World 6-1 (Super Mario 3D Land): Difference between revisions

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{{italic title|World 6-1 (''Super Mario 3D Land'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 6-1
|image=[[File:3DS SuperMario 7 scrn07 E3.png|250px]]
|image=[[File:3DS SuperMario 7 scrn07 E3.png|250px]]
|code=World 6-1
|code=World 6-1
Line 7: Line 6:
|game=''[[Super Mario 3D Land]]''
|game=''[[Super Mario 3D Land]]''
|limit=400 seconds
|limit=400 seconds
|notes=
|before_alt=
|beforealt=
|before=[[World 5-Castle (Super Mario 3D Land)|<<]]
|before=[[World 5-Castle (Super Mario 3D Land)|<<]]
|after=[[World 6-2 (Super Mario 3D Land)|>>]]
|after=[[World 6-2 (Super Mario 3D Land)|>>]]
|secret=}}
|secret=
'''World 6-1''' is the first level of [[World 6 (Super Mario 3D Land)|World 6]] in ''[[Super Mario 3D Land]]''. The level is a tropical themed level, featuring Cheep-Cheeps.
|sample=Overworld<br>[[File:SM3DL-Beach Theme.oga]]<br>Subsection<br>[[File:SM3DL-Underwater Theme.oga]]
}}
'''World 6-1''' is the first level of [[World 6 (Super Mario 3D Land)|World 6]] in ''[[Super Mario 3D Land]]''. The level is a tropical themed level, featuring [[Cheep Cheep]]s.


==Layout==
==Layout==
[[File:RedRing3DLand.png|thumb|left|The subsection through the pipe after the Checkpoint Flag]]
[[File:RedRing3DLand.png|thumb|left|The subsection through the pipe after the Checkpoint Flag]]
Mario starts on a circular flowery land area, surrounded by stones and a fence. On the right side, he will cross a bridge where a coin [[Question Block]], Jumping [[Cheep Cheep]]s, a [[Porcupuffer]] and a [[Roulette Block]] are found. The bridge ends a little before a grassy stone top be found, and another bridge is found after it. In it, Mario face three [[Tail Goomba]]s. More grassy stones and bridges must be crossed, with more Jumping Cheep-Cheeps and [[Biddybud]]s. Then, Mario encounters an island, with a Question Block and a [[rope]]. When Mario walks on this rope, a Porcupuffer will jump of a waterfall in order to hurt Mario. The tightrope ends at a bigger island, where the plumber can grab a [[Checkpoint Flag]], use a pair of [[Binoculars]] and enter on a [[Warp Pipe]], that leads to a bonus underwater place with a [[Red Ring]], a yellow ring, a [[Star Medal]], Cheep-Cheeps and [[Blooper]]s. Mario can use this area or a tightrope to reach another island with two Question Blocks and tree [[Brick Block]]s. After cross a small bridge he must go on another tightrope attacked by Jumping Cheep-Cheeps. A last bridge is encountered, that is attacked by Porcupuffers. This bridge leads to the last island of the level, where is the [[Flagpole]].
Mario starts on a circular flowery land area, surrounded by stones and a fence. On the right side, he will cross a bridge where a coin [[? Block]], leaping [[Cheep Cheep]]s, a [[Porcupuffer]] and a [[Roulette Block]] are found. The bridge ends a little before a grassy stone top be found, and another bridge is found after it. In it, Mario face three [[Tail Goomba]]s. More grassy stones and bridges must be crossed, with more leaping Cheep Cheeps and [[Biddybud]]s. Then, Mario encounters an island, with a ? Block and a [[rope]]. When Mario walks on this rope, a Porcupuffer will jump of a waterfall in order to hurt Mario. The tightrope ends at a bigger island, where the plumber can activate the level's [[Checkpoint Flag]], use a pair of [[binoculars]] to find a yellow Toad who goes into a [[Mystery Box]] hidden in a waterfall, and enter a [[Warp Pipe]] that leads to an underwater section with a [[Red Ring]], a [[coin ring]], a [[Star Medal]], two Cheep Cheeps (near the coin rings) and two [[Blooper]]s (near the exit pipe). Mario can use this area or a tightrope to reach another island with two ? Blocks and three [[Brick Block]]s. After crossing a small bridge, he must go on another tightrope attacked by leaping Cheep Cheeps. One last bridge is encountered, that is attacked and broken by Porcupuffers. This bridge leads to the last island of the level, where the [[Goal Pole]] and one last Porcupuffer attack resides.
{{br|left}}
{{br|left}}
==[[Star Medal]]s==
==[[Star Medal]]s==
*'''Star Medal 1:''' At the beginning of the level, the player should jump behind the rocks to reveal a hidden Star Medal.
*'''Star Medal 1:''' At the beginning of the level, the player should jump behind the rocks to find a hidden Star Medal.
*'''Star Medal 2:''' To the right of the checkpoint is a [[Warp Pipe]]. Taking the pipe will transport the player to an underwater portion of the level. The Star Medal is found at the top at the end of the area.
*'''Star Medal 2:''' To the right of the checkpoint is a [[Warp Pipe]]. Taking the pipe will transport the player to an underwater portion of the level. The Star Medal is found at the top at the end of the area.
*'''Star Medal 3:''' After the checkpoint, the player should come across a [[Flying Question Block]] while walking along a tightrope. They should hop atop the block and jump onto a tightrope directly above, where the final medal lies.
*'''Star Medal 3:''' After the checkpoint, the player should come across a [[Flying ? Block]] while walking along a tightrope. They should hop atop the block and jump onto a tightrope directly above, where the final medal lies.


==Enemies==
==Enemies==
*[[Cheep-Cheep]]s
*[[Cheep Cheep]]s
*[[Porcupuffer]]s
*[[Porcupuffer]]s
*[[Tail Goomba]]s
*[[Tail Goomba]]s
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*[[Blooper]]s
*[[Blooper]]s


{{SM3DL}}
==Level map==
{{SM3DL Levels}}
<gallery>
[[Category:Super Mario 3D Land Levels]]
M3DL-map-A-6-1.jpg
</gallery>
 
==Trivia==
*In ''[[The Super Mario Bros. Movie]]'', there is a boardwalk area with Cheep Cheeps in one part of the movie that resembles World 6-1.
 
{{SM3DL levels}}
[[Category:Beaches]]
[[Category:Aquatic areas]]
[[Category:Super Mario 3D Land levels]]
[[it:Mondo 6-1 (Super Mario 3D Land)]]
[[it:Mondo 6-1 (Super Mario 3D Land)]]

Latest revision as of 05:35, February 29, 2024

Level
World 6-1
3DS SuperMario 7 scrn07 E3.png
Level code World 6-1
World World 6
Game Super Mario 3D Land
Time limit 400 seconds
Music sample
Overworld

Subsection
<< Directory of levels >>

World 6-1 is the first level of World 6 in Super Mario 3D Land. The level is a tropical themed level, featuring Cheep Cheeps.

Layout[edit]

Red Ring and coin rings
The subsection through the pipe after the Checkpoint Flag

Mario starts on a circular flowery land area, surrounded by stones and a fence. On the right side, he will cross a bridge where a coin ? Block, leaping Cheep Cheeps, a Porcupuffer and a Roulette Block are found. The bridge ends a little before a grassy stone top be found, and another bridge is found after it. In it, Mario face three Tail Goombas. More grassy stones and bridges must be crossed, with more leaping Cheep Cheeps and Biddybuds. Then, Mario encounters an island, with a ? Block and a rope. When Mario walks on this rope, a Porcupuffer will jump of a waterfall in order to hurt Mario. The tightrope ends at a bigger island, where the plumber can activate the level's Checkpoint Flag, use a pair of binoculars to find a yellow Toad who goes into a Mystery Box hidden in a waterfall, and enter a Warp Pipe that leads to an underwater section with a Red Ring, a coin ring, a Star Medal, two Cheep Cheeps (near the coin rings) and two Bloopers (near the exit pipe). Mario can use this area or a tightrope to reach another island with two ? Blocks and three Brick Blocks. After crossing a small bridge, he must go on another tightrope attacked by leaping Cheep Cheeps. One last bridge is encountered, that is attacked and broken by Porcupuffers. This bridge leads to the last island of the level, where the Goal Pole and one last Porcupuffer attack resides.

Star Medals[edit]

  • Star Medal 1: At the beginning of the level, the player should jump behind the rocks to find a hidden Star Medal.
  • Star Medal 2: To the right of the checkpoint is a Warp Pipe. Taking the pipe will transport the player to an underwater portion of the level. The Star Medal is found at the top at the end of the area.
  • Star Medal 3: After the checkpoint, the player should come across a Flying ? Block while walking along a tightrope. They should hop atop the block and jump onto a tightrope directly above, where the final medal lies.

Enemies[edit]

Level map[edit]

Trivia[edit]