or parachute, though if the enemy carries a parachute, the wings will not take effect until the enemy lands and its parachute is deactivated. It also causes enemies damaged by [[stomp]]s to take an extra hit before being defeated, as the first hit causes the enemy to lose its wings.


If the object is also attached to a set of [[track]]s, it will move much faster along them. If the object is inside a [[Koopa Clown Car]] [[Junior Clown Car|or its]] [[Fire Koopa Clown Car|relatives]], it will move faster than usual. In the case of [[List of enemies|enemies]], it can be combined with the Super Mushroom and/or parachute, though if the enemy carries a parachute, the wings will not take effect until the enemy lands and its parachute is deactivated. It also gives the enemy an extra 'hit point', as the first hit causes the enemy to lose its wings, allowing them to be jumped on one extra time without defeating the enemy.
==Effects on course elements==
==Effects on course elements==
===''Super Mario Maker''===
===''Super Mario Maker''===
Line 13: Line 14:
*[[Boo Buddies]] - The Boos of the ring spread outwards then recede inwards in a pulsing manner.
*[[Boo Buddies]] - The Boos of the ring spread outwards then recede inwards in a pulsing manner.
*[[Bowser]] - Jumps have a [[Flutter Jump]] motion.
*[[Bowser]] - Jumps have a [[Flutter Jump]] motion.
*[[Bowser Jr.]] - Jumps are slightly larger, gains access to the [[Ground Pound]] without being supersized, and throws [[hammer]]s instead of spitting [[fireball]]s. While in his shell, he can clear much larger gaps, and if he falls into a bottomless [[pit]], he will reappear above Mario in attempt to drop a Ground Pound on him.
*[[Bowser Jr.]] - Jumps are slightly larger, gains access to the [[Ground Pound]] without being supersized, and throws [[hammer]]s instead of spitting [[fireball]]s. While in his shell, he can clear much larger gaps, and if he falls into a bottomless [[pit]], he will reappear above Mario in attempt to drop a Ground Pound on him. Does not lose his wings when jumped on.
*[[Brick Block]], [[Rotating Block]] - Identical to ? Blocks, but if they contain nothing, they do not lose their wings. They are not affected by P Switches.
*[[Brick Block]], [[Rotating Block]] - Identical to ? Blocks, but if they contain nothing, they do not lose their wings. They are not affected by P Switches.
*[[Buzzy Beetle]] - Becomes a [[Para-Beetle]]; flies slowly leftward. Can be used as a platform, briefly sinking when jumped on, then rising upwards until Mario jumps off.
*[[Buzzy Beetle]] - Becomes a [[Para-Beetle]]; flies slowly leftward. Can be used as a platform, briefly sinking when jumped on, then rising upwards until Mario jumps off.
Line 33: Line 34:
*[[Lava Bubble]] - Flies in a diagonal line, ricocheting off solid surfaces and lava. Behaves similarly to some Lava Bubbles from ''[[Super Mario World]]''.
*[[Lava Bubble]] - Flies in a diagonal line, ricocheting off solid surfaces and lava. Behaves similarly to some Lava Bubbles from ''[[Super Mario World]]''.
*[[Lift]] - Moves in a sine-like pattern perpendicular to its set direction; horizontally when set up or down, and vertically when set left or right.
*[[Lift]] - Moves in a sine-like pattern perpendicular to its set direction; horizontally when set up or down, and vertically when set left or right.
*[[Magikoopa]] - No change in behavior, but requires an extra hit to be defeated. Its magic attacks also possess wings, to no extra affect.
*[[Magikoopa]] - The Magikoopa and its magic attack both possess wings; the Magikoopa requires an extra hit to be defeated, as with other enemies, but when its magic attacks transforms a block, the new enemy or item will be in its winged form. It also allows them to create lit Bob-ombs and Deep Cheeps (or their equivalents), while making them unable to spawn Coins, Buzzy Beetles, or Skipsqueaks.
*[[Monty Mole]] - Chases Mario with fast jumps.
*[[Monty Mole]] - Chases Mario with fast jumps.
*[[Muncher]] - Occasionally Flutter Jumps. If placed inside a [[pipe]], it will launch from it and hover in the air before returning to it.
*[[Muncher]] - Occasionally Flutter Jumps. If placed inside a [[pipe]], it will launch from it and hover in the air before returning to it.
39,656

edits