Level 5-3+: Difference between revisions

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{{Levelbox
{{level infobox
|title = Level 5-3+
|title = Level 5-3+
|image = [[File:MVDK_5-3%2B_-_B.PNG]]
|image = [[File:MVDK_5-3%2B_-_B.PNG]]
|code= Level 5-3+
|code= Level 5-3+ (GBA)<br>Level 7-3+ (Switch)
|world= [[Mystic Forest Plus]]
|world= [[Mystic Forest Plus]]
|game= ''[[Mario vs. Donkey Kong]]''
|game= ''[[Mario vs. Donkey Kong]]''
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==Overview==
==Overview==
The [[Mini Mario (toy)|Mini Mario]] can be activated at any point during these next steps. The player first has to pick up a [[Bob-omb]] and use it to destroy the [[Bob-omb Block]] next to the red platform. Once the block is destroyed, the player has to press a blue [[Color Switch]] and carry another Bob-omb to the Bob-omb Blocks on the above platform, using a [[Springboard]] to reach them. The player then has to do so again, this time bringing a Bob-omb further ahead to the Bob-omb Blocks above on the right, tossing the Bob-omb up from the blue platform. If the Mini Mario isn't on the blue platform already, the player needs to lead the toy onto it. With the Mini Mario on the right side of the blue platform, the player needs to jump to the above platform and press the red Color Switch, causing the Mini Mario to fall onto a red platform. Moving right, the player has to press a blue Color Switch to keep the Mini Mario from jumping into [[Spike Trap|spikes]]. The player then needs to use a Bob-omb to break the final set of Bob-omb Blocks, allowing them to reach the locked door.
The [[Mini Mario (toy)|Mini-Mario]] can be activated at any point during these next steps. The player first has to pick up a [[Bob-omb]] and use it to destroy the [[Bob-omb Block]] next to the red platform. Once the block is destroyed, the player has to press a blue [[Color Switch]] and carry another Bob-omb to the Bob-omb Blocks on the above platform, using a [[Springboard]] to reach them. The player then has to do so again, this time bringing a Bob-omb further ahead to the Bob-omb Blocks above on the right, tossing the Bob-omb up from the blue platform. If the Mini-Mario is not on the blue platform already, the player needs to lead the toy onto it. With the Mini-Mario on the right side of the blue platform, the player needs to jump to the above platform and press the red Color Switch, causing the Mini-Mario to fall onto a red platform. Moving right, the player has to press a blue Color Switch to keep the Mini-Mario from jumping into [[Spike Trap|spikes]]. The player then needs to use a Bob-omb to break the final set of Bob-omb Blocks, allowing them to reach the locked door.


==Enemies==
==Enemies==
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*'''Blue:''' Above the spike pit. The blue Color Switch needs to be active.
*'''Blue:''' Above the spike pit. The blue Color Switch needs to be active.


{{MVDK Levels}}
{{MVDK levels}}
[[Category:Mario vs. Donkey Kong Levels]]
[[Category:Mario vs. Donkey Kong levels]]

Latest revision as of 10:47, March 28, 2024

Level
Level 5-3+
A portion of Level 5-3+ from the game Mario vs. Donkey Kong.
Level code Level 5-3+ (GBA)
Level 7-3+ (Switch)
World Mystic Forest Plus
Game Mario vs. Donkey Kong
Time limit 150
<< Directory of levels >>

Level 5-3+ is the third level of Mystic Forest Plus in Mario vs. Donkey Kong. The high score for this level is 18500.

Overview[edit]

The Mini-Mario can be activated at any point during these next steps. The player first has to pick up a Bob-omb and use it to destroy the Bob-omb Block next to the red platform. Once the block is destroyed, the player has to press a blue Color Switch and carry another Bob-omb to the Bob-omb Blocks on the above platform, using a Springboard to reach them. The player then has to do so again, this time bringing a Bob-omb further ahead to the Bob-omb Blocks above on the right, tossing the Bob-omb up from the blue platform. If the Mini-Mario is not on the blue platform already, the player needs to lead the toy onto it. With the Mini-Mario on the right side of the blue platform, the player needs to jump to the above platform and press the red Color Switch, causing the Mini-Mario to fall onto a red platform. Moving right, the player has to press a blue Color Switch to keep the Mini-Mario from jumping into spikes. The player then needs to use a Bob-omb to break the final set of Bob-omb Blocks, allowing them to reach the locked door.

Enemies[edit]

Present locations[edit]

  • Red: Next to a rope which is at the top of the left hand side of the level.
  • Yellow: Above the blue Color Switch at the right hand side of the level.
  • Blue: Above the spike pit. The blue Color Switch needs to be active.