Super Jump (Super Mario RPG): Difference between revisions

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{{italic title|Super Jump (''Super Mario RPG: Legend of the Seven Stars'')}}
{{italic title|id=yes}}
{{SMRPG Moves|name=Super Jump|[[Mario]]|Physical||N/A|Jump|One enemy||[[File:SuperMarioRPG Super Jump.png]]}}
{{SMRPG move infobox
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45.
|image=[[File:SuperMarioRPG Super Jump.png]]
|used_by=[[Mario]]
|type=Magic
|power=45
|effect=None
|element=Jump
|range=One enemy
|mitigation=N/A
}}
__NOTOC__
The '''Super Jump''' is a special attack used by [[Mario]] in ''[[Super Mario RPG: Legend of the Seven Stars]]''. He learns the attack at Level 6. When Mario uses his Super Jump, he can [[jump]] on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 [[Flower Point|FP]] and has a Magic Power rating of 45.
 
A [[Chow]] in [[Monstro Town]] will give Mario the [[Attack Scarf]] for hitting 30 consecutive Super Jumps, and the [[Super Suit]] for 100.
==Profiles==
===''Super Mario RPG: Legend of the Seven Stars''===
*'''Menu description:'''
**''Flower Used 7''
**''Mg. Power 45''
**''Push "Y" prior to hit for DAMAGE!''
<!--===''Super Mario RPG'' (Nintendo Switch)===
*Battle menu description: '' ''-->


==Names in other languages==
==Names in other languages==
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|Jap=スーパージャンプ
|Jap=スーパージャンプ
|JapR=Sūpā Janpu
|JapR=Sūpā Janpu
|JapM=Super Jump}}
|JapM=Super Jump
 
|ChiS=超级跳跃
{{Super Mario RPG}}
|ChiSR=Chāojí Tiàoyuè
|ChiSM=Super Jump
|ChiT=超級跳躍
|ChiTR=Chāojí Tiàoyuè
|ChiTM=Super Jump
|Dut=Supersprong
|DutM=Super jump
|Fre=Super saut
|FreM=Super jump
|Ger=Supersprung
|GerM=Super jump
|Ita=Super salto
|ItaM=Super jump
|Kor=슈퍼점프
|KorR=Syupeo Jeompeu
|KorM=Super Jump
|Spa=Supersalto
|SpaM=Super jump
}}
{{SMRPG}}
[[Category:Jumps]]
[[Category:Jumps]]
[[Category:Super Mario RPG: Legend of the Seven Stars Moves]]
[[Category:Super Mario RPG: Legend of the Seven Stars moves]]
[[it:Super Jump]]

Latest revision as of 10:58, March 23, 2024

Super Mario RPG: Legend of the Seven Stars move
SuperMarioRPG Super Jump.png
Super Jump
Used by Mario
Type Magic
Magic power 45
Effect None
Element Jump
Target One enemy
Damage reduced N/A

The Super Jump is a special attack used by Mario in Super Mario RPG: Legend of the Seven Stars. He learns the attack at Level 6. When Mario uses his Super Jump, he can jump on one enemy multiple times. If the player does a Timed Hit right before Mario stomps the enemy, Mario keeps jumping until the player makes a mistake or they hit 100 consecutive jumps. Super Jump uses 7 FP and has a Magic Power rating of 45.

A Chow in Monstro Town will give Mario the Attack Scarf for hitting 30 consecutive Super Jumps, and the Super Suit for 100.

Profiles[edit]

Super Mario RPG: Legend of the Seven Stars[edit]

  • Menu description:
    • Flower Used 7
    • Mg. Power 45
    • Push "Y" prior to hit for DAMAGE!

Names in other languages[edit]

Language Name Meaning
Japanese スーパージャンプ
Sūpā Janpu
Super Jump

Chinese (simplified) 超级跳跃
Chāojí Tiàoyuè
Super Jump

Chinese (traditional) 超級跳躍
Chāojí Tiàoyuè
Super Jump

Dutch Supersprong
Super jump
French Super saut
Super jump
German Supersprung
Super jump
Italian Super salto
Super jump
Korean 슈퍼점프
Syupeo Jeompeu
Super Jump

Spanish Supersalto
Super jump